encompass-cs/encompass-cs/ComponentUpdateManager.cs

257 lines
10 KiB
C#

using System;
using System.Collections;
using System.Collections.Generic;
using System.Linq;
namespace Encompass
{
internal class ComponentUpdateManager
{
private readonly ComponentStore existingAndPendingComponentStore;
private readonly ComponentStore existingComponentStore;
private readonly ComponentStore pendingComponentStore;
private readonly Dictionary<Type, Dictionary<Entity, int>> typeToEntityToPendingComponentPriority = new Dictionary<Type, Dictionary<Entity, int>>(128);
private Dictionary<Type, int> typeToIndex;
public ComponentStore UpToDateComponentStore { get; private set; }
public ComponentUpdateManager(Dictionary<Type, int> typeToIndex)
{
existingAndPendingComponentStore = new ComponentStore(typeToIndex);
existingComponentStore = new ComponentStore(typeToIndex);
pendingComponentStore = new ComponentStore(typeToIndex);
UpToDateComponentStore = new ComponentStore(typeToIndex);
this.typeToIndex = typeToIndex;
}
public void RegisterComponentType<TComponent>() where TComponent : struct, IComponent
{
existingAndPendingComponentStore.RegisterComponentType<TComponent>();
existingComponentStore.RegisterComponentType<TComponent>();
pendingComponentStore.RegisterComponentType<TComponent>();
UpToDateComponentStore.RegisterComponentType<TComponent>();
}
public void FinishRegistering()
{
existingAndPendingComponentStore.FinishRegistering();
existingComponentStore.FinishRegistering();
pendingComponentStore.FinishRegistering();
UpToDateComponentStore.FinishRegistering();
}
internal void Clear()
{
existingAndPendingComponentStore.ClearAll();
existingComponentStore.ClearAll();
pendingComponentStore.ClearAll();
UpToDateComponentStore.ClearAll();
foreach (var dictionary in typeToEntityToPendingComponentPriority.Values)
{
dictionary.Clear();
}
}
internal void SetStartingComponentStore(ComponentStore componentStore)
{
UpToDateComponentStore = componentStore;
}
internal void AddExistingComponent<TComponent>(Entity entity, TComponent component) where TComponent : struct, IComponent
{
RegisterExistingOrPendingComponentMessage(entity, component);
existingComponentStore.Set(entity, component);
}
internal bool AddPendingComponent<TComponent>(Entity entity, TComponent component, int priority) where TComponent : struct, IComponent
{
if (pendingComponentStore.Set(entity, component, priority))
{
RegisterExistingOrPendingComponentMessage(entity, component);
return true;
}
return false;
}
private void RegisterExistingOrPendingComponentMessage<TComponent>(Entity entity, TComponent component) where TComponent : struct, IComponent
{
existingAndPendingComponentStore.Set(entity, component);
UpToDateComponentStore.Set(entity, component);
}
public bool UpdateComponent<TComponent>(Entity entity, TComponent component, int priority) where TComponent : struct, IComponent
{
return UpToDateComponentStore.Set<TComponent>(entity, component, priority);
}
// general component reads by type
internal IEnumerable<(TComponent, Entity)> ReadExistingAndPendingComponentsByType<TComponent>() where TComponent : struct, IComponent
{
return existingAndPendingComponentStore.All<TComponent>();
}
internal IEnumerable<(TComponent, Entity)> ReadExistingComponentsByType<TComponent>() where TComponent : struct, IComponent
{
return existingComponentStore.All<TComponent>();
}
internal IEnumerable<(TComponent, Entity)> ReadPendingComponentsByType<TComponent>() where TComponent : struct, IComponent
{
return pendingComponentStore.All<TComponent>();
}
// singular component reads by type
internal (TComponent, Entity) ReadFirstExistingOrPendingComponentByType<TComponent>() where TComponent : struct, IComponent
{
if (!SomeExistingOrPendingComponent<TComponent>()) { throw new Exceptions.NoComponentOfTypeException($"No Component with type {typeof(TComponent)} exists"); }
var enumerator = ReadExistingAndPendingComponentsByType<TComponent>().GetEnumerator();
enumerator.MoveNext();
return enumerator.Current;
}
internal (TComponent, Entity) ReadFirstExistingComponentByType<TComponent>() where TComponent : struct, IComponent
{
if (!SomeExistingComponent<TComponent>()) { throw new Exceptions.NoComponentOfTypeException($"No Component with type {typeof(TComponent)} exists"); }
var enumerator = ReadExistingComponentsByType<TComponent>().GetEnumerator();
enumerator.MoveNext();
return enumerator.Current;
}
internal (TComponent, Entity) ReadFirstPendingComponentByType<TComponent>() where TComponent : struct, IComponent
{
if (!SomePendingComponent<TComponent>()) { throw new Exceptions.NoComponentOfTypeException($"No Component with type {typeof(TComponent)} exists"); }
var enumerator = ReadPendingComponentsByType<TComponent>().GetEnumerator();
enumerator.MoveNext();
return enumerator.Current;
}
// check if some component of type exists in the world
internal bool SomeExistingOrPendingComponent<TComponent>() where TComponent : struct, IComponent
{
return existingAndPendingComponentStore.Any<TComponent>();
}
internal bool SomeExistingComponent<TComponent>() where TComponent : struct, IComponent
{
return existingComponentStore.Any<TComponent>();
}
internal bool SomePendingComponent<TComponent>() where TComponent : struct, IComponent
{
return pendingComponentStore.Any<TComponent>();
}
// read components by entity and type
internal TComponent ReadExistingComponentByEntityAndType<TComponent>(Entity entity) where TComponent : struct, IComponent
{
return existingComponentStore.Get<TComponent>(entity);
}
internal TComponent ReadPendingComponentByEntityAndType<TComponent>(Entity entity) where TComponent : struct, IComponent
{
return pendingComponentStore.Get<TComponent>(entity);
}
// check if entity has component of type
internal bool HasExistingOrPendingComponent<TComponent>(Entity entity) where TComponent : struct, IComponent
{
return existingAndPendingComponentStore.Has<TComponent>(entity);
}
internal bool HasExistingOrPendingComponent(Entity entity, Type type)
{
return existingAndPendingComponentStore.Has(type, entity);
}
internal bool HasExistingComponent<TComponent>(Entity entity) where TComponent : struct, IComponent
{
return existingComponentStore.Has<TComponent>(entity);
}
internal bool HasExistingComponent(Entity entity, Type type)
{
return existingComponentStore.Has(type, entity);
}
internal bool HasPendingComponent<TComponent>(Entity entity) where TComponent : struct, IComponent
{
return pendingComponentStore.Has<TComponent>(entity);
}
internal bool HasPendingComponent(Entity entity, Type type)
{
return pendingComponentStore.Has(type, entity);
}
internal void Remove<TComponent>(Entity entity) where TComponent : struct, IComponent
{
UpToDateComponentStore.Remove<TComponent>(entity);
}
internal IEnumerable<Entity> QueryEntities(IEnumerable<Entity> entities, HashSet<Type> readTypes, HashSet<Type> readPendingTypes, IEnumerable<Type> withTypes, IEnumerable<Type> withoutTypes)
{
var pendingMask = new BitArray(typeToIndex.Count);
foreach (var type in readPendingTypes)
{
pendingMask.Set(typeToIndex[type], true);
}
var readMask = new BitArray(typeToIndex.Count);
foreach (var type in readTypes)
{
readMask.Set(typeToIndex[type], true);
}
var withMask = new BitArray(typeToIndex.Count);
foreach (var type in withTypes)
{
withMask.Set(typeToIndex[type], true);
}
var withoutMask = new BitArray(typeToIndex.Count);
foreach (var type in withoutTypes)
{
withoutMask.Set(typeToIndex[type], true);
}
foreach (var entity in entities)
{
var pendingEntity = pendingComponentStore.EntityBitArray(entity);
var existingEntity = existingComponentStore.EntityBitArray(entity);
if (VerifyTypes(pendingEntity, existingEntity, readMask, pendingMask, withMask, withoutMask)) { yield return entity; }
}
}
internal bool VerifyTypes(BitArray pendingEntity, BitArray existingEntity, BitArray readMask, BitArray pendingMask, BitArray withMask, BitArray withoutMask)
{
var arrayA = new BitArray(typeToIndex.Count);
var arrayB = new BitArray(typeToIndex.Count);
var arrayC = new BitArray(typeToIndex.Count);
var notWithMask = new BitArray(typeToIndex.Count);
notWithMask.Or(withMask).Not();
arrayA.Or(pendingMask).And(withMask).And(pendingEntity);
arrayB.Or(readMask).And(withMask).And(existingEntity);
arrayA.Or(arrayB).Or(notWithMask);
arrayB.SetAll(false);
arrayB.Or(pendingMask).And(withoutMask).And(pendingEntity).Not();
arrayC.Or(readMask).And(withoutMask).And(existingEntity).Not();
arrayB.And(arrayC);
arrayA.And(arrayB);
return !arrayA.Cast<bool>().Contains(false);
}
}
}