cosmonaut
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2a2b481eca
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shadow goodies
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2020-12-08 03:35:34 -08:00 |
cosmonaut
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ba994797b1
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new render structure
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2020-12-07 21:37:05 -08:00 |
cosmonaut
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6833ad5a24
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optimized static entities + initial depth
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2020-12-07 18:47:44 -08:00 |
cosmonaut
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867d4d7f5d
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testing instancing
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2020-12-07 15:51:45 -08:00 |
cosmonaut
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8f570e04f0
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move more rendering responsibilities to application
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2020-12-07 01:59:43 -08:00 |
cosmonaut
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822b897ffc
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diffuse lit mesh sprites
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2020-12-06 18:52:41 -08:00 |
cosmonaut
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4687d57b28
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initial diffuse lit sprite effect
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2020-12-05 19:47:40 -08:00 |
cosmonaut
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f6f78eccbb
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different billboarding types
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2020-12-04 18:52:20 -08:00 |
cosmonaut
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f08c89e327
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billboarding implementation
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2020-12-04 15:40:27 -08:00 |
cosmonaut
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3937004ad4
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starting on point shadows
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2020-10-19 03:02:31 -07:00 |
cosmonaut
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896dc6676b
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deferred skybox
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2020-10-17 13:53:52 -07:00 |
cosmonaut
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eed61d126d
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add some more test models
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2020-10-01 22:27:41 -07:00 |
cosmonaut
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754706f365
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started work on toon shader
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2020-10-01 14:53:15 -07:00 |
cosmonaut
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18f5da9371
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set up git lfs
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2020-09-21 00:44:21 -07:00 |
cosmonaut
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cf2e6d7ce6
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update for CSM implementation
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2020-09-19 01:06:50 -07:00 |
cosmonaut
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a92a8de50a
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shadow map with fixed projection
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2020-09-16 12:59:31 -07:00 |
cosmonaut
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ac52efc836
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directional light
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2020-08-26 17:03:02 -07:00 |
cosmonaut
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92379f1ae9
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cube appearance matches light
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2020-08-26 16:07:31 -07:00 |
cosmonaut
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6c49a46a57
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deferred rendering
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2020-08-22 18:31:59 -07:00 |
cosmonaut
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bf6b249b51
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update subprojects
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2020-08-21 21:29:18 -07:00 |
cosmonaut
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062ad1b976
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initial directional light test
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2020-08-07 01:13:20 -07:00 |
cosmonaut
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a8e8402833
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arcball transform system for camera
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2020-08-06 14:21:34 -07:00 |
cosmonaut
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e620cc479a
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lots of 3d math stuff
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2020-08-06 00:00:02 -07:00 |
Evan Hemsley
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305b2d0911
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add transform abstraction
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2020-08-05 15:10:04 -07:00 |
Evan Hemsley
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482de0aa7b
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initial test structure
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2020-08-05 12:21:42 -07:00 |