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Overview

19 Active Pull Requests
3 Active Issues
Excluding merges, 3 authors have pushed 44 commits to main and 44 commits to all branches. On main, 13 files have changed and there have been 4406 additions and 2542 deletions.

11 Releases published by 1 user

Published 1.15.0 1.15.0 2 weeks ago

Published 1.14.1 1.14.1 2 months ago

Published 1.14.0 1.14.0 4 months ago

Published 1.13.1 1.13.1 4 months ago

Published 1.13.0 1.13.0 5 months ago

Published 1.12.0 1.12.0 6 months ago

Published 1.11.0 1.11.0 8 months ago

Published 1.10.0 1.10.0 9 months ago

Published 1.9.0 1.9.0 11 months ago

Published 1.8.2 1.8.2 11 months ago

Published 1.8.1 1.8.1 1 year ago

18 Pull requests merged by 2 users

Merged #45 Fence API 2 weeks ago

Merged #44 SetTextureDataYUV rework 4 months ago

Merged #41 Memory Management Rewrite 4 months ago

Merged #40 Redesign image API to be format agnostic 5 months ago

Merged #39 Add support for QOI format and reading images from memory 6 months ago

Merged #38 add msaa support for depth textures 8 months ago

Merged #37 ABI break: Textures now have a sample count, not render passes 8 months ago

Merged #36 vulkan: Fix framebuffer creation with mip levels 8 months ago

Merged #35 vulkan: Fix 3D texture creation 8 months ago

Merged #34 Shader cross-compiler 8 months ago

Merged #33 Remove fixed command buffers + minor cleanup 9 months ago

Merged #32 Descriptor validation fix 9 months ago

Merged #31 Fix transfer buffer alignment 9 months ago

Merged #30 Enable multiDrawIndirect feature, add indirect command struct 9 months ago

Merged #28 Perform pending destroys before unlocking the submit mutex 9 months ago

Merged #26 Miscellaneous API changes + more MSAA fixes 11 months ago

Merged #25 MSAA fixes 11 months ago

Merged #24 enable samplerAnisotropy device feature 11 months ago

1 Pull request proposed by 1 user

3 Issues closed from 1 user

Closed #8 Indirect draw support 5 months ago

Closed #10 Window management 5 months ago

Closed #20 0-size swapchain handling 5 months ago