diff --git a/src/Refresh_Driver_D3D11.c b/src/Refresh_Driver_D3D11.c index ac7669d..27fce95 100644 --- a/src/Refresh_Driver_D3D11.c +++ b/src/Refresh_Driver_D3D11.c @@ -2151,6 +2151,7 @@ static void D3D11_DownloadFromTexture( uint8_t* dataPtr = (uint8_t*) d3d11TransferBuffer->data + copyParams->bufferOffset; + /* TODO: figure out 3D copy */ for (uint32_t row = textureRegion->y; row < textureRegion->h; row += 1) { SDL_memcpy(