Commit Graph

66 Commits (adeba633e5030e0af6908487c007faa9fe062c78)

Author SHA1 Message Date
cosmonaut c037b4cb69 fix StaticSoundInstance race condition and state 2023-05-11 18:59:26 -07:00
cosmonaut 5df08727c1 Sound instancing rework 2023-05-11 17:56:40 -07:00
cosmonaut bd405dfbf0 QOA Support (#48)
Reviewed-on: MoonsideGames/MoonWorks#48
2023-05-05 22:26:32 +00:00
cosmonaut 0ea60a376b new image loader API 2023-04-19 00:41:18 -07:00
cosmonaut 8134761e44 load images from memory + QOI support 2023-04-03 17:28:00 -07:00
cosmonaut f673803c37 FAudio 23.02 2023-02-07 12:31:37 -08:00
cosmonaut 0f78cd1a0c Refresh 1.11.0 2023-02-07 12:28:52 -08:00
evan e52fe60657 update RefreshCS 2023-01-31 12:29:17 -08:00
cosmonaut 703b694bf6 Refresh 1.10.0 2023-01-04 11:35:31 -08:00
cosmonaut fe561b61ef update libs 2023-01-04 11:34:54 -08:00
cosmonaut 1fb3e5adf0 update RefreshCS 2022-12-28 19:24:08 -08:00
cosmonaut 934f3fd623 Refresh 1.9.0 2022-11-09 12:14:33 -08:00
cosmonaut db38ada410 update dependency libraries 2022-11-01 16:33:26 -07:00
cosmonaut 07c0b1b9a2 Window API revision + Framerate limiter (#27)
- add `Backend` enum
- `GraphicsDevice` can now take a preferred backend at creation

- add `GraphicsDevice.ClaimWindow`
- add `GraphicsDevice.UnclaimWindow`
- add `GraphicsDevice.SetPresentMode`

- add `Window.Claimed`
- add `Window.SwapchainFormat`
- fix certain odd behaviors in multi-window scenarios

- rename `FramerateSettings` to `FrameLimiterSettings`
- add `Game.SetFrameLimiter`

Reviewed-on: MoonsideGames/MoonWorks#27
2022-09-29 22:22:50 +00:00
cosmonaut 80f19e4521 Refresh 1.7.0 2022-09-13 13:58:09 -07:00
cosmonaut 7ea9a6aea3 bump FAudio version 2022-09-07 13:11:24 -07:00
cosmonaut 1af16231ce Refresh 1.6.0 2022-08-25 12:32:49 -07:00
cosmonaut db66fbf115 update to latest SDL2 and FAudio 2022-08-22 17:52:21 -07:00
cosmonaut efb9893aef Theora video support + audio improvements (#20)
- `SoundInstance.Play` no longer takes a loop parameter
- `SoundInstance.Stop` is split into `Stop` and `StopImmediate` instead of taking an immediate parameter
- Added `StreamingSoundSeekable` to better support streaming audio that does not support seek
- `StreamingSound` no longer has a Loop property, but `StreamingSoundSeekable` does
- abstract `StreamingSound.AddBuffer` renamed to `FillBuffer`
- `FillBuffer` is now provided with a native buffer to avoid an extra data copy
- `StreamingSound` buffer implementation optimized to avoid repeated alloc/frees

- added `Video` class which can load and play Theora (.ogv) streaming video/audio

Reviewed-on: MoonsideGames/MoonWorks#20
2022-08-02 21:04:12 +00:00
cosmonaut db5ca97726 Packer.TextBounds 2022-06-30 16:24:28 -07:00
cosmonaut d190df55b2 update wellspring 2022-06-30 13:25:52 -07:00
cosmonaut 97fad21c0c update Wellspring 2022-06-17 14:09:23 -07:00
cosmonaut b22d3bed30 add DDS and BC7 support 2022-05-11 21:22:20 -07:00
cosmonaut 5e2368bc7d update wellspring 2022-05-02 10:12:38 -07:00
cosmonaut 65568ea234 Font rendering update 2022-04-13 15:10:23 -07:00
cosmonaut b49dc3720a update Wellspring 2022-04-13 10:11:07 -07:00
cosmonaut 61a6d0bdc0 Font Rendering (#18)
Adds a font rendering system based on Wellspring.

Reviewed-on: MoonsideGames/MoonWorks#18
2022-04-13 03:06:14 +00:00
cosmonaut b1b6b84809 WAV static sounds + static sound instance pool 2022-04-04 23:33:36 -07:00
cosmonaut 6ea3e24a91 Refresh 1.5.0 2022-03-24 20:39:51 -07:00
cosmonaut 1b5221f2c7 vertex format ABI break 2022-03-17 14:42:30 -07:00
cosmonaut 5424d05d63 RasterizerState ABI break 2022-03-14 10:48:31 -07:00
cosmonaut e7addb953f Refresh 1.3.0 2022-03-10 10:28:46 -08:00
cosmonaut 2a9286f31e Clear and AcquireSwapchainTexture ABI break 2022-03-10 10:25:41 -08:00
cosmonaut cf2d8473a1 renderArea NULL inputs 2022-03-06 22:33:12 -08:00
cosmonaut 527f47436a Refresh 1.2.0 2022-03-04 13:21:52 -08:00
cosmonaut c4d2e3b8ee Refresh 1.1.0 2022-03-03 17:35:38 -08:00
cosmonaut 17333cfb67 destroy update 2022-03-03 17:16:39 -08:00
cosmonaut 42754ef80d Refresh 1.0.0 2022-03-02 16:06:54 -08:00
cosmonaut 774028a013 D3D compatibility ABI break 2022-03-02 11:42:26 -08:00
cosmonaut 81c882bd48 presentation ABI break 2022-03-01 22:57:10 -08:00
cosmonaut 32b269526f Blend state ABI break 2022-02-25 17:50:08 -08:00
cosmonaut a88d8dabbb update RefreshCS to correct commit 2022-02-24 21:36:29 -08:00
cosmonaut 1064bae828 Render Pass Streamlining (#14)
Changes as per a531fb8593

Reviewed-on: MoonsideGames/MoonWorks#14
Co-authored-by: cosmonaut <evan@moonside.games>
Co-committed-by: cosmonaut <evan@moonside.games>
2022-02-25 05:34:36 +00:00
cosmonaut cb25e6feff resource destroy now requires a CB 2022-02-18 21:02:16 -08:00
cosmonaut 4acc2588e1 QueuePresent ABI break 2022-02-08 17:17:51 -08:00
cosmonaut d2fca3654b never mind on SetDataOptions, bad idea 2022-01-13 14:48:32 -08:00
cosmonaut a5c8ebfc3a update buffer upload ABI 2022-01-13 14:29:08 -08:00
cosmonaut 7d7437721c uniforms are now pushed via command buffer 2022-01-12 13:01:32 -08:00
cosmonaut 9df9aaeb3a update texture SetData API 2021-11-14 21:08:02 -08:00
cosmonaut e1a26e7c69 update libs 2021-11-14 20:44:46 -08:00