encompass-cs/encompass-cs/World.cs

48 lines
1.3 KiB
C#

using System.Collections.Generic;
namespace Encompass
{
public class World
{
private List<Engine> enginesInOrder;
private EntityManager entityManager;
private ComponentManager componentManager;
private MessageManager messageManager;
private RenderManager renderManager;
internal World(
List<Engine> enginesInOrder,
EntityManager entityManager,
ComponentManager componentManager,
MessageManager messageManager,
RenderManager renderManager
)
{
this.enginesInOrder = enginesInOrder;
this.entityManager = entityManager;
this.componentManager = componentManager;
this.messageManager = messageManager;
this.renderManager = renderManager;
}
public void Update(float dt)
{
foreach (var engine in enginesInOrder)
{
engine.Update(dt);
}
messageManager.ClearMessages();
entityManager.DestroyMarkedEntities();
componentManager.ActivateComponents();
componentManager.DeactivateComponents();
componentManager.RemoveComponents();
}
public void Draw()
{
renderManager.Draw();
}
}
}