encompass-cs/encompass-cs
thatcosmonaut 0920b9a8f7 fix bug where multiple messages between same engines caused build crash 2019-11-13 13:05:31 -08:00
..
Attributes DefaultWritePriority attribute for engines 2019-09-26 13:26:48 -07:00
Engines adds some convenience methods and doc comments 2019-10-24 12:48:36 -07:00
Exceptions adds some convenience methods and doc comments 2019-10-24 12:48:36 -07:00
Messages started the component write priority system 2019-08-20 19:25:59 -07:00
Renderers adds some convenience methods and doc comments 2019-10-24 12:48:36 -07:00
.gitignore rearrange project 2019-06-19 11:19:18 -07:00
ComponentManager.cs fix another related issue lol 2019-08-22 20:10:41 -07:00
ComponentMessageManager.cs adds some convenience methods and doc comments 2019-10-24 12:48:36 -07:00
DrawLayerManager.cs accidentally destroyed every pooled dictionary when an entity was destroyed LOOOL 2019-08-01 23:09:41 -07:00
Engine.cs graph logic depends on MoonTools.Core.Graph 2019-10-24 13:13:43 -07:00
Entity.cs adds some convenience methods and doc comments 2019-10-24 12:48:36 -07:00
EntityManager.cs more helpful ID lookup error messages 2019-08-22 15:20:10 -07:00
IComponent.cs adds some convenience methods and doc comments 2019-10-24 12:48:36 -07:00
IDrawComponent.cs adds some convenience methods and doc comments 2019-10-24 12:48:36 -07:00
IMessage.cs adds some convenience methods and doc comments 2019-10-24 12:48:36 -07:00
MessageManager.cs delayed message system 2019-08-19 19:05:18 -07:00
RenderManager.cs more hashset pools 2019-08-09 19:29:08 -07:00
Renderer.cs allow only one component per type per entity 2019-08-10 17:34:00 -07:00
World.cs adds some convenience methods and doc comments 2019-10-24 12:48:36 -07:00
WorldBuilder.cs fix bug where multiple messages between same engines caused build crash 2019-11-13 13:05:31 -08:00
encompass-cs.csproj 0.14.0 2019-10-24 13:18:05 -07:00