Enable multiDrawIndirect feature, add indirect command struct
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Fix transfer buffer alignment
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Descriptor validation fix
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Remove fixed command buffers + minor cleanup
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vulkan: Fix framebuffer creation with mip levels
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ABI break: Textures now have a sample count, not render passes
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Add support for QOI format and reading images from memory
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Redesign image API to be format agnostic
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Uniform buffers are now slices of dedicated allocs
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Fix potential sync hazards
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Refresh2 Vulkan Implementation
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