encompass-cs/encompass-cs
Evan Hemsley 2d929e4665 adds EntityExists method + fixes crash when destroying an entity that has no components 2019-07-12 17:37:31 -07:00
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Attributes implement Detector and change World and Engine update to use double 2019-06-24 12:14:37 -07:00
Engines add Spawner engine type 2019-06-28 22:07:48 -07:00
Exceptions implement Detector and change World and Engine update to use double 2019-06-24 12:14:37 -07:00
attributes implement Detector and change World and Engine update to use double 2019-06-24 12:14:37 -07:00
exceptions AddEntityRenderer and AddGeneralRenderer take initialized renderers 2019-06-24 16:49:26 -07:00
graph roslynator stuff 2019-06-20 10:46:15 -07:00
renderers roslynator stuff 2019-06-20 10:46:15 -07:00
utility roslynator stuff 2019-06-20 10:46:15 -07:00
.gitignore rearrange project 2019-06-19 11:19:18 -07:00
ComponentManager.cs adds EntityExists method + fixes crash when destroying an entity that has no components 2019-07-12 17:37:31 -07:00
DrawLayerManager.cs roslynator stuff 2019-06-20 10:46:15 -07:00
Engine.cs adds EntityExists method + fixes crash when destroying an entity that has no components 2019-07-12 17:37:31 -07:00
Entity.cs changing KeyValueTuple component returns to ValueTuple 2019-06-27 16:55:12 -07:00
EntityManager.cs adds EntityExists method + fixes crash when destroying an entity that has no components 2019-07-12 17:37:31 -07:00
IComponent.cs rearrange project 2019-06-19 11:19:18 -07:00
IEntityTracker.cs draw layer manager and final entity renderer tests 2019-06-19 17:40:01 -07:00
IMessage.cs rearrange project 2019-06-19 11:19:18 -07:00
MessageManager.cs fix null lookup bug in message manager 2019-06-21 17:23:52 -07:00
RenderManager.cs adds EntityExists method + fixes crash when destroying an entity that has no components 2019-07-12 17:37:31 -07:00
Renderer.cs adds EntityExists method + fixes crash when destroying an entity that has no components 2019-07-12 17:37:31 -07:00
World.cs implement Detector and change World and Engine update to use double 2019-06-24 12:14:37 -07:00
WorldBuilder.cs fix crash when removing a specific component from an entity the same frame the entity is destroyed 2019-07-10 18:22:08 -07:00
encompass-cs.csproj 0.6.3 2019-07-10 18:23:10 -07:00