110 lines
3.2 KiB
C#
110 lines
3.2 KiB
C#
using System;
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using NUnit.Framework;
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using FluentAssertions;
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using Encompass;
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using System.Collections.Generic;
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namespace Tests
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{
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public class OrderedRendererTest
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{
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struct AComponent : IComponent { }
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struct BComponent : IComponent { }
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struct CComponent : IComponent { }
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struct TestDrawComponent : IComponent, IDrawableComponent
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{
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public int Layer { get; set; }
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}
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class TestRenderer : OrderedRenderer<TestDrawComponent>
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{
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public override void Render(Entity entity, TestDrawComponent testDrawComponent) { }
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}
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static bool called = false;
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class DeactivatedRenderer : TestRenderer
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{
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public override void Render(Entity entity, TestDrawComponent testDrawComponent)
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{
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called = true;
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}
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}
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static bool calledOnDraw = false;
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static (TestDrawComponent, Entity) resultComponent;
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class CalledRenderer : OrderedRenderer<TestDrawComponent>
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{
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public override void Render(Entity entity, TestDrawComponent testDrawComponent)
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{
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resultComponent = (testDrawComponent, entity);
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calledOnDraw = true;
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}
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}
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[Test]
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public void RenderMethodCalledOnWorldDraw()
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{
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var worldBuilder = new WorldBuilder();
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worldBuilder.RegisterDrawLayer(2);
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var renderer = worldBuilder.AddOrderedRenderer(new CalledRenderer());
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AComponent aComponent;
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CComponent cComponent;
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var testDrawComponent = new TestDrawComponent { Layer = 2 };
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var entity = worldBuilder.CreateEntity();
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worldBuilder.SetComponent(entity, aComponent);
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worldBuilder.SetComponent(entity, cComponent);
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worldBuilder.SetComponent(entity, testDrawComponent);
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var world = worldBuilder.Build();
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world.Update(0.01f);
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world.Draw();
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Assert.IsTrue(calledOnDraw);
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resultComponent.Should().BeEquivalentTo((testDrawComponent, entity));
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}
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[Reads(typeof(TestDrawComponent))]
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class DestroyerEngine : Engine
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{
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public override void Update(double dt)
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{
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foreach (var entity in ReadEntities<TestDrawComponent>())
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{
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Destroy(entity);
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}
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}
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}
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[Test]
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public void RenderMethodNotCalledAfterDestroy()
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{
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calledOnDraw = false;
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var worldBuilder = new WorldBuilder();
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worldBuilder.RegisterDrawLayer(1);
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worldBuilder.AddEngine(new DestroyerEngine());
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var renderer = worldBuilder.AddOrderedRenderer(new CalledRenderer());
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TestDrawComponent testDrawComponent = new TestDrawComponent { Layer = 1 };
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var entity = worldBuilder.CreateEntity();
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worldBuilder.SetComponent(entity, testDrawComponent);
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var world = worldBuilder.Build();
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world.Update(0.01);
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world.Draw();
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Assert.IsFalse(calledOnDraw);
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}
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}
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}
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