289 lines
10 KiB
C#
289 lines
10 KiB
C#
using System;
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using System.Collections.Generic;
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namespace Encompass
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{
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internal class ComponentManager
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{
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private readonly ComponentStore _existingComponentStore;
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private readonly ComponentStore _immediateComponentStore;
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private readonly ComponentDeltaStore _replayStore;
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private readonly ComponentStore _upToDateComponentStore;
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public Dictionary<Type, int> TypeToIndex { get; }
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private readonly HashSet<int> _entitiesMarkedForRemoval = new HashSet<int>();
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internal ComponentBitSet ImmediateBits { get { return _immediateComponentStore.ComponentBitSet; } }
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internal ComponentBitSet ExistingBits { get { return _existingComponentStore.ComponentBitSet; } }
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public ComponentManager(Dictionary<Type, int> typeToIndex)
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{
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_existingComponentStore = new ComponentStore(typeToIndex);
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_immediateComponentStore = new ComponentStore(typeToIndex);
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_replayStore = new ComponentDeltaStore(typeToIndex);
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_upToDateComponentStore = new ComponentStore(typeToIndex);
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TypeToIndex = typeToIndex;
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}
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public void RegisterComponentType<TComponent>() where TComponent : struct
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{
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_existingComponentStore.RegisterComponentType<TComponent>();
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_immediateComponentStore.RegisterComponentType<TComponent>();
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_replayStore.RegisterComponentType<TComponent>();
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_upToDateComponentStore.RegisterComponentType<TComponent>();
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}
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internal void SetExistingComponentStore(ComponentStore componentStore)
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{
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_existingComponentStore.SwapWith(componentStore);
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}
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internal void SetUpToDateComponentStore(ComponentStore componentStore)
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{
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_upToDateComponentStore.SwapWith(componentStore);
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}
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internal void WriteComponents()
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{
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_existingComponentStore.UpdateUsing(_replayStore);
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_existingComponentStore.ClearAllPriorities();
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_upToDateComponentStore.ClearAllPriorities();
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_immediateComponentStore.ClearAll();
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_replayStore.ClearAll();
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}
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internal bool AddImmediateComponent<TComponent>(int entityID, in TComponent component, int priority) where TComponent : struct
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{
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if (_immediateComponentStore.Set(entityID, component, priority))
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{
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_replayStore.Set(entityID, component);
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_upToDateComponentStore.Set(entityID, component);
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return true;
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}
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return false;
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}
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internal void AddImmediateComponent<TComponent>(int entityID, in TComponent component) where TComponent : struct
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{
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_immediateComponentStore.Set(entityID, component);
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_replayStore.Set(entityID, component);
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_upToDateComponentStore.Set(entityID, component);
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}
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internal bool UpdateComponent<TComponent>(int entityID, in TComponent component, int priority) where TComponent : struct
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{
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var result = _upToDateComponentStore.Set(entityID, component, priority);
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if (result)
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{
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_replayStore.Set(entityID, component);
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}
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return result;
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}
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internal void AddComponent<TComponent>(int entityID, in TComponent component) where TComponent : struct
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{
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_upToDateComponentStore.Set(entityID, component);
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_replayStore.Set(entityID, component);
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}
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// existing or immediate reads
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internal ReadOnlySpan<TComponent> ReadExistingAndImmediateComponentsByType<TComponent>() where TComponent : struct
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{
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return _upToDateComponentStore.All<TComponent>();
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}
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internal ref readonly TComponent ExistingOrImmediateSingular<TComponent>() where TComponent : struct
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{
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return ref _upToDateComponentStore.Singular<TComponent>();
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}
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internal ReadOnlySpan<Entity> GetExistingAndImmediateEntities<TComponent>() where TComponent : struct
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{
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return _upToDateComponentStore.AllEntities<TComponent>();
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}
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internal ref readonly Entity ExistingOrImmediateSingularEntity<TComponent>() where TComponent : struct
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{
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return ref _upToDateComponentStore.SingularEntity<TComponent>();
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}
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internal bool SomeExistingOrImmediateComponent<TComponent>() where TComponent : struct
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{
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return _upToDateComponentStore.Any<TComponent>();
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}
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// existing reads
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internal ReadOnlySpan<TComponent> GetExistingComponents<TComponent>() where TComponent : struct
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{
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return _existingComponentStore.All<TComponent>();
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}
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internal ref readonly TComponent ExistingSingular<TComponent>() where TComponent : struct
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{
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return ref _existingComponentStore.Singular<TComponent>();
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}
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internal ReadOnlySpan<Entity> GetExistingEntities<TComponent>() where TComponent : struct
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{
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return _existingComponentStore.AllEntities<TComponent>();
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}
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internal IEnumerable<Entity> GetExistingEntitiesAsEnumerable<TComponent>() where TComponent : struct
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{
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return _existingComponentStore.AllEntitiesAsEnumerable<TComponent>();
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}
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internal ref readonly Entity ExistingSingularEntity<TComponent>() where TComponent : struct
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{
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return ref _existingComponentStore.SingularEntity<TComponent>();
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}
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internal bool SomeExistingComponent<TComponent>() where TComponent : struct
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{
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return _existingComponentStore.Any<TComponent>();
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}
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// immediate reads
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internal ReadOnlySpan<TComponent> ReadImmediateComponentsByType<TComponent>() where TComponent : struct
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{
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return _immediateComponentStore.All<TComponent>();
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}
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internal ref readonly TComponent ImmediateSingular<TComponent>() where TComponent : struct
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{
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return ref _immediateComponentStore.Singular<TComponent>();
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}
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internal ReadOnlySpan<Entity> GetImmediateEntities<TComponent>() where TComponent : struct
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{
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return _immediateComponentStore.AllEntities<TComponent>();
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}
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internal ref readonly Entity ImmediateSingularEntity<TComponent>() where TComponent : struct
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{
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return ref _immediateComponentStore.SingularEntity<TComponent>();
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}
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internal bool SomeImmediateComponent<TComponent>() where TComponent : struct
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{
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return _immediateComponentStore.Any<TComponent>();
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}
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// component getters
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internal ref TComponent ReadImmediateOrExistingComponentByEntityAndType<TComponent>(int entityID) where TComponent : struct
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{
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return ref _upToDateComponentStore.Get<TComponent>(entityID);
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}
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internal ref TComponent ReadExistingComponentByEntityAndType<TComponent>(int entityID) where TComponent : struct
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{
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return ref _existingComponentStore.Get<TComponent>(entityID);
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}
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internal ref TComponent ReadImmediateComponentByEntityAndType<TComponent>(int entityID) where TComponent : struct
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{
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return ref _immediateComponentStore.Get<TComponent>(entityID);
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}
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// has checkers
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internal bool HasExistingOrImmediateComponent<TComponent>(int entityID) where TComponent : struct
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{
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return _upToDateComponentStore.Has<TComponent>(entityID);
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}
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internal bool HasExistingOrImmediateComponent(int entityID, Type type)
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{
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return _upToDateComponentStore.Has(type, entityID);
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}
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internal bool HasExistingComponent<TComponent>(int entityID) where TComponent : struct
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{
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return _existingComponentStore.Has<TComponent>(entityID);
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}
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internal bool HasExistingComponent(int entityID, Type type)
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{
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return _existingComponentStore.Has(type, entityID);
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}
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internal bool HasImmediateComponent<TComponent>(int entityID) where TComponent : struct
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{
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return _immediateComponentStore.Has<TComponent>(entityID);
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}
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internal bool HasImmediateComponent(int entityID, Type type)
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{
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return _immediateComponentStore.Has(type, entityID);
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}
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internal ReadOnlySpan<TComponent> GetComponentsByType<TComponent>() where TComponent : struct
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{
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return _existingComponentStore.All<TComponent>();
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}
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internal IEnumerable<TComponent> GetComponentsByTypeEnumerable<TComponent>() where TComponent : struct
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{
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return _existingComponentStore.AllAsEnumerable<TComponent>();
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}
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internal ref readonly TComponent GetComponentByEntityAndType<TComponent>(int entityID) where TComponent : struct
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{
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return ref _existingComponentStore.Get<TComponent>(entityID);
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}
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internal bool EntityHasComponentOfType<TComponent>(int entityID) where TComponent : struct
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{
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return _existingComponentStore.Has<TComponent>(entityID);
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}
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internal void MarkAllComponentsOnEntityForRemoval(int entityID)
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{
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_entitiesMarkedForRemoval.Add(entityID);
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}
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internal void RemoveMarkedComponents()
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{
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foreach (var entityID in _entitiesMarkedForRemoval)
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{
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_existingComponentStore.Remove(entityID);
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_immediateComponentStore.Remove(entityID);
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_replayStore.Remove(entityID);
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_upToDateComponentStore.Remove(entityID);
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}
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_entitiesMarkedForRemoval.Clear();
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}
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public bool RemoveImmediate<TComponent>(int entityID, int priority) where TComponent : struct
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{
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if (_immediateComponentStore.Remove<TComponent>(entityID, priority))
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{
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_replayStore.Remove<TComponent>(entityID, priority);
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_upToDateComponentStore.Remove<TComponent>(entityID, priority);
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return true;
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}
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return false;
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}
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public void Remove<TComponent>(int entityID, int priority) where TComponent : struct
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{
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if (_upToDateComponentStore.Remove<TComponent>(entityID, priority))
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{
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_replayStore.Remove<TComponent>(entityID, priority);
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}
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}
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public bool UpToDateEntityIsEmpty(int entityID)
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{
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return _upToDateComponentStore.EntityBitArray(entityID).AllFalse();
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}
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}
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}
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