cosmonaut
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5424d05d63
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RasterizerState ABI break
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2022-03-14 10:48:31 -07:00 |
cosmonaut
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527f47436a
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Refresh 1.2.0
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2022-03-04 13:21:52 -08:00 |
cosmonaut
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17333cfb67
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destroy update
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2022-03-03 17:16:39 -08:00 |
cosmonaut
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278db7d55b
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fix a few missing renames
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2022-03-02 11:45:37 -08:00 |
cosmonaut
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774028a013
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D3D compatibility ABI break
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2022-03-02 11:42:26 -08:00 |
cosmonaut
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32b269526f
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Blend state ABI break
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2022-02-25 17:50:08 -08:00 |
cosmonaut
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edd21ec573
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remove count from managed GraphicsPipelineAttachmentInfo
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2022-02-25 11:10:35 -08:00 |
Caleb Cornett
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2469cf530a
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Capitalized attachment info struct member names
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2022-02-25 11:17:37 -05:00 |
cosmonaut
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1064bae828
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Render Pass Streamlining (#14)
Changes as per a531fb8593
Reviewed-on: MoonsideGames/MoonWorks#14
Co-authored-by: cosmonaut <evan@moonside.games>
Co-committed-by: cosmonaut <evan@moonside.games>
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2022-02-25 05:34:36 +00:00 |
cosmonaut
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8973b3e658
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Formatting pass
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2022-02-22 21:14:32 -08:00 |
cosmonaut
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cb25e6feff
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resource destroy now requires a CB
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2022-02-18 21:02:16 -08:00 |
cosmonaut
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7d7437721c
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uniforms are now pushed via command buffer
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2022-01-12 13:01:32 -08:00 |
cosmonaut
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b928257d3c
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document lots of graphics stuff
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2021-02-24 12:43:35 -08:00 |
cosmonaut
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29a86c2040
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move uniform pushes to pipeline
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2021-02-05 19:51:10 -08:00 |
cosmonaut
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c65485a31c
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use in for graphicspipelinecreateinfo
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2021-01-28 17:44:12 -08:00 |
cosmonaut
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addea0f810
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reverting to CreateInfo pattern for consistency
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2021-01-28 13:50:20 -08:00 |
cosmonaut
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5524e501f3
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add explicit resource dependencies to graphics resource objects
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2021-01-27 14:02:46 -08:00 |
cosmonaut
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6ce1ce21b8
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remove more of refresh from the API
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2021-01-26 17:39:20 -08:00 |
cosmonaut
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db44c3e37a
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change refs + a SetData convenience method
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2021-01-21 17:27:25 -08:00 |
cosmonaut
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d22a70c116
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removing explicit RefreshCS references in API
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2021-01-20 13:32:48 -08:00 |