Commit Graph

16 Commits (774028a013d91376c165be2e4587135603e58903)

Author SHA1 Message Date
cosmonaut 774028a013 D3D compatibility ABI break 2022-03-02 11:42:26 -08:00
cosmonaut 7328cbc13d add some constructors to reduce boilerplate 2022-02-25 18:01:22 -08:00
cosmonaut 32b269526f Blend state ABI break 2022-02-25 17:50:08 -08:00
cosmonaut edd21ec573 remove count from managed GraphicsPipelineAttachmentInfo 2022-02-25 11:10:35 -08:00
Caleb Cornett 2469cf530a Capitalized attachment info struct member names 2022-02-25 11:17:37 -05:00
cosmonaut 1064bae828 Render Pass Streamlining (#14)
Changes as per a531fb8593

Reviewed-on: MoonsideGames/MoonWorks#14
Co-authored-by: cosmonaut <evan@moonside.games>
Co-committed-by: cosmonaut <evan@moonside.games>
2022-02-25 05:34:36 +00:00
cosmonaut 8973b3e658 Formatting pass 2022-02-22 21:14:32 -08:00
cosmonaut b928257d3c document lots of graphics stuff 2021-02-24 12:43:35 -08:00
cosmonaut 4eb2cb6b09 some state tweaks 2021-02-08 18:10:02 -08:00
cosmonaut addea0f810 reverting to CreateInfo pattern for consistency 2021-01-28 13:50:20 -08:00
cosmonaut 7f6236cb49 update render target and texture format API 2021-01-26 19:10:09 -08:00
cosmonaut 6ce1ce21b8 remove more of refresh from the API 2021-01-26 17:39:20 -08:00
cosmonaut a55cd83123 update sampler definition 2021-01-25 20:57:26 -08:00
cosmonaut db44c3e37a change refs + a SetData convenience method 2021-01-21 17:27:25 -08:00
cosmonaut d22a70c116 removing explicit RefreshCS references in API 2021-01-20 13:32:48 -08:00
cosmonaut 2cabaa6186 replace Campari with MoonWorks.Graphics 2021-01-19 19:33:27 -08:00