2019-06-17 18:33:38 +00:00
|
|
|
|
using System;
|
2019-06-13 02:51:36 +00:00
|
|
|
|
|
|
|
|
|
namespace Encompass
|
|
|
|
|
{
|
2019-10-24 19:48:36 +00:00
|
|
|
|
/// <summary>
|
|
|
|
|
/// An Entity is a structure composed of a unique ID and a collection of Components.
|
|
|
|
|
/// An Entity may only have a single Component of any particular Type.
|
|
|
|
|
/// </summary>
|
2019-07-18 21:02:57 +00:00
|
|
|
|
public struct Entity : IEquatable<Entity>
|
2019-06-13 02:51:36 +00:00
|
|
|
|
{
|
2019-12-20 20:52:38 +00:00
|
|
|
|
public readonly int ID;
|
2019-06-13 02:51:36 +00:00
|
|
|
|
|
2019-12-20 20:52:38 +00:00
|
|
|
|
internal Entity(int id)
|
2019-06-16 01:05:56 +00:00
|
|
|
|
{
|
2019-12-06 06:32:09 +00:00
|
|
|
|
ID = id;
|
2019-06-13 02:51:36 +00:00
|
|
|
|
}
|
2019-07-18 21:02:57 +00:00
|
|
|
|
|
|
|
|
|
public override bool Equals(object obj)
|
|
|
|
|
{
|
2019-12-20 20:52:38 +00:00
|
|
|
|
return obj is Entity entity && Equals(entity);
|
2019-07-18 21:02:57 +00:00
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
public bool Equals(Entity other)
|
|
|
|
|
{
|
|
|
|
|
return other.ID == ID;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
public static bool operator ==(Entity one, Entity two)
|
|
|
|
|
{
|
|
|
|
|
return one.Equals(two);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
public static bool operator !=(Entity one, Entity two)
|
|
|
|
|
{
|
|
|
|
|
return !one.Equals(two);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
public override int GetHashCode()
|
|
|
|
|
{
|
2020-03-20 07:09:57 +00:00
|
|
|
|
return HashCode.Combine(ID);
|
2019-07-18 21:02:57 +00:00
|
|
|
|
}
|
2019-06-13 02:51:36 +00:00
|
|
|
|
}
|
|
|
|
|
}
|