encompass-cs/test/GeneralRendererTest.cs

70 lines
2.0 KiB
C#

using NUnit.Framework;
using System;
using System.Collections.Generic;
using Encompass;
namespace Tests
{
public static class GeneralRendererTest
{
struct AComponent : IComponent { }
public class SingletonRead
{
static ValueTuple<Guid, AComponent> result;
class TestRenderer : GeneralRenderer
{
public override void Render()
{
result = ReadComponent<AComponent>();
}
}
[Test]
public void SingletonComponent()
{
var worldBuilder = new WorldBuilder();
worldBuilder.AddGeneralRenderer(new TestRenderer(), 1);
AComponent aComponent;
var entity = worldBuilder.CreateEntity();
var componentID = worldBuilder.AddComponent(entity, aComponent);
var world = worldBuilder.Build();
world.Update(0.01f);
world.Draw();
Assert.That(result, Is.EqualTo(new ValueTuple<Guid, AComponent>(componentID, aComponent)));
}
[Test]
public void MultipleComponents()
{
var worldBuilder = new WorldBuilder();
worldBuilder.AddGeneralRenderer(new TestRenderer(), 1);
AComponent aComponent;
AComponent aComponentTwo;
var entity = worldBuilder.CreateEntity();
var componentID = worldBuilder.AddComponent(entity, aComponent);
var entityB = worldBuilder.CreateEntity();
var componentTwoID = worldBuilder.AddComponent(entityB, aComponentTwo);
var world = worldBuilder.Build();
world.Update(0.01f);
world.Draw();
Assert.That(result, Is.EqualTo((componentID, aComponent)).Or.EqualTo((componentTwoID, aComponentTwo)));
}
}
}
}