33 lines
1.3 KiB
XML
33 lines
1.3 KiB
XML
<Project Sdk="Microsoft.NET.Sdk">
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<PropertyGroup>
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<TargetFramework>netstandard2.0</TargetFramework>
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<LangVersion>8.0</LangVersion>
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<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
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<RootNamespace>Encompass</RootNamespace>
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<PackageId>EncompassECS.Framework</PackageId>
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<Version>0.23.0</Version>
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<Authors>Evan Hemsley</Authors>
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<PackageRequireLicenseAcceptance>true</PackageRequireLicenseAcceptance>
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<Company>Moonside Games</Company>
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<Product>Encompass ECS</Product>
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<PackageProjectUrl>https://github.com/encompass-ecs</PackageProjectUrl>
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<PackageLicenseUrl />
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<Copyright>Evan Hemsley 2020</Copyright>
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<Description>Encompass is an engine-agnostic MECS framework to help you code games, or other kinds of simulations.</Description>
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<GeneratePackageOnBuild>true</GeneratePackageOnBuild>
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<AssemblyName>EncompassECS.Framework</AssemblyName>
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<PackageLicenseFile>LICENSE</PackageLicenseFile>
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<Platforms>x64;x86</Platforms>
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</PropertyGroup>
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<ItemGroup>
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<None Include="..\LICENSE">
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<Pack>True</Pack>
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<PackagePath />
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</None>
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</ItemGroup>
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<ItemGroup>
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<PackageReference Include="System.Collections.Immutable" Version="1.7.0" />
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<PackageReference Include="Microsoft.Bcl.HashCode" Version="1.1.0" />
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</ItemGroup>
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</Project>
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