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Overview
11 Releases published by 1 user
Published 1.15.0 1.15.0 2 weeks ago
Published 1.14.1 1.14.1 2 months ago
Published 1.14.0 1.14.0 4 months ago
Published 1.13.1 1.13.1 4 months ago
Published 1.13.0 1.13.0 5 months ago
Published 1.12.0 1.12.0 6 months ago
Published 1.11.0 1.11.0 8 months ago
Published 1.10.0 1.10.0 9 months ago
Published 1.9.0 1.9.0 11 months ago
Published 1.8.2 1.8.2 11 months ago
Published 1.8.1 1.8.1 1 year ago
18 Pull requests merged by 2 users
Merged #45 Fence API 2 weeks ago
Merged #44 SetTextureDataYUV rework 4 months ago
Merged #41 Memory Management Rewrite 4 months ago
Merged #40 Redesign image API to be format agnostic 5 months ago
Merged #39 Add support for QOI format and reading images from memory 6 months ago
Merged #38 add msaa support for depth textures 8 months ago
Merged #37 ABI break: Textures now have a sample count, not render passes 8 months ago
Merged #36 vulkan: Fix framebuffer creation with mip levels 8 months ago
Merged #35 vulkan: Fix 3D texture creation 8 months ago
Merged #34 Shader cross-compiler 8 months ago
Merged #33 Remove fixed command buffers + minor cleanup 9 months ago
Merged #32 Descriptor validation fix 9 months ago
Merged #31 Fix transfer buffer alignment 9 months ago
Merged #30 Enable multiDrawIndirect feature, add indirect command struct 9 months ago
Merged #28 Perform pending destroys before unlocking the submit mutex 9 months ago
Merged #26 Miscellaneous API changes + more MSAA fixes 11 months ago
Merged #25 MSAA fixes 11 months ago
Merged #24 enable samplerAnisotropy device feature 11 months ago
1 Pull request proposed by 1 user
Proposed #46 Update Driver Template + Window Crash Fix 5 hours ago
3 Issues closed from 1 user
Closed #8 Indirect draw support 5 months ago
Closed #10 Window management 5 months ago
Closed #20 0-size swapchain handling 5 months ago