Commit Graph

21 Commits (36e98b0376facc4a6b17987b0654f185a5aa9ed0)

Author SHA1 Message Date
cosmonaut 36e98b0376 add dt and alpha params to renderers
continuous-integration/drone/push Build is failing Details
2021-03-23 17:37:47 -07:00
cosmonaut 6858ec1b0f Mega Refactor (#20)
continuous-integration/drone/push Build is passing Details
Co-Authored-By: cosmonaut <evan@moonside.games>
Co-Committed-By: cosmonaut <evan@moonside.games>
2021-03-12 08:25:25 +00:00
Evan Hemsley 812fe10ca1 remove unmanaged constraint from component storage
continuous-integration/drone/push Build is passing Details
2020-03-21 17:38:35 -07:00
Evan Hemsley 408dd9bfeb unmanaged structs
continuous-integration/drone/push Build is passing Details
2020-03-20 15:45:58 -07:00
Evan Hemsley 63e9ca63c0 get rid of component stores on DrawLayerManager
continuous-integration/drone/push Build is passing Details
2020-03-20 00:58:33 -07:00
Evan Hemsley 7f89e9b4a0 fix style issues
continuous-integration/drone/push Build is passing Details
2020-03-20 00:09:57 -07:00
Evan Hemsley 47e1072c8d internal storage using int ID instead of entity to avoid hash lookups 2019-12-23 18:45:49 -08:00
Evan Hemsley db8964b54c generating stores at init time 2019-12-15 23:28:02 -08:00
Evan Hemsley 8218ada6d1 fix emitters not being generated for certain component types +rename component message manager 2019-12-05 22:32:09 -08:00
Evan Hemsley ec191c69d8 fix issue where components would not be readable by renderers if they were not updated the previous frame 2019-12-05 17:50:05 -08:00
Evan Hemsley c11b5720b7 adding default capacities to avoid lots of initial runtime resizing 2019-12-05 17:07:06 -08:00
Evan Hemsley 5513402573 removed all component ID stuff 2019-12-05 14:59:55 -08:00
Evan Hemsley a4c3040239 start removing component ID system 2019-12-05 12:10:33 -08:00
Evan Hemsley 62dfdb758a remove exposed GUIDs from the API 2019-11-20 19:01:29 -08:00
Evan Hemsley fc36d0ace7 more hashset pools 2019-08-09 19:29:08 -07:00
Evan Hemsley ec3b0df585 rework EntityRenderer to OrderedRenderer 2019-08-01 15:06:19 -07:00
Evan Hemsley 2d929e4665 adds EntityExists method + fixes crash when destroying an entity that has no components 2019-07-12 17:37:31 -07:00
Evan Hemsley 88248a962c rename some engine methods for consistency 2019-06-21 17:50:01 -07:00
Evan Hemsley 366f9ba03f roslynator stuff 2019-06-20 10:46:15 -07:00
Evan Hemsley cf6d59bb5b draw layer manager and final entity renderer tests 2019-06-19 17:40:01 -07:00
Evan Hemsley 5941029927 initial rendering implementation 2019-06-19 14:14:44 -07:00