accidentally a word
continuous-integration/drone/push Build is passing
Details
continuous-integration/drone/push Build is passing
Details
parent
c75fc8ca23
commit
eaa901893b
|
@ -8,7 +8,7 @@ Window management in MoonWorks is implemented using the [SDL2](https://www.libsd
|
|||
|
||||
Your game is assumed to have a window and you must pass a `WindowCreateInfo` struct when creating your `Game`.
|
||||
|
||||
- `WindowTitle` is in the operating system.
|
||||
- `WindowTitle` is the name of the window that will be displayed in the operating system.
|
||||
- `WindowWidth` is how wide the window will be.
|
||||
- `WindowHeight` is how tall the window will be.
|
||||
- `ScreenMode` determines whether the window will be created in windowed mode, fullscreen, or borderless fullscreen.
|
||||
|
|
Loading…
Reference in New Issue