.. |
Attributes
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bring back ReadsPending attribute
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2019-07-23 10:17:53 -07:00 |
Engines
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update engine generator
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2019-07-19 17:50:13 -07:00 |
Exceptions
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update engine generator
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2019-07-19 17:50:13 -07:00 |
Graph
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project structure cleanup
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2019-07-17 11:34:29 -07:00 |
Messages
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addcomponent optionally sends pending component message
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2019-07-22 22:52:51 -07:00 |
Renderers
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project structure cleanup
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2019-07-17 11:34:29 -07:00 |
Utility
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remove activation concept from components and entities
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2019-07-31 10:35:17 -07:00 |
.gitignore
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rearrange project
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2019-06-19 11:19:18 -07:00 |
ComponentManager.cs
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remove activation concept from components and entities
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2019-07-31 10:35:17 -07:00 |
DrawLayerManager.cs
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roslynator stuff
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2019-06-20 10:46:15 -07:00 |
Engine.cs
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remove activation concept from components and entities
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2019-07-31 10:35:17 -07:00 |
Entity.cs
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the big ComponentMessage rework
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2019-07-18 14:02:57 -07:00 |
EntityManager.cs
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component writes moved back to end of frame
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2019-07-17 18:12:29 -07:00 |
IComponent.cs
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rearrange project
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2019-06-19 11:19:18 -07:00 |
IEntityTracker.cs
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draw layer manager and final entity renderer tests
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2019-06-19 17:40:01 -07:00 |
IMessage.cs
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rearrange project
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2019-06-19 11:19:18 -07:00 |
MessageManager.cs
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message improvements
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2019-07-28 22:27:50 -07:00 |
RenderManager.cs
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adds EntityExists method + fixes crash when destroying an entity that has no components
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2019-07-12 17:37:31 -07:00 |
Renderer.cs
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remove activation concept from components and entities
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2019-07-31 10:35:17 -07:00 |
World.cs
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remove activation concept from components and entities
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2019-07-31 10:35:17 -07:00 |
WorldBuilder.cs
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remove activation concept from components and entities
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2019-07-31 10:35:17 -07:00 |
encompass-cs.csproj
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0.11.1
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2019-07-28 22:28:35 -07:00 |