encompass-cs/encompass-cs
Evan Hemsley 9b58473ae8 engines must declare component reads + validation for Reads and Writes arguments 2019-07-16 11:17:07 -07:00
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Attributes implement Detector and change World and Engine update to use double 2019-06-24 12:14:37 -07:00
Engines started reworking component mutation 2019-07-16 09:47:58 -07:00
Exceptions implement Detector and change World and Engine update to use double 2019-06-24 12:14:37 -07:00
attributes engines must declare component reads + validation for Reads and Writes arguments 2019-07-16 11:17:07 -07:00
exceptions engines must declare component reads + validation for Reads and Writes arguments 2019-07-16 11:17:07 -07:00
graph engines must declare component reads + validation for Reads and Writes arguments 2019-07-16 11:17:07 -07:00
renderers roslynator stuff 2019-06-20 10:46:15 -07:00
utility roslynator stuff 2019-06-20 10:46:15 -07:00
.gitignore rearrange project 2019-06-19 11:19:18 -07:00
ComponentManager.cs adds EntityExists method + fixes crash when destroying an entity that has no components 2019-07-12 17:37:31 -07:00
DrawLayerManager.cs roslynator stuff 2019-06-20 10:46:15 -07:00
Engine.cs engines must declare component reads + validation for Reads and Writes arguments 2019-07-16 11:17:07 -07:00
Entity.cs changing KeyValueTuple component returns to ValueTuple 2019-06-27 16:55:12 -07:00
EntityManager.cs change entities marked for destroy list to a hashset 2019-07-14 20:43:24 -07:00
IComponent.cs rearrange project 2019-06-19 11:19:18 -07:00
IEntityTracker.cs draw layer manager and final entity renderer tests 2019-06-19 17:40:01 -07:00
IMessage.cs rearrange project 2019-06-19 11:19:18 -07:00
MessageManager.cs fix null lookup bug in message manager 2019-06-21 17:23:52 -07:00
RenderManager.cs adds EntityExists method + fixes crash when destroying an entity that has no components 2019-07-12 17:37:31 -07:00
Renderer.cs adds GetEntityIDByComponentID and GetEntityByComponentID to Renderer 2019-07-12 21:48:08 -07:00
World.cs implement Detector and change World and Engine update to use double 2019-06-24 12:14:37 -07:00
WorldBuilder.cs engines must declare component reads + validation for Reads and Writes arguments 2019-07-16 11:17:07 -07:00
encompass-cs.csproj 0.8.1 2019-07-14 20:45:26 -07:00