cosmonaut
							
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								283b078641
								
							
								
							
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								instanced g buffer draws work now
							
							
							
							
							
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							2020-12-07 14:42:02 -08:00 | 
						
					
				
					
						
							
							
								
								 cosmonaut
							
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								b784f9df4b
								
							
								
							
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								trying different shader semantics
							
							
							
							
							
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							2020-12-07 13:50:32 -08:00 | 
						
					
				
					
						
							
							
								
								 cosmonaut
							
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								ee8b0c5ee8
								
							
								
							
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								started adding support for instanced draws + started decoupling API
							
							
							
							
							
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							2020-12-07 01:30:09 -08:00 | 
						
					
				
					
						
							
							
								
								 cosmonaut
							
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								ca6c91446e
								
							
								
							
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								new mesh sprite and diffuse lit sprite system
							
							
							
							
							
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							2020-12-06 18:52:14 -08:00 | 
						
					
				
					
						
							
							
								
								 cosmonaut
							
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								47242e4f52
								
							
								
							
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								initial diffuse lit sprite effect
							
							
							
							
							
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							2020-12-05 19:47:01 -08:00 | 
						
					
				
					
						
							
							
								
								 cosmonaut
							
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								cb0baf0bf0
								
							
								
							
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								integrate all shadows
							
							
							
							
							
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							2020-10-19 14:00:11 -07:00 | 
						
					
				
					
						
							
							
								
								 cosmonaut
							
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								8407a34c37
								
							
								
							
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								flip horizontal UVs of cubemap render
							
							
							
							
							
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							2020-10-19 12:48:32 -07:00 | 
						
					
				
					
						
							
							
								
								 cosmonaut
							
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								0a7698c315
								
							
								
							
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								starting on point shadows
							
							
							
							
							
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							2020-10-19 03:01:37 -07:00 | 
						
					
				
					
						
							
							
								
								 cosmonaut
							
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								06e5523996
								
							
								
							
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								deferred skybox
							
							
							
							
							
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							2020-10-17 13:53:26 -07:00 | 
						
					
				
					
						
							
							
								
								 cosmonaut
							
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								19a61985ca
								
							
								
							
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								support dithered shadow toggle
							
							
							
							
							
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							2020-10-15 18:19:43 -07:00 | 
						
					
				
					
						
							
							
								
								 cosmonaut
							
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								1f10698811
								
							
								
							
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								more toon shader control + dithered shading
							
							
							
							
							
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							2020-10-05 15:45:10 -07:00 | 
						
					
				
					
						
							
							
								
								 cosmonaut
							
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								a914c586b2
								
							
								
							
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								experiment with color banding
							
							
							
							
							
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							2020-10-02 17:29:20 -07:00 | 
						
					
				
					
						
							
							
								
								 cosmonaut
							
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								d370d4e2e4
								
							
								
							
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								toon shadows
							
							
							
							
							
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							2020-10-02 12:28:28 -07:00 | 
						
					
				
					
						
							
							
								
								 cosmonaut
							
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								632f0a5b06
								
							
								
							
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								break shadow computes out into include file
							
							
							
							
							
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							2020-10-02 11:57:13 -07:00 | 
						
					
				
					
						
							
							
								
								 cosmonaut
							
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								2fb20747e4
								
							
								
							
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								more toon effect + remove material from MeshPart
							
							
							
							
							
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							2020-10-01 22:26:40 -07:00 | 
						
					
				
					
						
							
							
								
								 cosmonaut
							
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								565be374bb
								
							
								
							
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								basic toon shading + controllable ambient light setting
							
							
							
							
							
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							2020-10-01 14:52:19 -07:00 | 
						
					
				
					
						
							
							
								
								 cosmonaut
							
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								66d4e5bf6e
								
							
								
							
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								Directional Light + Shadows + Tone Mapping + One Pass Per Light (#2)
							
							
							
							
							
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							2020-10-01 19:46:25 +00:00 | 
						
					
				
					
						
							
							
								
								 cosmonaut
							
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								4095b7eda5
								
							
								
							
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								Deferred Shading Path (#1)
							
							
							
							
							
							
							
							add directional light + rename GBufferEffect for clarity
fix texture leak
fix intensity array for point lights
deferred pbr shading
rendering g-buffer
add a core and framework csproj
Reviewed-on: #1 
							
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							2020-08-27 18:14:17 +00:00 | 
						
					
				
					
						
							
							
								
								 Evan Hemsley
							
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								f972392544
								
							
								
							
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								renormalize world normal in pixel shader
							
							
							
							
							
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							2020-08-16 11:48:51 -07:00 | 
						
					
				
					
						
							
							
								
								 cosmonaut
							
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								393b8bcb03
								
							
								
							
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								supporting directional lights
							
							
							
							
							
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							2020-08-07 01:12:46 -07:00 | 
						
					
				
					
						
							
							
								
								 cosmonaut
							
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								86cc23b0ad
								
							
								
							
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								start on depth rendering
							
							
							
							
							
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							2020-08-06 17:58:50 -07:00 | 
						
					
				
					
						
							
							
								
								 Evan Hemsley
							
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								fecc7e6c05
								
							
								
							
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								add pbr effect
							
							
							
							
							
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							2020-08-04 20:50:44 -07:00 |