378 lines
12 KiB
C#
378 lines
12 KiB
C#
using NUnit.Framework;
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using FluentAssertions;
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using Encompass;
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using System.Collections.Generic;
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using System;
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using System.Linq;
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namespace Tests
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{
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public class ComponentTests
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{
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struct MockComponent : IComponent
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{
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public string myString;
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public int myInt;
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}
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struct EntityMessage : IMessage
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{
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public Entity entity;
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}
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static IEnumerable<(Guid, MockComponent)> gottenMockComponentIDPairs = Enumerable.Empty<(Guid, MockComponent)>();
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static (Guid, MockComponent) gottenMockComponentIDPair;
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[Reads(typeof(EntityMessage), typeof(MockComponent))]
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class GetMockComponentsEngine : Engine
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{
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public override void Update(double dt)
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{
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gottenMockComponentIDPairs = Enumerable.Empty<(Guid, MockComponent)>();
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foreach (var entityMessage in ReadMessages<EntityMessage>())
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{
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gottenMockComponentIDPairs = GetComponents<MockComponent>(entityMessage.entity);
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}
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}
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}
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[Reads(typeof(EntityMessage), typeof(MockComponent))]
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class GetMockComponentEngine : Engine
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{
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public override void Update(double dt)
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{
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foreach (var entityMessage in ReadMessages<EntityMessage>())
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{
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gottenMockComponentIDPair = GetComponent<MockComponent>(entityMessage.entity);
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}
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}
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}
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struct AddComponentTestMessage : IMessage
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{
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public Entity entity;
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public MockComponent mockComponent;
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}
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[Reads(typeof(AddComponentTestMessage), typeof(MockComponent))]
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class AddComponentEngine : Engine
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{
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public override void Update(double dt)
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{
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foreach (var addComponentTestMessage in ReadMessages<AddComponentTestMessage>())
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{
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Assert.IsTrue(HasComponent<MockComponent>(addComponentTestMessage.entity));
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Assert.That(GetComponent<MockComponent>(addComponentTestMessage.entity).Item2, Is.EqualTo(addComponentTestMessage.mockComponent));
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}
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}
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}
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[Test]
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public void AddComponent()
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{
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var worldBuilder = new WorldBuilder();
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worldBuilder.AddEngine(new AddComponentEngine());
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worldBuilder.AddEngine(new GetMockComponentEngine());
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var entity = worldBuilder.CreateEntity();
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MockComponent mockComponent;
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mockComponent.myInt = 3;
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mockComponent.myString = "hello";
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worldBuilder.AddComponent(entity, mockComponent);
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AddComponentTestMessage addComponentTestMessage;
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addComponentTestMessage.entity = entity;
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addComponentTestMessage.mockComponent = mockComponent;
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worldBuilder.EmitMessage(addComponentTestMessage);
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var world = worldBuilder.Build();
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world.Update(0.01);
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}
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[Test]
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public void GetComponents()
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{
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var worldBuilder = new WorldBuilder();
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worldBuilder.AddEngine(new GetMockComponentsEngine());
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var entity = worldBuilder.CreateEntity();
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MockComponent mockComponentA;
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mockComponentA.myInt = 3;
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mockComponentA.myString = "hello";
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MockComponent mockComponentB;
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mockComponentB.myInt = 5;
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mockComponentB.myString = "wassup";
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MockComponent mockComponentC;
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mockComponentC.myInt = 1;
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mockComponentC.myString = "howdy";
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var componentAID = worldBuilder.AddComponent(entity, mockComponentA);
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var componentBID = worldBuilder.AddComponent(entity, mockComponentB);
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var componentCID = worldBuilder.AddComponent(entity, mockComponentC);
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EntityMessage entityMessage;
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entityMessage.entity = entity;
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worldBuilder.EmitMessage(entityMessage);
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var world = worldBuilder.Build();
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world.Update(0.01);
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gottenMockComponentIDPairs.Should().Contain((componentAID, mockComponentA));
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gottenMockComponentIDPairs.Should().Contain((componentBID, mockComponentB));
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gottenMockComponentIDPairs.Should().Contain((componentCID, mockComponentC));
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}
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[Test]
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public void GetComponent()
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{
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var worldBuilder = new WorldBuilder();
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worldBuilder.AddEngine(new GetMockComponentEngine());
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var entity = worldBuilder.CreateEntity();
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MockComponent mockComponent;
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mockComponent.myInt = 3;
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mockComponent.myString = "hello";
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var componentID = worldBuilder.AddComponent<MockComponent>(entity, mockComponent);
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EntityMessage entityMessage;
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entityMessage.entity = entity;
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worldBuilder.EmitMessage(entityMessage);
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var world = worldBuilder.Build();
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world.Update(0.01);
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Assert.AreEqual((componentID, mockComponent), gottenMockComponentIDPair);
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}
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struct HasComponentTestMessage : IMessage
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{
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public Entity entity;
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}
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[Reads(typeof(HasComponentTestMessage), typeof(MockComponent))]
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class HasComponentTestEngine : Engine
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{
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public override void Update(double dt)
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{
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foreach (var hasComponentTestEngine in ReadMessages<HasComponentTestMessage>())
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{
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Assert.IsTrue(HasComponent<MockComponent>(hasComponentTestEngine.entity));
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}
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}
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}
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[Test]
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public void HasComponent()
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{
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var worldBuilder = new WorldBuilder();
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worldBuilder.AddEngine(new HasComponentTestEngine());
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var entity = worldBuilder.CreateEntity();
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MockComponent mockComponent;
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mockComponent.myInt = 3;
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mockComponent.myString = "hello";
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worldBuilder.AddComponent(entity, mockComponent);
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HasComponentTestMessage hasComponentTestMessage;
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hasComponentTestMessage.entity = entity;
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worldBuilder.EmitMessage(hasComponentTestMessage);
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var world = worldBuilder.Build();
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world.Update(0.01);
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}
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struct HasComponentWhenInactiveTestMessage : IMessage
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{
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public Entity entity;
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}
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[Reads(typeof(HasComponentWhenInactiveTestMessage))]
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class HasComponentWhenInactiveTestEngine : Engine
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{
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public override void Update(double dt)
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{
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foreach (var hasComponentTestEngine in ReadMessages<HasComponentWhenInactiveTestMessage>())
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{
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Assert.IsFalse(HasComponent<MockComponent>(hasComponentTestEngine.entity));
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}
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}
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}
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[Test]
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public void HasComponentWhenInactive()
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{
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var worldBuilder = new WorldBuilder();
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worldBuilder.AddEngine(new HasComponentWhenInactiveTestEngine());
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var entity = worldBuilder.CreateEntity();
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MockComponent mockComponent;
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mockComponent.myInt = 3;
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mockComponent.myString = "hello";
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var componentID = worldBuilder.AddComponent(entity, mockComponent);
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HasComponentWhenInactiveTestMessage testMessage;
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testMessage.entity = entity;
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worldBuilder.EmitMessage(testMessage);
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worldBuilder.DeactivateComponent(componentID);
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var world = worldBuilder.Build();
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world.Update(0.01f);
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}
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struct RemoveComponentTestMessage : IMessage
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{
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public Entity entity;
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public Guid componentID;
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}
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[Reads(typeof(RemoveComponentTestMessage), typeof(MockComponent))]
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[Writes(typeof(MockComponent))]
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class RemoveComponentTestEngine : Engine
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{
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public override void Update(double dt)
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{
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foreach (var removeComponentMessage in ReadMessages<RemoveComponentTestMessage>())
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{
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RemoveComponent(removeComponentMessage.componentID);
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Assert.IsFalse(HasComponent<MockComponent>(removeComponentMessage.entity));
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Assert.IsEmpty(GetComponents<MockComponent>(removeComponentMessage.entity));
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}
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}
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}
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[Test]
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public void RemoveComponent()
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{
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var worldBuilder = new WorldBuilder();
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worldBuilder.AddEngine(new RemoveComponentTestEngine());
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var entity = worldBuilder.CreateEntity();
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MockComponent mockComponent;
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mockComponent.myInt = 3;
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mockComponent.myString = "hello";
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var componentID = worldBuilder.AddComponent(entity, mockComponent);
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RemoveComponentTestMessage removeComponentMessage;
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removeComponentMessage.entity = entity;
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removeComponentMessage.componentID = componentID;
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worldBuilder.EmitMessage(removeComponentMessage);
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var world = worldBuilder.Build();
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world.Update(0.01f);
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}
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struct ActivateComponentMessage : IMessage
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{
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public Entity entity;
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public Guid componentID;
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}
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[Reads(typeof(ActivateComponentMessage))]
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[Writes(typeof(MockComponent))]
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class ActivateComponentEngine : Engine
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{
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public override void Update(double dt)
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{
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foreach (var activateComponentMessage in ReadMessages<ActivateComponentMessage>())
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{
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ActivateComponent(activateComponentMessage.componentID);
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Assert.IsTrue(HasComponent<MockComponent>(activateComponentMessage.entity));
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}
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}
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}
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[Test]
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public void ActivateComponent()
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{
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var worldBuilder = new WorldBuilder();
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worldBuilder.AddEngine(new ActivateComponentEngine());
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var entity = worldBuilder.CreateEntity();
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MockComponent mockComponent;
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mockComponent.myInt = 3;
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mockComponent.myString = "hello";
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var componentID = worldBuilder.AddComponent(entity, mockComponent);
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worldBuilder.DeactivateComponent(componentID);
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ActivateComponentMessage activateMessage;
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activateMessage.entity = entity;
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activateMessage.componentID = componentID;
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worldBuilder.EmitMessage(activateMessage);
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var world = worldBuilder.Build();
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world.Update(0.01f);
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}
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struct DeactivateComponentMessage : IMessage
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{
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public Entity entity;
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public Guid componentID;
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}
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[Reads(typeof(DeactivateComponentMessage))]
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[Writes(typeof(MockComponent))]
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class DeactivateComponentEngine : Engine
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{
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public override void Update(double dt)
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{
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foreach (var deactivateComponentMessage in ReadMessages<DeactivateComponentMessage>())
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{
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DeactivateComponent(deactivateComponentMessage.componentID);
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Assert.IsFalse(HasComponent<MockComponent>(deactivateComponentMessage.entity));
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}
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}
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}
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[Test]
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public void DeactivateComponent()
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{
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var worldBuilder = new WorldBuilder();
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worldBuilder.AddEngine(new DeactivateComponentEngine());
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var entity = worldBuilder.CreateEntity();
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MockComponent mockComponent;
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mockComponent.myInt = 3;
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mockComponent.myString = "hello";
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var componentID = worldBuilder.AddComponent(entity, mockComponent);
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DeactivateComponentMessage deactivateComponentMessage;
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deactivateComponentMessage.entity = entity;
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deactivateComponentMessage.componentID = componentID;
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worldBuilder.EmitMessage(deactivateComponentMessage);
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var world = worldBuilder.Build();
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world.Update(0.01);
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}
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}
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}
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