488 lines
15 KiB
C#
488 lines
15 KiB
C#
using NUnit.Framework;
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using FluentAssertions;
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using Encompass;
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namespace Tests
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{
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public class ComponentTests
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{
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struct MockComponent : Encompass.IComponent
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{
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public string myString;
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public int myInt;
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}
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struct EntityMessage : IMessage
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{
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public Entity entity;
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}
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static MockComponent gottenMockComponent;
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[Receives(typeof(EntityMessage))]
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[Reads(typeof(MockComponent))]
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class GetMockComponentEngine : Engine
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{
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public override void Update(double dt)
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{
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foreach (var entityMessage in ReadMessages<EntityMessage>())
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{
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gottenMockComponent = GetComponent<MockComponent>(entityMessage.entity);
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}
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}
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}
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struct AddComponentTestMessage : IMessage
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{
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public Entity entity;
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public MockComponent mockComponent;
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}
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[Receives(typeof(AddComponentTestMessage))]
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[Reads(typeof(MockComponent))]
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class AddComponentTestEngine : Engine
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{
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public override void Update(double dt)
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{
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foreach (var addComponentTestMessage in ReadMessages<AddComponentTestMessage>())
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{
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Assert.IsTrue(HasComponent<MockComponent>(addComponentTestMessage.entity));
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Assert.That(GetComponent<MockComponent>(addComponentTestMessage.entity), Is.EqualTo(addComponentTestMessage.mockComponent));
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}
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}
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}
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[Test]
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public void AddComponent()
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{
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var worldBuilder = new WorldBuilder();
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worldBuilder.AddEngine(new AddComponentTestEngine());
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var entity = worldBuilder.CreateEntity();
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MockComponent mockComponent;
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mockComponent.myInt = 3;
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mockComponent.myString = "hello";
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worldBuilder.SetComponent(entity, mockComponent);
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AddComponentTestMessage addComponentTestMessage;
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addComponentTestMessage.entity = entity;
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addComponentTestMessage.mockComponent = mockComponent;
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worldBuilder.SendMessage(addComponentTestMessage);
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var world = worldBuilder.Build();
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world.Update(0.01);
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world.Update(0.01);
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}
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[Test]
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public void SetMultipleComponentOfSameTypeOnEntity()
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{
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var worldBuilder = new WorldBuilder();
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worldBuilder.AddEngine(new ReadMockComponentEngine());
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var entity = worldBuilder.CreateEntity();
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worldBuilder.SetComponent(entity, new MockComponent { myInt = 20, myString = "what" });
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worldBuilder.SetComponent(entity, new MockComponent { myInt = 50, myString = "hi" });
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worldBuilder.SetComponent(entity, new MockComponent { myInt = 40, myString = "wassup" });
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var world = worldBuilder.Build();
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world.Update(0.01);
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Assert.That(gottenMockComponent.myInt, Is.EqualTo(40));
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Assert.That(gottenMockComponent.myString, Is.EqualTo("wassup"));
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}
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[Reads(typeof(MockComponent))]
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[Writes(typeof(MockComponent))]
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class OverwriteEngine : Engine
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{
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public override void Update(double dt)
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{
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foreach (var (mockComponent, entity) in ReadComponentsIncludingEntity<MockComponent>())
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{
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SetComponent(entity, new MockComponent { myInt = mockComponent.myInt + 1 });
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}
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}
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}
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[Reads(typeof(MockComponent))]
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class ReadMockComponentEngine : Engine
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{
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public override void Update(double dt)
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{
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gottenMockComponent = ReadComponent<MockComponent>();
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}
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}
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[Test]
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public void EngineOverwriteComponent()
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{
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var worldBuilder = new WorldBuilder();
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worldBuilder.AddEngine(new OverwriteEngine());
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worldBuilder.AddEngine(new ReadMockComponentEngine());
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var entity = worldBuilder.CreateEntity();
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worldBuilder.SetComponent(entity, new MockComponent { myInt = 420 });
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var world = worldBuilder.Build();
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world.Update(0.01);
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Assert.That(gottenMockComponent.myInt, Is.EqualTo(420));
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world.Update(0.01);
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Assert.That(gottenMockComponent.myInt, Is.EqualTo(421));
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world.Update(0.01);
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Assert.That(gottenMockComponent.myInt, Is.EqualTo(422));
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}
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[Reads(typeof(MockComponent))]
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[Writes(typeof(MockComponent))]
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class AddAndRemoveComponentEngine : Engine
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{
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public override void Update(double dt)
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{
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foreach (var (mockComponent, entity) in ReadComponentsIncludingEntity<MockComponent>())
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{
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SetComponent(entity, mockComponent);
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RemoveComponent<MockComponent>(entity);
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}
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}
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}
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[Test]
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public void AddMultipleComponentSameFrameAsRemove()
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{
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var worldBuilder = new WorldBuilder();
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worldBuilder.AddEngine(new AddAndRemoveComponentEngine());
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var entity = worldBuilder.CreateEntity();
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worldBuilder.SetComponent(entity, new MockComponent());
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var world = worldBuilder.Build();
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Assert.DoesNotThrow(() => world.Update(0.01));
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}
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struct AddMockComponentMessage : IMessage
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{
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public Entity entity;
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public MockComponent mockComponent;
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}
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[Sends(typeof(AddMockComponentMessage))]
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class EmitMockComponentMessageEngine : Engine
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{
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private Entity entity;
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public EmitMockComponentMessageEngine(Entity entity)
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{
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this.entity = entity;
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}
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public override void Update(double dt)
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{
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MockComponent mockComponent;
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mockComponent.myInt = 10;
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mockComponent.myString = "four";
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AddMockComponentMessage addMockComponentMessage;
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addMockComponentMessage.entity = entity;
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addMockComponentMessage.mockComponent = mockComponent;
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SendMessage(addMockComponentMessage);
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}
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}
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[WritesImmediate(typeof(MockComponent))]
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[Receives(typeof(AddMockComponentMessage))]
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[Writes(typeof(MockComponent))]
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class AddMockComponentEngine : Engine
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{
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public override void Update(double dt)
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{
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foreach (var message in ReadMessages<AddMockComponentMessage>())
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{
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SetComponent(message.entity, message.mockComponent);
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}
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}
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}
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[ReadsImmediate(typeof(MockComponent))]
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class HasMockComponentEngine : Engine
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{
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private Entity entity;
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public HasMockComponentEngine(Entity entity)
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{
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this.entity = entity;
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}
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public override void Update(double dt)
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{
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Assert.IsTrue(HasComponent<MockComponent>(entity));
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}
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}
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[Test]
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public void AddComponentAndReadSameFrame()
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{
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var worldBuilder = new WorldBuilder();
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var entity = worldBuilder.CreateEntity();
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worldBuilder.AddEngine(new EmitMockComponentMessageEngine(entity));
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worldBuilder.AddEngine(new AddMockComponentEngine());
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worldBuilder.AddEngine(new HasMockComponentEngine(entity));
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var world = worldBuilder.Build();
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world.Update(0.01);
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}
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[Test]
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public void GetComponent()
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{
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var worldBuilder = new WorldBuilder();
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worldBuilder.AddEngine(new GetMockComponentEngine());
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var entity = worldBuilder.CreateEntity();
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MockComponent mockComponent;
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mockComponent.myInt = 3;
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mockComponent.myString = "hello";
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worldBuilder.SetComponent<MockComponent>(entity, mockComponent);
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EntityMessage entityMessage;
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entityMessage.entity = entity;
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worldBuilder.SendMessage(entityMessage);
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var world = worldBuilder.Build();
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world.Update(0.01);
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world.Update(0.01);
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Assert.AreEqual(mockComponent, gottenMockComponent);
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}
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struct HasComponentTestMessage : IMessage
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{
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public Entity entity;
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}
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[Receives(typeof(HasComponentTestMessage))]
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[Reads(typeof(MockComponent))]
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class HasComponentTestEngine : Engine
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{
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public override void Update(double dt)
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{
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foreach (var hasComponentTestEngine in ReadMessages<HasComponentTestMessage>())
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{
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Assert.IsTrue(HasComponent<MockComponent>(hasComponentTestEngine.entity));
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}
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}
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}
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[Test]
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public void HasComponent()
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{
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var worldBuilder = new WorldBuilder();
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worldBuilder.AddEngine(new HasComponentTestEngine());
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var entity = worldBuilder.CreateEntity();
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MockComponent mockComponent;
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mockComponent.myInt = 3;
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mockComponent.myString = "hello";
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worldBuilder.SetComponent(entity, mockComponent);
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HasComponentTestMessage hasComponentTestMessage;
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hasComponentTestMessage.entity = entity;
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worldBuilder.SendMessage(hasComponentTestMessage);
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var world = worldBuilder.Build();
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world.Update(0.01);
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}
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static bool hasComponentRuntimeTypeResult;
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[Receives(typeof(HasComponentTestMessage))]
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[Reads(typeof(MockComponent))]
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class HasComponentWithRuntimeTypeEngine : Engine
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{
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public override void Update(double dt)
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{
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foreach (var hasComponentTestEngine in ReadMessages<HasComponentTestMessage>())
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{
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hasComponentRuntimeTypeResult = HasComponent(hasComponentTestEngine.entity, typeof(MockComponent));
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}
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}
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}
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[Test]
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public void HasComponentWithRuntimeType()
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{
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var worldBuilder = new WorldBuilder();
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worldBuilder.AddEngine(new HasComponentWithRuntimeTypeEngine());
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var entity = worldBuilder.CreateEntity();
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MockComponent mockComponent;
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mockComponent.myInt = 3;
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mockComponent.myString = "hello";
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worldBuilder.SetComponent(entity, mockComponent);
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HasComponentTestMessage hasComponentTestMessage;
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hasComponentTestMessage.entity = entity;
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worldBuilder.SendMessage(hasComponentTestMessage);
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var world = worldBuilder.Build();
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world.Update(0.01);
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Assert.IsTrue(hasComponentRuntimeTypeResult);
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}
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[Test]
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public void HasComponentWithRuntimeTypeFalseWhenNoneHaveBeenCreated()
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{
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var worldBuilder = new WorldBuilder();
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worldBuilder.AddEngine(new HasComponentWithRuntimeTypeEngine());
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var entity = worldBuilder.CreateEntity();
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HasComponentTestMessage hasComponentTestMessage;
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hasComponentTestMessage.entity = entity;
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worldBuilder.SendMessage(hasComponentTestMessage);
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var world = worldBuilder.Build();
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world.Update(0.01);
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Assert.IsFalse(hasComponentRuntimeTypeResult);
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}
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struct RemoveComponentTestMessage : IMessage
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{
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public Entity entity;
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}
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[Reads(typeof(MockComponent))]
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[Receives(typeof(RemoveComponentTestMessage))]
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[Writes(typeof(MockComponent))]
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class RemoveComponentTestEngine : Engine
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{
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public override void Update(double dt)
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{
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foreach (var removeComponentMessage in ReadMessages<RemoveComponentTestMessage>())
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{
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RemoveComponent<MockComponent>(removeComponentMessage.entity);
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}
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}
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}
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[Receives(typeof(RemoveComponentTestMessage))]
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[Sends(typeof(CheckHasMockComponentMessage))]
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class DoRemoveCheckEngine : Engine
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{
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private Entity entity;
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public DoRemoveCheckEngine(Entity entity)
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{
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this.entity = entity;
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}
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public override void Update(double dt)
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{
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if (SomeMessage<RemoveComponentTestMessage>())
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{
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CheckHasMockComponentMessage checkHasMockComponentMessage;
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checkHasMockComponentMessage.entity = entity;
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checkHasMockComponentMessage.shouldHaveComponent = true;
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SendMessage(checkHasMockComponentMessage);
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}
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else
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{
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CheckHasMockComponentMessage checkHasMockComponentMessage;
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checkHasMockComponentMessage.entity = entity;
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checkHasMockComponentMessage.shouldHaveComponent = false;
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SendMessage(checkHasMockComponentMessage);
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}
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}
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}
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static bool hasComponentResult;
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[Receives(typeof(CheckHasMockComponentMessage))]
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[Reads(typeof(MockComponent))]
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class CheckHasMockComponentEngine : Engine
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{
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public override void Update(double dt)
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{
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foreach (var checkHasMockComponentMessage in ReadMessages<CheckHasMockComponentMessage>())
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{
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hasComponentResult = HasComponent<MockComponent>(checkHasMockComponentMessage.entity);
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}
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}
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}
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[Test]
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public void RemovedComponentShouldStillExistOnSameFrame()
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{
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var worldBuilder = new WorldBuilder();
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var entity = worldBuilder.CreateEntity();
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worldBuilder.AddEngine(new RemoveComponentTestEngine());
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worldBuilder.AddEngine(new CheckHasMockComponentEngine());
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worldBuilder.AddEngine(new DoRemoveCheckEngine(entity));
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MockComponent mockComponent;
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mockComponent.myInt = 3;
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mockComponent.myString = "hello";
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worldBuilder.SetComponent(entity, mockComponent);
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RemoveComponentTestMessage removeComponentMessage;
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removeComponentMessage.entity = entity;
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worldBuilder.SendMessage(removeComponentMessage);
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var world = worldBuilder.Build();
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world.Update(0.01f);
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hasComponentResult.Should().BeTrue();
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world.Update(0.01f);
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hasComponentResult.Should().BeFalse();
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}
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struct CheckHasMockComponentMessage : IMessage
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{
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public Entity entity;
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public bool shouldHaveComponent;
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}
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[Receives(typeof(CheckHasMockComponentMessage))]
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[ReadsImmediate(typeof(MockComponent))]
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class CheckHasImmediateMockComponentEngine : Engine
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{
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public override void Update(double dt)
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{
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foreach (var checkHasMockComponentMessage in ReadMessages<CheckHasMockComponentMessage>())
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{
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Assert.IsTrue(HasComponent<MockComponent>(checkHasMockComponentMessage.entity));
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}
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}
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}
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}
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}
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