MoonWorks/src/Graphics/Resources
TheSpydog 6f8858c8b7 RasterizerState / BlendFactor ABI break (#38)
Updates the APIs to match [this Refresh PR](MoonsideGames/Refresh#27).

Co-authored-by: Caleb Cornett <caleb.cornett@outlook.com>
Reviewed-on: MoonsideGames/MoonWorks#38
Co-authored-by: TheSpydog <thespydog@noreply.example.org>
Co-committed-by: TheSpydog <thespydog@noreply.example.org>
2022-12-29 03:22:47 +00:00
..
Buffer.cs change sizeof calls to Marshal.SizeOf in interop situations 2022-12-13 19:01:40 -08:00
ComputePipeline.cs Added more graphics validation, misc api tweaks (#30) 2022-11-08 19:29:05 +00:00
GraphicsPipeline.cs RasterizerState / BlendFactor ABI break (#38) 2022-12-29 03:22:47 +00:00
Sampler.cs destroy update 2022-03-03 17:16:39 -08:00
ShaderModule.cs Specify readonly access when creating ShaderModule stream (#26) 2022-09-28 23:52:29 +00:00
Texture.cs optimize AcquireSwapchainTexture 2022-12-13 00:52:35 -08:00