encompass-cs/encompass-cs/RenderManager.cs

53 lines
1.9 KiB
C#

using System;
using System.Collections.Generic;
namespace Encompass
{
internal class RenderManager
{
private readonly EntityManager _entityManager;
private readonly DrawLayerManager _drawLayerManager;
private readonly Dictionary<Type, Action<Entity>> _drawComponentTypeToOrderedRenderer = new Dictionary<Type, Action<Entity>>(256);
public RenderManager(EntityManager entityManager, DrawLayerManager drawLayerManager)
{
_entityManager = entityManager;
_drawLayerManager = drawLayerManager;
}
public void RegisterOrderedRenderer<TComponent>(Action<Entity> renderAction) where TComponent : unmanaged
{
_drawComponentTypeToOrderedRenderer.Add(typeof(TComponent), renderAction);
_drawLayerManager.RegisterOrderedDrawable<TComponent>();
}
public void RegisterGeneralRendererWithLayer(GeneralRenderer renderer, int layer)
{
_drawLayerManager.RegisterGeneralRendererWithLayer(renderer, layer);
}
public void Draw()
{
foreach (var layer in _drawLayerManager.LayerOrder)
{
var generalRendererSet = _drawLayerManager.GeneralRenderersByLayer(layer);
foreach (var (entityID, componentType) in _drawLayerManager.AllInLayer(layer))
{
if (_drawComponentTypeToOrderedRenderer.ContainsKey(componentType))
{
var internalRenderAction = _drawComponentTypeToOrderedRenderer[componentType];
internalRenderAction(_entityManager.GetEntity(entityID));
}
}
foreach (var generalRenderer in generalRendererSet)
{
generalRenderer.Render();
}
}
}
}
}