3d copy TODO
continuous-integration/drone/push Build is failing Details

d3d11
cosmonaut 2024-03-05 22:48:04 -08:00
parent 548c468cc9
commit ded5dac60a
1 changed files with 1 additions and 0 deletions

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@ -2151,6 +2151,7 @@ static void D3D11_DownloadFromTexture(
uint8_t* dataPtr = (uint8_t*) d3d11TransferBuffer->data + copyParams->bufferOffset; uint8_t* dataPtr = (uint8_t*) d3d11TransferBuffer->data + copyParams->bufferOffset;
/* TODO: figure out 3D copy */
for (uint32_t row = textureRegion->y; row < textureRegion->h; row += 1) for (uint32_t row = textureRegion->y; row < textureRegion->h; row += 1)
{ {
SDL_memcpy( SDL_memcpy(