|  Caleb Cornett | 0d48af5f7d | Recompiled shaders with latest shadercompiler and updated shader names to avoid redundancy | 2023-07-01 13:41:42 -04:00 | 
				
					
						|  cosmonaut | 0a0c269dc9 | remove unnecessary Wait calls from examples | 2023-06-12 09:59:18 -07:00 | 
				
					
						|  cosmonaut | 484bd7070c | VideoPlayer update (#2) Reviewed-on: #2 | 2023-06-07 21:22:43 +00:00 | 
				
					
						|  cosmonaut | 0000450a81 | rename Texture loader methods for clarity | 2023-04-19 00:52:12 -07:00 | 
				
					
						|  cosmonaut | dd9140ef04 | re-enable debug mode on Cube example | 2023-04-19 00:45:46 -07:00 | 
				
					
						|  cosmonaut | d6099fbe0f | SavePNG path in Cube example | 2023-04-19 00:42:10 -07:00 | 
				
					
						|  cosmonaut | c84668b4b3 | update tests for new image loader API | 2023-04-18 23:39:45 -07:00 | 
				
					
						|  cosmonaut | a2d1fea543 | update tests for MoonWorks API changes | 2023-04-05 12:41:19 -07:00 | 
				
					
						|  cosmonaut | 129421e80a | update tests for QOI support | 2023-04-03 23:13:37 -07:00 | 
				
					
						|  Caleb Cornett | c9d929dc1f | Add WindowResizing test | 2023-02-04 22:59:56 -05:00 | 
				
					
						|  Caleb Cornett | a356eb29c8 | Add DepthMSAA test + update other tests for new ABI + misc cleanup | 2023-01-30 22:39:13 -05:00 | 
				
					
						|  Caleb Cornett | d0dd3028e1 | Fix stencil mask values | 2023-01-26 22:39:04 -05:00 | 
				
					
						|  Caleb Cornett | b2aa5adc3b | Add BasicStencil test + set default rasterizer to CCW_CullNone | 2023-01-26 22:22:38 -05:00 | 
				
					
						|  Caleb Cornett | 5233dad0ca | Add TextureMipmaps test | 2023-01-22 23:42:19 -05:00 | 
				
					
						|  Caleb Cornett | 67e8a87c69 | Renamed Mipmaps to RenderTextureMipmaps for clarity | 2023-01-22 21:31:07 -05:00 | 
				
					
						|  Caleb Cornett | 917cba04e8 | Add Mipmaps test | 2023-01-22 21:25:01 -05:00 | 
				
					
						|  Caleb Cornett | 9cead194d9 | Add RenderTextureCube test + clean up copy-paste msitakes from Texture3DGame tests | 2023-01-22 20:50:35 -05:00 | 
				
					
						|  Caleb Cornett | 1148a00f29 | Use Texture.CreateTexture* instead of using TextureCreateInfo | 2023-01-22 20:03:48 -05:00 | 
				
					
						|  Caleb Cornett | eeb76ff9d5 | Add RenderTexture3D test | 2023-01-22 19:51:09 -05:00 | 
				
					
						|  Caleb Cornett | db814ec092 | Add VertexSampler test | 2023-01-22 16:49:35 -05:00 | 
				
					
						|  Caleb Cornett | 49abd4e9ae | Fix path to InstancingAndOffsets project | 2023-01-22 16:34:03 -05:00 | 
				
					
						|  Caleb Cornett | 96689a1d1c | Added Texture3D test | 2023-01-22 16:21:31 -05:00 | 
				
					
						|  Caleb Cornett | 6debea99c8 | Make the folder match the project name... | 2023-01-22 15:16:01 -05:00 | 
				
					
						|  Caleb Cornett | eb09cf3bb9 | Add InstancingAndOffsets test | 2023-01-22 15:14:23 -05:00 | 
				
					
						|  Caleb Cornett | 4bd34a387a | Add VideoPlayer test | 2023-01-21 20:59:48 -05:00 | 
				
					
						|  TheSpydog | b1469f9775 | Use .refresh shaders instead of .spv (#1) Migrate the test suite to using the Refresh shader format instead of spirv
Co-authored-by: Caleb Cornett <caleb.cornett@outlook.com>
Reviewed-on: #1 | 2023-01-21 00:57:25 +00:00 | 
				
					
						|  Caleb Cornett | 28e0e1efb0 | Add CopyTexture test | 2023-01-07 18:03:12 -05:00 | 
				
					
						|  Caleb Cornett | efac8a0108 | Added camera movement option to Cube | 2023-01-07 10:47:08 -05:00 | 
				
					
						|  Caleb Cornett | 0898284506 | Added CompressedTextures test | 2023-01-06 20:53:33 -05:00 | 
				
					
						|  Caleb Cornett | cc23f71c60 | Fix red screen bug in MSAA, fix validation error in CullFace | 2023-01-06 15:39:39 -05:00 | 
				
					
						|  Caleb Cornett | 34475c2b11 | Update to new vertex input API | 2023-01-06 15:38:30 -05:00 | 
				
					
						|  Caleb Cornett | 0348b5a497 | Upgrade all projects to net7.0 | 2023-01-06 15:37:54 -05:00 | 
				
					
						|  Caleb Cornett | c7aefe4b3a | Update DrawIndirectGame for new IndirectDrawCommand in MoonWorks + fix uniform offset usage in ComputeUniforms | 2023-01-04 15:45:10 -05:00 | 
				
					
						|  Caleb Cornett | 535830f580 | Expanded TexturedAnimatedQuad to have four quads, testing repeated calls to PushVertex/FragmentShaderUniforms | 2023-01-04 15:44:23 -05:00 | 
				
					
						|  Caleb Cornett | 76dc472072 | Add a NativeAOT_Console.targets import to all test games | 2023-01-04 14:34:25 -05:00 | 
				
					
						|  Caleb Cornett | e9ffc97e1b | Added DrawIndirect test | 2023-01-03 13:27:48 -05:00 | 
				
					
						|  Caleb Cornett | 5ccfa7da7e | Added new compute uniforms test, reworked existing compute test | 2022-12-28 15:31:08 -05:00 | 
				
					
						|  Caleb Cornett | c0213bafc8 | Added gamepad control support, cleaned up GetBufferDataGame for clarity | 2022-12-22 23:48:07 -05:00 | 
				
					
						|  Caleb Cornett | 091fe5e9f6 | fix shader names in TexturedAnimatedQuad | 2022-11-18 15:05:39 -05:00 | 
				
					
						|  cosmonaut | 0c47e85146 | Texture format consistency | 2022-11-17 12:33:58 -08:00 | 
				
					
						|  Caleb Cornett | 030e86124a | added compute buffer functionality (calculation of squares) to BasicCompute | 2022-11-12 19:27:10 -05:00 | 
				
					
						|  Caleb Cornett | 4f0a053e00 | add BasicCompute test | 2022-11-12 18:20:02 -05:00 | 
				
					
						|  Caleb Cornett | a9f53af62c | added a depth-only visualization mode to the Cube test | 2022-11-12 14:27:10 -05:00 | 
				
					
						|  Caleb Cornett | 5c95f23c63 | add Cube test and related infrastructure, and fixed API misuse in TexturedAnimatedQuad | 2022-11-12 12:51:22 -05:00 | 
				
					
						|  Caleb Cornett | a60858f7d1 | move shader modules out of class scope and always use TestUtils.GetShaderPath | 2022-11-12 11:42:12 -05:00 | 
				
					
						|  Caleb Cornett | 1a8de15875 | update README for GetBufferData | 2022-11-11 22:57:38 -05:00 | 
				
					
						|  Caleb Cornett | 048210dc58 | minor tweak for consistency | 2022-11-11 22:55:49 -05:00 | 
				
					
						|  Caleb Cornett | 95243ef014 | add GetBufferData test and include MoonWorks in the solution | 2022-11-11 22:51:31 -05:00 | 
				
					
						|  Caleb Cornett | 99e2594f60 | added a README | 2022-11-09 14:56:32 -05:00 | 
				
					
						|  Caleb Cornett | 27d5e8578c | add some initial tests | 2022-11-09 14:54:42 -05:00 |