A 3D renderer for FNA
 
 
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.gitattributes Directional Light + Shadows + Tone Mapping + One Pass Per Light (#2) 2020-10-01 19:46:25 +00:00
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README.md

Kav

A 3D renderer built on top of FNA.

Roadmap

Essential

  • PBR shading
  • Deferred rendering
  • Point lighting
  • Directional lighting
  • Directional shadow maps
  • Cascading shadow maps
  • Tone map shader
  • Poisson soft shadowing
  • Frustum culling
  • Shadow-casting point lights
  • Parabolic lights
  • Skyboxes
  • Screen-space reflection

Nice-To-Haves

  • Anti-aliasing
  • Image-based lighting
  • Volumetric lighting
  • Volumetric smoke