1155 lines
36 KiB
C#
1155 lines
36 KiB
C#
using NUnit.Framework;
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using FluentAssertions;
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using Encompass;
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using System;
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using System.Linq;
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using System.Collections.Generic;
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using Encompass.Exceptions;
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namespace Tests
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{
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struct MockComponent : IComponent
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{
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public int myInt;
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public string myString;
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}
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public class EngineTest
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{
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static List<ValueTuple<Guid, MockComponent>> resultComponents;
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static MockComponent resultComponent;
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static List<MockMessage> resultMessages = new List<MockMessage>();
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[Reads(typeof(MockComponent))]
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public class ReadComponentsTestEngine : Engine
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{
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public override void Update(double dt)
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{
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resultComponents = ReadComponents<MockComponent>().ToList();
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}
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}
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static List<(Guid, MockComponent, Entity)> resultComponentsIncludingEntity;
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static (Guid, MockComponent, Entity) resultComponentIncludingEntity;
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[Reads(typeof(MockComponent))]
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public class ReadComponentsIncludingEntityEngine : Engine
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{
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public override void Update(double dt)
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{
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resultComponentsIncludingEntity = ReadComponentsIncludingEntity<MockComponent>().ToList();
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}
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}
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[Reads(typeof(MockComponent))]
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public class ReadComponentTestEngine : Engine
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{
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public override void Update(double dt)
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{
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resultComponent = ReadComponent<MockComponent>().Item2;
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}
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}
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[Reads(typeof(MockComponent))]
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public class ReadComponentIncludingEntityEngine : Engine
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{
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public override void Update(double dt)
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{
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resultComponentIncludingEntity = ReadComponentIncludingEntity<MockComponent>();
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}
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}
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[Test]
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public void ReadComponents()
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{
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var worldBuilder = new WorldBuilder();
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worldBuilder.AddEngine(new ReadComponentsTestEngine());
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var entity = worldBuilder.CreateEntity();
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var entityB = worldBuilder.CreateEntity();
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MockComponent mockComponent;
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mockComponent.myInt = 0;
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mockComponent.myString = "hello";
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MockComponent mockComponentB;
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mockComponentB.myInt = 1;
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mockComponentB.myString = "howdy";
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var componentAID = worldBuilder.SetComponent(entity, mockComponent);
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var componentBID = worldBuilder.SetComponent(entityB, mockComponentB);
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var world = worldBuilder.Build();
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world.Update(0.01f);
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var resultComponentValues = resultComponents.Select((kv) => kv.Item2);
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resultComponentValues.Should().Contain(mockComponent);
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resultComponentValues.Should().Contain(mockComponentB);
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}
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[Test]
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public void ReadComponentsIncludingEntity()
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{
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var worldBuilder = new WorldBuilder();
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worldBuilder.AddEngine(new ReadComponentsIncludingEntityEngine());
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var entity = worldBuilder.CreateEntity();
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var entityB = worldBuilder.CreateEntity();
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MockComponent mockComponent;
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mockComponent.myInt = 0;
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mockComponent.myString = "hello";
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MockComponent mockComponentB;
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mockComponentB.myInt = 1;
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mockComponentB.myString = "howdy";
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var componentAID = worldBuilder.SetComponent(entity, mockComponent);
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var componentBID = worldBuilder.SetComponent(entityB, mockComponentB);
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var world = worldBuilder.Build();
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world.Update(0.01f);
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var resultComponentValues = resultComponentsIncludingEntity.Select((kv) => kv.Item2);
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resultComponentValues.Should().Contain(mockComponent);
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resultComponentValues.Should().Contain(mockComponentB);
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var resultEntities = resultComponentsIncludingEntity.Select((kv) => kv.Item3);
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resultEntities.Should().Contain(entity);
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resultEntities.Should().Contain(entityB);
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resultComponentsIncludingEntity.Should().Contain((componentAID, mockComponent, entity));
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resultComponentsIncludingEntity.Should().Contain((componentBID, mockComponentB, entityB));
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}
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[Test]
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public void ReadComponent()
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{
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var worldBuilder = new WorldBuilder();
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worldBuilder.AddEngine(new ReadComponentTestEngine());
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var entity = worldBuilder.CreateEntity();
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MockComponent mockComponent;
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mockComponent.myInt = 0;
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mockComponent.myString = "hello";
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worldBuilder.SetComponent(entity, mockComponent);
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var world = worldBuilder.Build();
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world.Update(0.01f);
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Assert.AreEqual(mockComponent, resultComponent);
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}
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[Test]
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public void ReadComponentWhenMultipleComponents()
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{
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var worldBuilder = new WorldBuilder();
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worldBuilder.AddEngine(new ReadComponentTestEngine());
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var entity = worldBuilder.CreateEntity();
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var entityB = worldBuilder.CreateEntity();
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MockComponent mockComponent;
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mockComponent.myInt = 0;
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mockComponent.myString = "hello";
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MockComponent mockComponentB;
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mockComponentB.myInt = 1;
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mockComponentB.myString = "howdy";
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worldBuilder.SetComponent(entity, mockComponent);
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worldBuilder.SetComponent(entityB, mockComponentB);
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var world = worldBuilder.Build();
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world.Update(0.01);
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Assert.That(resultComponent, Is.EqualTo(mockComponent).Or.EqualTo(mockComponentB));
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}
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[Test]
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public void ReadComponentWithEntity()
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{
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var worldBuilder = new WorldBuilder();
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worldBuilder.AddEngine(new ReadComponentIncludingEntityEngine());
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var entity = worldBuilder.CreateEntity();
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MockComponent mockComponent;
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mockComponent.myInt = 0;
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mockComponent.myString = "hello";
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var componentID = worldBuilder.SetComponent(entity, mockComponent);
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var world = worldBuilder.Build();
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world.Update(0.01f);
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(componentID, mockComponent, entity).Should().BeEquivalentTo(resultComponentIncludingEntity);
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}
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[Reads(typeof(MockComponent))]
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[Writes(typeof(MockComponent))]
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public class UpdateComponentTestEngine : Engine
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{
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public override void Update(double dt)
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{
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(var componentID, var component) = ReadComponent<MockComponent>();
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component.myInt = 420;
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component.myString = "blaze it";
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SetComponent(GetEntityByComponentID<MockComponent>(componentID), component);
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}
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}
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// this test needs to be improved...
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[Test]
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public void UpdateComponent()
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{
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var worldBuilder = new WorldBuilder();
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worldBuilder.AddEngine(new UpdateComponentTestEngine());
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worldBuilder.AddEngine(new ReadComponentTestEngine());
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var entity = worldBuilder.CreateEntity();
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MockComponent mockComponent;
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mockComponent.myInt = 0;
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mockComponent.myString = "hello";
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worldBuilder.SetComponent(entity, mockComponent);
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var world = worldBuilder.Build();
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world.Update(0.01);
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world.Update(0.01);
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Assert.AreEqual(420, resultComponent.myInt);
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Assert.AreEqual("blaze it", resultComponent.myString);
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}
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[Reads(typeof(MockComponent))]
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public class UndeclaredUpdateComponentTestEngine : Engine
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{
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public override void Update(double dt)
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{
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(var componentID, var component) = ReadComponent<MockComponent>();
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component.myInt = 420;
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component.myString = "blaze it";
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SetComponent(componentID, component);
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component = ReadComponent<MockComponent>().Item2;
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}
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}
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[Test]
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public void UpdateUndeclaredComponent()
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{
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var worldBuilder = new WorldBuilder();
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worldBuilder.AddEngine(new UndeclaredUpdateComponentTestEngine());
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var entity = worldBuilder.CreateEntity();
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MockComponent mockComponent;
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mockComponent.myInt = 0;
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mockComponent.myString = "hello";
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worldBuilder.SetComponent(entity, mockComponent);
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var world = worldBuilder.Build();
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var ex = Assert.Throws<IllegalWriteException>(() => world.Update(0.01f));
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Assert.That(ex.Message, Is.EqualTo("Engine UndeclaredUpdateComponentTestEngine tried to update undeclared Component MockComponent"));
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}
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struct MockMessage : IMessage
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{
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public string myString;
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}
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[Sends(typeof(MockMessage))]
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public class MessageEmitEngine : Engine
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{
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public override void Update(double dt)
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{
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MockMessage message;
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message.myString = "howdy";
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this.SendMessage(message);
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}
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}
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[Receives(typeof(MockMessage))]
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public class MessageReadEngine : Engine
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{
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public override void Update(double dt)
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{
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resultMessages = this.ReadMessages<MockMessage>().ToList();
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}
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}
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[Test]
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public void EmitAndReadMessage()
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{
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var worldBuilder = new WorldBuilder();
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worldBuilder.AddEngine(new MessageEmitEngine());
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worldBuilder.AddEngine(new MessageReadEngine());
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var world = worldBuilder.Build();
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world.Update(0.01f);
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Assert.AreEqual(resultMessages.First().myString, "howdy");
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}
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public class UndeclaredMessageEmitEngine : Engine
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{
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public override void Update(double dt)
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{
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MockMessage message;
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message.myString = "howdy";
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this.SendMessage(message);
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}
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}
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static IEnumerable<MockMessage> emptyReadMessagesResult;
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[Receives(typeof(MockMessage))]
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class ReadMessagesWhenNoneExistEngine : Engine
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{
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public override void Update(double dt)
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{
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emptyReadMessagesResult = ReadMessages<MockMessage>();
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}
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}
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[Test]
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public void ReadMessagesWhenNoneHaveBeenEmitted()
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{
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var worldBuilder = new WorldBuilder();
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worldBuilder.AddEngine(new ReadMessagesWhenNoneExistEngine());
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var world = worldBuilder.Build();
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world.Update(0.01f);
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emptyReadMessagesResult.Should().BeEmpty();
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}
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[Test]
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public void EmitUndeclaredMessage()
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{
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var worldBuilder = new WorldBuilder();
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worldBuilder.AddEngine(new UndeclaredMessageEmitEngine());
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var world = worldBuilder.Build();
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var ex = Assert.Throws<IllegalSendException>(() => world.Update(0.01f));
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Assert.That(ex.Message, Is.EqualTo("Engine UndeclaredMessageEmitEngine tried to send undeclared Message MockMessage"));
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}
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static bool someTest;
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[Sends(typeof(MockMessage))]
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class EmitMockMessageEngine : Engine
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{
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public override void Update(double dt)
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{
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MockMessage message;
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message.myString = "howdy";
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this.SendMessage(message);
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}
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}
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[Receives(typeof(MockMessage))]
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class SomeMessageTestEngine : Engine
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{
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public override void Update(double dt)
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{
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someTest = this.SomeMessage<MockMessage>();
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}
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}
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[Test]
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public void SomeMessage()
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{
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var worldBuilder = new WorldBuilder();
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worldBuilder.AddEngine(new EmitMockMessageEngine());
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worldBuilder.AddEngine(new SomeMessageTestEngine());
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var world = worldBuilder.Build();
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world.Update(0.01f);
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Assert.That(someTest, Is.True);
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}
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class UndeclaredSomeMessageEngine : Engine
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{
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public override void Update(double dt)
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{
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someTest = this.SomeMessage<MockMessage>();
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}
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}
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[Test]
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public void UndeclaredSomeMessage()
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{
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var worldBuilder = new WorldBuilder();
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worldBuilder.AddEngine(new EmitMockMessageEngine());
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worldBuilder.AddEngine(new UndeclaredSomeMessageEngine());
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var world = worldBuilder.Build();
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Assert.Throws<IllegalReadException>(() => world.Update(0.01f));
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}
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class SomeComponentTestEngine : Engine
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{
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public override void Update(double dt)
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{
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Assert.IsTrue(SomeComponent<MockComponent>());
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}
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}
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[Test]
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public void SomeComponent()
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{
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var worldBuilder = new WorldBuilder();
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var entity = worldBuilder.CreateEntity();
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worldBuilder.SetComponent(entity, new MockComponent());
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var world = worldBuilder.Build();
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world.Update(0.01);
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}
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static ValueTuple<Guid, MockComponent> pairA;
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static ValueTuple<Guid, MockComponent> pairB;
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[Reads(typeof(MockComponent))]
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class SameValueComponentReadEngine : Engine
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{
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public override void Update(double dt)
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{
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var components = ReadComponents<MockComponent>();
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pairA = components.First();
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pairB = components.Last();
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}
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}
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// Tests that components with identical values should be distinguishable by ID
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[Test]
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public void SameValueComponents()
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{
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var worldBuilder = new WorldBuilder();
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worldBuilder.AddEngine(new SameValueComponentReadEngine());
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MockComponent componentA;
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componentA.myInt = 20;
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componentA.myString = "hello";
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MockComponent componentB;
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componentB.myInt = 20;
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componentB.myString = "hello";
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var entity = worldBuilder.CreateEntity();
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worldBuilder.SetComponent(entity, componentA);
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var entityB = worldBuilder.CreateEntity();
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worldBuilder.SetComponent(entityB, componentB);
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var world = worldBuilder.Build();
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world.Update(0.01f);
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Assert.That(pairA, Is.Not.EqualTo(pairB));
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Assert.That(pairA.Item2, Is.EqualTo(pairB.Item2));
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}
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static IEnumerable<ValueTuple<Guid, MockComponent>> emptyComponentReadResult;
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[Reads(typeof(MockComponent))]
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class ReadEmptyMockComponentsEngine : Engine
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{
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public override void Update(double dt)
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{
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emptyComponentReadResult = ReadComponents<MockComponent>();
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}
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}
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[Test]
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public void ReadComponentsOfTypeWhereNoneExist()
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{
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var worldBuilder = new WorldBuilder();
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worldBuilder.AddEngine(new ReadEmptyMockComponentsEngine());
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var world = worldBuilder.Build();
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world.Update(0.01f);
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Assert.That(emptyComponentReadResult, Is.Empty);
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}
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struct DestroyerComponent : IComponent { }
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[Reads(typeof(DestroyerComponent))]
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class DestroyerEngine : Engine
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{
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public override void Update(double dt)
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{
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foreach (var componentPair in ReadComponents<DestroyerComponent>())
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{
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var componentID = componentPair.Item1;
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var entityID = GetEntityIDByComponentID<DestroyerComponent>(componentID);
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Destroy(entityID);
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}
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}
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}
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static List<(Guid, MockComponent)> results;
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[Reads(typeof(MockComponent))]
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class ReaderEngine : Engine
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{
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public override void Update(double dt)
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{
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results = ReadComponents<MockComponent>().ToList();
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}
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}
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[Test]
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public void DestroyEntity()
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{
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var worldBuilder = new WorldBuilder();
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worldBuilder.AddEngine(new DestroyerEngine());
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worldBuilder.AddEngine(new ReaderEngine());
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var entity = worldBuilder.CreateEntity();
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var entityB = worldBuilder.CreateEntity();
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var entityC = worldBuilder.CreateEntity();
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DestroyerComponent destroyerComponent;
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MockComponent mockComponent;
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mockComponent.myInt = 2;
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mockComponent.myString = "blah";
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worldBuilder.SetComponent(entity, destroyerComponent);
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var componentID = worldBuilder.SetComponent(entity, mockComponent);
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worldBuilder.SetComponent(entityB, destroyerComponent);
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var componentBID = worldBuilder.SetComponent(entityB, mockComponent);
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var componentCID = worldBuilder.SetComponent(entityC, mockComponent);
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var world = worldBuilder.Build();
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world.Update(0.01);
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world.Update(0.01);
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Assert.That(results, Does.Not.Contain((componentID, mockComponent)));
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Assert.That(results, Does.Not.Contain((componentBID, mockComponent)));
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Assert.That(results, Does.Contain((componentCID, mockComponent)));
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}
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[Receives(typeof(DestroyComponentMessage))]
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class DestroyEntityEngine : Engine
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{
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public override void Update(double dt)
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{
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foreach (var message in ReadMessages<DestroyComponentMessage>())
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{
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Destroy(message.entity);
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}
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}
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}
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[Test]
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public void DestroyEntityWithoutID()
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{
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var worldBuilder = new WorldBuilder();
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worldBuilder.AddEngine(new AddComponentEngine());
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worldBuilder.AddEngine(new DestroyEntityEngine());
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worldBuilder.AddEngine(new ReaderEngine());
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var mockComponent = new MockComponent { };
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var entity = worldBuilder.CreateEntity();
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var componentID = worldBuilder.SetComponent(entity, mockComponent);
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worldBuilder.SendMessage(new DestroyComponentMessage { entity = entity });
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var world = worldBuilder.Build();
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world.Update(0.01);
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Assert.DoesNotThrow(() => world.Update(0.01));
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Assert.That(results, Does.Not.Contain((componentID, mockComponent)));
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}
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[Reads(typeof(DestroyerComponent), typeof(MockComponent))]
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class DestroyAndAddComponentEngine : Engine
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{
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public override void Update(double dt)
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{
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foreach (var componentPair in ReadComponents<DestroyerComponent>())
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{
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var componentID = componentPair.Item1;
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var entity = GetEntityByComponentID<MockComponent>(componentID);
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var (id, _) = GetComponent<MockComponent>(entity);
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RemoveComponent(id);
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Destroy(entity.ID);
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}
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}
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}
|
|
|
|
[Test]
|
|
public void DestroyEntityWhileRemovingComponent()
|
|
{
|
|
var worldBuilder = new WorldBuilder();
|
|
worldBuilder.AddEngine(new DestroyAndAddComponentEngine());
|
|
worldBuilder.AddEngine(new ReaderEngine());
|
|
|
|
var entity = worldBuilder.CreateEntity();
|
|
|
|
worldBuilder.SetComponent(entity, new DestroyerComponent());
|
|
worldBuilder.SetComponent(entity, new MockComponent());
|
|
|
|
var world = worldBuilder.Build();
|
|
|
|
Assert.DoesNotThrow(() => world.Update(0.01));
|
|
}
|
|
|
|
static Entity entityFromComponentIDResult;
|
|
|
|
[Reads(typeof(MockComponent))]
|
|
class GetEntityFromComponentIDEngine : Engine
|
|
{
|
|
public override void Update(double dt)
|
|
{
|
|
var componentID = ReadComponent<MockComponent>().Item1;
|
|
entityFromComponentIDResult = GetEntityByComponentID<MockComponent>(componentID);
|
|
}
|
|
}
|
|
|
|
[Test]
|
|
public void GetEntityFromComponentID()
|
|
{
|
|
var worldBuilder = new WorldBuilder();
|
|
worldBuilder.AddEngine(new GetEntityFromComponentIDEngine());
|
|
|
|
MockComponent component;
|
|
component.myInt = 2;
|
|
component.myString = "howdy";
|
|
|
|
var entity = worldBuilder.CreateEntity();
|
|
worldBuilder.SetComponent(entity, component);
|
|
|
|
var world = worldBuilder.Build();
|
|
world.Update(0.01);
|
|
|
|
Assert.That(entity, Is.EqualTo(entityFromComponentIDResult));
|
|
}
|
|
|
|
[Reads(typeof(MockComponent))]
|
|
[WritesPending(typeof(MockComponent))]
|
|
[Writes(typeof(MockComponent))]
|
|
class AddAndRemoveMockComponentEngine : Engine
|
|
{
|
|
public override void Update(double dt)
|
|
{
|
|
foreach (var (mockComponentID, mockComponent) in ReadComponents<MockComponent>())
|
|
{
|
|
var entity = GetEntityByComponentID<MockComponent>(mockComponentID);
|
|
RemoveComponent(mockComponentID);
|
|
SetComponent(entity, new MockComponent());
|
|
}
|
|
}
|
|
}
|
|
|
|
[ReadsPending(typeof(MockComponent))]
|
|
class GetEntityFromPendingComponentIDEngine : Engine
|
|
{
|
|
public override void Update(double dt)
|
|
{
|
|
foreach (var (mockComponentID, mockComponent) in ReadComponents<MockComponent>())
|
|
{
|
|
entityFromComponentIDResult = GetEntityByComponentID<MockComponent>(mockComponentID);
|
|
}
|
|
}
|
|
}
|
|
|
|
[Test]
|
|
public void GetEntityFromPendingComponentID()
|
|
{
|
|
var worldBuilder = new WorldBuilder();
|
|
worldBuilder.AddEngine(new AddAndRemoveMockComponentEngine());
|
|
worldBuilder.AddEngine(new GetEntityFromPendingComponentIDEngine());
|
|
|
|
var entity = worldBuilder.CreateEntity();
|
|
worldBuilder.SetComponent(entity, new MockComponent());
|
|
|
|
var world = worldBuilder.Build();
|
|
|
|
Assert.DoesNotThrow(() => world.Update(0.01));
|
|
}
|
|
|
|
[ReadsPending(typeof(MockComponent))]
|
|
class GetPendingComponentFromIDEngine : Engine
|
|
{
|
|
public override void Update(double dt)
|
|
{
|
|
foreach (var (mockComponentID, mockComponent) in ReadComponents<MockComponent>())
|
|
{
|
|
GetComponentByID<MockComponent>(mockComponentID);
|
|
}
|
|
}
|
|
}
|
|
|
|
[Test]
|
|
public void GetComponentFromID()
|
|
{
|
|
var worldBuilder = new WorldBuilder();
|
|
worldBuilder.AddEngine(new AddAndRemoveMockComponentEngine());
|
|
worldBuilder.AddEngine(new GetPendingComponentFromIDEngine());
|
|
|
|
var entity = worldBuilder.CreateEntity();
|
|
worldBuilder.SetComponent(entity, new MockComponent());
|
|
|
|
var world = worldBuilder.Build();
|
|
|
|
Assert.DoesNotThrow(() => world.Update(0.01));
|
|
}
|
|
|
|
static MockComponent mockComponentByIDResult;
|
|
|
|
[Reads(typeof(MockComponent))]
|
|
class GetComponentByIDEngine : Engine
|
|
{
|
|
public override void Update(double dt)
|
|
{
|
|
var componentID = ReadComponent<MockComponent>().Item1;
|
|
mockComponentByIDResult = GetComponentByID<MockComponent>(componentID);
|
|
}
|
|
}
|
|
[Test]
|
|
public void GetComponentByID()
|
|
{
|
|
var worldBuilder = new WorldBuilder();
|
|
worldBuilder.AddEngine(new GetComponentByIDEngine());
|
|
|
|
MockComponent component;
|
|
component.myInt = 2;
|
|
component.myString = "howdy";
|
|
|
|
var entity = worldBuilder.CreateEntity();
|
|
worldBuilder.SetComponent(entity, component);
|
|
|
|
var world = worldBuilder.Build();
|
|
world.Update(0.01f);
|
|
|
|
Assert.That(component, Is.EqualTo(mockComponentByIDResult));
|
|
}
|
|
|
|
struct OtherComponent : IComponent { }
|
|
|
|
[Reads(typeof(MockComponent), typeof(OtherComponent))]
|
|
class GetComponentByIDWithTypeMismatchEngine : Engine
|
|
{
|
|
public override void Update(double dt)
|
|
{
|
|
var componentID = ReadComponent<MockComponent>().Item1;
|
|
GetComponentByID<OtherComponent>(componentID);
|
|
}
|
|
}
|
|
|
|
[Test]
|
|
public void GetComponentByIDWithTypeMismatch()
|
|
{
|
|
var worldBuilder = new WorldBuilder();
|
|
worldBuilder.AddEngine(new GetComponentByIDWithTypeMismatchEngine());
|
|
|
|
MockComponent component;
|
|
component.myInt = 2;
|
|
component.myString = "howdy";
|
|
|
|
var entity = worldBuilder.CreateEntity();
|
|
worldBuilder.SetComponent(entity, component);
|
|
|
|
var world = worldBuilder.Build();
|
|
|
|
Assert.Throws<ComponentTypeMismatchException>(() => world.Update(0.01f));
|
|
}
|
|
|
|
struct EntityIDComponent : IComponent { public Guid entityID; }
|
|
static bool hasEntity;
|
|
|
|
[Reads(typeof(EntityIDComponent))]
|
|
class HasEntityTestEngine : Engine
|
|
{
|
|
public override void Update(double dt)
|
|
{
|
|
foreach (var (mockComponentID, mockComponent) in ReadComponents<EntityIDComponent>())
|
|
{
|
|
hasEntity = EntityExists(mockComponent.entityID);
|
|
if (hasEntity) { Destroy(mockComponent.entityID); }
|
|
}
|
|
}
|
|
}
|
|
|
|
[Test]
|
|
public void EntityExists()
|
|
{
|
|
var worldBuilder = new WorldBuilder();
|
|
worldBuilder.AddEngine(new HasEntityTestEngine());
|
|
|
|
var entity = worldBuilder.CreateEntity();
|
|
var entityTwo = worldBuilder.CreateEntity();
|
|
|
|
EntityIDComponent entityIDComponent;
|
|
entityIDComponent.entityID = entityTwo.ID;
|
|
|
|
worldBuilder.SetComponent(entity, entityIDComponent);
|
|
|
|
var world = worldBuilder.Build();
|
|
|
|
world.Update(0.01);
|
|
|
|
Assert.IsTrue(hasEntity);
|
|
|
|
world.Update(0.01);
|
|
|
|
Assert.IsFalse(hasEntity);
|
|
}
|
|
|
|
struct MockComponentUpdateMessage : IMessage
|
|
{
|
|
public Guid componentID;
|
|
public MockComponent mockComponent;
|
|
}
|
|
|
|
[Reads(typeof(MockComponent))]
|
|
[Receives(typeof(MockComponentUpdateMessage))]
|
|
[Writes(typeof(MockComponent))]
|
|
class UpdateByComponentIDEngine : Engine
|
|
{
|
|
public override void Update(double dt)
|
|
{
|
|
foreach (var mockComponentUpdateMessage in ReadMessages<MockComponentUpdateMessage>())
|
|
{
|
|
SetComponent(mockComponentUpdateMessage.componentID, mockComponentUpdateMessage.mockComponent);
|
|
SetComponent(mockComponentUpdateMessage.componentID, mockComponentUpdateMessage.mockComponent);
|
|
}
|
|
}
|
|
}
|
|
|
|
[Test]
|
|
public void EngineUpdateByComponentID()
|
|
{
|
|
var worldBuilder = new WorldBuilder();
|
|
worldBuilder.AddEngine(new UpdateByComponentIDEngine());
|
|
|
|
var entity = worldBuilder.CreateEntity();
|
|
|
|
MockComponent mockComponent;
|
|
mockComponent.myInt = 1;
|
|
mockComponent.myString = "5";
|
|
|
|
var mockComponentID = worldBuilder.SetComponent(entity, mockComponent);
|
|
|
|
MockComponentUpdateMessage mockComponentUpdateMessage;
|
|
mockComponentUpdateMessage.componentID = mockComponentID;
|
|
mockComponentUpdateMessage.mockComponent = mockComponent;
|
|
worldBuilder.SendMessage(mockComponentUpdateMessage);
|
|
|
|
var world = worldBuilder.Build();
|
|
Assert.DoesNotThrow(() => world.Update(0.01));
|
|
}
|
|
|
|
[Reads(typeof(MockComponent))]
|
|
class DelayedMessageEngine : Engine
|
|
{
|
|
public override void Update(double dt)
|
|
{
|
|
foreach (var (componentID, component) in ReadComponents<MockComponent>())
|
|
{
|
|
RemoveComponent(componentID);
|
|
SendMessageDelayed(new MockMessage { }, 1);
|
|
}
|
|
}
|
|
}
|
|
|
|
[Test]
|
|
public void EngineSendMessageDelayed()
|
|
{
|
|
resultMessages.Clear();
|
|
|
|
var worldBuilder = new WorldBuilder();
|
|
worldBuilder.AddEngine(new DelayedMessageEngine());
|
|
worldBuilder.AddEngine(new MessageReadEngine());
|
|
|
|
var entity = worldBuilder.CreateEntity();
|
|
worldBuilder.SetComponent(entity, new MockComponent { });
|
|
|
|
var world = worldBuilder.Build();
|
|
|
|
world.Update(0.01);
|
|
|
|
resultMessages.Should().BeEmpty();
|
|
|
|
world.Update(0.5);
|
|
|
|
resultMessages.Should().BeEmpty();
|
|
|
|
world.Update(0.5);
|
|
|
|
resultMessages.Should().NotBeEmpty();
|
|
resultMessages.First().Should().BeOfType<MockMessage>();
|
|
}
|
|
|
|
[Receives(typeof(MockMessage))]
|
|
[WritesPending(typeof(MockComponent))]
|
|
[Writes(typeof(MockComponent))]
|
|
class ActivateComponentEngine : Engine
|
|
{
|
|
public override void Update(double dt)
|
|
{
|
|
foreach (var message in ReadMessages<MockMessage>())
|
|
{
|
|
var entity = CreateEntity();
|
|
SetComponent(entity, new MockComponent { });
|
|
}
|
|
}
|
|
}
|
|
|
|
[ReadsPending(typeof(MockComponent))]
|
|
class RemoveComponentEngine : Engine
|
|
{
|
|
public override void Update(double dt)
|
|
{
|
|
foreach (var (componentID, component) in ReadComponents<MockComponent>())
|
|
{
|
|
RemoveComponent(componentID);
|
|
}
|
|
}
|
|
}
|
|
|
|
[Test]
|
|
public void EngineAddAndRemoveComponentSameFrame()
|
|
{
|
|
var worldBuilder = new WorldBuilder();
|
|
worldBuilder.AddEngine(new ActivateComponentEngine());
|
|
worldBuilder.AddEngine(new RemoveComponentEngine());
|
|
|
|
worldBuilder.SendMessage(new MockMessage { });
|
|
|
|
var world = worldBuilder.Build();
|
|
|
|
Assert.DoesNotThrow(() => world.Update(0.01));
|
|
}
|
|
|
|
struct DestroyComponentMessage : IMessage { public Entity entity; }
|
|
|
|
[Reads(typeof(MockComponent))]
|
|
[Writes(typeof(MockComponent))]
|
|
class AddComponentEngine : Engine
|
|
{
|
|
public override void Update(double dt)
|
|
{
|
|
foreach (var (componentID, component) in ReadComponents<MockComponent>())
|
|
{
|
|
SetComponent(componentID, new MockComponent { });
|
|
}
|
|
}
|
|
}
|
|
|
|
[Receives(typeof(DestroyComponentMessage))]
|
|
class DestroyEntityByIDEngine : Engine
|
|
{
|
|
public override void Update(double dt)
|
|
{
|
|
foreach (var message in ReadMessages<DestroyComponentMessage>())
|
|
{
|
|
Destroy(message.entity.ID);
|
|
}
|
|
}
|
|
}
|
|
|
|
[Test]
|
|
public void EngineSetComponentAndDestroyEntitySameFrame()
|
|
{
|
|
var worldBuilder = new WorldBuilder();
|
|
worldBuilder.AddEngine(new AddComponentEngine());
|
|
worldBuilder.AddEngine(new DestroyEntityByIDEngine());
|
|
|
|
var entity = worldBuilder.CreateEntity();
|
|
worldBuilder.SetComponent(entity, new MockComponent { });
|
|
worldBuilder.SendMessage(new DestroyComponentMessage { entity = entity });
|
|
|
|
var world = worldBuilder.Build();
|
|
world.Update(0.01);
|
|
|
|
Assert.DoesNotThrow(() => world.Update(0.01));
|
|
}
|
|
|
|
static Entity readEntity;
|
|
|
|
[Reads(typeof(MockComponent))]
|
|
class ReadEntityByComponentTypeEngine : Engine
|
|
{
|
|
public override void Update(double dt)
|
|
{
|
|
readEntity = ReadEntity<MockComponent>();
|
|
}
|
|
}
|
|
|
|
[Test]
|
|
public void GetEntityByComponentType()
|
|
{
|
|
var worldBuilder = new WorldBuilder();
|
|
worldBuilder.AddEngine(new ReadEntityByComponentTypeEngine());
|
|
|
|
var entity = worldBuilder.CreateEntity();
|
|
worldBuilder.SetComponent(entity, new MockComponent { });
|
|
|
|
var world = worldBuilder.Build();
|
|
world.Update(0.01);
|
|
|
|
entity.Should().BeEquivalentTo(readEntity);
|
|
}
|
|
|
|
|
|
|
|
static Entity[] readEntities;
|
|
|
|
[Reads(typeof(MockComponent))]
|
|
class ReadEntitiesWithComponentTypeEngine : Engine
|
|
{
|
|
public override void Update(double dt)
|
|
{
|
|
readEntities = ReadEntities<MockComponent>().ToArray();
|
|
}
|
|
}
|
|
|
|
[Test]
|
|
public void ReadEntities()
|
|
{
|
|
var worldBuilder = new WorldBuilder();
|
|
worldBuilder.AddEngine(new ReadEntitiesWithComponentTypeEngine());
|
|
worldBuilder.AddEngine(new DestroyAllWithEngine());
|
|
|
|
var entity = worldBuilder.CreateEntity();
|
|
worldBuilder.SetComponent(entity, new MockComponent { });
|
|
|
|
var entityB = worldBuilder.CreateEntity();
|
|
worldBuilder.SetComponent(entityB, new MockComponent { });
|
|
|
|
var world = worldBuilder.Build();
|
|
world.Update(0.01);
|
|
|
|
readEntities.Should().Contain(entity);
|
|
readEntities.Should().Contain(entityB);
|
|
}
|
|
|
|
[Reads(typeof(MockComponent))]
|
|
class DestroyWithEngine : Engine
|
|
{
|
|
public override void Update(double dt)
|
|
{
|
|
if (SomeComponent<MockComponent>())
|
|
{
|
|
DestroyWith<MockComponent>();
|
|
}
|
|
}
|
|
}
|
|
|
|
[Test]
|
|
public void DestroyWith()
|
|
{
|
|
var worldBuilder = new WorldBuilder();
|
|
worldBuilder.AddEngine(new ReadEntitiesWithComponentTypeEngine());
|
|
worldBuilder.AddEngine(new DestroyWithEngine());
|
|
|
|
var entity = worldBuilder.CreateEntity();
|
|
worldBuilder.SetComponent(entity, new MockComponent { });
|
|
|
|
var world = worldBuilder.Build();
|
|
world.Update(0.01);
|
|
world.Update(0.01); // update twice so the read happens after destroy
|
|
|
|
readEntities.Should().BeEmpty();
|
|
}
|
|
|
|
[Reads(typeof(MockComponent))]
|
|
class DestroyAllWithEngine : Engine
|
|
{
|
|
public override void Update(double dt)
|
|
{
|
|
DestroyAllWith<MockComponent>();
|
|
}
|
|
}
|
|
|
|
[Test]
|
|
public void DestroyAllWith()
|
|
{
|
|
var worldBuilder = new WorldBuilder();
|
|
worldBuilder.AddEngine(new ReadEntitiesWithComponentTypeEngine());
|
|
worldBuilder.AddEngine(new DestroyAllWithEngine());
|
|
|
|
var entity = worldBuilder.CreateEntity();
|
|
worldBuilder.SetComponent(entity, new MockComponent { });
|
|
|
|
var entityB = worldBuilder.CreateEntity();
|
|
worldBuilder.SetComponent(entityB, new MockComponent { });
|
|
|
|
var world = worldBuilder.Build();
|
|
world.Update(0.01);
|
|
world.Update(0.01); // update twice so the read happens after destroy
|
|
|
|
readEntities.Should().BeEmpty();
|
|
}
|
|
|
|
[Reads(typeof(MockComponent))]
|
|
class RemoveComponentByTypeEngine : Engine
|
|
{
|
|
public override void Update(double dt)
|
|
{
|
|
foreach (var (_, _, entity) in ReadComponentsIncludingEntity<MockComponent>())
|
|
{
|
|
RemoveComponent<MockComponent>(entity);
|
|
}
|
|
}
|
|
}
|
|
|
|
[Test]
|
|
public void RemoveComponentByType()
|
|
{
|
|
var worldBuilder = new WorldBuilder();
|
|
worldBuilder.AddEngine(new ReadComponentsTestEngine());
|
|
worldBuilder.AddEngine(new RemoveComponentByTypeEngine());
|
|
|
|
var entity = worldBuilder.CreateEntity();
|
|
worldBuilder.SetComponent(entity, new MockComponent { });
|
|
|
|
var entityB = worldBuilder.CreateEntity();
|
|
worldBuilder.SetComponent(entity, new MockComponent { });
|
|
|
|
var world = worldBuilder.Build();
|
|
|
|
world.Update(0.01);
|
|
world.Update(0.01);
|
|
|
|
resultComponents.Should().BeEmpty();
|
|
}
|
|
}
|
|
}
|