2019-06-20 03:37:46 +00:00
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using NUnit.Framework;
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using FluentAssertions;
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using System;
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using System.Collections.Generic;
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using System.Text;
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using Encompass;
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namespace Tests
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{
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public class WorldTest
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{
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struct TestComponent : IComponent { }
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2019-09-26 19:29:59 +00:00
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struct TestDrawComponent : IComponent, IDrawComponent { }
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2019-06-20 03:37:46 +00:00
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static List<object> drawOrder = new List<object>();
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2019-08-01 22:06:19 +00:00
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class TestEntityRenderer : OrderedRenderer<TestDrawComponent>
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2019-06-20 03:37:46 +00:00
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{
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2019-08-01 22:06:19 +00:00
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public override void Render(Guid drawComponentID, TestDrawComponent testDrawComponent)
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2019-06-20 03:37:46 +00:00
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{
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2019-08-01 22:06:19 +00:00
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drawOrder.Add(drawComponentID);
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2019-06-20 03:37:46 +00:00
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}
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}
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class TestGeneralRenderer : GeneralRenderer
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{
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public override void Render()
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{
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drawOrder.Add(this);
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}
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}
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[Test]
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public void DrawOrder()
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{
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var worldBuilder = new WorldBuilder();
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2019-08-01 22:06:19 +00:00
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worldBuilder.AddOrderedRenderer(new TestEntityRenderer());
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2019-06-24 23:49:26 +00:00
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var testGeneralRenderer = worldBuilder.AddGeneralRenderer(new TestGeneralRenderer(), 7);
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2019-06-20 03:37:46 +00:00
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TestComponent testComponent;
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TestDrawComponent testDrawComponent = default(TestDrawComponent);
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var entity = worldBuilder.CreateEntity();
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2019-08-21 22:13:48 +00:00
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worldBuilder.SetComponent(entity, testComponent);
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var testDrawComponentOneID = worldBuilder.SetDrawComponent(entity, testDrawComponent, 3);
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2019-06-20 03:37:46 +00:00
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TestDrawComponent testDrawComponentTwo = default(TestDrawComponent);
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var entityTwo = worldBuilder.CreateEntity();
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2019-08-21 22:13:48 +00:00
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worldBuilder.SetComponent(entityTwo, testComponent);
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var testDrawComponentTwoID = worldBuilder.SetDrawComponent(entityTwo, testDrawComponentTwo, 1);
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2019-06-20 03:37:46 +00:00
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TestDrawComponent testDrawComponentThree = default(TestDrawComponent);
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var entityThree = worldBuilder.CreateEntity();
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2019-08-21 22:13:48 +00:00
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worldBuilder.SetComponent(entityThree, testComponent);
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var testDrawComponentThreeID = worldBuilder.SetDrawComponent(entityThree, testDrawComponentThree, 5);
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2019-06-20 03:37:46 +00:00
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TestDrawComponent testDrawComponentFour = default(TestDrawComponent);
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var entityFour = worldBuilder.CreateEntity();
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2019-08-21 22:13:48 +00:00
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worldBuilder.SetComponent(entityFour, testComponent);
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var testDrawComponentFourID = worldBuilder.SetDrawComponent(entityFour, testDrawComponentFour, -5);
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2019-06-20 03:37:46 +00:00
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var world = worldBuilder.Build();
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world.Update(0.01f);
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world.Draw();
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2019-08-01 22:06:19 +00:00
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drawOrder.Should().BeEquivalentTo(testDrawComponentFourID, testDrawComponentTwoID, testDrawComponentOneID, testDrawComponentThreeID, testGeneralRenderer);
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2019-06-20 03:37:46 +00:00
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}
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}
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}
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