TheSpydog pushed to videoshaders at TheSpydog/MoonWorks
- a0729adfa4 rename video shaders
TheSpydog created pull request MoonsideGames/MoonWorks#42
Make video shaders optional and search for them in the root output directoryTheSpydog pushed to videoshaders at TheSpydog/MoonWorks
- f3c74aa72a make video shaders optional and search for them in the root output directory
- b1d30a9e6c Remove isFixed param from AcquireCommandBuffer call (#41)
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TheSpydog merged pull request MoonsideGames/MoonWorksGraphicsTests#1
Use .refresh shaders instead of .spv
TheSpydog pushed to main at MoonsideGames/MoonWorksGraphicsTests
- b1469f9775 Use .refresh shaders instead of .spv (#1)
TheSpydog deleted branch refresh-shaders from MoonsideGames/MoonWorksGraphicsTests
TheSpydog created pull request MoonsideGames/MoonWorksGraphicsTests#1
Use .refresh shaders instead of .spvTheSpydog created branch refresh-shaders in MoonsideGames/MoonWorksGraphicsTests
TheSpydog pushed to refresh-shaders at MoonsideGames/MoonWorksGraphicsTests
- 46bcdac0d7 Update all tests to use .refresh shaders instead of spv
TheSpydog pushed to shadercompiler at TheSpydog/Refresh
- ec2a3a273b Use custom blob format for combining shader code for multiple backends into a single file
TheSpydog pushed to shadercompiler at TheSpydog/Refresh
- 8a0d4472b4 Add support for compiling all files in a directory
TheSpydog created pull request MoonsideGames/Refresh#34
WIP: Shader cross-compilerTheSpydog pushed to shadercompiler at TheSpydog/Refresh
- 2b773101c8 Added shader cross-compiler using glslc and spirv-cross
- f7250ab12a Remove fixed command buffers + minor cleanup (#33)
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TheSpydog created pull request MoonsideGames/MoonWorks#41
Remove isFixed param from AcquireCommandBuffer callTheSpydog created pull request MoonsideGames/RefreshCS#6
Remove isFixed param from AcquireCommandBufferTheSpydog created pull request MoonsideGames/Refresh#33
Remove fixed command buffers + minor cleanupTheSpydog pushed to no-fixed-command-buffers at TheSpydog/MoonWorks
- ad5de7874c Remove isFixed param from AcquireCommandBuffer call
- 030745361b Fix BC7 loading for textures without DDSD_CAPS/FMT (#40)
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