encompass-cs/encompass-cs/DrawLayerManager.cs

133 lines
4.7 KiB
C#

using System;
using System.Collections.Generic;
using System.Linq;
using Encompass.Exceptions;
namespace Encompass
{
internal class DrawLayerManager
{
private readonly SortedList<int, int> _layerOrder = new SortedList<int, int>();
private readonly Dictionary<int, Dictionary<Type, HashSet<int>>> _layerIndexToTypeToID = new Dictionary<int, Dictionary<Type, HashSet<int>>>();
private readonly Dictionary<int, HashSet<GeneralRenderer>> _layerIndexToGeneralRenderers = new Dictionary<int, HashSet<GeneralRenderer>>(512);
private readonly Dictionary<Type, Dictionary<int, int>> _typeToEntityToLayer = new Dictionary<Type, Dictionary<int, int>>(512);
public IEnumerable<int> LayerOrder { get { return _layerOrder.Values; } }
public DrawLayerManager()
{
RegisterDrawLayer(0);
}
public void RegisterDrawLayer(int layer)
{
if (!_layerIndexToTypeToID.ContainsKey(layer))
{
_layerOrder.Add(layer, layer);
_layerIndexToGeneralRenderers.Add(layer, new HashSet<GeneralRenderer>());
_layerIndexToTypeToID.Add(layer, new Dictionary<Type, HashSet<int>>());
}
}
public void RegisterOrderedDrawable<TComponent>() where TComponent : struct
{
if (!_typeToEntityToLayer.ContainsKey(typeof(TComponent)))
{
_typeToEntityToLayer.Add(typeof(TComponent), new Dictionary<int, int>(128));
}
foreach (var pair in _layerIndexToTypeToID)
{
if (!pair.Value.ContainsKey(typeof(TComponent)))
{
pair.Value.Add(typeof(TComponent), new HashSet<int>());
}
}
}
public void RegisterGeneralRendererWithLayer(GeneralRenderer renderer, int layer)
{
RegisterDrawLayer(layer);
var set = _layerIndexToGeneralRenderers[layer];
set.Add(renderer);
}
public void RegisterComponentWithLayer<TComponent>(int entityID, int layer) where TComponent : struct
{
if (!_layerIndexToTypeToID.ContainsKey(layer))
{
throw new UndefinedLayerException("Layer {0} is not defined. Use WorldBuilder.RegisterDrawLayer to register the layer.", layer);
}
if (_typeToEntityToLayer[typeof(TComponent)].ContainsKey(entityID))
{
if (_typeToEntityToLayer[typeof(TComponent)][entityID] != layer)
{
UnRegisterComponentWithLayer<TComponent>(entityID);
var set = _layerIndexToTypeToID[layer][typeof(TComponent)];
set.Add(entityID);
_typeToEntityToLayer[typeof(TComponent)].Add(entityID, layer);
}
}
else
{
var set = _layerIndexToTypeToID[layer][typeof(TComponent)];
set.Add(entityID);
_typeToEntityToLayer[typeof(TComponent)].Add(entityID, layer);
}
}
public void UnRegisterComponentWithLayer<TComponent>(int entityID) where TComponent : struct
{
if (!_typeToEntityToLayer.ContainsKey(typeof(TComponent))) { return; }
if (_typeToEntityToLayer[typeof(TComponent)].ContainsKey(entityID))
{
var layer = _typeToEntityToLayer[typeof(TComponent)][entityID];
_layerIndexToTypeToID[layer][typeof(TComponent)].Remove(entityID);
}
_typeToEntityToLayer[typeof(TComponent)].Remove(entityID);
}
public void UnRegisterEntityWithLayer(int entityID)
{
foreach (var store in _layerIndexToTypeToID.Values)
{
foreach (var typeToSet in store)
{
var type = typeToSet.Key;
var set = typeToSet.Value;
if (set.Contains(entityID))
{
_typeToEntityToLayer[type].Remove(entityID);
set.Remove(entityID);
}
}
}
}
public IEnumerable<GeneralRenderer> GeneralRenderersByLayer(int layer)
{
return _layerIndexToGeneralRenderers.ContainsKey(layer) ?
_layerIndexToGeneralRenderers[layer] :
Enumerable.Empty<GeneralRenderer>();
}
public IEnumerable<(int, Type)> AllInLayer(int layer)
{
foreach (var kvp in _layerIndexToTypeToID[layer])
{
foreach (var id in kvp.Value)
{
yield return (id, kvp.Key);
}
}
}
}
}