testing instancing
parent
8f570e04f0
commit
867d4d7f5d
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@ -94,7 +94,7 @@
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"env": {
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"LD_LIBRARY_PATH": "./lib64",
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"DYLD_LIBRARY_PATH": "./osx",
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"FNA3D_FORCE_DRIVER": "Vulkan"
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"FNA3D_FORCE_DRIVER": "OpenGL"
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},
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"cwd": "${workspaceFolder}/KavTest/bin/x64/Debug/net48"
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},
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2
FNA
2
FNA
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@ -1 +1 @@
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Subproject commit 1df9f588a701eefc4b55a0869cd5871be0124307
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Subproject commit 7357a6f297fee33b7a8d5afddaca30480c591ba5
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2
Kav
2
Kav
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@ -1 +1 @@
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Subproject commit 8b43e8f45ee6fa35f5c4d4924a62a3fcafe61301
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Subproject commit bb694d3dbe47dcfcee6bfe3fb315587419ba8c0f
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@ -0,0 +1,6 @@
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using Encompass;
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namespace KavTest.Components
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{
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public struct InstancedCubeComponent : IComponent { }
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}
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@ -6,10 +6,12 @@ namespace KavTest.Components
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public struct ModelComponent : IComponent
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{
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public Model Model { get; }
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public bool Instanced { get; }
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public ModelComponent(Model model)
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public ModelComponent(Model model, bool instanced)
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{
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Model = model;
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Instanced = instanced;
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}
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}
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}
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@ -19,7 +19,7 @@ namespace KavTest.Spawners
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var entity = CreateEntity();
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AddComponent(entity, new Transform3DComponent(message.Transform));
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AddComponent(entity, new ModelComponent(RustyBallModel));
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AddComponent(entity, new ModelComponent(RustyBallModel, true));
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AddComponent(entity, new AngularVelocityComponent(message.AngularVelocity));
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}
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}
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@ -11,7 +11,7 @@ namespace KavTest.Spawners
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var entity = CreateEntity();
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AddComponent(entity, new Transform3DComponent(message.Transform));
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AddComponent(entity, new ModelComponent(message.Model));
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AddComponent(entity, new ModelComponent(message.Model, true));
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}
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}
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}
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@ -0,0 +1,9 @@
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using Kav;
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namespace KavTest
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{
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public class InstancedModelContainer
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{
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public MeshPart CubeModel { get; set; }
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}
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}
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@ -16,6 +16,7 @@ namespace KavTest
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class KavTestGame : Game
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{
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GraphicsDeviceManager graphics;
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InstancedModelContainer InstancedModelContainer { get; } = new InstancedModelContainer();
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WorldBuilder WorldBuilder { get; } = new WorldBuilder();
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World World { get; set; }
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@ -119,6 +120,10 @@ namespace KavTest
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)
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);
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InstancedModelContainer.CubeModel = cubeModel.Meshes[0].MeshParts[0];
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InstancedModelContainer.CubeModel.Albedo = Color.Blue.ToVector3();
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InstancedModelContainer.CubeModel.DisableAlbedoMap = true;
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Texture2D.TextureDataFromStreamEXT(
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File.OpenRead("Content/Skybox/front.jpg"),
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out var skyboxSize,
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@ -187,7 +192,7 @@ namespace KavTest
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WorldBuilder.AddEngine(new StaticModelSpawner());
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WorldBuilder.AddEngine(new DirectionalLightSpawner());
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WorldBuilder.AddEngine(new MeshSpriteSpawner());
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WorldBuilder.AddGeneralRenderer(new SceneRenderer(GraphicsDevice), 0);
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WorldBuilder.AddGeneralRenderer(new SceneRenderer(GraphicsDevice, InstancedModelContainer), 0);
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// WorldBuilder.SendMessage(new RustyBallSpawnMessage(
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// new Transform3D(new Vector3(0, 0, 0)),
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@ -209,46 +214,51 @@ namespace KavTest
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// rustyBallModel
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// ));
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WorldBuilder.SendMessage(new StaticModelSpawnMessage(
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new Transform3D(new Vector3(0, -3, 0), Quaternion.Identity, new Vector3(10f, 1f, 10f)),
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floorModel
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));
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// WorldBuilder.SendMessage(new StaticModelSpawnMessage(
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// new Transform3D(new Vector3(0, -3, 0), Quaternion.Identity, new Vector3(10f, 1f, 10f)),
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// floorModel
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// ));
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WorldBuilder.SendMessage(new StaticModelSpawnMessage(
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new Transform3D(
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new Vector3(0, 1, 0),
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Quaternion.CreateFromAxisAngle(
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Vector3.Right,
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-Microsoft.Xna.Framework.MathHelper.PiOver2
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),
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new Vector3(1f, 1f, 1f)
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),
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redCylinderModel
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));
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// WorldBuilder.SendMessage(new StaticModelSpawnMessage(
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// new Transform3D(
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// new Vector3(0, 1, 0),
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// Quaternion.CreateFromAxisAngle(
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// Vector3.Right,
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// -Microsoft.Xna.Framework.MathHelper.PiOver2
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// ),
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// new Vector3(1f, 1f, 1f)
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// ),
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// redCylinderModel
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// ));
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WorldBuilder.SendMessage(new StaticModelSpawnMessage(
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new Transform3D(
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new Vector3(-3, 1, 0),
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Quaternion.CreateFromAxisAngle(
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Vector3.Right,
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-Microsoft.Xna.Framework.MathHelper.PiOver2
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),
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new Vector3(1f, 1f, 1f)
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),
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blueTorusModel
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));
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// WorldBuilder.SendMessage(new StaticModelSpawnMessage(
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// new Transform3D(
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// new Vector3(-3, 1, 0),
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// Quaternion.CreateFromAxisAngle(
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// Vector3.Right,
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// -Microsoft.Xna.Framework.MathHelper.PiOver2
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// ),
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// new Vector3(1f, 1f, 1f)
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// ),
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// blueTorusModel
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// ));
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WorldBuilder.SendMessage(new StaticModelSpawnMessage(
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new Transform3D(
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new Vector3(3, 1, 0),
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Quaternion.CreateFromAxisAngle(
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Vector3.Right,
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-Microsoft.Xna.Framework.MathHelper.PiOver2
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),
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new Vector3(1f, 1f, 1f)
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),
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cubeModel
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));
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for (int i = -10; i < 10; i++)
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{
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for (int j = -10; j < 10; j++)
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{
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for (int k = -10; k < 10; k++)
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{
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var entity = WorldBuilder.CreateEntity();
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WorldBuilder.SetComponent(entity, new Transform3DComponent(
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new Transform3D(
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new Vector3(i * 3, j * 3, k * 3)
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)
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));
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WorldBuilder.SetComponent(entity, new InstancedCubeComponent());
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}
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}
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}
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WorldBuilder.SendMessage(new MeshSpriteSpawnMessage(
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new Transform3D(new Vector3(3, 0, 11), Quaternion.CreateFromAxisAngle(Vector3.Up, (float)System.Math.PI), Vector3.One),
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@ -13,6 +13,7 @@ namespace KavTest.Renderers
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{
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private GraphicsDevice GraphicsDevice { get; }
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private SpriteBatch SpriteBatch { get; }
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private InstancedModelContainer InstancedModelContainer { get; }
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private Kav.Renderer Renderer { get; }
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private RenderTarget2D DeferredTarget { get; }
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private RenderTarget2D BillboardTarget { get; }
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private readonly Dictionary<Kav.MeshPart, List<Matrix>> InstanceMap = new Dictionary<MeshPart, List<Matrix>>();
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private IEnumerable<Matrix> CubeTransforms
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{
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get
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{
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foreach (var entity in ReadEntitiesAsEnumerable<InstancedCubeComponent>())
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{
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if (HasComponent<Transform3DComponent>(entity))
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{
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var transformComponent = GetComponent<Transform3DComponent>(entity);
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yield return transformComponent.Transform.TransformMatrix;
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}
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}
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}
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}
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private IEnumerable<(Kav.Model, Matrix)> ModelTransforms
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{
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get
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}
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}
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public SceneRenderer(GraphicsDevice graphicsDevice)
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{
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public SceneRenderer(
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GraphicsDevice graphicsDevice,
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InstancedModelContainer instancedModelContainer
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) {
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GraphicsDevice = graphicsDevice;
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InstancedModelContainer = instancedModelContainer;
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var renderDimensionsX = GraphicsDevice.PresentationParameters.BackBufferWidth;
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var renderDimensionsY = GraphicsDevice.PresentationParameters.BackBufferHeight;
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GraphicsDevice.SetRenderTargets(GBuffer);
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GraphicsDevice.Clear(ClearOptions.Target | ClearOptions.DepthBuffer, Color.Black, 1f, 0);
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GraphicsDevice.DepthStencilState = DepthStencilState.Default;
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Renderer.GBufferRender(
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// Renderer.GBufferRender(
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// GBuffer,
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// camera,
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// ModelTransforms
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// );
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Renderer.InstancedGBufferRender(
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GBuffer,
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camera,
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ModelTransforms
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InstancedModelContainer.CubeModel,
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CubeTransforms
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);
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GraphicsDevice.SetRenderTarget(DeferredTarget);
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SpriteBatch.End();
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}
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}
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private void CollectInstances()
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{
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foreach (var list in InstanceMap.Values)
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{
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list.Clear();
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}
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foreach (var modelEntity in ReadEntities<ModelComponent>())
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{
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if (HasComponent<Transform3DComponent>(modelEntity))
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{
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var modelComponent = GetComponent<ModelComponent>(modelEntity);
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if (modelComponent.Instanced)
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{
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var transformComponent = GetComponent<Transform3DComponent>(modelEntity);
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foreach (var mesh in modelComponent.Model.Meshes)
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{
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foreach (var meshPart in mesh.MeshParts)
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{
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if (!InstanceMap.ContainsKey(meshPart))
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{
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InstanceMap.Add(meshPart, new List<Matrix>());
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}
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else
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InstanceMap[meshPart].Add(transformComponent.Transform.TransformMatrix);
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}
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}
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}
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}
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}
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}
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}
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}
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