encompass-cs/encompass-cs/encompass-cs.csproj

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<?xml version="1.0" encoding="utf-8"?>
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>netstandard2.0</TargetFramework>
<RootNamespace>Encompass</RootNamespace>
<PackageId>EncompassECS.Framework</PackageId>
<Version>0.1.0</Version>
<Authors>Evan Hemsley</Authors>
<PackageRequireLicenseAcceptance>true</PackageRequireLicenseAcceptance>
<Company>Moonside Games</Company>
<Product>Encompass ECS</Product>
<PackageProjectUrl>https://github.com/encompass-ecs</PackageProjectUrl>
<PackageLicenseUrl>https://lynnesbian.space/csl/plain/</PackageLicenseUrl>
<Copyright>Evan Hemsley 2019</Copyright>
<Description>Encompass is an engine-agnostic Hyper ECS framework to help you code games, or other kinds of simulations.</Description>
<GeneratePackageOnBuild>true</GeneratePackageOnBuild>
</PropertyGroup>
<ItemGroup>
<Content Include="Entity.cs" />
<Content Include="World.cs" />
<Content Include="EntityManager.cs" />
<Content Include="ComponentManager.cs" />
<Content Include="WorldBuilder.cs" />
<Content Include="Engine.cs" />
<Content Include="attributes\Mutates.cs" />
<Content Include="exceptions\IllegalComponentMutationException.cs" />
<Content Include="graph\DirectedGraph.cs" />
<Content Include="IComponent.cs" />
<Content Include="IMessage.cs" />
<Content Include="MessageManager.cs" />
<Content Include="attributes\Emits.cs" />
<Content Include="exceptions\IllegalMessageEmitException.cs" />
<Content Include="exceptions\IllegalMessageReadException.cs" />
<Content Include="exceptions\EngineCycleException.cs" />
<Content Include="exceptions\EngineMutationConflictException.cs" />
<Content Include="attributes\Reads.cs" />
</ItemGroup>
</Project>