TheSpydog pushed to d3d11 at TheSpydog/Refresh
- 3b0774579f Implemented Clear, fleshed out D3D11Texture, added depth-stencil clear support in BeginRenderPass
- 5ebbd8ac63 Added mutexes for command buffer acquisition and command list execution
- 4d90f97b5a Started work on BeginRenderPass, enough to get a clear screen!
- 8325ec1882 Swapchain creation, resizing, and destruction
- 1c43b46b4e Free the actual renderer and Refresh device when destroying the device
- Compare 8 commits »
TheSpydog pushed to d3d11 at TheSpydog/Refresh
- 0738ccb1d9 Added mutexes for command buffer acquisition and command list execution
TheSpydog pushed to d3d11 at TheSpydog/Refresh
- fef2a957d5 Started work on BeginRenderPass, enough to get a clear screen!
TheSpydog pushed to d3d11 at TheSpydog/Refresh
- 55eb8375df Swapchain creation, resizing, and destruction
- 0787ebf904 Free the actual renderer and Refresh device when destroying the device
- 134925dce7 Device setup/teardown + Command buffer acquisition and submission
- eb5617f40e Update template for latest ABI breaks (#16)
- 0380a96817 Swapchain resize fixes (#18)
- Compare 5 commits »
TheSpydog created pull request MoonsideGames/Refresh#17
WIP: D3D11 SupportTheSpydog pushed to d3d11 at TheSpydog/Refresh
- 63edebef6d Free the actual renderer and Refresh device when destroying the device
TheSpydog pushed to d3d11 at TheSpydog/Refresh
- 764b710cc9 Device setup/teardown + Command buffer acquisition and submission
TheSpydog pushed to updatetemplate at TheSpydog/Refresh
- 3fc639d0ba Removed logic ops and enum values from the template
TheSpydog pushed to updatetemplate at TheSpydog/Refresh
- 11dd37c9e0 Update template for latest ABI breaks
TheSpydog created pull request MoonsideGames/Refresh#16
Update template for latest ABI breaksTheSpydog pushed to updatetemplate at TheSpydog/Refresh
- ca3c84d7fb Update template for latest ABI breaks
- 22236607f7 1.2.1
- 715ca591f6 fix compute pipeline create bug
- 7b91c5a140 1.2.0
- 2731d47419 rename viewport and scissor set functions
- Compare 10 commits »
TheSpydog created pull request MoonsideGames/MoonWorks#15
Capitalized attachment info struct member namesTheSpydog pushed to attachment-info-style at TheSpydog/MoonWorks
- 2469cf530a Capitalized attachment info struct member names
TheSpydog pushed to attachment-info-style at TheSpydog/MoonWorks
- 666364fb8a Capitalized attachment info struct member names
TheSpydog pushed to attachment-info-style at TheSpydog/MoonWorks
- 022281e6ca Capitalized struct member names, removed colorAttachmentCount
TheSpydog created repository TheSpydog/MoonWorks
TheSpydog commented on issue MoonsideGames/Refresh#11
Some enum values are incompatible with D3D11> I'm fine with mandating that colors are floats here. Sorry, to clarify, do you mean that we should remove the INT_ enums? Or just that in a D3D11 backend we should use floats for all of the…