Mega Refactor #20
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@ -0,0 +1,16 @@
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using System;
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using System.Collections.Generic;
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namespace Encompass
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{
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[AttributeUsage(AttributeTargets.Class)]
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public class Adds : Attribute
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{
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public readonly HashSet<Type> addTypes;
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public Adds(params Type[] addTypes)
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{
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this.addTypes = new HashSet<Type>(addTypes);
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}
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}
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}
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@ -1,7 +1,5 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using Encompass.Exceptions;
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namespace Encompass
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{
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@ -12,15 +10,6 @@ namespace Encompass
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public Receives(params Type[] receiveTypes)
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{
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foreach (var receiveType in receiveTypes)
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{
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var isMessage = receiveType.GetInterfaces().Contains(typeof(IMessage));
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if (!isMessage)
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{
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throw new IllegalSendTypeException("{0} must be a Message", receiveType.Name);
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}
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}
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ReceiveTypes = new HashSet<Type>(receiveTypes);
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}
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}
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|
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@ -1,7 +1,5 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using Encompass.Exceptions;
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namespace Encompass
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{
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@ -12,15 +10,6 @@ namespace Encompass
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public Sends(params Type[] sendTypes)
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{
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foreach (var sendType in sendTypes)
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{
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var isMessage = sendType.GetInterfaces().Contains(typeof(IMessage));
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if (!isMessage)
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{
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throw new IllegalSendTypeException("{0} must be a Message", sendType.Name);
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}
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}
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this.SendTypes = new HashSet<Type>(sendTypes);
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}
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}
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@ -8,60 +8,60 @@ namespace Encompass
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{
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private readonly Dictionary<Type, TypedMessageStore> _stores = new Dictionary<Type, TypedMessageStore>(512);
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private void RegisterMessageType<TMessage>() where TMessage : struct, IMessage
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private void RegisterMessageType<TMessage>() where TMessage : struct
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{
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_stores.Add(typeof(TMessage), new TypedMessageStore<TMessage>());
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}
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private TypedMessageStore<TMessage> Lookup<TMessage>() where TMessage : struct, IMessage
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private TypedMessageStore<TMessage> Lookup<TMessage>() where TMessage : struct
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{
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if (!_stores.ContainsKey(typeof(TMessage))) { RegisterMessageType<TMessage>(); }
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return _stores[typeof(TMessage)] as TypedMessageStore<TMessage>;
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}
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public void AddMessage<TMessage>(in TMessage message) where TMessage : struct, IMessage
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public void AddMessage<TMessage>(in TMessage message) where TMessage : struct
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{
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Lookup<TMessage>().Add(message);
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}
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public void AddMessage<TMessage>(in TMessage message, double time) where TMessage : struct, IMessage
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public void AddMessage<TMessage>(in TMessage message, double time) where TMessage : struct
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{
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Lookup<TMessage>().Add(message, time);
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}
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public void AddMessageIgnoringTimeDilation<TMessage>(in TMessage message, double time) where TMessage : struct, IMessage
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public void AddMessageIgnoringTimeDilation<TMessage>(in TMessage message, double time) where TMessage : struct
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{
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Lookup<TMessage>().AddIgnoringTimeDilation(message, time);
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}
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public ref readonly TMessage First<TMessage>() where TMessage : struct, IMessage
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public ref readonly TMessage First<TMessage>() where TMessage : struct
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{
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if (!Any<TMessage>()) { throw new NoMessageOfTypeException("No Message of type {0} exists", typeof(TMessage).Name); }
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return ref Lookup<TMessage>().First();
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}
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public ReadOnlySpan<TMessage> All<TMessage>() where TMessage : struct, IMessage
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public ReadOnlySpan<TMessage> All<TMessage>() where TMessage : struct
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{
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return Lookup<TMessage>().All();
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}
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public bool Any<TMessage>() where TMessage : struct, IMessage
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public bool Any<TMessage>() where TMessage : struct
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{
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return Lookup<TMessage>().Any();
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}
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public IEnumerable<TMessage> WithEntity<TMessage>(int entityID) where TMessage : struct, IMessage, IHasEntity
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public IEnumerable<TMessage> WithEntity<TMessage>(int entityID) where TMessage : struct, IHasEntity
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{
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return Lookup<TMessage>().WithEntity(entityID);
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}
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public ref readonly TMessage FirstWithEntity<TMessage>(int entityID) where TMessage : struct, IMessage
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public ref readonly TMessage FirstWithEntity<TMessage>(int entityID) where TMessage : struct
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{
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return ref Lookup<TMessage>().FirstWithEntity(entityID);
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}
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public bool SomeWithEntity<TMessage>(int entityID) where TMessage : struct, IMessage, IHasEntity
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public bool SomeWithEntity<TMessage>(int entityID) where TMessage : struct, IHasEntity
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{
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return Lookup<TMessage>().SomeWithEntity(entityID);
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}
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|
|
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@ -78,8 +78,8 @@ namespace Encompass
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{
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if (!_priorities.ContainsKey(entityID) || priority <= _priorities[entityID]) // if priorities are equal that means it's the same engine
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{
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_priorities[entityID] = priority;
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ForceRemove(entityID);
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_priorities[entityID] = priority;
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return true;
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}
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@ -92,7 +92,6 @@ namespace Encompass
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{
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var storageIndex = _entityIDToStorageIndex[entityID];
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_entityIDToStorageIndex.Remove(entityID);
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_priorities.Remove(entityID);
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// move a component into the hole to maintain contiguous memory
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if (_nextID > 1 && storageIndex != _nextID - 1)
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@ -9,7 +9,7 @@ namespace Encompass
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public abstract void Clear();
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}
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internal class TypedMessageStore<TMessage> : TypedMessageStore where TMessage : struct, IMessage
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internal class TypedMessageStore<TMessage> : TypedMessageStore where TMessage : struct
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{
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// messages are placed in a contiguous region
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// so we can return the collection as a Span
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@ -5,8 +5,6 @@ namespace Encompass
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{
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internal class ComponentManager
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{
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private readonly DrawLayerManager _drawLayerManager;
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private readonly ComponentStore _existingComponentStore;
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private readonly ComponentStore _immediateComponentStore;
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private readonly ComponentDeltaStore _replayStore;
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@ -19,9 +17,8 @@ namespace Encompass
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internal ComponentBitSet ImmediateBits { get { return _immediateComponentStore.ComponentBitSet; } }
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internal ComponentBitSet ExistingBits { get { return _existingComponentStore.ComponentBitSet; } }
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public ComponentManager(DrawLayerManager drawLayerManager, Dictionary<Type, int> typeToIndex)
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public ComponentManager(Dictionary<Type, int> typeToIndex)
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{
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this._drawLayerManager = drawLayerManager;
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_existingComponentStore = new ComponentStore(typeToIndex);
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_immediateComponentStore = new ComponentStore(typeToIndex);
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_replayStore = new ComponentDeltaStore(typeToIndex);
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@ -47,11 +44,6 @@ namespace Encompass
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_upToDateComponentStore.SwapWith(componentStore);
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}
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internal void RegisterDrawableComponent<TComponent>(int entityID, int layer) where TComponent : struct
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{
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_drawLayerManager.RegisterComponentWithLayer<TComponent>(entityID, layer);
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}
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internal void WriteComponents()
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{
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_existingComponentStore.UpdateUsing(_replayStore);
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@ -264,7 +256,6 @@ namespace Encompass
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_immediateComponentStore.Remove(entityID);
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_replayStore.Remove(entityID);
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_upToDateComponentStore.Remove(entityID);
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_drawLayerManager.UnRegisterEntityWithLayer(entityID);
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}
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_entitiesMarkedForRemoval.Clear();
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@ -276,7 +267,6 @@ namespace Encompass
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{
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_replayStore.Remove<TComponent>(entityID, priority);
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_upToDateComponentStore.Remove<TComponent>(entityID, priority);
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_drawLayerManager.UnRegisterComponentWithLayer<TComponent>(entityID);
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return true;
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}
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return false;
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@ -287,7 +277,6 @@ namespace Encompass
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if (_upToDateComponentStore.Remove<TComponent>(entityID, priority))
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{
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_replayStore.Remove<TComponent>(entityID, priority);
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_drawLayerManager.UnRegisterComponentWithLayer<TComponent>(entityID);
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}
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}
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|
|
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@ -1,132 +0,0 @@
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using System;
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||||
using System.Collections.Generic;
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||||
using System.Linq;
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using Encompass.Exceptions;
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|
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namespace Encompass
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{
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internal class DrawLayerManager
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{
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private readonly SortedList<int, int> _layerOrder = new SortedList<int, int>();
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private readonly Dictionary<int, Dictionary<Type, HashSet<int>>> _layerIndexToTypeToID = new Dictionary<int, Dictionary<Type, HashSet<int>>>();
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private readonly Dictionary<int, HashSet<GeneralRenderer>> _layerIndexToGeneralRenderers = new Dictionary<int, HashSet<GeneralRenderer>>(512);
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private readonly Dictionary<Type, Dictionary<int, int>> _typeToEntityToLayer = new Dictionary<Type, Dictionary<int, int>>(512);
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public IEnumerable<int> LayerOrder { get { return _layerOrder.Values; } }
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public DrawLayerManager()
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{
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RegisterDrawLayer(0);
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}
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public void RegisterDrawLayer(int layer)
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{
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if (!_layerIndexToTypeToID.ContainsKey(layer))
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{
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_layerOrder.Add(layer, layer);
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_layerIndexToGeneralRenderers.Add(layer, new HashSet<GeneralRenderer>());
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_layerIndexToTypeToID.Add(layer, new Dictionary<Type, HashSet<int>>());
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}
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}
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public void RegisterOrderedDrawable<TComponent>() where TComponent : struct
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{
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if (!_typeToEntityToLayer.ContainsKey(typeof(TComponent)))
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{
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_typeToEntityToLayer.Add(typeof(TComponent), new Dictionary<int, int>(128));
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}
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|
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foreach (var pair in _layerIndexToTypeToID)
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{
|
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if (!pair.Value.ContainsKey(typeof(TComponent)))
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{
|
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pair.Value.Add(typeof(TComponent), new HashSet<int>());
|
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}
|
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}
|
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}
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|
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public void RegisterGeneralRendererWithLayer(GeneralRenderer renderer, int layer)
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{
|
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RegisterDrawLayer(layer);
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var set = _layerIndexToGeneralRenderers[layer];
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set.Add(renderer);
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}
|
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|
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public void RegisterComponentWithLayer<TComponent>(int entityID, int layer) where TComponent : struct
|
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{
|
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if (!_layerIndexToTypeToID.ContainsKey(layer))
|
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{
|
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throw new UndefinedLayerException("Layer {0} is not defined. Use WorldBuilder.RegisterDrawLayer to register the layer.", layer);
|
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}
|
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|
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if (_typeToEntityToLayer[typeof(TComponent)].ContainsKey(entityID))
|
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{
|
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if (_typeToEntityToLayer[typeof(TComponent)][entityID] != layer)
|
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{
|
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UnRegisterComponentWithLayer<TComponent>(entityID);
|
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|
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var set = _layerIndexToTypeToID[layer][typeof(TComponent)];
|
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set.Add(entityID);
|
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|
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_typeToEntityToLayer[typeof(TComponent)].Add(entityID, layer);
|
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}
|
||||
}
|
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else
|
||||
{
|
||||
var set = _layerIndexToTypeToID[layer][typeof(TComponent)];
|
||||
set.Add(entityID);
|
||||
|
||||
_typeToEntityToLayer[typeof(TComponent)].Add(entityID, layer);
|
||||
}
|
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}
|
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|
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public void UnRegisterComponentWithLayer<TComponent>(int entityID) where TComponent : struct
|
||||
{
|
||||
if (!_typeToEntityToLayer.ContainsKey(typeof(TComponent))) { return; }
|
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|
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if (_typeToEntityToLayer[typeof(TComponent)].ContainsKey(entityID))
|
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{
|
||||
var layer = _typeToEntityToLayer[typeof(TComponent)][entityID];
|
||||
_layerIndexToTypeToID[layer][typeof(TComponent)].Remove(entityID);
|
||||
}
|
||||
_typeToEntityToLayer[typeof(TComponent)].Remove(entityID);
|
||||
}
|
||||
|
||||
public void UnRegisterEntityWithLayer(int entityID)
|
||||
{
|
||||
foreach (var store in _layerIndexToTypeToID.Values)
|
||||
{
|
||||
foreach (var typeToSet in store)
|
||||
{
|
||||
var type = typeToSet.Key;
|
||||
var set = typeToSet.Value;
|
||||
|
||||
if (set.Contains(entityID))
|
||||
{
|
||||
_typeToEntityToLayer[type].Remove(entityID);
|
||||
set.Remove(entityID);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public IEnumerable<GeneralRenderer> GeneralRenderersByLayer(int layer)
|
||||
{
|
||||
return _layerIndexToGeneralRenderers.ContainsKey(layer) ?
|
||||
_layerIndexToGeneralRenderers[layer] :
|
||||
Enumerable.Empty<GeneralRenderer>();
|
||||
}
|
||||
|
||||
public IEnumerable<(int, Type)> AllInLayer(int layer)
|
||||
{
|
||||
foreach (var kvp in _layerIndexToTypeToID[layer])
|
||||
{
|
||||
foreach (var id in kvp.Value)
|
||||
{
|
||||
yield return (id, kvp.Key);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
|
@ -23,6 +23,7 @@ namespace Encompass
|
|||
internal readonly HashSet<Type> WriteImmediateTypes = new HashSet<Type>();
|
||||
internal readonly HashSet<Type> QueryWithTypes = new HashSet<Type>();
|
||||
internal readonly HashSet<Type> QueryWithoutTypes = new HashSet<Type>();
|
||||
internal readonly HashSet<Type> AddTypes = new HashSet<Type>();
|
||||
internal readonly Dictionary<Type, int> WritePriorities = new Dictionary<Type, int>();
|
||||
internal readonly int DefaultWritePriority = 0;
|
||||
|
||||
|
@ -58,6 +59,12 @@ namespace Encompass
|
|||
{
|
||||
_id = Guid.NewGuid();
|
||||
|
||||
var addsAttribute = GetType().GetCustomAttribute<Adds>(false);
|
||||
if (addsAttribute != null)
|
||||
{
|
||||
AddTypes = addsAttribute.addTypes;
|
||||
}
|
||||
|
||||
var sendsAttribute = GetType().GetCustomAttribute<Sends>(false);
|
||||
if (sendsAttribute != null)
|
||||
{
|
||||
|
@ -169,7 +176,7 @@ namespace Encompass
|
|||
_trackingManager = trackingManager;
|
||||
}
|
||||
|
||||
internal void CheckMessageRead<TMessage>() where TMessage : struct, IMessage
|
||||
internal void CheckMessageRead<TMessage>() where TMessage : struct
|
||||
{
|
||||
if (!ReceiveTypes.Contains(typeof(TMessage)))
|
||||
{
|
||||
|
@ -222,7 +229,7 @@ namespace Encompass
|
|||
/// <summary>
|
||||
/// Returns all Entities containing the specified Component type.
|
||||
/// </summary>
|
||||
protected ReadOnlySpan<Entity> ReadEntities<TComponent>() where TComponent : struct, IComponent
|
||||
protected ReadOnlySpan<Entity> ReadEntities<TComponent>() where TComponent : struct
|
||||
{
|
||||
var immediateRead = ReadImmediateTypes.Contains(typeof(TComponent));
|
||||
var existingRead = ReadTypes.Contains(typeof(TComponent));
|
||||
|
@ -247,7 +254,7 @@ namespace Encompass
|
|||
/// <summary>
|
||||
/// Returns an Entity containing the specified Component type.
|
||||
/// </summary>
|
||||
protected ref readonly Entity ReadEntity<TComponent>() where TComponent : struct, IComponent
|
||||
protected ref readonly Entity ReadEntity<TComponent>() where TComponent : struct
|
||||
{
|
||||
var immediateRead = ReadImmediateTypes.Contains(typeof(TComponent));
|
||||
var existingRead = ReadTypes.Contains(typeof(TComponent));
|
||||
|
@ -272,7 +279,7 @@ namespace Encompass
|
|||
/// <summary>
|
||||
/// Returns all of the Components with the specified Component Type.
|
||||
/// </summary>
|
||||
protected ReadOnlySpan<TComponent> ReadComponents<TComponent>() where TComponent : struct, IComponent
|
||||
protected ReadOnlySpan<TComponent> ReadComponents<TComponent>() where TComponent : struct
|
||||
{
|
||||
var immediateRead = ReadImmediateTypes.Contains(typeof(TComponent));
|
||||
var existingRead = ReadTypes.Contains(typeof(TComponent));
|
||||
|
@ -297,7 +304,7 @@ namespace Encompass
|
|||
/// <summary>
|
||||
/// Returns a Component with the specified Component Type. If multiples exist, an arbitrary Component is returned.
|
||||
/// </summary>
|
||||
protected ref readonly TComponent ReadComponent<TComponent>() where TComponent : struct, IComponent
|
||||
protected ref readonly TComponent ReadComponent<TComponent>() where TComponent : struct
|
||||
{
|
||||
var immediateRead = ReadImmediateTypes.Contains(typeof(TComponent));
|
||||
var existingRead = ReadTypes.Contains(typeof(TComponent));
|
||||
|
@ -322,7 +329,7 @@ namespace Encompass
|
|||
/// <summary>
|
||||
/// Returns true if any Component with the specified Component Type exists.
|
||||
/// </summary>
|
||||
protected bool SomeComponent<TComponent>() where TComponent : struct, IComponent
|
||||
protected bool SomeComponent<TComponent>() where TComponent : struct
|
||||
{
|
||||
var immediateRead = ReadImmediateTypes.Contains(typeof(TComponent));
|
||||
var existingRead = ReadTypes.Contains(typeof(TComponent));
|
||||
|
@ -344,7 +351,7 @@ namespace Encompass
|
|||
}
|
||||
}
|
||||
|
||||
private ref TComponent GetComponentHelper<TComponent>(int entityID) where TComponent : struct, IComponent
|
||||
private ref TComponent GetComponentHelper<TComponent>(int entityID) where TComponent : struct
|
||||
{
|
||||
var immediateRead = ReadImmediateTypes.Contains(typeof(TComponent));
|
||||
var existingRead = ReadTypes.Contains(typeof(TComponent));
|
||||
|
@ -375,7 +382,7 @@ namespace Encompass
|
|||
/// <exception cref="Encompass.Exceptions.IllegalReadException">
|
||||
/// Thrown when the Engine does not declare that it reads the given Component Type.
|
||||
/// </exception>
|
||||
protected ref readonly TComponent GetComponent<TComponent>(in Entity entity) where TComponent : struct, IComponent
|
||||
protected ref readonly TComponent GetComponent<TComponent>(in Entity entity) where TComponent : struct
|
||||
{
|
||||
return ref GetComponentHelper<TComponent>(entity.ID);
|
||||
}
|
||||
|
@ -386,7 +393,7 @@ namespace Encompass
|
|||
/// <exception cref="Encompass.Exceptions.IllegalReadException">
|
||||
/// Thrown when the Engine does not declare that is Reads the given Component Type.
|
||||
/// </exception>
|
||||
protected bool HasComponent<TComponent>(in Entity entity) where TComponent : struct, IComponent
|
||||
protected bool HasComponent<TComponent>(in Entity entity) where TComponent : struct
|
||||
{
|
||||
var immediateRead = ReadImmediateTypes.Contains(typeof(TComponent));
|
||||
var existingRead = ReadTypes.Contains(typeof(TComponent));
|
||||
|
@ -444,7 +451,7 @@ namespace Encompass
|
|||
/// <exception cref="Encompass.Exceptions.IllegalWriteException">
|
||||
/// Thrown when the Engine does not declare that it Writes the given Component Type.
|
||||
/// </exception>
|
||||
protected void SetComponent<TComponent>(in Entity entity, in TComponent component) where TComponent : struct, IComponent
|
||||
protected void SetComponent<TComponent>(in Entity entity, in TComponent component) where TComponent : struct
|
||||
{
|
||||
var priority = WritePriorities.ContainsKey(typeof(TComponent)) ? WritePriorities[typeof(TComponent)] : DefaultWritePriority;
|
||||
|
||||
|
@ -471,11 +478,6 @@ namespace Encompass
|
|||
{
|
||||
_trackingManager.RegisterAddition(entity.ID, typeof(TComponent));
|
||||
}
|
||||
|
||||
if (written && component is IDrawableComponent drawableComponent)
|
||||
{
|
||||
_componentManager.RegisterDrawableComponent<TComponent>(entity.ID, drawableComponent.Layer);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
|
@ -484,8 +486,13 @@ namespace Encompass
|
|||
/// <exception cref="Encompass.Exceptions.IllegalWriteException">
|
||||
/// Thrown when the Engine does not declare that it Writes the given Component Type.
|
||||
/// </exception>
|
||||
protected void AddComponent<TComponent>(in Entity entity, in TComponent component) where TComponent : struct, IComponent
|
||||
protected void AddComponent<TComponent>(in Entity entity, in TComponent component) where TComponent : struct
|
||||
{
|
||||
if (!AddTypes.Contains(typeof(TComponent)))
|
||||
{
|
||||
throw new IllegalWriteException("Engine {0} tried to add undeclared Component {1}", GetType().Name, typeof(TComponent).Name);
|
||||
}
|
||||
|
||||
if (!EntityCreatedThisFrame(entity.ID))
|
||||
{
|
||||
throw new IllegalWriteException("AddComponent used on Entity that was not created in this context. Use SetComponent instead.");
|
||||
|
@ -502,11 +509,6 @@ namespace Encompass
|
|||
}
|
||||
|
||||
_trackingManager.RegisterAddition(entity.ID, typeof(TComponent));
|
||||
|
||||
if (component is IDrawableComponent drawableComponent)
|
||||
{
|
||||
_componentManager.RegisterDrawableComponent<TComponent>(entity.ID, drawableComponent.Layer);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
|
@ -515,7 +517,7 @@ namespace Encompass
|
|||
/// <exception cref="Encompass.Exceptions.IllegalSendException">
|
||||
/// Thrown when the Engine does not declare that it Sends the Message Type.
|
||||
/// </exception>
|
||||
protected void SendMessage<TMessage>(in TMessage message) where TMessage : struct, IMessage
|
||||
protected void SendMessage<TMessage>(in TMessage message) where TMessage : struct
|
||||
{
|
||||
if (!SendTypes.Contains(typeof(TMessage)))
|
||||
{
|
||||
|
@ -529,7 +531,7 @@ namespace Encompass
|
|||
/// Sends a message after the specified number of seconds, respecting time dilation.
|
||||
/// </summary>
|
||||
/// <param name="time">The time in seconds that will elapse before the message is sent.</param>
|
||||
protected void SendMessage<TMessage>(in TMessage message, double time) where TMessage : struct, IMessage
|
||||
protected void SendMessage<TMessage>(in TMessage message, double time) where TMessage : struct
|
||||
{
|
||||
_messageManager.AddMessage(message, time);
|
||||
}
|
||||
|
@ -538,7 +540,7 @@ namespace Encompass
|
|||
/// Sends a message after the specified number of seconds, ignoring time dilation.
|
||||
/// </summary>
|
||||
/// <param name="time">The time in seconds that will elapse before the message is sent.</param>
|
||||
protected void SendMessageIgnoringTimeDilation<TMessage>(in TMessage message, double time) where TMessage : struct, IMessage
|
||||
protected void SendMessageIgnoringTimeDilation<TMessage>(in TMessage message, double time) where TMessage : struct
|
||||
{
|
||||
_messageManager.AddMessageIgnoringTimeDilation(message, time);
|
||||
}
|
||||
|
@ -549,7 +551,7 @@ namespace Encompass
|
|||
/// <exception cref="Encompass.Exceptions.IllegalReadException">
|
||||
/// Thrown when the Engine does not declare that it Receives the specified Message Type.
|
||||
/// </exception>
|
||||
protected ReadOnlySpan<TMessage> ReadMessages<TMessage>() where TMessage : struct, IMessage
|
||||
protected ReadOnlySpan<TMessage> ReadMessages<TMessage>() where TMessage : struct
|
||||
{
|
||||
CheckMessageRead<TMessage>();
|
||||
return _messageManager.GetMessagesByType<TMessage>();
|
||||
|
@ -561,7 +563,7 @@ namespace Encompass
|
|||
/// <exception cref="Encompass.Exceptions.IllegalReadException">
|
||||
/// Thrown when the Engine does not declare that it Receives the specified Message Type.
|
||||
/// </exception>
|
||||
protected ref readonly TMessage ReadMessage<TMessage>() where TMessage : struct, IMessage
|
||||
protected ref readonly TMessage ReadMessage<TMessage>() where TMessage : struct
|
||||
{
|
||||
CheckMessageRead<TMessage>();
|
||||
return ref _messageManager.First<TMessage>();
|
||||
|
@ -573,7 +575,7 @@ namespace Encompass
|
|||
/// <exception cref="Encompass.Exceptions.IllegalReadException">
|
||||
/// Thrown when the Engine does not declare that it Receives the specified Message Type.
|
||||
/// </exception>
|
||||
protected bool SomeMessage<TMessage>() where TMessage : struct, IMessage
|
||||
protected bool SomeMessage<TMessage>() where TMessage : struct
|
||||
{
|
||||
CheckMessageRead<TMessage>();
|
||||
return _messageManager.Any<TMessage>();
|
||||
|
@ -592,7 +594,7 @@ namespace Encompass
|
|||
/// Destroys an arbitrary Entity containing a Component of the specified Type.
|
||||
/// Entity destruction takes place after all the Engines have been processed by World Update.
|
||||
/// </summary>
|
||||
protected void DestroyWith<TComponent>() where TComponent : struct, IComponent
|
||||
protected void DestroyWith<TComponent>() where TComponent : struct
|
||||
{
|
||||
Destroy(ReadEntity<TComponent>());
|
||||
}
|
||||
|
@ -601,7 +603,7 @@ namespace Encompass
|
|||
/// Destroys all Entities containing a Component of the specified Type.
|
||||
/// Entity destruction takes place after all the Engines have been processed by World Update.
|
||||
/// </summary>
|
||||
protected void DestroyAllWith<TComponent>() where TComponent : struct, IComponent
|
||||
protected void DestroyAllWith<TComponent>() where TComponent : struct
|
||||
{
|
||||
foreach (var entity in ReadEntities<TComponent>())
|
||||
{
|
||||
|
@ -614,7 +616,7 @@ namespace Encompass
|
|||
/// Note that the Engine must Read the Component type that is being removed.
|
||||
/// If a Component with the specified type does not exist on the Entity, returns false and does not mutate the Entity.
|
||||
/// </summary>
|
||||
protected void RemoveComponent<TComponent>(in Entity entity) where TComponent : struct, IComponent
|
||||
protected void RemoveComponent<TComponent>(in Entity entity) where TComponent : struct
|
||||
{
|
||||
var priority = WritePriorities.ContainsKey(typeof(TComponent)) ? WritePriorities[typeof(TComponent)] : DefaultWritePriority;
|
||||
|
||||
|
@ -707,7 +709,7 @@ namespace Encompass
|
|||
/// <typeparam name="TMessage">The Message subtype.</typeparam>
|
||||
/// <param name="entity">The entity that all messages in the IEnumerable refer to.</param>
|
||||
/// <returns></returns>
|
||||
protected IEnumerable<TMessage> ReadMessagesWithEntity<TMessage>(in Entity entity) where TMessage : struct, IMessage, IHasEntity
|
||||
protected IEnumerable<TMessage> ReadMessagesWithEntity<TMessage>(in Entity entity) where TMessage : struct, IHasEntity
|
||||
{
|
||||
CheckMessageRead<TMessage>();
|
||||
return _messageManager.WithEntity<TMessage>(entity.ID);
|
||||
|
@ -717,7 +719,7 @@ namespace Encompass
|
|||
/// Efficiently reads a single Message of a given type that references a given Entity.
|
||||
/// It is recommended to use this method in conjunction with SomeMessageWithEntity to prevent errors.
|
||||
/// </summary>
|
||||
protected ref readonly TMessage ReadMessageWithEntity<TMessage>(in Entity entity) where TMessage : struct, IMessage, IHasEntity
|
||||
protected ref readonly TMessage ReadMessageWithEntity<TMessage>(in Entity entity) where TMessage : struct, IHasEntity
|
||||
{
|
||||
CheckMessageRead<TMessage>();
|
||||
return ref _messageManager.WithEntitySingular<TMessage>(entity.ID);
|
||||
|
@ -726,7 +728,7 @@ namespace Encompass
|
|||
/// <summary>
|
||||
/// Efficiently checks if any Message of a given type referencing a given Entity exists.
|
||||
/// </summary>
|
||||
protected bool SomeMessageWithEntity<TMessage>(in Entity entity) where TMessage : struct, IMessage, IHasEntity
|
||||
protected bool SomeMessageWithEntity<TMessage>(in Entity entity) where TMessage : struct, IHasEntity
|
||||
{
|
||||
CheckMessageRead<TMessage>();
|
||||
return _messageManager.SomeWithEntity<TMessage>(entity.ID);
|
||||
|
|
|
@ -6,7 +6,7 @@ namespace Encompass
|
|||
/// A Spawner is a special type of Engine that runs a Spawn method in response to each Message it receives.
|
||||
/// Spawners are useful for organizing the building of new Entities in your game.
|
||||
/// </summary>
|
||||
public abstract class Spawner<TMessage> : Engine where TMessage : struct, IMessage
|
||||
public abstract class Spawner<TMessage> : Engine where TMessage : struct
|
||||
{
|
||||
protected Spawner() : base()
|
||||
{
|
||||
|
|
|
@ -1,12 +0,0 @@
|
|||
using System;
|
||||
|
||||
namespace Encompass.Exceptions
|
||||
{
|
||||
public class IllegalSendTypeException : Exception
|
||||
{
|
||||
public IllegalSendTypeException(
|
||||
string format,
|
||||
params object[] args
|
||||
) : base(string.Format(format, args)) { }
|
||||
}
|
||||
}
|
|
@ -1,7 +0,0 @@
|
|||
namespace Encompass
|
||||
{
|
||||
/// <summary>
|
||||
/// Structs that implement IMessage are considered to be Messages.
|
||||
/// </summary>
|
||||
public interface IMessage { }
|
||||
}
|
|
@ -1,4 +0,0 @@
|
|||
namespace Encompass
|
||||
{
|
||||
public interface IComponent { }
|
||||
}
|
|
@ -1,7 +0,0 @@
|
|||
namespace Encompass
|
||||
{
|
||||
public interface IDrawableComponent
|
||||
{
|
||||
int Layer { get; }
|
||||
}
|
||||
}
|
|
@ -13,17 +13,17 @@ namespace Encompass
|
|||
_timeManager = timeManager;
|
||||
}
|
||||
|
||||
internal void AddMessage<TMessage>(in TMessage message) where TMessage : struct, IMessage
|
||||
internal void AddMessage<TMessage>(in TMessage message) where TMessage : struct
|
||||
{
|
||||
_messageStore.AddMessage(message);
|
||||
}
|
||||
|
||||
internal void AddMessage<TMessage>(in TMessage message, double time) where TMessage : struct, IMessage
|
||||
internal void AddMessage<TMessage>(in TMessage message, double time) where TMessage : struct
|
||||
{
|
||||
_messageStore.AddMessage(message, time);
|
||||
}
|
||||
|
||||
internal void AddMessageIgnoringTimeDilation<TMessage>(in TMessage message, double time) where TMessage : struct, IMessage
|
||||
internal void AddMessageIgnoringTimeDilation<TMessage>(in TMessage message, double time) where TMessage : struct
|
||||
{
|
||||
_messageStore.AddMessageIgnoringTimeDilation(message, time);
|
||||
}
|
||||
|
@ -38,32 +38,32 @@ namespace Encompass
|
|||
_messageStore.ProcessDelayedMessages(dt * _timeManager.TimeDilationFactor, dt);
|
||||
}
|
||||
|
||||
internal ReadOnlySpan<TMessage> GetMessagesByType<TMessage>() where TMessage : struct, IMessage
|
||||
internal ReadOnlySpan<TMessage> GetMessagesByType<TMessage>() where TMessage : struct
|
||||
{
|
||||
return _messageStore.All<TMessage>();
|
||||
}
|
||||
|
||||
internal bool Any<TMessage>() where TMessage : struct, IMessage
|
||||
internal bool Any<TMessage>() where TMessage : struct
|
||||
{
|
||||
return _messageStore.Any<TMessage>();
|
||||
}
|
||||
|
||||
internal ref readonly TMessage First<TMessage>() where TMessage : struct, IMessage
|
||||
internal ref readonly TMessage First<TMessage>() where TMessage : struct
|
||||
{
|
||||
return ref _messageStore.First<TMessage>();
|
||||
}
|
||||
|
||||
internal IEnumerable<TMessage> WithEntity<TMessage>(int entityID) where TMessage : struct, IMessage, IHasEntity
|
||||
internal IEnumerable<TMessage> WithEntity<TMessage>(int entityID) where TMessage : struct, IHasEntity
|
||||
{
|
||||
return _messageStore.WithEntity<TMessage>(entityID);
|
||||
}
|
||||
|
||||
internal ref readonly TMessage WithEntitySingular<TMessage>(int entityID) where TMessage : struct, IMessage, IHasEntity
|
||||
internal ref readonly TMessage WithEntitySingular<TMessage>(int entityID) where TMessage : struct, IHasEntity
|
||||
{
|
||||
return ref _messageStore.FirstWithEntity<TMessage>(entityID);
|
||||
}
|
||||
|
||||
internal bool SomeWithEntity<TMessage>(int entityID) where TMessage : struct, IMessage, IHasEntity
|
||||
internal bool SomeWithEntity<TMessage>(int entityID) where TMessage : struct, IHasEntity
|
||||
{
|
||||
return _messageStore.SomeWithEntity<TMessage>(entityID);
|
||||
}
|
||||
|
|
|
@ -1,51 +1,27 @@
|
|||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Collections.Generic;
|
||||
|
||||
namespace Encompass
|
||||
{
|
||||
internal class RenderManager
|
||||
{
|
||||
private readonly EntityManager _entityManager;
|
||||
private readonly DrawLayerManager _drawLayerManager;
|
||||
private readonly List<Renderer> renderers = new List<Renderer>();
|
||||
|
||||
private readonly Dictionary<Type, Action<Entity>> _drawComponentTypeToOrderedRenderer = new Dictionary<Type, Action<Entity>>(256);
|
||||
|
||||
public RenderManager(EntityManager entityManager, DrawLayerManager drawLayerManager)
|
||||
public RenderManager(EntityManager entityManager)
|
||||
{
|
||||
_entityManager = entityManager;
|
||||
_drawLayerManager = drawLayerManager;
|
||||
}
|
||||
|
||||
public void RegisterOrderedRenderer<TComponent>(Action<Entity> renderAction) where TComponent : struct
|
||||
public void AddRenderer(Renderer renderer)
|
||||
{
|
||||
_drawComponentTypeToOrderedRenderer.Add(typeof(TComponent), renderAction);
|
||||
_drawLayerManager.RegisterOrderedDrawable<TComponent>();
|
||||
}
|
||||
|
||||
public void RegisterGeneralRendererWithLayer(GeneralRenderer renderer, int layer)
|
||||
{
|
||||
_drawLayerManager.RegisterGeneralRendererWithLayer(renderer, layer);
|
||||
renderers.Add(renderer);
|
||||
}
|
||||
|
||||
public void Draw()
|
||||
{
|
||||
foreach (var layer in _drawLayerManager.LayerOrder)
|
||||
foreach (var renderer in renderers)
|
||||
{
|
||||
var generalRendererSet = _drawLayerManager.GeneralRenderersByLayer(layer);
|
||||
|
||||
foreach (var (entityID, componentType) in _drawLayerManager.AllInLayer(layer))
|
||||
{
|
||||
if (_drawComponentTypeToOrderedRenderer.ContainsKey(componentType))
|
||||
{
|
||||
var internalRenderAction = _drawComponentTypeToOrderedRenderer[componentType];
|
||||
internalRenderAction(_entityManager.GetEntity(entityID));
|
||||
}
|
||||
}
|
||||
|
||||
foreach (var generalRenderer in generalRendererSet)
|
||||
{
|
||||
generalRenderer.Render();
|
||||
}
|
||||
renderer.Render();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -18,47 +18,49 @@ namespace Encompass
|
|||
_componentManager = componentManager;
|
||||
}
|
||||
|
||||
protected ReadOnlySpan<Entity> ReadEntities<TComponent>() where TComponent : struct, IComponent
|
||||
public abstract void Render();
|
||||
|
||||
protected ReadOnlySpan<Entity> ReadEntities<TComponent>() where TComponent : struct
|
||||
{
|
||||
return _componentManager.GetExistingEntities<TComponent>();
|
||||
}
|
||||
|
||||
protected IEnumerable<Entity> ReadEntitiesAsEnumerable<TComponent>() where TComponent : struct, IComponent
|
||||
protected IEnumerable<Entity> ReadEntitiesAsEnumerable<TComponent>() where TComponent : struct
|
||||
{
|
||||
return _componentManager.GetExistingEntitiesAsEnumerable<TComponent>();
|
||||
}
|
||||
|
||||
protected ref readonly Entity ReadEntity<TComponent>() where TComponent : struct, IComponent
|
||||
protected ref readonly Entity ReadEntity<TComponent>() where TComponent : struct
|
||||
{
|
||||
return ref _componentManager.ExistingSingularEntity<TComponent>();
|
||||
}
|
||||
|
||||
protected ReadOnlySpan<TComponent> ReadComponents<TComponent>() where TComponent : struct, IComponent
|
||||
protected ReadOnlySpan<TComponent> ReadComponents<TComponent>() where TComponent : struct
|
||||
{
|
||||
return _componentManager.GetComponentsByType<TComponent>();
|
||||
}
|
||||
|
||||
protected IEnumerable<TComponent> ReadComponentsAsEnumerable<TComponent>() where TComponent : struct, IComponent
|
||||
protected IEnumerable<TComponent> ReadComponentsAsEnumerable<TComponent>() where TComponent : struct
|
||||
{
|
||||
return _componentManager.GetComponentsByTypeEnumerable<TComponent>();
|
||||
}
|
||||
|
||||
protected ref readonly TComponent ReadComponent<TComponent>() where TComponent : struct, IComponent
|
||||
protected ref readonly TComponent ReadComponent<TComponent>() where TComponent : struct
|
||||
{
|
||||
return ref _componentManager.ExistingSingular<TComponent>();
|
||||
}
|
||||
|
||||
protected ref readonly TComponent GetComponent<TComponent>(Entity entity) where TComponent : struct, IComponent
|
||||
protected ref readonly TComponent GetComponent<TComponent>(Entity entity) where TComponent : struct
|
||||
{
|
||||
return ref _componentManager.GetComponentByEntityAndType<TComponent>(entity.ID);
|
||||
}
|
||||
|
||||
protected bool HasComponent<TComponent>(Entity entity) where TComponent : struct, IComponent
|
||||
protected bool HasComponent<TComponent>(Entity entity) where TComponent : struct
|
||||
{
|
||||
return _componentManager.EntityHasComponentOfType<TComponent>(entity.ID);
|
||||
}
|
||||
|
||||
protected bool SomeComponent<TComponent>() where TComponent : struct, IComponent
|
||||
protected bool SomeComponent<TComponent>() where TComponent : struct
|
||||
{
|
||||
return _componentManager.SomeExistingComponent<TComponent>();
|
||||
}
|
||||
|
|
|
@ -1,11 +0,0 @@
|
|||
namespace Encompass
|
||||
{
|
||||
/// <summary>
|
||||
/// GeneralRenderer is a Renderer which generically reads the game state in order to draw elements to the screen.
|
||||
/// GeneralRenderers have a layer specified when they are added to the World.
|
||||
/// </summary>
|
||||
public abstract class GeneralRenderer : Renderer
|
||||
{
|
||||
public abstract void Render();
|
||||
}
|
||||
}
|
|
@ -1,18 +0,0 @@
|
|||
using System;
|
||||
|
||||
namespace Encompass
|
||||
{
|
||||
/// <summary>
|
||||
/// OrdereredRenderer provides a structure for the common pattern of wishing to draw a specific DrawComponent at a specific layer.
|
||||
/// </summary>
|
||||
public abstract class OrderedRenderer<TComponent> : Renderer where TComponent : struct, IComponent, IDrawableComponent
|
||||
{
|
||||
public abstract void Render(Entity entity, in TComponent drawComponent);
|
||||
|
||||
internal void InternalRender(Entity entity)
|
||||
{
|
||||
ref readonly var component = ref GetComponent<TComponent>(entity);
|
||||
Render(entity, component);
|
||||
}
|
||||
}
|
||||
}
|
|
@ -14,6 +14,7 @@ namespace Encompass
|
|||
{
|
||||
_componentTypes = componentTypes;
|
||||
_messageTypes = messageTypes;
|
||||
AddTypes.UnionWith(componentTypes);
|
||||
ReadTypes.UnionWith(componentTypes);
|
||||
WriteTypes.UnionWith(componentTypes);
|
||||
SendTypes.UnionWith(messageTypes);
|
||||
|
@ -54,7 +55,7 @@ namespace Encompass
|
|||
|
||||
// we can't reflect invoke on byref returns or Span returns right now... so we have non-return wrapper methods
|
||||
|
||||
protected void CallAllComponentMethods<TComponent>() where TComponent : struct, IComponent
|
||||
protected void CallAllComponentMethods<TComponent>() where TComponent : struct
|
||||
{
|
||||
ReadComponent<TComponent>();
|
||||
ReadComponents<TComponent>();
|
||||
|
@ -69,7 +70,7 @@ namespace Encompass
|
|||
AddComponent<TComponent>(Entity, default);
|
||||
}
|
||||
|
||||
protected void CallAllMessageMethods<TMessage>() where TMessage : struct, IMessage
|
||||
protected void CallAllMessageMethods<TMessage>() where TMessage : struct
|
||||
{
|
||||
SendMessageIgnoringTimeDilation<TMessage>(default, 0.1);
|
||||
SendMessage<TMessage>(default);
|
||||
|
@ -79,7 +80,7 @@ namespace Encompass
|
|||
SomeMessage<TMessage>();
|
||||
}
|
||||
|
||||
protected void CallAllEntityMessageMethods<TMessage>() where TMessage : struct, IMessage, IHasEntity
|
||||
protected void CallAllEntityMessageMethods<TMessage>() where TMessage : struct, IHasEntity
|
||||
{
|
||||
ReadMessagesWithEntity<TMessage>(Entity);
|
||||
ReadMessageWithEntity<TMessage>(Entity);
|
||||
|
|
|
@ -20,7 +20,7 @@ namespace Encompass
|
|||
}
|
||||
|
||||
// can't reflect invoke on Span returns...
|
||||
public void Render()
|
||||
public override void Render()
|
||||
{
|
||||
foreach (var type in _componentTypes)
|
||||
{
|
||||
|
@ -28,7 +28,7 @@ namespace Encompass
|
|||
}
|
||||
}
|
||||
|
||||
protected void CallAllComponentMethods<TComponent>() where TComponent : struct, IComponent
|
||||
protected void CallAllComponentMethods<TComponent>() where TComponent : struct
|
||||
{
|
||||
ReadEntity<TComponent>();
|
||||
ReadEntities<TComponent>();
|
||||
|
|
|
@ -26,7 +26,6 @@ namespace Encompass
|
|||
private readonly EntityManager _entityManager;
|
||||
private readonly MessageManager _messageManager;
|
||||
private readonly TimeManager _timeManager;
|
||||
private readonly DrawLayerManager _drawLayerManager;
|
||||
private readonly RenderManager _renderManager;
|
||||
private readonly TrackingManager _trackingManager;
|
||||
|
||||
|
@ -36,18 +35,15 @@ namespace Encompass
|
|||
private readonly HashSet<Type> _messageTypes = new HashSet<Type>();
|
||||
private readonly Dictionary<Type, int> _typeToIndex = new Dictionary<Type, int>();
|
||||
|
||||
private bool _rendererRegistered = false;
|
||||
|
||||
public WorldBuilder(int entityCapacity = 32768)
|
||||
{
|
||||
_entityCapacity = entityCapacity;
|
||||
_drawLayerManager = new DrawLayerManager();
|
||||
_timeManager = new TimeManager();
|
||||
_trackingManager = new TrackingManager();
|
||||
_componentManager = new ComponentManager(_drawLayerManager, _typeToIndex);
|
||||
_componentManager = new ComponentManager(_typeToIndex);
|
||||
_messageManager = new MessageManager(_timeManager);
|
||||
_entityManager = new EntityManager(_componentManager, entityCapacity);
|
||||
_renderManager = new RenderManager(_entityManager, _drawLayerManager);
|
||||
_renderManager = new RenderManager(_entityManager);
|
||||
|
||||
_startingExistingComponentStore = new ComponentStore(_typeToIndex);
|
||||
_startingUpToDateComponentStore = new ComponentStore(_typeToIndex);
|
||||
|
@ -64,7 +60,7 @@ namespace Encompass
|
|||
/// <summary>
|
||||
/// Specifies that the given Message should be sent immediately on the first World Update.
|
||||
/// </summary>
|
||||
public void SendMessage<TMessage>(in TMessage message) where TMessage : struct, IMessage
|
||||
public void SendMessage<TMessage>(in TMessage message) where TMessage : struct
|
||||
{
|
||||
_messageManager.AddMessage(message);
|
||||
}
|
||||
|
@ -72,7 +68,7 @@ namespace Encompass
|
|||
/// <summary>
|
||||
/// Specifies that the given Message should be sent after the specified number of seconds after the first World Update.
|
||||
/// </summary>
|
||||
public void SendMessage<TMessage>(in TMessage message, double time) where TMessage : struct, IMessage
|
||||
public void SendMessage<TMessage>(in TMessage message, double time) where TMessage : struct
|
||||
{
|
||||
_messageManager.AddMessage<TMessage>(message, time);
|
||||
}
|
||||
|
@ -80,20 +76,21 @@ namespace Encompass
|
|||
/// <summary>
|
||||
/// Sets Component data for the specified Component Type on the specified Entity.
|
||||
/// </summary>
|
||||
public void SetComponent<TComponent>(Entity entity, in TComponent component) where TComponent : struct, IComponent
|
||||
public void SetComponent<TComponent>(Entity entity, in TComponent component) where TComponent : struct
|
||||
{
|
||||
RegisterComponentType<TComponent>();
|
||||
_startingExistingComponentStore.Set(entity.ID, component);
|
||||
_startingUpToDateComponentStore.Set(entity.ID, component);
|
||||
|
||||
if (component is IDrawableComponent drawableComponent)
|
||||
{
|
||||
_componentManager.RegisterDrawableComponent<TComponent>(entity.ID, drawableComponent.Layer);
|
||||
_drawLayerManager.RegisterOrderedDrawable<TComponent>();
|
||||
}
|
||||
}
|
||||
|
||||
internal void RegisterComponentType<TComponent>() where TComponent : struct, IComponent
|
||||
internal void RegisterComponentTypeNonGeneric(Type type)
|
||||
{
|
||||
var method = GetType().GetMethod("RegisterComponentType", BindingFlags.NonPublic | BindingFlags.Instance);
|
||||
var generic = method.MakeGenericMethod(type);
|
||||
generic.Invoke(this, null);
|
||||
}
|
||||
|
||||
internal void RegisterComponentType<TComponent>() where TComponent : struct
|
||||
{
|
||||
if (!_typeToIndex.ContainsKey(typeof(TComponent)))
|
||||
{
|
||||
|
@ -158,6 +155,26 @@ namespace Encompass
|
|||
_senders.Add(engine);
|
||||
}
|
||||
|
||||
foreach (var componentType in engine.ReadTypes)
|
||||
{
|
||||
RegisterComponentTypeNonGeneric(componentType);
|
||||
}
|
||||
|
||||
foreach (var componentType in engine.AddTypes)
|
||||
{
|
||||
RegisterComponentTypeNonGeneric(componentType);
|
||||
}
|
||||
|
||||
foreach (var componentType in engine.WriteTypes)
|
||||
{
|
||||
RegisterComponentTypeNonGeneric(componentType);
|
||||
}
|
||||
|
||||
foreach (var componentType in engine.WriteImmediateTypes)
|
||||
{
|
||||
RegisterComponentTypeNonGeneric(componentType);
|
||||
}
|
||||
|
||||
foreach (var componentType in engine.QueryWithTypes)
|
||||
{
|
||||
_trackingManager.RegisterComponentTypeToEngine(componentType, engine);
|
||||
|
@ -200,44 +217,13 @@ namespace Encompass
|
|||
}
|
||||
|
||||
/// <summary>
|
||||
/// Registers a draw layer. This must be done before any Renderers are registered.
|
||||
/// Adds the specified Renderer to the World.
|
||||
/// </summary>
|
||||
/// <param name="layer">The draw layer to register.</param>
|
||||
public void RegisterDrawLayer(int layer)
|
||||
public void AddRenderer(Renderer renderer)
|
||||
{
|
||||
if (_rendererRegistered)
|
||||
{
|
||||
throw new IllegalDrawLayerException("Cannot register a draw layer after a Renderer has been registered.");
|
||||
}
|
||||
_drawLayerManager.RegisterDrawLayer(layer);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Adds the specified OrderedRenderer to the World.
|
||||
/// </summary>
|
||||
public OrderedRenderer<TComponent> AddOrderedRenderer<TComponent>(OrderedRenderer<TComponent> renderer) where TComponent : struct, IComponent, IDrawableComponent
|
||||
{
|
||||
RegisterComponentType<TComponent>();
|
||||
renderer.AssignEntityManager(_entityManager);
|
||||
renderer.AssignComponentManager(_componentManager);
|
||||
_renderManager.RegisterOrderedRenderer<TComponent>(renderer.InternalRender);
|
||||
_rendererRegistered = true;
|
||||
return renderer;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Adds the specified GeneralRenderer to the World at the specified layer.
|
||||
/// Higher layer numbers draw on top of lower layer numbers.
|
||||
/// </summary>
|
||||
/// <param name="renderer">An instance of a GeneralRenderer.</param>
|
||||
/// <param name="layer">The layer at which the GeneralRenderer should render. Higher numbers draw over lower numbers.</param>
|
||||
public TRenderer AddGeneralRenderer<TRenderer>(TRenderer renderer, int layer) where TRenderer : GeneralRenderer
|
||||
{
|
||||
renderer.AssignEntityManager(_entityManager);
|
||||
renderer.AssignComponentManager(_componentManager);
|
||||
_renderManager.RegisterGeneralRendererWithLayer(renderer, layer);
|
||||
_rendererRegistered = true;
|
||||
return renderer;
|
||||
_renderManager.AddRenderer(renderer);
|
||||
}
|
||||
|
||||
private void BuildEngineGraph()
|
||||
|
@ -441,44 +427,20 @@ namespace Encompass
|
|||
{
|
||||
var dummyTimeManager = new TimeManager();
|
||||
var dummyMessageManager = new MessageManager(dummyTimeManager);
|
||||
var dummyDrawLayerManager = new DrawLayerManager();
|
||||
var dummyTrackingManager = new TrackingManager();
|
||||
var dummyComponentManager = new ComponentManager(dummyDrawLayerManager, _typeToIndex);
|
||||
var dummyComponentManager = new ComponentManager(_typeToIndex);
|
||||
var dummyEntityManager = new EntityManager(dummyComponentManager, _entityCapacity);
|
||||
var dummyRenderManager = new RenderManager(dummyEntityManager, dummyDrawLayerManager);
|
||||
|
||||
// doing reflection to grab all component types, because not all writes need to be declared
|
||||
foreach (var assembly in AppDomain.CurrentDomain.GetAssemblies())
|
||||
{
|
||||
foreach (var componentType in assembly.GetTypes())
|
||||
{
|
||||
if (typeof(IComponent).IsAssignableFrom(componentType) && componentType.IsValueType && !componentType.IsEnum && !componentType.IsPrimitive)
|
||||
{
|
||||
var method = typeof(WorldBuilder).GetMethod("RegisterComponentType", BindingFlags.NonPublic | BindingFlags.Instance);
|
||||
var generic = method.MakeGenericMethod(componentType);
|
||||
generic.Invoke(this, null);
|
||||
|
||||
var dummyRegisterMethod = typeof(ComponentManager).GetMethod("RegisterComponentType", BindingFlags.Public | BindingFlags.Instance);
|
||||
var dummyGeneric = dummyRegisterMethod.MakeGenericMethod(componentType);
|
||||
dummyGeneric.Invoke(dummyComponentManager, null);
|
||||
}
|
||||
|
||||
if (componentType.GetInterface("IDrawableComponent") != null)
|
||||
{
|
||||
// register draw layer using property value
|
||||
var instance = Activator.CreateInstance(componentType);
|
||||
var layerPropertyInfo = componentType.GetProperty("Layer");
|
||||
dummyDrawLayerManager.RegisterDrawLayer((int)layerPropertyInfo.GetValue(instance));
|
||||
|
||||
var drawLayerManagerRegisterMethod = typeof(DrawLayerManager).GetMethod("RegisterOrderedDrawable");
|
||||
var drawLayerManagerRegisterGenericMethod = drawLayerManagerRegisterMethod.MakeGenericMethod(componentType);
|
||||
drawLayerManagerRegisterGenericMethod.Invoke(dummyDrawLayerManager, null);
|
||||
}
|
||||
}
|
||||
}
|
||||
var dummyRenderManager = new RenderManager(dummyEntityManager);
|
||||
|
||||
var prepEngineOrder = new List<Engine>();
|
||||
|
||||
foreach (var componentType in _componentTypesToPreload)
|
||||
{
|
||||
var dummyRegisterMethod = typeof(ComponentManager).GetMethod("RegisterComponentType", BindingFlags.Public | BindingFlags.Instance);
|
||||
var dummyGeneric = dummyRegisterMethod.MakeGenericMethod(componentType);
|
||||
dummyGeneric.Invoke(dummyComponentManager, null);
|
||||
}
|
||||
|
||||
var uberEngine = new UberEngine(_componentTypesToPreload, messageTypes);
|
||||
|
||||
uberEngine.AssignEntityManager(dummyEntityManager);
|
||||
|
|
|
@ -8,12 +8,12 @@ namespace Tests
|
|||
{
|
||||
public class ComponentTests
|
||||
{
|
||||
struct MockComponent : IComponent
|
||||
struct MockComponent
|
||||
{
|
||||
public int myInt;
|
||||
}
|
||||
|
||||
struct EntityMessage : IMessage
|
||||
struct EntityMessage
|
||||
{
|
||||
public Entity entity;
|
||||
}
|
||||
|
@ -33,7 +33,7 @@ namespace Tests
|
|||
}
|
||||
}
|
||||
|
||||
struct AddComponentTestMessage : IMessage
|
||||
struct AddComponentTestMessage
|
||||
{
|
||||
public Entity entity;
|
||||
public MockComponent mockComponent;
|
||||
|
@ -62,8 +62,6 @@ namespace Tests
|
|||
|
||||
var entity = worldBuilder.CreateEntity();
|
||||
|
||||
const string MyString = "hello";
|
||||
|
||||
MockComponent mockComponent;
|
||||
mockComponent.myInt = 3;
|
||||
|
||||
|
@ -174,7 +172,7 @@ namespace Tests
|
|||
Assert.DoesNotThrow(() => world.Update(0.01));
|
||||
}
|
||||
|
||||
struct AddMockComponentMessage : IMessage
|
||||
struct AddMockComponentMessage
|
||||
{
|
||||
public Entity entity;
|
||||
public MockComponent mockComponent;
|
||||
|
@ -271,7 +269,7 @@ namespace Tests
|
|||
|
||||
Assert.AreEqual(mockComponent, gottenMockComponent);
|
||||
}
|
||||
struct HasComponentTestMessage : IMessage
|
||||
struct HasComponentTestMessage
|
||||
{
|
||||
public Entity entity;
|
||||
}
|
||||
|
@ -369,7 +367,7 @@ namespace Tests
|
|||
Assert.IsFalse(hasComponentRuntimeTypeResult);
|
||||
}
|
||||
|
||||
struct RemoveComponentTestMessage : IMessage
|
||||
struct RemoveComponentTestMessage
|
||||
{
|
||||
public Entity entity;
|
||||
}
|
||||
|
@ -463,7 +461,7 @@ namespace Tests
|
|||
hasComponentResult.Should().BeFalse();
|
||||
}
|
||||
|
||||
struct CheckHasMockComponentMessage : IMessage
|
||||
struct CheckHasMockComponentMessage
|
||||
{
|
||||
public Entity entity;
|
||||
public bool shouldHaveComponent;
|
||||
|
|
|
@ -10,7 +10,7 @@ using Encompass.Exceptions;
|
|||
|
||||
namespace Tests
|
||||
{
|
||||
struct MockComponent : IComponent
|
||||
struct MockComponent
|
||||
{
|
||||
public int myInt;
|
||||
}
|
||||
|
@ -271,7 +271,7 @@ namespace Tests
|
|||
Assert.That(ex.Message, Is.EqualTo("Engine UndeclaredUpdateComponentTestEngine tried to update undeclared Component MockComponent"));
|
||||
}
|
||||
|
||||
struct MockMessage : IMessage
|
||||
struct MockMessage
|
||||
{
|
||||
public string myString;
|
||||
}
|
||||
|
@ -435,7 +435,7 @@ namespace Tests
|
|||
Assert.Throws<IllegalReadException>(() => world.Update(0.01f));
|
||||
}
|
||||
|
||||
struct EntityMessage : IMessage, IHasEntity
|
||||
struct EntityMessage : IHasEntity
|
||||
{
|
||||
public EntityMessage(Entity entity, int myInt)
|
||||
{
|
||||
|
@ -650,7 +650,7 @@ namespace Tests
|
|||
world.Update(0.01f);
|
||||
}
|
||||
|
||||
struct DestroyerComponent : IComponent { }
|
||||
struct DestroyerComponent { }
|
||||
|
||||
[Reads(typeof(DestroyerComponent))]
|
||||
class DestroyerEngine : Engine
|
||||
|
@ -955,7 +955,7 @@ namespace Tests
|
|||
resultComponents.Should().BeEmpty();
|
||||
}
|
||||
|
||||
struct DestroyComponentMessage : IMessage { public Entity entity; }
|
||||
struct DestroyComponentMessage { public Entity entity; }
|
||||
|
||||
[Reads(typeof(MockComponent))]
|
||||
[Writes(typeof(MockComponent))]
|
||||
|
@ -1007,7 +1007,7 @@ namespace Tests
|
|||
Assert.Throws<NoComponentOfTypeException>(() => world.Update(0.01), "No component of type MockComponent exists");
|
||||
}
|
||||
|
||||
struct MockComponentB : IComponent
|
||||
struct MockComponentB
|
||||
{
|
||||
private int value;
|
||||
|
||||
|
@ -1324,6 +1324,7 @@ namespace Tests
|
|||
undilatedDeltaTime.Should().Be(0.5);
|
||||
}
|
||||
|
||||
[Adds(typeof(MockComponent))]
|
||||
class AddComponentWithoutPriorityEngine : Engine
|
||||
{
|
||||
public override void Update(double dt)
|
||||
|
@ -1380,6 +1381,7 @@ namespace Tests
|
|||
Assert.Throws<IllegalWriteException>(() => world.Update(0.01));
|
||||
}
|
||||
|
||||
[Adds(typeof(MockComponentB))]
|
||||
[WritesImmediate(typeof(MockComponentB))]
|
||||
class AddImmediateComponentEngine : Engine
|
||||
{
|
||||
|
@ -1450,9 +1452,9 @@ namespace Tests
|
|||
|
||||
public class QueryTests
|
||||
{
|
||||
struct MockComponentB : IComponent { }
|
||||
struct MockComponentC : IComponent { }
|
||||
struct MockComponentD : IComponent { }
|
||||
struct MockComponentB { }
|
||||
struct MockComponentC { }
|
||||
struct MockComponentD { }
|
||||
|
||||
[Writes(typeof(MockComponentB))]
|
||||
[QueryWith(typeof(MockComponent), typeof(MockComponentB))]
|
||||
|
@ -1902,7 +1904,7 @@ namespace Tests
|
|||
_components.Should().NotBeEmpty();
|
||||
}
|
||||
|
||||
struct MockTimerComponent : IComponent
|
||||
struct MockTimerComponent
|
||||
{
|
||||
public double Timer { get; }
|
||||
|
||||
|
|
|
@ -1,109 +0,0 @@
|
|||
using System;
|
||||
|
||||
using NUnit.Framework;
|
||||
using FluentAssertions;
|
||||
using Encompass;
|
||||
using System.Collections.Generic;
|
||||
|
||||
namespace Tests
|
||||
{
|
||||
public class OrderedRendererTest
|
||||
{
|
||||
struct AComponent : IComponent { }
|
||||
struct BComponent : IComponent { }
|
||||
struct CComponent : IComponent { }
|
||||
|
||||
struct TestDrawComponent : IComponent, IDrawableComponent
|
||||
{
|
||||
public int Layer { get; set; }
|
||||
}
|
||||
|
||||
class TestRenderer : OrderedRenderer<TestDrawComponent>
|
||||
{
|
||||
public override void Render(Entity entity, in TestDrawComponent testDrawComponent) { }
|
||||
}
|
||||
|
||||
static bool called = false;
|
||||
class DeactivatedRenderer : TestRenderer
|
||||
{
|
||||
public override void Render(Entity entity, in TestDrawComponent testDrawComponent)
|
||||
{
|
||||
called = true;
|
||||
}
|
||||
}
|
||||
|
||||
static bool calledOnDraw = false;
|
||||
static (TestDrawComponent, Entity) resultComponent;
|
||||
|
||||
class CalledRenderer : OrderedRenderer<TestDrawComponent>
|
||||
{
|
||||
public override void Render(Entity entity, in TestDrawComponent testDrawComponent)
|
||||
{
|
||||
resultComponent = (testDrawComponent, entity);
|
||||
calledOnDraw = true;
|
||||
}
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void RenderMethodCalledOnWorldDraw()
|
||||
{
|
||||
var worldBuilder = new WorldBuilder();
|
||||
worldBuilder.RegisterDrawLayer(2);
|
||||
|
||||
var renderer = worldBuilder.AddOrderedRenderer(new CalledRenderer());
|
||||
|
||||
AComponent aComponent;
|
||||
CComponent cComponent;
|
||||
|
||||
var testDrawComponent = new TestDrawComponent { Layer = 2 };
|
||||
|
||||
var entity = worldBuilder.CreateEntity();
|
||||
worldBuilder.SetComponent(entity, aComponent);
|
||||
worldBuilder.SetComponent(entity, cComponent);
|
||||
worldBuilder.SetComponent(entity, testDrawComponent);
|
||||
|
||||
var world = worldBuilder.Build();
|
||||
|
||||
world.Update(0.01f);
|
||||
world.Draw();
|
||||
|
||||
Assert.IsTrue(calledOnDraw);
|
||||
resultComponent.Should().BeEquivalentTo((testDrawComponent, entity));
|
||||
}
|
||||
|
||||
[Reads(typeof(TestDrawComponent))]
|
||||
class DestroyerEngine : Engine
|
||||
{
|
||||
public override void Update(double dt)
|
||||
{
|
||||
foreach (var entity in ReadEntities<TestDrawComponent>())
|
||||
{
|
||||
Destroy(entity);
|
||||
}
|
||||
}
|
||||
}
|
||||
[Test]
|
||||
public void RenderMethodNotCalledAfterDestroy()
|
||||
{
|
||||
calledOnDraw = false;
|
||||
|
||||
var worldBuilder = new WorldBuilder();
|
||||
worldBuilder.RegisterDrawLayer(1);
|
||||
|
||||
worldBuilder.AddEngine(new DestroyerEngine());
|
||||
var renderer = worldBuilder.AddOrderedRenderer(new CalledRenderer());
|
||||
|
||||
TestDrawComponent testDrawComponent = new TestDrawComponent { Layer = 1 };
|
||||
|
||||
var entity = worldBuilder.CreateEntity();
|
||||
worldBuilder.SetComponent(entity, testDrawComponent);
|
||||
|
||||
var world = worldBuilder.Build();
|
||||
|
||||
world.Update(0.01);
|
||||
world.Draw();
|
||||
|
||||
Assert.IsFalse(calledOnDraw);
|
||||
}
|
||||
}
|
||||
}
|
|
@ -5,13 +5,13 @@ namespace Tests
|
|||
{
|
||||
public static class GeneralRendererTest
|
||||
{
|
||||
struct AComponent : IComponent { }
|
||||
struct AComponent { }
|
||||
|
||||
public class SingletonRead
|
||||
{
|
||||
static (AComponent, Entity) result;
|
||||
|
||||
class TestRenderer : GeneralRenderer
|
||||
class TestRenderer : Renderer
|
||||
{
|
||||
public override void Render()
|
||||
{
|
||||
|
@ -24,7 +24,7 @@ namespace Tests
|
|||
public void SingletonComponent()
|
||||
{
|
||||
var worldBuilder = new WorldBuilder();
|
||||
worldBuilder.AddGeneralRenderer(new TestRenderer(), 1);
|
||||
worldBuilder.AddRenderer(new TestRenderer());
|
||||
|
||||
AComponent aComponent;
|
||||
|
||||
|
@ -46,7 +46,7 @@ namespace Tests
|
|||
public void MultipleComponents()
|
||||
{
|
||||
var worldBuilder = new WorldBuilder();
|
||||
worldBuilder.AddGeneralRenderer(new TestRenderer(), 1);
|
||||
worldBuilder.AddRenderer(new TestRenderer());
|
||||
|
||||
AComponent aComponent;
|
||||
AComponent aComponentTwo;
|
|
@ -5,8 +5,8 @@ namespace Tests
|
|||
{
|
||||
public class SpawnerTest
|
||||
{
|
||||
struct TestComponent : IComponent { }
|
||||
struct SpawnMessageA : IMessage { }
|
||||
struct TestComponent { }
|
||||
struct SpawnMessageA { }
|
||||
|
||||
static Entity resultEntity;
|
||||
|
||||
|
|
|
@ -13,8 +13,8 @@ namespace Tests
|
|||
{
|
||||
public class EngineCycleSimple
|
||||
{
|
||||
struct AMessage : IMessage { }
|
||||
struct BMessage : IMessage { }
|
||||
struct AMessage { }
|
||||
struct BMessage { }
|
||||
|
||||
[Receives(typeof(AMessage))]
|
||||
[Sends(typeof(BMessage))]
|
||||
|
@ -51,10 +51,10 @@ namespace Tests
|
|||
|
||||
public class EngineCycleComplex
|
||||
{
|
||||
struct AMessage : IMessage { }
|
||||
struct BMessage : IMessage { }
|
||||
struct CMessage : IMessage { }
|
||||
struct DMessage : IMessage { }
|
||||
struct AMessage { }
|
||||
struct BMessage { }
|
||||
struct CMessage { }
|
||||
struct DMessage { }
|
||||
|
||||
[Receives(typeof(AMessage))]
|
||||
[Sends(typeof(BMessage))]
|
||||
|
@ -142,12 +142,12 @@ namespace Tests
|
|||
|
||||
public class MultipleEngineWriteWithPriority
|
||||
{
|
||||
struct SetMessage : IMessage
|
||||
struct SetMessage
|
||||
{
|
||||
public Entity entity;
|
||||
}
|
||||
|
||||
struct AComponent : IComponent
|
||||
struct AComponent
|
||||
{
|
||||
public int myInt;
|
||||
}
|
||||
|
@ -211,12 +211,12 @@ namespace Tests
|
|||
|
||||
public class DefaultWritePriority
|
||||
{
|
||||
struct SetMessage : IMessage
|
||||
struct SetMessage
|
||||
{
|
||||
public Entity entity;
|
||||
}
|
||||
|
||||
struct AComponent : IComponent
|
||||
struct AComponent
|
||||
{
|
||||
public int myInt;
|
||||
}
|
||||
|
@ -298,7 +298,7 @@ namespace Tests
|
|||
|
||||
public class EngineMessageSelfCycle
|
||||
{
|
||||
struct AMessage : IMessage { }
|
||||
struct AMessage { }
|
||||
|
||||
[Receives(typeof(AMessage))]
|
||||
[Sends(typeof(AMessage))]
|
||||
|
@ -319,28 +319,6 @@ namespace Tests
|
|||
}
|
||||
}
|
||||
|
||||
public class IllegalWriteType
|
||||
{
|
||||
struct ANonMessage { }
|
||||
|
||||
[Sends(typeof(ANonMessage))]
|
||||
class MyEngine : Engine
|
||||
{
|
||||
public override void Update(double dt)
|
||||
{
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void ThrowsError()
|
||||
{
|
||||
var worldBuilder = new WorldBuilder();
|
||||
|
||||
Assert.Throws<IllegalSendTypeException>(() => worldBuilder.AddEngine(new MyEngine()), "ANonMessage must be a Message or Component");
|
||||
}
|
||||
}
|
||||
|
||||
public class PriorityConflict
|
||||
{
|
||||
[Writes(typeof(MockComponent), 2)]
|
||||
|
@ -407,13 +385,13 @@ namespace Tests
|
|||
{
|
||||
static List<Engine> order = new List<Engine>();
|
||||
|
||||
struct AComponent : IComponent { }
|
||||
struct BComponent : IComponent { }
|
||||
struct AComponent { }
|
||||
struct BComponent { }
|
||||
|
||||
struct AMessage : IMessage { }
|
||||
struct BMessage : IMessage { }
|
||||
struct CMessage : IMessage { }
|
||||
struct DMessage : IMessage { }
|
||||
struct AMessage { }
|
||||
struct BMessage { }
|
||||
struct CMessage { }
|
||||
struct DMessage { }
|
||||
|
||||
[Sends(typeof(AMessage))]
|
||||
class AEngine : Engine
|
||||
|
@ -520,8 +498,8 @@ namespace Tests
|
|||
{
|
||||
static List<Engine> order = new List<Engine>();
|
||||
|
||||
struct AMessage : IMessage { }
|
||||
struct BMessage : IMessage { }
|
||||
struct AMessage { }
|
||||
struct BMessage { }
|
||||
|
||||
[Sends(typeof(AMessage), typeof(BMessage))]
|
||||
class AEngine : Engine
|
||||
|
@ -558,57 +536,5 @@ namespace Tests
|
|||
Assert.That(order.IndexOf(engineA), Is.LessThan(order.IndexOf(engineB)));
|
||||
}
|
||||
}
|
||||
|
||||
public class DrawLayerRegister
|
||||
{
|
||||
struct AComponent : IComponent, IDrawableComponent
|
||||
{
|
||||
public int Layer { get; }
|
||||
}
|
||||
|
||||
struct BComponent : IComponent, IDrawableComponent
|
||||
{
|
||||
public int Layer { get => 3; }
|
||||
}
|
||||
|
||||
class ARenderer : OrderedRenderer<AComponent>
|
||||
{
|
||||
public override void Render(Entity entity, in AComponent drawComponent) { }
|
||||
}
|
||||
|
||||
class BRenderer : OrderedRenderer<BComponent>
|
||||
{
|
||||
public override void Render(Entity entity, in BComponent drawComponent) { }
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void DrawLayerRegisterAfterOrderedRendererRegisterThrows()
|
||||
{
|
||||
var worldBuilder = new WorldBuilder();
|
||||
|
||||
var rendererA = worldBuilder.AddOrderedRenderer(new ARenderer());
|
||||
|
||||
Assert.Throws<IllegalDrawLayerException>(() => worldBuilder.RegisterDrawLayer(1));
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void DrawLayerRegisterBeforeOrderedRendererDoesNotThrow()
|
||||
{
|
||||
var worldBuilder = new WorldBuilder();
|
||||
|
||||
Assert.DoesNotThrow(() => worldBuilder.RegisterDrawLayer(1));
|
||||
Assert.DoesNotThrow(() => worldBuilder.AddOrderedRenderer(new ARenderer()));
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void DrawLayerWithProperty()
|
||||
{
|
||||
var worldBuilder = new WorldBuilder();
|
||||
|
||||
var rendererB = worldBuilder.AddOrderedRenderer(new BRenderer());
|
||||
|
||||
Assert.DoesNotThrow(() => worldBuilder.Build());
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -1,81 +0,0 @@
|
|||
using NUnit.Framework;
|
||||
using FluentAssertions;
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Text;
|
||||
|
||||
using Encompass;
|
||||
|
||||
namespace Tests
|
||||
{
|
||||
public class WorldTest
|
||||
{
|
||||
struct TestComponent : IComponent { }
|
||||
struct TestDrawComponent : IComponent, IDrawableComponent
|
||||
{
|
||||
public int Layer { get; set; }
|
||||
}
|
||||
|
||||
static List<object> drawOrder = new List<object>();
|
||||
|
||||
class TestEntityRenderer : OrderedRenderer<TestDrawComponent>
|
||||
{
|
||||
public override void Render(Entity entity, in TestDrawComponent testDrawComponent)
|
||||
{
|
||||
drawOrder.Add(entity);
|
||||
}
|
||||
}
|
||||
|
||||
class TestGeneralRenderer : GeneralRenderer
|
||||
{
|
||||
public override void Render()
|
||||
{
|
||||
drawOrder.Add(this);
|
||||
}
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void DrawOrder()
|
||||
{
|
||||
var worldBuilder = new WorldBuilder();
|
||||
worldBuilder.RegisterDrawLayer(1);
|
||||
worldBuilder.RegisterDrawLayer(2);
|
||||
worldBuilder.RegisterDrawLayer(3);
|
||||
worldBuilder.RegisterDrawLayer(4);
|
||||
worldBuilder.RegisterDrawLayer(7);
|
||||
|
||||
worldBuilder.AddOrderedRenderer(new TestEntityRenderer());
|
||||
var testGeneralRenderer = worldBuilder.AddGeneralRenderer(new TestGeneralRenderer(), 7);
|
||||
|
||||
TestComponent testComponent;
|
||||
TestDrawComponent drawComponentThree = new TestDrawComponent { Layer = 3 };
|
||||
var drawComponentTwo = new TestDrawComponent { Layer = 2 };
|
||||
var drawComponentOne = new TestDrawComponent { Layer = 1 };
|
||||
var drawComponentFour = new TestDrawComponent { Layer = 4 };
|
||||
|
||||
var entity = worldBuilder.CreateEntity();
|
||||
worldBuilder.SetComponent(entity, testComponent);
|
||||
worldBuilder.SetComponent(entity, drawComponentThree);
|
||||
|
||||
var entityTwo = worldBuilder.CreateEntity();
|
||||
worldBuilder.SetComponent(entityTwo, testComponent);
|
||||
worldBuilder.SetComponent(entityTwo, drawComponentTwo);
|
||||
|
||||
var entityThree = worldBuilder.CreateEntity();
|
||||
worldBuilder.SetComponent(entityThree, testComponent);
|
||||
worldBuilder.SetComponent(entityThree, drawComponentThree);
|
||||
|
||||
var entityFour = worldBuilder.CreateEntity();
|
||||
worldBuilder.SetComponent(entityFour, testComponent);
|
||||
worldBuilder.SetComponent(entityFour, drawComponentFour);
|
||||
|
||||
var world = worldBuilder.Build();
|
||||
|
||||
world.Update(0.01f);
|
||||
world.Draw();
|
||||
|
||||
drawOrder.Should().BeEquivalentTo(entityFour, entityTwo, entity, entityThree, testGeneralRenderer);
|
||||
}
|
||||
}
|
||||
}
|
Loading…
Reference in New Issue