64 lines
1.8 KiB
C#
64 lines
1.8 KiB
C#
using System;
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using System.Collections.Generic;
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namespace Encompass
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{
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internal class EntityManager
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{
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private readonly Dictionary<Guid, Entity> IDToEntity = new Dictionary<Guid, Entity>();
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private readonly HashSet<Guid> entitiesMarkedForDestroy = new HashSet<Guid>();
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private readonly ComponentManager componentManager;
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private readonly ComponentMessageManager componentMessageManager;
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public EntityManager(ComponentManager componentManager, ComponentMessageManager componentMessageManager)
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{
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this.componentManager = componentManager;
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this.componentMessageManager = componentMessageManager;
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}
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public Entity CreateEntity()
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{
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var id = NextID();
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var entity = new Entity(id);
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IDToEntity[id] = entity;
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componentManager.RegisterEntity(id);
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return entity;
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}
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public bool EntityExists(Guid id)
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{
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return IDToEntity.ContainsKey(id);
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}
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public Entity GetEntity(Guid id)
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{
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return IDToEntity[id];
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}
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public void MarkForDestroy(Guid entityID)
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{
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entitiesMarkedForDestroy.Add(entityID);
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}
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public void DestroyMarkedEntities()
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{
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foreach (var entityID in entitiesMarkedForDestroy)
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{
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componentMessageManager.RegisterDestroyedEntity(GetEntity(entityID));
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componentManager.MarkAllComponentsOnEntityForRemoval(entityID);
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IDToEntity.Remove(entityID);
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componentManager.RegisterDestroyedEntity(entityID);
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}
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entitiesMarkedForDestroy.Clear();
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}
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private Guid NextID()
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{
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return Guid.NewGuid();
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}
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}
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}
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