Compare commits
No commits in common. "main" and "0.21.1" have entirely different histories.
|
@ -7,18 +7,18 @@
|
|||
|
||||
steps:
|
||||
- name: test
|
||||
image: mcr.microsoft.com/dotnet/sdk:5.0.102-ca-patch-buster-slim
|
||||
image: mcr.microsoft.com/dotnet/core/sdk:3.1
|
||||
commands:
|
||||
- dotnet build -c Release
|
||||
- dotnet test -c Release
|
||||
|
||||
- name: deploy
|
||||
image: mcr.microsoft.com/dotnet/sdk:5.0.102-ca-patch-buster-slim
|
||||
image: mcr.microsoft.com/dotnet/core/sdk:3.1
|
||||
environment:
|
||||
API_KEY:
|
||||
from_secret: API_KEY
|
||||
commands:
|
||||
- dotnet nuget push /build/encompass-cs/bin/Release/EncompassECS.Framework.*.nupkg -s https://api.nuget.org/v3/index.json -k $API_KEY
|
||||
- dotnet nuget push /build/encompass-cs/bin/Release/EncompassECS.Framework.*.nupkg -s https://api.nuget.org/v3/index.json -k $API_KEY
|
||||
when:
|
||||
ref:
|
||||
- refs/tags/*.*.*
|
||||
|
|
424
LICENSE
424
LICENSE
|
@ -1,19 +1,415 @@
|
|||
encompass-cs
|
||||
Copyright Evan Hemsley 2019
|
||||
|
||||
Copyright (c) 2020 Evan Hemsley <evan@moonside.games>
|
||||
COOPERATIVE SOFTWARE LICENSE
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
THE WORK (AS DEFINED BELOW) IS PROVIDED UNDER THE TERMS OF THIS
|
||||
COPYFARLEFT PUBLIC LICENSE ("LICENSE"). THE WORK IS PROTECTED BY
|
||||
COPYRIGHT AND ALL OTHER APPLICABLE LAWS. ANY USE OF THE WORK OTHER THAN
|
||||
AS AUTHORIZED UNDER THIS LICENSE OR COPYRIGHT LAW IS PROHIBITED. BY
|
||||
EXERCISING ANY RIGHTS TO THE WORK PROVIDED IN THIS LICENSE, YOU AGREE
|
||||
TO BE BOUND BY THE TERMS OF THIS LICENSE. TO THE EXTENT THIS LICENSE
|
||||
MAY BE CONSIDERED TO BE A CONTRACT, THE LICENSOR GRANTS YOU THE RIGHTS
|
||||
CONTAINED HERE IN AS CONSIDERATION FOR ACCEPTING THE TERMS AND
|
||||
CONDITIONS OF THIS LICENSE AND FOR AGREEING TO BE BOUND BY THE TERMS
|
||||
AND CONDITIONS OF THIS LICENSE.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
1. DEFINITIONS
|
||||
|
||||
a. "Adaptation" means a work based upon the Work, or upon the
|
||||
Work and other pre-existing works, such as a translation,
|
||||
adaptation, derivative work, arrangement of music or other
|
||||
alterations of a literary or artistic work, or phonogram or
|
||||
performance and includes cinematographic adaptations or any
|
||||
other form in which the Work may be recast, transformed, or
|
||||
adapted including in any form recognizably derived from the
|
||||
original, except that a work that constitutes a Collection will
|
||||
not be considered an Adaptation for the purpose of this License.
|
||||
For the avoidance of doubt, where the Work is a musical work,
|
||||
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|
||||
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|
||||
considered an Adaptation for the purpose of this License.
|
||||
|
||||
b. "Collection" means a collection of literary or artistic
|
||||
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|
||||
phonograms or broadcasts, or other works or subject matter other
|
||||
than works listed in Section 1(f) below, which, by reason of the
|
||||
selection and arrangement of their contents, constitute
|
||||
intellectual creations, in which the Work is included in its
|
||||
entirety in unmodified form along with one or more other
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||||
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|
||||
in themselves, which together are assembled into a collective
|
||||
whole. A work that constitutes a Collection will not be
|
||||
considered an Adaptation (as defined above) for the purposes of
|
||||
this License.
|
||||
|
||||
c. "Distribute" means to make available to the public the
|
||||
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||||
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||||
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||||
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|
||||
identified, the publisher; and in addition (i) in the case of a
|
||||
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|
||||
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|
||||
otherwise perform literary or artistic works or expressions of
|
||||
folklore; (ii) in the case of a phonogram the producer being the
|
||||
person or legal entity who first fixes the sounds of a
|
||||
performance or other sounds; and, (iii) in the case of
|
||||
|
||||
f. "Work" means the literary and/or artistic work offered under
|
||||
the terms of this License including without limitation any
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production in the literary, scientific and artistic domain,
|
||||
whatever may be the mode or form of its expression including
|
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digital form, such as a book, pamphlet and other writing; a
|
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lecture, address, sermon or other work of the same nature; a
|
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dramatic or dramatico-musical work; a choreographic work or
|
||||
entertainment in dumb show; a musical composition with or
|
||||
without words; a cinematographic work to which are assimilated
|
||||
works expressed by a process analogous to cinematography; a work
|
||||
of drawing, painting, architecture, sculpture, engraving or
|
||||
lithography; a photographic work to which are assimilated works
|
||||
expressed by a process analogous to photography; a work of
|
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|
||||
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|
||||
architecture or science; a performance; a broadcast; a
|
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phonogram; a compilation of data to the extent it is protected
|
||||
as a copyrightable work; or a work performed by a variety or
|
||||
circus performer to the extent it is not otherwise considered a
|
||||
literary or artistic work.
|
||||
|
||||
g. "You" means an individual or entity exercising rights under
|
||||
this License who has not previously violated the terms of this
|
||||
License with respect to the Work, or who has received express
|
||||
permission from the Licensor to exercise rights under this
|
||||
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|
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|
||||
h. "Publicly Perform" means to perform public recitations of the
|
||||
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|
||||
by any means or process, including by wire or wireless means or
|
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|
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|
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rebroadcast the Work by any means including signs, sounds or
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images.
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||||
|
||||
i. "Reproduce" means to make copies of the Work by any means
|
||||
including without limitation by sound or visual recordings and
|
||||
the right of fixation and reproducing fixations of the Work,
|
||||
including storage of a protected performance or phonogram in
|
||||
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|
||||
|
||||
j. "Software" means any digital Work which, through use of a
|
||||
third-party piece of Software or through the direct usage of
|
||||
itself on a computer system, the memory of the computer is
|
||||
modified dynamically or semi-dynamically. "Software",
|
||||
secondly, processes or interprets information.
|
||||
|
||||
k. "Source Code" means the human-readable form of Software
|
||||
through which the Original Author and/or Distributor originally
|
||||
created, derived, and/or modified it.
|
||||
|
||||
l. "Web Service" means the use of a piece of Software to
|
||||
interpret or modify information that is subsequently and directly
|
||||
served to users over the Internet.
|
||||
|
||||
2. FAIR DEALING RIGHTS
|
||||
|
||||
Nothing in this License is intended to reduce, limit, or restrict any
|
||||
uses free from copyright or rights arising from limitations or
|
||||
exceptions that are provided for in connection with the copyright
|
||||
protection under copyright law or other applicable laws.
|
||||
|
||||
3. LICENSE GRANT
|
||||
|
||||
Subject to the terms and conditions of this License, Licensor hereby
|
||||
grants You a worldwide, royalty-free, non-exclusive, perpetual (for the
|
||||
duration of the applicable copyright) license to exercise the rights in
|
||||
the Work as stated below:
|
||||
|
||||
a. to Reproduce the Work, to incorporate the Work into one or
|
||||
more Collections, and to Reproduce the Work as incorporated in
|
||||
the Collections;
|
||||
|
||||
b. to create and Reproduce Adaptations provided that any such
|
||||
Adaptation, including any translation in any medium, takes
|
||||
reasonable steps to clearly label, demarcate or otherwise
|
||||
identify that changes were made to the original Work. For
|
||||
example, a translation could be marked "The original work was
|
||||
translated from English to Spanish," or a modification could
|
||||
indicate "The original work has been modified.";
|
||||
|
||||
c. to Distribute and Publicly Perform the Work including as
|
||||
incorporated in Collections; and,
|
||||
|
||||
d. to Distribute and Publicly Perform Adaptations. The above
|
||||
rights may be exercised in all media and formats whether now
|
||||
known or hereafter devised. The above rights include the right
|
||||
to make such modifications as are technically necessary to
|
||||
exercise the rights in other media and formats. Subject to
|
||||
Section 8(g), all rights not expressly granted by Licensor are
|
||||
hereby reserved, including but not limited to the rights set
|
||||
forth in Section 4(h).
|
||||
|
||||
4. RESTRICTIONS
|
||||
|
||||
The license granted in Section 3 above is expressly made subject to and
|
||||
limited by the following restrictions:
|
||||
|
||||
a. You may Distribute or Publicly Perform the Work only under
|
||||
the terms of this License. You must include a copy of, or the
|
||||
Uniform Resource Identifier (URI) for, this License with every
|
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copy of the Work You Distribute or Publicly Perform. You may not
|
||||
offer or impose any terms on the Work that restrict the terms of
|
||||
this License or the ability of the recipient of the Work to
|
||||
exercise the rights granted to that recipient under the terms of
|
||||
the License. You may not sublicense the Work. You must keep
|
||||
intact all notices that refer to this License and to the
|
||||
disclaimer of warranties with every copy of the Work You
|
||||
Distribute or Publicly Perform. When You Distribute or Publicly
|
||||
Perform the Work, You may not impose any effective technological
|
||||
measures on the Work that restrict the ability of a recipient of
|
||||
the Work from You to exercise the rights granted to that
|
||||
recipient under the terms of the License. This Section 4(a)
|
||||
applies to the Work as incorporated in a Collection, but this
|
||||
does not require the Collection apart from the Work itself to be
|
||||
made subject to the terms of this License. If You create a
|
||||
Collection, upon notice from any Licensor You must, to the
|
||||
extent practicable, remove from the Collection any credit as
|
||||
required by Section 4(f), as requested. If You create an
|
||||
Adaptation, upon notice from any Licensor You must, to the
|
||||
extent practicable, remove from the Adaptation any credit as
|
||||
required by Section 4(f), as requested.
|
||||
|
||||
b. Subject to the exception in Section 4(e), you may not
|
||||
exercise any of the rights granted to You in Section 3 above in
|
||||
any manner that is primarily intended for or directed toward
|
||||
commercial advantage or private monetary compensation. The
|
||||
exchange of the Work for other copyrighted works by means of
|
||||
digital file-sharing or otherwise shall not be considered to be
|
||||
intended for or directed toward commercial advantage or private
|
||||
monetary compensation, provided there is no payment of any
|
||||
monetary compensation in connection with the exchange of
|
||||
copyrighted works.
|
||||
|
||||
c. If the Work meets the definition of Software, You may exercise
|
||||
the rights granted in Section 3 only if You provide a copy of the
|
||||
corresponding Source Code from which the Work was derived in digital
|
||||
form, or You provide a URI for the corresponding Source Code of
|
||||
the Work, to any recipients upon request.
|
||||
|
||||
d. If the Work is used as or for a Web Service, You may exercise
|
||||
the rights granted in Section 3 only if You provide a copy of the
|
||||
corresponding Source Code from which the Work was derived in digital
|
||||
form, or You provide a URI for the corresponding Source Code to the
|
||||
Work, to any recipients of the data served or modified by the Web
|
||||
Service.
|
||||
|
||||
e. You may exercise the rights granted in Section 3 for
|
||||
commercial purposes only if you statisy any of the following:
|
||||
|
||||
i. You are a worker-owned business or worker-owned
|
||||
collective; and
|
||||
ii. after tax, all financial gain, surplus, profits and
|
||||
benefits produced by the business or collective are
|
||||
distributed among the worker-owners
|
||||
iii. You are not using such rights on behalf of a business
|
||||
other than those specified in 4(e.i) and elaborated upon in
|
||||
4(e.ii), nor are using such rights as a proxy on behalf of a
|
||||
business with the intent to circumvent the aformentioned
|
||||
restrictions on such a business.
|
||||
|
||||
f. Any use by a business that is privately owned and managed,
|
||||
and that seeks to generate profit from the labor of employees
|
||||
paid by salary or other wages, is not permitted under this
|
||||
license.
|
||||
|
||||
g. If You Distribute, or Publicly Perform the Work or any
|
||||
Adaptations or Collections, You must, unless a request has been
|
||||
made pursuant to Section 4(a), keep intact all copyright notices
|
||||
for the Work and provide, reasonable to the medium or means You
|
||||
are utilizing: (i) the name of the Original Author (or
|
||||
pseudonym, if applicable) if supplied, and/or if the Original
|
||||
Author and/or Licensor designate another party or parties (e.g.,
|
||||
a sponsor institute, publishing entity, journal) for attribution
|
||||
("Attribution Parties") in Licensor!s copyright notice, terms of
|
||||
service or by other reasonable means, the name of such party or
|
||||
parties; (ii) the title of the Work if supplied; (iii) to the
|
||||
extent reasonably practicable, the URI, if any, that Licensor
|
||||
specifies to be associated with the Work, unless such URI does
|
||||
not refer to the copyright notice or licensing information for
|
||||
the Work; and, (iv) consistent with Section 3(b), in the case of
|
||||
an Adaptation, a credit identifying the use of the Work in the
|
||||
Adaptation (e.g., "French translation of the Work by Original
|
||||
Author," or "Screenplay based on original Work by Original
|
||||
Author"). The credit required by this Section 4(f) may be
|
||||
implemented in any reasonable manner; provided, however, that in
|
||||
the case of a Adaptation or Collection, at a minimum such credit
|
||||
will appear, if a credit for all contributing authors of the
|
||||
Adaptation or Collection appears, then as part of these credits
|
||||
and in a manner at least as prominent as the credits for the
|
||||
other contributing authors. For the avoidance of doubt, You may
|
||||
only use the credit required by this Section for the purpose of
|
||||
attribution in the manner set out above and, by exercising Your
|
||||
rights under this License, You may not implicitly or explicitly
|
||||
assert or imply any connection with, sponsorship or endorsement
|
||||
by the Original Author, Licensor and/or Attribution Parties, as
|
||||
appropriate, of You or Your use of the Work, without the
|
||||
separate, express prior written permission of the Original
|
||||
Author, Licensor and/or Attribution Parties.
|
||||
|
||||
h. For the avoidance of doubt:
|
||||
|
||||
i. Non-waivable Compulsory License Schemes. In those
|
||||
jurisdictions in which the right to collect royalties
|
||||
through any statutory or compulsory licensing scheme
|
||||
cannot be waived, the Licensor reserves the exclusive
|
||||
right to collect such royalties for any exercise by You of
|
||||
the rights granted under this License;
|
||||
|
||||
ii. Waivable Compulsory License Schemes. In those
|
||||
jurisdictions in which the right to collect royalties
|
||||
through any statutory or compulsory licensing scheme can
|
||||
be waived, the Licensor reserves the exclusive right to
|
||||
collect such royalties for any exercise by You of the
|
||||
rights granted under this License if Your exercise of such
|
||||
rights is for a purpose or use which is otherwise than
|
||||
noncommercial as permitted under Section 4(b) and
|
||||
otherwise waives the right to collect royalties through
|
||||
any statutory or compulsory licensing scheme; and,
|
||||
iii.Voluntary License Schemes. The Licensor reserves the
|
||||
right to collect royalties, whether individually or, in
|
||||
the event that the Licensor is a member of a collecting
|
||||
society that administers voluntary licensing schemes, via
|
||||
that society, from any exercise by You of the rights
|
||||
granted under this License that is for a purpose or use
|
||||
which is otherwise than noncommercial as permitted under
|
||||
Section 4(b).
|
||||
|
||||
i. Except as otherwise agreed in writing by the Licensor or as
|
||||
may be otherwise permitted by applicable law, if You Reproduce,
|
||||
Distribute or Publicly Perform the Work either by itself or as
|
||||
part of any Adaptations or Collections, You must not distort,
|
||||
mutilate, modify or take other derogatory action in relation to
|
||||
the Work which would be prejudicial to the Original Author's
|
||||
honor or reputation. Licensor agrees that in those jurisdictions
|
||||
(e.g. Japan), in which any exercise of the right granted in
|
||||
Section 3(b) of this License (the right to make Adaptations)
|
||||
would be deemed to be a distortion, mutilation, modification or
|
||||
other derogatory action prejudicial to the Original Author's
|
||||
honor and reputation, the Licensor will waive or not assert, as
|
||||
appropriate, this Section, to the fullest extent permitted by
|
||||
the applicable national law, to enable You to reasonably
|
||||
exercise Your right under Section 3(b) of this License (right to
|
||||
make Adaptations) but not otherwise.
|
||||
|
||||
5. REPRESENTATIONS, WARRANTIES AND DISCLAIMER
|
||||
|
||||
UNLESS OTHERWISE MUTUALLY AGREED TO BY THE PARTIES IN WRITING, LICENSOR
|
||||
OFFERS THE WORK AS-IS AND MAKES NO REPRESENTATIONS OR WARRANTIES OF ANY
|
||||
KIND CONCERNING THE WORK, EXPRESS, IMPLIED, STATUTORY OR OTHERWISE,
|
||||
INCLUDING, WITHOUT LIMITATION, WARRANTIES OF TITLE, MERCHANTIBILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE, NONINFRINGEMENT, OR THE ABSENCE OF
|
||||
LATENT OR OTHER DEFECTS, ACCURACY, OR THE PRESENCE OF ABSENCE OF
|
||||
ERRORS, WHETHER OR NOT DISCOVERABLE. SOME JURISDICTIONS DO NOT ALLOW
|
||||
THE EXCLUSION OF IMPLIED WARRANTIES, SO SUCH EXCLUSION MAY NOT APPLY TO
|
||||
YOU.
|
||||
|
||||
6. LIMITATION ON LIABILITY
|
||||
|
||||
EXCEPT TO THE EXTENT REQUIRED BY APPLICABLE LAW, IN NO EVENT WILL
|
||||
LICENSOR BE LIABLE TO YOU ON ANY LEGAL THEORY FOR ANY SPECIAL,
|
||||
INCIDENTAL, CONSEQUENTIAL, PUNITIVE OR EXEMPLARY DAMAGES ARISING OUT OF
|
||||
THIS LICENSE OR THE USE OF THE WORK, EVEN IF LICENSOR HAS BEEN ADVISED
|
||||
OF THE POSSIBILITY OF SUCH DAMAGES.
|
||||
|
||||
7. TERMINATION
|
||||
|
||||
a. This License and the rights granted hereunder will terminate
|
||||
automatically upon any breach by You of the terms of this
|
||||
License. Individuals or entities who have received Adaptations
|
||||
or Collections from You under this License, however, will not
|
||||
have their licenses terminated provided such individuals or
|
||||
entities remain in full compliance with those licenses. Sections
|
||||
1, 2, 5, 6, 7, and 8 will survive any termination of this
|
||||
License.
|
||||
|
||||
b. Subject to the above terms and conditions, the license
|
||||
granted here is perpetual (for the duration of the applicable
|
||||
copyright in the Work). Notwithstanding the above, Licensor
|
||||
reserves the right to release the Work under different license
|
||||
terms or to stop distributing the Work at any time; provided,
|
||||
however that any such election will not serve to withdraw this
|
||||
License (or any other license that has been, or is required to
|
||||
be, granted under the terms of this License), and this License
|
||||
will continue in full force and effect unless terminated as
|
||||
stated above.
|
||||
|
||||
8. MISCELLANEOUS
|
||||
|
||||
a. Each time You Distribute or Publicly Perform the Work or a
|
||||
Collection, the Licensor offers to the recipient a license to
|
||||
the Work on the same terms and conditions as the license granted
|
||||
to You under this License.
|
||||
|
||||
b. Each time You Distribute or Publicly Perform an Adaptation,
|
||||
Licensor offers to the recipient a license to the original Work
|
||||
on the same terms and conditions as the license granted to You
|
||||
under this License.
|
||||
|
||||
c. If the Work is classified as Software, each time You Distribute
|
||||
or Publicly Perform an Adaptation, Licensor offers to the recipient
|
||||
a copy and/or URI of the corresponding Source Code on the same
|
||||
terms and conditions as the license granted to You under this License.
|
||||
|
||||
d. If the Work is used as a Web Service, each time You Distribute
|
||||
or Publicly Perform an Adaptation, or serve data derived from the
|
||||
Software, the Licensor offers to any recipients of the data a copy
|
||||
and/or URI of the corresponding Source Code on the same terms and
|
||||
conditions as the license granted to You under this License.
|
||||
|
||||
e. If any provision of this License is invalid or unenforceable
|
||||
under applicable law, it shall not affect the validity or
|
||||
enforceability of the remainder of the terms of this License,
|
||||
and without further action by the parties to this agreement,
|
||||
such provision shall be reformed to the minimum extent necessary
|
||||
to make such provision valid and enforceable.
|
||||
|
||||
f. No term or provision of this License shall be deemed waived
|
||||
and no breach consented to unless such waiver or consent shall
|
||||
be in writing and signed by the party to be charged with such
|
||||
waiver or consent.
|
||||
|
||||
g. This License constitutes the entire agreement between the
|
||||
parties with respect to the Work licensed here. There are no
|
||||
understandings, agreements or representations with respect to
|
||||
the Work not specified here. Licensor shall not be bound by any
|
||||
additional provisions that may appear in any communication from
|
||||
You. This License may not be modified without the mutual written
|
||||
agreement of the Licensor and You.
|
||||
|
||||
h. The rights granted under, and the subject matter referenced,
|
||||
in this License were drafted utilizing the terminology of the
|
||||
Berne Convention for the Protection of Literary and Artistic
|
||||
Works (as amended on September 28, 1979), the Rome Convention of
|
||||
1961, the WIPO Copyright Treaty of 1996, the WIPO Performances
|
||||
and Phonograms Treaty of 1996 and the Universal Copyright
|
||||
Convention (as revised on July 24, 1971). These rights and
|
||||
subject matter take effect in the relevant jurisdiction in which
|
||||
the License terms are sought to be enforced according to the
|
||||
corresponding provisions of the implementation of those treaty
|
||||
provisions in the applicable national law. If the standard suite
|
||||
of rights granted under applicable copyright law includes
|
||||
additional rights not granted under this License, such
|
||||
additional rights are deemed to be included in the License; this
|
||||
License is not intended to restrict the license of any rights
|
||||
under applicable law.
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
|
|
|
@ -0,0 +1,7 @@
|
|||
- immutable component system?
|
||||
|
||||
- method to remove all components of a type without destroying Entities
|
||||
- method to remove a component of a type without destroying entity
|
||||
|
||||
- look at test coverage
|
||||
- docs
|
|
@ -1,7 +1,7 @@
|
|||
|
||||
Microsoft Visual Studio Solution File, Format Version 12.00
|
||||
# Visual Studio Version 16
|
||||
VisualStudioVersion = 16.0.30717.126
|
||||
# Visual Studio 15
|
||||
VisualStudioVersion = 15.0.26124.0
|
||||
MinimumVisualStudioVersion = 15.0.26124.0
|
||||
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "encompass-cs", "encompass-cs\encompass-cs.csproj", "{B862FC25-0740-4CEA-BC53-3C5F43DCD985}"
|
||||
EndProject
|
||||
|
@ -9,28 +9,38 @@ Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "test", "test\test.csproj",
|
|||
EndProject
|
||||
Global
|
||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||
Debug|Any CPU = Debug|Any CPU
|
||||
Debug|x64 = Debug|x64
|
||||
Debug|x86 = Debug|x86
|
||||
Release|Any CPU = Release|Any CPU
|
||||
Release|x64 = Release|x64
|
||||
Release|x86 = Release|x86
|
||||
EndGlobalSection
|
||||
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
||||
{B862FC25-0740-4CEA-BC53-3C5F43DCD985}.Debug|x64.ActiveCfg = Debug|x64
|
||||
{B862FC25-0740-4CEA-BC53-3C5F43DCD985}.Debug|x64.Build.0 = Debug|x64
|
||||
{B862FC25-0740-4CEA-BC53-3C5F43DCD985}.Debug|x86.ActiveCfg = Debug|x86
|
||||
{B862FC25-0740-4CEA-BC53-3C5F43DCD985}.Debug|x86.Build.0 = Debug|x86
|
||||
{B862FC25-0740-4CEA-BC53-3C5F43DCD985}.Release|x64.ActiveCfg = Release|x64
|
||||
{B862FC25-0740-4CEA-BC53-3C5F43DCD985}.Release|x64.Build.0 = Release|x64
|
||||
{B862FC25-0740-4CEA-BC53-3C5F43DCD985}.Release|x86.ActiveCfg = Release|x86
|
||||
{B862FC25-0740-4CEA-BC53-3C5F43DCD985}.Release|x86.Build.0 = Release|x86
|
||||
{23D6C29C-A310-4D3E-8455-8D0B8CA1FC06}.Debug|x64.ActiveCfg = Debug|x64
|
||||
{23D6C29C-A310-4D3E-8455-8D0B8CA1FC06}.Debug|x64.Build.0 = Debug|x64
|
||||
{23D6C29C-A310-4D3E-8455-8D0B8CA1FC06}.Debug|x86.ActiveCfg = Debug|x86
|
||||
{23D6C29C-A310-4D3E-8455-8D0B8CA1FC06}.Debug|x86.Build.0 = Debug|x86
|
||||
{23D6C29C-A310-4D3E-8455-8D0B8CA1FC06}.Release|x64.ActiveCfg = Release|x64
|
||||
{23D6C29C-A310-4D3E-8455-8D0B8CA1FC06}.Release|x64.Build.0 = Release|x64
|
||||
{23D6C29C-A310-4D3E-8455-8D0B8CA1FC06}.Release|x86.ActiveCfg = Release|x86
|
||||
{23D6C29C-A310-4D3E-8455-8D0B8CA1FC06}.Release|x86.Build.0 = Release|x86
|
||||
{B862FC25-0740-4CEA-BC53-3C5F43DCD985}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{B862FC25-0740-4CEA-BC53-3C5F43DCD985}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{B862FC25-0740-4CEA-BC53-3C5F43DCD985}.Debug|x64.ActiveCfg = Debug|Any CPU
|
||||
{B862FC25-0740-4CEA-BC53-3C5F43DCD985}.Debug|x64.Build.0 = Debug|Any CPU
|
||||
{B862FC25-0740-4CEA-BC53-3C5F43DCD985}.Debug|x86.ActiveCfg = Debug|Any CPU
|
||||
{B862FC25-0740-4CEA-BC53-3C5F43DCD985}.Debug|x86.Build.0 = Debug|Any CPU
|
||||
{B862FC25-0740-4CEA-BC53-3C5F43DCD985}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{B862FC25-0740-4CEA-BC53-3C5F43DCD985}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{B862FC25-0740-4CEA-BC53-3C5F43DCD985}.Release|x64.ActiveCfg = Release|Any CPU
|
||||
{B862FC25-0740-4CEA-BC53-3C5F43DCD985}.Release|x64.Build.0 = Release|Any CPU
|
||||
{B862FC25-0740-4CEA-BC53-3C5F43DCD985}.Release|x86.ActiveCfg = Release|Any CPU
|
||||
{B862FC25-0740-4CEA-BC53-3C5F43DCD985}.Release|x86.Build.0 = Release|Any CPU
|
||||
{23D6C29C-A310-4D3E-8455-8D0B8CA1FC06}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{23D6C29C-A310-4D3E-8455-8D0B8CA1FC06}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{23D6C29C-A310-4D3E-8455-8D0B8CA1FC06}.Debug|x64.ActiveCfg = Debug|Any CPU
|
||||
{23D6C29C-A310-4D3E-8455-8D0B8CA1FC06}.Debug|x64.Build.0 = Debug|Any CPU
|
||||
{23D6C29C-A310-4D3E-8455-8D0B8CA1FC06}.Debug|x86.ActiveCfg = Debug|Any CPU
|
||||
{23D6C29C-A310-4D3E-8455-8D0B8CA1FC06}.Debug|x86.Build.0 = Debug|Any CPU
|
||||
{23D6C29C-A310-4D3E-8455-8D0B8CA1FC06}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{23D6C29C-A310-4D3E-8455-8D0B8CA1FC06}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{23D6C29C-A310-4D3E-8455-8D0B8CA1FC06}.Release|x64.ActiveCfg = Release|Any CPU
|
||||
{23D6C29C-A310-4D3E-8455-8D0B8CA1FC06}.Release|x64.Build.0 = Release|Any CPU
|
||||
{23D6C29C-A310-4D3E-8455-8D0B8CA1FC06}.Release|x86.ActiveCfg = Release|Any CPU
|
||||
{23D6C29C-A310-4D3E-8455-8D0B8CA1FC06}.Release|x86.Build.0 = Release|Any CPU
|
||||
EndGlobalSection
|
||||
GlobalSection(SolutionProperties) = preSolution
|
||||
HideSolutionNode = FALSE
|
||||
|
|
|
@ -1,16 +0,0 @@
|
|||
using System;
|
||||
using System.Collections.Generic;
|
||||
|
||||
namespace Encompass
|
||||
{
|
||||
[AttributeUsage(AttributeTargets.Class)]
|
||||
public class Adds : Attribute
|
||||
{
|
||||
public readonly HashSet<Type> addTypes;
|
||||
|
||||
public Adds(params Type[] addTypes)
|
||||
{
|
||||
this.addTypes = new HashSet<Type>(addTypes);
|
||||
}
|
||||
}
|
||||
}
|
|
@ -1,6 +1,7 @@
|
|||
using Encompass.Exceptions;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
|
||||
namespace Encompass
|
||||
{
|
||||
|
|
|
@ -1,5 +1,7 @@
|
|||
using System;
|
||||
using Encompass.Exceptions;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
|
||||
namespace Encompass
|
||||
{
|
||||
|
|
|
@ -1,5 +1,7 @@
|
|||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using Encompass.Exceptions;
|
||||
|
||||
namespace Encompass
|
||||
{
|
||||
|
|
|
@ -1,5 +1,7 @@
|
|||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using Encompass.Exceptions;
|
||||
|
||||
namespace Encompass
|
||||
{
|
||||
|
@ -10,6 +12,15 @@ namespace Encompass
|
|||
|
||||
public Receives(params Type[] receiveTypes)
|
||||
{
|
||||
foreach (var receiveType in receiveTypes)
|
||||
{
|
||||
var isMessage = receiveType.GetInterfaces().Contains(typeof(IMessage));
|
||||
if (!isMessage)
|
||||
{
|
||||
throw new IllegalSendTypeException("{0} must be a Message", receiveType.Name);
|
||||
}
|
||||
}
|
||||
|
||||
ReceiveTypes = new HashSet<Type>(receiveTypes);
|
||||
}
|
||||
}
|
||||
|
|
|
@ -1,5 +1,7 @@
|
|||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using Encompass.Exceptions;
|
||||
|
||||
namespace Encompass
|
||||
{
|
||||
|
@ -10,6 +12,15 @@ namespace Encompass
|
|||
|
||||
public Sends(params Type[] sendTypes)
|
||||
{
|
||||
foreach (var sendType in sendTypes)
|
||||
{
|
||||
var isMessage = sendType.GetInterfaces().Contains(typeof(IMessage));
|
||||
if (!isMessage)
|
||||
{
|
||||
throw new IllegalSendTypeException("{0} must be a Message", sendType.Name);
|
||||
}
|
||||
}
|
||||
|
||||
this.SendTypes = new HashSet<Type>(sendTypes);
|
||||
}
|
||||
}
|
||||
|
|
|
@ -1,5 +1,7 @@
|
|||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using Encompass.Exceptions;
|
||||
|
||||
namespace Encompass
|
||||
{
|
||||
|
|
|
@ -1,156 +0,0 @@
|
|||
using System;
|
||||
|
||||
namespace Encompass
|
||||
{
|
||||
public static unsafe class MemoryHelper
|
||||
{
|
||||
public static void Copy(uint* src, uint* dest, int count)
|
||||
{
|
||||
for (; count != 0; count--) *dest++ = *src++;
|
||||
}
|
||||
|
||||
public static void Fill(uint* p, int count, uint value)
|
||||
{
|
||||
for (; count != 0; count--) *p++ = value;
|
||||
}
|
||||
|
||||
public static void And(uint* p, uint* q, uint* result, int count)
|
||||
{
|
||||
for (; count != 0; count--) *result++ = *p++ & *q++;
|
||||
}
|
||||
|
||||
public static void Or(uint* p, uint* q, uint* result, int count)
|
||||
{
|
||||
for (; count != 0; count--) *result++ = *p++ | *q++;
|
||||
}
|
||||
|
||||
public static void Not(uint* p, uint* result, int count)
|
||||
{
|
||||
for (; count != 0; count--) *result++ = ~*p++;
|
||||
}
|
||||
|
||||
public static bool Equal(uint* p, uint* q, int count)
|
||||
{
|
||||
for (; count != 0; count--) if (*p++ != *q++) { return false; }
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
public unsafe struct BitSet512 : IEquatable<BitSet512>
|
||||
{
|
||||
public static BitSet512 Zero { get; } = new BitSet512(0);
|
||||
public static BitSet512 Ones { get; } = new BitSet512(uint.MaxValue);
|
||||
|
||||
private const int _uintLength = 16;
|
||||
|
||||
private fixed uint _buffer[_uintLength];
|
||||
|
||||
public BitSet512(uint value)
|
||||
{
|
||||
fixed (uint* p = _buffer) MemoryHelper.Fill(p, _uintLength, value);
|
||||
}
|
||||
|
||||
public BitSet512(uint* src)
|
||||
{
|
||||
fixed (uint* dest = _buffer) MemoryHelper.Copy(src, dest, _uintLength);
|
||||
}
|
||||
|
||||
public static BitSet512 operator &(BitSet512 a, BitSet512 b)
|
||||
{
|
||||
var tmp = stackalloc uint[_uintLength];
|
||||
MemoryHelper.And(a._buffer, b._buffer, tmp, _uintLength);
|
||||
return new BitSet512(tmp);
|
||||
}
|
||||
|
||||
public static BitSet512 operator |(BitSet512 a, BitSet512 b)
|
||||
{
|
||||
var tmp = stackalloc uint[_uintLength];
|
||||
MemoryHelper.Or(a._buffer, b._buffer, tmp, _uintLength);
|
||||
return new BitSet512(tmp);
|
||||
}
|
||||
|
||||
public static BitSet512 operator ~(BitSet512 a)
|
||||
{
|
||||
var tmp = stackalloc uint[_uintLength];
|
||||
MemoryHelper.Not(a._buffer, tmp, _uintLength);
|
||||
return new BitSet512(tmp);
|
||||
}
|
||||
|
||||
public static bool operator ==(BitSet512 left, BitSet512 right)
|
||||
{
|
||||
return left.Equals(right);
|
||||
}
|
||||
|
||||
public static bool operator !=(BitSet512 left, BitSet512 right)
|
||||
{
|
||||
return !(left == right);
|
||||
}
|
||||
|
||||
public BitSet512 Set(int index)
|
||||
{
|
||||
var tmp = stackalloc uint[_uintLength];
|
||||
fixed (uint* p = _buffer) MemoryHelper.Copy(p, tmp, _uintLength);
|
||||
tmp[index / 32] |= (uint)(1 << index % 32);
|
||||
return new BitSet512(tmp);
|
||||
}
|
||||
|
||||
public BitSet512 UnSet(int index)
|
||||
{
|
||||
var tmp = stackalloc uint[_uintLength];
|
||||
fixed (uint* p = _buffer) MemoryHelper.Copy(p, tmp, _uintLength);
|
||||
tmp[index / 32] &= ~(uint)(1 << index % 32);
|
||||
return new BitSet512(tmp);
|
||||
}
|
||||
|
||||
public bool Get(int bitIndex)
|
||||
{
|
||||
var bitInt = (uint)(1 << bitIndex % 32);
|
||||
return (_buffer[bitIndex / 32] & bitInt) == bitInt;
|
||||
}
|
||||
|
||||
public bool AllTrue()
|
||||
{
|
||||
return this == Ones;
|
||||
}
|
||||
|
||||
public bool AllFalse()
|
||||
{
|
||||
return this == Zero;
|
||||
}
|
||||
|
||||
public static BitSet512 BitwiseAnd(BitSet512 left, BitSet512 right)
|
||||
{
|
||||
return left & right;
|
||||
}
|
||||
|
||||
public static BitSet512 BitwiseOr(BitSet512 left, BitSet512 right)
|
||||
{
|
||||
return left | right;
|
||||
}
|
||||
|
||||
public static BitSet512 OnesComplement(BitSet512 bitSet)
|
||||
{
|
||||
return ~bitSet;
|
||||
}
|
||||
|
||||
public override bool Equals(object obj)
|
||||
{
|
||||
return obj is BitSet512 set && Equals(set);
|
||||
}
|
||||
|
||||
public bool Equals(BitSet512 other)
|
||||
{
|
||||
fixed (uint* p = _buffer) return MemoryHelper.Equal(p, other._buffer, _uintLength);
|
||||
}
|
||||
|
||||
public override int GetHashCode()
|
||||
{
|
||||
var hc = 0;
|
||||
for (var i = 0; i < _uintLength; i++)
|
||||
{
|
||||
hc ^= _buffer[i].GetHashCode();
|
||||
}
|
||||
return hc;
|
||||
}
|
||||
}
|
||||
}
|
|
@ -1,3 +1,4 @@
|
|||
using MoonTools.FastCollections;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
|
||||
|
|
|
@ -74,7 +74,7 @@ namespace Encompass
|
|||
}
|
||||
}
|
||||
|
||||
public ReadOnlySpan<Entity> AllEntities<TComponent>() where TComponent : struct
|
||||
public Span<Entity> AllEntities<TComponent>() where TComponent : struct
|
||||
{
|
||||
return _store.AllEntities<TComponent>();
|
||||
}
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
using Encompass.Exceptions;
|
||||
using MoonTools.FastCollections;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
|
||||
|
@ -54,15 +54,11 @@ namespace Encompass
|
|||
|
||||
public ref readonly TComponent Singular<TComponent>() where TComponent : struct
|
||||
{
|
||||
if (!Any<TComponent>()) { throw new NoComponentOfTypeException("No component of type {0} exists", typeof(TComponent).Name); }
|
||||
|
||||
return ref Lookup<TComponent>().Singular();
|
||||
}
|
||||
|
||||
public ref readonly Entity SingularEntity<TComponent>() where TComponent : struct
|
||||
{
|
||||
if (!Any<TComponent>()) { throw new NoComponentOfTypeException("No component of type {0} exists", typeof(TComponent).Name); }
|
||||
|
||||
return ref Lookup<TComponent>().SingularEntity();
|
||||
}
|
||||
|
||||
|
@ -112,26 +108,16 @@ namespace Encompass
|
|||
return Lookup<TComponent>().Count > 0;
|
||||
}
|
||||
|
||||
public ReadOnlySpan<TComponent> All<TComponent>() where TComponent : struct
|
||||
public Span<TComponent> All<TComponent>() where TComponent : struct
|
||||
{
|
||||
return Lookup<TComponent>().AllComponents();
|
||||
}
|
||||
|
||||
public IEnumerable<TComponent> AllAsEnumerable<TComponent>() where TComponent : struct
|
||||
{
|
||||
return Lookup<TComponent>().AllComponentsAsEnumerable();
|
||||
}
|
||||
|
||||
public ReadOnlySpan<Entity> AllEntities<TComponent>() where TComponent : struct
|
||||
public Span<Entity> AllEntities<TComponent>() where TComponent : struct
|
||||
{
|
||||
return Lookup<TComponent>().AllEntities();
|
||||
}
|
||||
|
||||
public IEnumerable<Entity> AllEntitiesAsEnumerable<TComponent>() where TComponent : struct
|
||||
{
|
||||
return Lookup<TComponent>().AllEntitiesAsEnumerable();
|
||||
}
|
||||
|
||||
public void Clear<TComponent>() where TComponent : struct
|
||||
{
|
||||
Lookup<TComponent>().Clear();
|
||||
|
|
|
@ -1,6 +1,5 @@
|
|||
using System;
|
||||
using System.Collections.Generic;
|
||||
using Encompass.Exceptions;
|
||||
|
||||
namespace Encompass
|
||||
{
|
||||
|
@ -8,60 +7,58 @@ namespace Encompass
|
|||
{
|
||||
private readonly Dictionary<Type, TypedMessageStore> _stores = new Dictionary<Type, TypedMessageStore>(512);
|
||||
|
||||
private void RegisterMessageType<TMessage>() where TMessage : struct
|
||||
private void RegisterMessageType<TMessage>() where TMessage : struct, IMessage
|
||||
{
|
||||
_stores.Add(typeof(TMessage), new TypedMessageStore<TMessage>());
|
||||
}
|
||||
|
||||
private TypedMessageStore<TMessage> Lookup<TMessage>() where TMessage : struct
|
||||
private TypedMessageStore<TMessage> Lookup<TMessage>() where TMessage : struct, IMessage
|
||||
{
|
||||
if (!_stores.ContainsKey(typeof(TMessage))) { RegisterMessageType<TMessage>(); }
|
||||
return _stores[typeof(TMessage)] as TypedMessageStore<TMessage>;
|
||||
}
|
||||
|
||||
public void AddMessage<TMessage>(in TMessage message) where TMessage : struct
|
||||
public void AddMessage<TMessage>(in TMessage message) where TMessage : struct, IMessage
|
||||
{
|
||||
Lookup<TMessage>().Add(message);
|
||||
}
|
||||
|
||||
public void AddMessage<TMessage>(in TMessage message, double time) where TMessage : struct
|
||||
public void AddMessage<TMessage>(in TMessage message, double time) where TMessage : struct, IMessage
|
||||
{
|
||||
Lookup<TMessage>().Add(message, time);
|
||||
}
|
||||
|
||||
public void AddMessageIgnoringTimeDilation<TMessage>(in TMessage message, double time) where TMessage : struct
|
||||
public void AddMessageIgnoringTimeDilation<TMessage>(in TMessage message, double time) where TMessage : struct, IMessage
|
||||
{
|
||||
Lookup<TMessage>().AddIgnoringTimeDilation(message, time);
|
||||
}
|
||||
|
||||
public ref readonly TMessage First<TMessage>() where TMessage : struct
|
||||
public ref readonly TMessage First<TMessage>() where TMessage : struct, IMessage
|
||||
{
|
||||
if (!Any<TMessage>()) { throw new NoMessageOfTypeException("No Message of type {0} exists", typeof(TMessage).Name); }
|
||||
|
||||
return ref Lookup<TMessage>().First();
|
||||
}
|
||||
|
||||
public ReadOnlySpan<TMessage> All<TMessage>() where TMessage : struct
|
||||
public Span<TMessage> All<TMessage>() where TMessage : struct, IMessage
|
||||
{
|
||||
return Lookup<TMessage>().All();
|
||||
}
|
||||
|
||||
public bool Any<TMessage>() where TMessage : struct
|
||||
public bool Any<TMessage>() where TMessage : struct, IMessage
|
||||
{
|
||||
return Lookup<TMessage>().Any();
|
||||
}
|
||||
|
||||
public IEnumerable<TMessage> WithEntity<TMessage>(int entityID) where TMessage : struct, IHasEntity
|
||||
public IEnumerable<TMessage> WithEntity<TMessage>(int entityID) where TMessage : struct, IMessage, IHasEntity
|
||||
{
|
||||
return Lookup<TMessage>().WithEntity(entityID);
|
||||
}
|
||||
|
||||
public ref readonly TMessage FirstWithEntity<TMessage>(int entityID) where TMessage : struct
|
||||
public ref readonly TMessage FirstWithEntity<TMessage>(int entityID) where TMessage : struct, IMessage
|
||||
{
|
||||
return ref Lookup<TMessage>().FirstWithEntity(entityID);
|
||||
}
|
||||
|
||||
public bool SomeWithEntity<TMessage>(int entityID) where TMessage : struct, IHasEntity
|
||||
public bool SomeWithEntity<TMessage>(int entityID) where TMessage : struct, IMessage, IHasEntity
|
||||
{
|
||||
return Lookup<TMessage>().SomeWithEntity(entityID);
|
||||
}
|
||||
|
|
|
@ -78,8 +78,8 @@ namespace Encompass
|
|||
{
|
||||
if (!_priorities.ContainsKey(entityID) || priority <= _priorities[entityID]) // if priorities are equal that means it's the same engine
|
||||
{
|
||||
ForceRemove(entityID);
|
||||
_priorities[entityID] = priority;
|
||||
ForceRemove(entityID);
|
||||
return true;
|
||||
}
|
||||
|
||||
|
@ -92,6 +92,7 @@ namespace Encompass
|
|||
{
|
||||
var storageIndex = _entityIDToStorageIndex[entityID];
|
||||
_entityIDToStorageIndex.Remove(entityID);
|
||||
_priorities.Remove(entityID);
|
||||
|
||||
// move a component into the hole to maintain contiguous memory
|
||||
if (_nextID > 1 && storageIndex != _nextID - 1)
|
||||
|
@ -126,24 +127,14 @@ namespace Encompass
|
|||
_priorities.Clear();
|
||||
}
|
||||
|
||||
public ReadOnlySpan<Entity> AllEntities()
|
||||
public Span<Entity> AllEntities()
|
||||
{
|
||||
return new ReadOnlySpan<Entity>(_storageIndexToEntities, 0, _nextID);
|
||||
return new Span<Entity>(_storageIndexToEntities, 0, _nextID);
|
||||
}
|
||||
|
||||
public IEnumerable<Entity> AllEntitiesAsEnumerable()
|
||||
public Span<TComponent> AllComponents()
|
||||
{
|
||||
return new ArraySegment<Entity>(_storageIndexToEntities, 0, _nextID);
|
||||
}
|
||||
|
||||
public ReadOnlySpan<TComponent> AllComponents()
|
||||
{
|
||||
return new ReadOnlySpan<TComponent>(_components, 0, _nextID);
|
||||
}
|
||||
|
||||
public IEnumerable<TComponent> AllComponentsAsEnumerable()
|
||||
{
|
||||
return new ArraySegment<TComponent>(_components, 0, _nextID);
|
||||
return new Span<TComponent>(_components, 0, _nextID);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -9,7 +9,7 @@ namespace Encompass
|
|||
public abstract void Clear();
|
||||
}
|
||||
|
||||
internal class TypedMessageStore<TMessage> : TypedMessageStore where TMessage : struct
|
||||
internal class TypedMessageStore<TMessage> : TypedMessageStore where TMessage : struct, IMessage
|
||||
{
|
||||
// messages are placed in a contiguous region
|
||||
// so we can return the collection as a Span
|
||||
|
@ -92,9 +92,9 @@ namespace Encompass
|
|||
return _nextIndex != 0;
|
||||
}
|
||||
|
||||
public ReadOnlySpan<TMessage> All()
|
||||
public Span<TMessage> All()
|
||||
{
|
||||
return new ReadOnlySpan<TMessage>(_store, 0, _nextIndex);
|
||||
return new Span<TMessage>(_store, 0, _nextIndex);
|
||||
}
|
||||
|
||||
public IEnumerable<TMessage> WithEntity(int entityID)
|
||||
|
|
|
@ -5,6 +5,8 @@ namespace Encompass
|
|||
{
|
||||
internal class ComponentManager
|
||||
{
|
||||
private readonly DrawLayerManager _drawLayerManager;
|
||||
|
||||
private readonly ComponentStore _existingComponentStore;
|
||||
private readonly ComponentStore _immediateComponentStore;
|
||||
private readonly ComponentDeltaStore _replayStore;
|
||||
|
@ -17,8 +19,9 @@ namespace Encompass
|
|||
internal ComponentBitSet ImmediateBits { get { return _immediateComponentStore.ComponentBitSet; } }
|
||||
internal ComponentBitSet ExistingBits { get { return _existingComponentStore.ComponentBitSet; } }
|
||||
|
||||
public ComponentManager(Dictionary<Type, int> typeToIndex)
|
||||
public ComponentManager(DrawLayerManager drawLayerManager, Dictionary<Type, int> typeToIndex)
|
||||
{
|
||||
this._drawLayerManager = drawLayerManager;
|
||||
_existingComponentStore = new ComponentStore(typeToIndex);
|
||||
_immediateComponentStore = new ComponentStore(typeToIndex);
|
||||
_replayStore = new ComponentDeltaStore(typeToIndex);
|
||||
|
@ -44,6 +47,11 @@ namespace Encompass
|
|||
_upToDateComponentStore.SwapWith(componentStore);
|
||||
}
|
||||
|
||||
internal void RegisterDrawableComponent<TComponent>(int entityID, int layer) where TComponent : struct
|
||||
{
|
||||
_drawLayerManager.RegisterComponentWithLayer<TComponent>(entityID, layer);
|
||||
}
|
||||
|
||||
internal void WriteComponents()
|
||||
{
|
||||
_existingComponentStore.UpdateUsing(_replayStore);
|
||||
|
@ -90,7 +98,7 @@ namespace Encompass
|
|||
|
||||
// existing or immediate reads
|
||||
|
||||
internal ReadOnlySpan<TComponent> ReadExistingAndImmediateComponentsByType<TComponent>() where TComponent : struct
|
||||
internal Span<TComponent> ReadExistingAndImmediateComponentsByType<TComponent>() where TComponent : struct
|
||||
{
|
||||
return _upToDateComponentStore.All<TComponent>();
|
||||
}
|
||||
|
@ -100,7 +108,7 @@ namespace Encompass
|
|||
return ref _upToDateComponentStore.Singular<TComponent>();
|
||||
}
|
||||
|
||||
internal ReadOnlySpan<Entity> GetExistingAndImmediateEntities<TComponent>() where TComponent : struct
|
||||
internal Span<Entity> GetExistingAndImmediateEntities<TComponent>() where TComponent : struct
|
||||
{
|
||||
return _upToDateComponentStore.AllEntities<TComponent>();
|
||||
}
|
||||
|
@ -117,7 +125,7 @@ namespace Encompass
|
|||
|
||||
// existing reads
|
||||
|
||||
internal ReadOnlySpan<TComponent> GetExistingComponents<TComponent>() where TComponent : struct
|
||||
internal Span<TComponent> GetExistingComponents<TComponent>() where TComponent : struct
|
||||
{
|
||||
return _existingComponentStore.All<TComponent>();
|
||||
}
|
||||
|
@ -127,16 +135,11 @@ namespace Encompass
|
|||
return ref _existingComponentStore.Singular<TComponent>();
|
||||
}
|
||||
|
||||
internal ReadOnlySpan<Entity> GetExistingEntities<TComponent>() where TComponent : struct
|
||||
internal Span<Entity> GetExistingEntities<TComponent>() where TComponent : struct
|
||||
{
|
||||
return _existingComponentStore.AllEntities<TComponent>();
|
||||
}
|
||||
|
||||
internal IEnumerable<Entity> GetExistingEntitiesAsEnumerable<TComponent>() where TComponent : struct
|
||||
{
|
||||
return _existingComponentStore.AllEntitiesAsEnumerable<TComponent>();
|
||||
}
|
||||
|
||||
internal ref readonly Entity ExistingSingularEntity<TComponent>() where TComponent : struct
|
||||
{
|
||||
return ref _existingComponentStore.SingularEntity<TComponent>();
|
||||
|
@ -149,7 +152,7 @@ namespace Encompass
|
|||
|
||||
// immediate reads
|
||||
|
||||
internal ReadOnlySpan<TComponent> ReadImmediateComponentsByType<TComponent>() where TComponent : struct
|
||||
internal Span<TComponent> ReadImmediateComponentsByType<TComponent>() where TComponent : struct
|
||||
{
|
||||
return _immediateComponentStore.All<TComponent>();
|
||||
}
|
||||
|
@ -159,7 +162,7 @@ namespace Encompass
|
|||
return ref _immediateComponentStore.Singular<TComponent>();
|
||||
}
|
||||
|
||||
internal ReadOnlySpan<Entity> GetImmediateEntities<TComponent>() where TComponent : struct
|
||||
internal Span<Entity> GetImmediateEntities<TComponent>() where TComponent : struct
|
||||
{
|
||||
return _immediateComponentStore.AllEntities<TComponent>();
|
||||
}
|
||||
|
@ -223,16 +226,11 @@ namespace Encompass
|
|||
return _immediateComponentStore.Has(type, entityID);
|
||||
}
|
||||
|
||||
internal ReadOnlySpan<TComponent> GetComponentsByType<TComponent>() where TComponent : struct
|
||||
internal Span<TComponent> GetComponentsByType<TComponent>() where TComponent : struct
|
||||
{
|
||||
return _existingComponentStore.All<TComponent>();
|
||||
}
|
||||
|
||||
internal IEnumerable<TComponent> GetComponentsByTypeEnumerable<TComponent>() where TComponent : struct
|
||||
{
|
||||
return _existingComponentStore.AllAsEnumerable<TComponent>();
|
||||
}
|
||||
|
||||
internal ref readonly TComponent GetComponentByEntityAndType<TComponent>(int entityID) where TComponent : struct
|
||||
{
|
||||
return ref _existingComponentStore.Get<TComponent>(entityID);
|
||||
|
@ -256,6 +254,7 @@ namespace Encompass
|
|||
_immediateComponentStore.Remove(entityID);
|
||||
_replayStore.Remove(entityID);
|
||||
_upToDateComponentStore.Remove(entityID);
|
||||
_drawLayerManager.UnRegisterEntityWithLayer(entityID);
|
||||
}
|
||||
|
||||
_entitiesMarkedForRemoval.Clear();
|
||||
|
@ -267,6 +266,7 @@ namespace Encompass
|
|||
{
|
||||
_replayStore.Remove<TComponent>(entityID, priority);
|
||||
_upToDateComponentStore.Remove<TComponent>(entityID, priority);
|
||||
_drawLayerManager.UnRegisterComponentWithLayer<TComponent>(entityID);
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
|
@ -277,6 +277,7 @@ namespace Encompass
|
|||
if (_upToDateComponentStore.Remove<TComponent>(entityID, priority))
|
||||
{
|
||||
_replayStore.Remove<TComponent>(entityID, priority);
|
||||
_drawLayerManager.UnRegisterComponentWithLayer<TComponent>(entityID);
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -0,0 +1,132 @@
|
|||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using Encompass.Exceptions;
|
||||
|
||||
namespace Encompass
|
||||
{
|
||||
internal class DrawLayerManager
|
||||
{
|
||||
private readonly SortedList<int, int> _layerOrder = new SortedList<int, int>();
|
||||
|
||||
private readonly Dictionary<int, Dictionary<Type, HashSet<int>>> _layerIndexToTypeToID = new Dictionary<int, Dictionary<Type, HashSet<int>>>();
|
||||
private readonly Dictionary<int, HashSet<GeneralRenderer>> _layerIndexToGeneralRenderers = new Dictionary<int, HashSet<GeneralRenderer>>(512);
|
||||
|
||||
private readonly Dictionary<Type, Dictionary<int, int>> _typeToEntityToLayer = new Dictionary<Type, Dictionary<int, int>>(512);
|
||||
public IEnumerable<int> LayerOrder { get { return _layerOrder.Values; } }
|
||||
|
||||
public DrawLayerManager()
|
||||
{
|
||||
RegisterDrawLayer(0);
|
||||
}
|
||||
|
||||
public void RegisterDrawLayer(int layer)
|
||||
{
|
||||
if (!_layerIndexToTypeToID.ContainsKey(layer))
|
||||
{
|
||||
_layerOrder.Add(layer, layer);
|
||||
_layerIndexToGeneralRenderers.Add(layer, new HashSet<GeneralRenderer>());
|
||||
_layerIndexToTypeToID.Add(layer, new Dictionary<Type, HashSet<int>>());
|
||||
}
|
||||
}
|
||||
|
||||
public void RegisterOrderedDrawable<TComponent>() where TComponent : struct
|
||||
{
|
||||
if (!_typeToEntityToLayer.ContainsKey(typeof(TComponent)))
|
||||
{
|
||||
_typeToEntityToLayer.Add(typeof(TComponent), new Dictionary<int, int>(128));
|
||||
}
|
||||
|
||||
foreach (var pair in _layerIndexToTypeToID)
|
||||
{
|
||||
if (!pair.Value.ContainsKey(typeof(TComponent)))
|
||||
{
|
||||
pair.Value.Add(typeof(TComponent), new HashSet<int>());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public void RegisterGeneralRendererWithLayer(GeneralRenderer renderer, int layer)
|
||||
{
|
||||
RegisterDrawLayer(layer);
|
||||
var set = _layerIndexToGeneralRenderers[layer];
|
||||
set.Add(renderer);
|
||||
}
|
||||
|
||||
public void RegisterComponentWithLayer<TComponent>(int entityID, int layer) where TComponent : struct
|
||||
{
|
||||
if (!_layerIndexToTypeToID.ContainsKey(layer))
|
||||
{
|
||||
throw new UndefinedLayerException("Layer {0} is not defined. Use WorldBuilder.RegisterDrawLayer to register the layer.", layer);
|
||||
}
|
||||
|
||||
if (_typeToEntityToLayer[typeof(TComponent)].ContainsKey(entityID))
|
||||
{
|
||||
if (_typeToEntityToLayer[typeof(TComponent)][entityID] != layer)
|
||||
{
|
||||
UnRegisterComponentWithLayer<TComponent>(entityID);
|
||||
|
||||
var set = _layerIndexToTypeToID[layer][typeof(TComponent)];
|
||||
set.Add(entityID);
|
||||
|
||||
_typeToEntityToLayer[typeof(TComponent)].Add(entityID, layer);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
var set = _layerIndexToTypeToID[layer][typeof(TComponent)];
|
||||
set.Add(entityID);
|
||||
|
||||
_typeToEntityToLayer[typeof(TComponent)].Add(entityID, layer);
|
||||
}
|
||||
}
|
||||
|
||||
public void UnRegisterComponentWithLayer<TComponent>(int entityID) where TComponent : struct
|
||||
{
|
||||
if (!_typeToEntityToLayer.ContainsKey(typeof(TComponent))) { return; }
|
||||
|
||||
if (_typeToEntityToLayer[typeof(TComponent)].ContainsKey(entityID))
|
||||
{
|
||||
var layer = _typeToEntityToLayer[typeof(TComponent)][entityID];
|
||||
_layerIndexToTypeToID[layer][typeof(TComponent)].Remove(entityID);
|
||||
}
|
||||
_typeToEntityToLayer[typeof(TComponent)].Remove(entityID);
|
||||
}
|
||||
|
||||
public void UnRegisterEntityWithLayer(int entityID)
|
||||
{
|
||||
foreach (var store in _layerIndexToTypeToID.Values)
|
||||
{
|
||||
foreach (var typeToSet in store)
|
||||
{
|
||||
var type = typeToSet.Key;
|
||||
var set = typeToSet.Value;
|
||||
|
||||
if (set.Contains(entityID))
|
||||
{
|
||||
_typeToEntityToLayer[type].Remove(entityID);
|
||||
set.Remove(entityID);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public IEnumerable<GeneralRenderer> GeneralRenderersByLayer(int layer)
|
||||
{
|
||||
return _layerIndexToGeneralRenderers.ContainsKey(layer) ?
|
||||
_layerIndexToGeneralRenderers[layer] :
|
||||
Enumerable.Empty<GeneralRenderer>();
|
||||
}
|
||||
|
||||
public IEnumerable<(int, Type)> AllInLayer(int layer)
|
||||
{
|
||||
foreach (var kvp in _layerIndexToTypeToID[layer])
|
||||
{
|
||||
foreach (var id in kvp.Value)
|
||||
{
|
||||
yield return (id, kvp.Key);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
|
@ -3,6 +3,7 @@ using System.Reflection;
|
|||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using Encompass.Exceptions;
|
||||
using MoonTools.FastCollections;
|
||||
|
||||
namespace Encompass
|
||||
{
|
||||
|
@ -23,7 +24,6 @@ namespace Encompass
|
|||
internal readonly HashSet<Type> WriteImmediateTypes = new HashSet<Type>();
|
||||
internal readonly HashSet<Type> QueryWithTypes = new HashSet<Type>();
|
||||
internal readonly HashSet<Type> QueryWithoutTypes = new HashSet<Type>();
|
||||
internal readonly HashSet<Type> AddTypes = new HashSet<Type>();
|
||||
internal readonly Dictionary<Type, int> WritePriorities = new Dictionary<Type, int>();
|
||||
internal readonly int DefaultWritePriority = 0;
|
||||
|
||||
|
@ -59,12 +59,6 @@ namespace Encompass
|
|||
{
|
||||
_id = Guid.NewGuid();
|
||||
|
||||
var addsAttribute = GetType().GetCustomAttribute<Adds>(false);
|
||||
if (addsAttribute != null)
|
||||
{
|
||||
AddTypes = addsAttribute.addTypes;
|
||||
}
|
||||
|
||||
var sendsAttribute = GetType().GetCustomAttribute<Sends>(false);
|
||||
if (sendsAttribute != null)
|
||||
{
|
||||
|
@ -114,21 +108,11 @@ namespace Encompass
|
|||
QueryWithTypes = queryWithAttribute.QueryWithTypes;
|
||||
}
|
||||
|
||||
foreach (var queryType in QueryWithTypes)
|
||||
{
|
||||
ReadTypes.Add(queryType);
|
||||
}
|
||||
|
||||
var queryWithoutAttribute = GetType().GetCustomAttribute<QueryWithout>(false);
|
||||
if (queryWithoutAttribute != null)
|
||||
{
|
||||
QueryWithoutTypes = queryWithoutAttribute.QueryWithoutTypes;
|
||||
}
|
||||
|
||||
foreach (var queryType in QueryWithoutTypes)
|
||||
{
|
||||
ReadTypes.Add(queryType);
|
||||
}
|
||||
}
|
||||
|
||||
public override bool Equals(object obj)
|
||||
|
@ -176,7 +160,7 @@ namespace Encompass
|
|||
_trackingManager = trackingManager;
|
||||
}
|
||||
|
||||
internal void CheckMessageRead<TMessage>() where TMessage : struct
|
||||
internal void CheckMessageRead<TMessage>() where TMessage : struct, IMessage
|
||||
{
|
||||
if (!ReceiveTypes.Contains(typeof(TMessage)))
|
||||
{
|
||||
|
@ -229,7 +213,7 @@ namespace Encompass
|
|||
/// <summary>
|
||||
/// Returns all Entities containing the specified Component type.
|
||||
/// </summary>
|
||||
protected ReadOnlySpan<Entity> ReadEntities<TComponent>() where TComponent : struct
|
||||
protected Span<Entity> ReadEntities<TComponent>() where TComponent : struct, IComponent
|
||||
{
|
||||
var immediateRead = ReadImmediateTypes.Contains(typeof(TComponent));
|
||||
var existingRead = ReadTypes.Contains(typeof(TComponent));
|
||||
|
@ -254,7 +238,7 @@ namespace Encompass
|
|||
/// <summary>
|
||||
/// Returns an Entity containing the specified Component type.
|
||||
/// </summary>
|
||||
protected ref readonly Entity ReadEntity<TComponent>() where TComponent : struct
|
||||
protected ref readonly Entity ReadEntity<TComponent>() where TComponent : struct, IComponent
|
||||
{
|
||||
var immediateRead = ReadImmediateTypes.Contains(typeof(TComponent));
|
||||
var existingRead = ReadTypes.Contains(typeof(TComponent));
|
||||
|
@ -279,7 +263,7 @@ namespace Encompass
|
|||
/// <summary>
|
||||
/// Returns all of the Components with the specified Component Type.
|
||||
/// </summary>
|
||||
protected ReadOnlySpan<TComponent> ReadComponents<TComponent>() where TComponent : struct
|
||||
protected Span<TComponent> ReadComponents<TComponent>() where TComponent : struct, IComponent
|
||||
{
|
||||
var immediateRead = ReadImmediateTypes.Contains(typeof(TComponent));
|
||||
var existingRead = ReadTypes.Contains(typeof(TComponent));
|
||||
|
@ -304,7 +288,7 @@ namespace Encompass
|
|||
/// <summary>
|
||||
/// Returns a Component with the specified Component Type. If multiples exist, an arbitrary Component is returned.
|
||||
/// </summary>
|
||||
protected ref readonly TComponent ReadComponent<TComponent>() where TComponent : struct
|
||||
protected ref readonly TComponent ReadComponent<TComponent>() where TComponent : struct, IComponent
|
||||
{
|
||||
var immediateRead = ReadImmediateTypes.Contains(typeof(TComponent));
|
||||
var existingRead = ReadTypes.Contains(typeof(TComponent));
|
||||
|
@ -329,7 +313,7 @@ namespace Encompass
|
|||
/// <summary>
|
||||
/// Returns true if any Component with the specified Component Type exists.
|
||||
/// </summary>
|
||||
protected bool SomeComponent<TComponent>() where TComponent : struct
|
||||
protected bool SomeComponent<TComponent>() where TComponent : struct, IComponent
|
||||
{
|
||||
var immediateRead = ReadImmediateTypes.Contains(typeof(TComponent));
|
||||
var existingRead = ReadTypes.Contains(typeof(TComponent));
|
||||
|
@ -351,7 +335,7 @@ namespace Encompass
|
|||
}
|
||||
}
|
||||
|
||||
private ref TComponent GetComponentHelper<TComponent>(int entityID) where TComponent : struct
|
||||
private ref TComponent GetComponentHelper<TComponent>(int entityID) where TComponent : struct, IComponent
|
||||
{
|
||||
var immediateRead = ReadImmediateTypes.Contains(typeof(TComponent));
|
||||
var existingRead = ReadTypes.Contains(typeof(TComponent));
|
||||
|
@ -382,7 +366,7 @@ namespace Encompass
|
|||
/// <exception cref="Encompass.Exceptions.IllegalReadException">
|
||||
/// Thrown when the Engine does not declare that it reads the given Component Type.
|
||||
/// </exception>
|
||||
protected ref readonly TComponent GetComponent<TComponent>(in Entity entity) where TComponent : struct
|
||||
protected ref readonly TComponent GetComponent<TComponent>(in Entity entity) where TComponent : struct, IComponent
|
||||
{
|
||||
return ref GetComponentHelper<TComponent>(entity.ID);
|
||||
}
|
||||
|
@ -393,7 +377,7 @@ namespace Encompass
|
|||
/// <exception cref="Encompass.Exceptions.IllegalReadException">
|
||||
/// Thrown when the Engine does not declare that is Reads the given Component Type.
|
||||
/// </exception>
|
||||
protected bool HasComponent<TComponent>(in Entity entity) where TComponent : struct
|
||||
protected bool HasComponent<TComponent>(in Entity entity) where TComponent : struct, IComponent
|
||||
{
|
||||
var immediateRead = ReadImmediateTypes.Contains(typeof(TComponent));
|
||||
var existingRead = ReadTypes.Contains(typeof(TComponent));
|
||||
|
@ -451,7 +435,7 @@ namespace Encompass
|
|||
/// <exception cref="Encompass.Exceptions.IllegalWriteException">
|
||||
/// Thrown when the Engine does not declare that it Writes the given Component Type.
|
||||
/// </exception>
|
||||
protected void SetComponent<TComponent>(in Entity entity, in TComponent component) where TComponent : struct
|
||||
protected void SetComponent<TComponent>(in Entity entity, in TComponent component) where TComponent : struct, IComponent
|
||||
{
|
||||
var priority = WritePriorities.ContainsKey(typeof(TComponent)) ? WritePriorities[typeof(TComponent)] : DefaultWritePriority;
|
||||
|
||||
|
@ -478,6 +462,11 @@ namespace Encompass
|
|||
{
|
||||
_trackingManager.RegisterAddition(entity.ID, typeof(TComponent));
|
||||
}
|
||||
|
||||
if (written && component is IDrawableComponent drawableComponent)
|
||||
{
|
||||
_componentManager.RegisterDrawableComponent<TComponent>(entity.ID, drawableComponent.Layer);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
|
@ -486,13 +475,8 @@ namespace Encompass
|
|||
/// <exception cref="Encompass.Exceptions.IllegalWriteException">
|
||||
/// Thrown when the Engine does not declare that it Writes the given Component Type.
|
||||
/// </exception>
|
||||
protected void AddComponent<TComponent>(in Entity entity, in TComponent component) where TComponent : struct
|
||||
protected void AddComponent<TComponent>(in Entity entity, in TComponent component) where TComponent : struct, IComponent
|
||||
{
|
||||
if (!AddTypes.Contains(typeof(TComponent)))
|
||||
{
|
||||
throw new IllegalWriteException("Engine {0} tried to add undeclared Component {1}", GetType().Name, typeof(TComponent).Name);
|
||||
}
|
||||
|
||||
if (!EntityCreatedThisFrame(entity.ID))
|
||||
{
|
||||
throw new IllegalWriteException("AddComponent used on Entity that was not created in this context. Use SetComponent instead.");
|
||||
|
@ -509,6 +493,11 @@ namespace Encompass
|
|||
}
|
||||
|
||||
_trackingManager.RegisterAddition(entity.ID, typeof(TComponent));
|
||||
|
||||
if (component is IDrawableComponent drawableComponent)
|
||||
{
|
||||
_componentManager.RegisterDrawableComponent<TComponent>(entity.ID, drawableComponent.Layer);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
|
@ -517,7 +506,7 @@ namespace Encompass
|
|||
/// <exception cref="Encompass.Exceptions.IllegalSendException">
|
||||
/// Thrown when the Engine does not declare that it Sends the Message Type.
|
||||
/// </exception>
|
||||
protected void SendMessage<TMessage>(in TMessage message) where TMessage : struct
|
||||
protected void SendMessage<TMessage>(in TMessage message) where TMessage : struct, IMessage
|
||||
{
|
||||
if (!SendTypes.Contains(typeof(TMessage)))
|
||||
{
|
||||
|
@ -531,7 +520,7 @@ namespace Encompass
|
|||
/// Sends a message after the specified number of seconds, respecting time dilation.
|
||||
/// </summary>
|
||||
/// <param name="time">The time in seconds that will elapse before the message is sent.</param>
|
||||
protected void SendMessage<TMessage>(in TMessage message, double time) where TMessage : struct
|
||||
protected void SendMessage<TMessage>(in TMessage message, double time) where TMessage : struct, IMessage
|
||||
{
|
||||
_messageManager.AddMessage(message, time);
|
||||
}
|
||||
|
@ -540,7 +529,7 @@ namespace Encompass
|
|||
/// Sends a message after the specified number of seconds, ignoring time dilation.
|
||||
/// </summary>
|
||||
/// <param name="time">The time in seconds that will elapse before the message is sent.</param>
|
||||
protected void SendMessageIgnoringTimeDilation<TMessage>(in TMessage message, double time) where TMessage : struct
|
||||
protected void SendMessageIgnoringTimeDilation<TMessage>(in TMessage message, double time) where TMessage : struct, IMessage
|
||||
{
|
||||
_messageManager.AddMessageIgnoringTimeDilation(message, time);
|
||||
}
|
||||
|
@ -551,7 +540,7 @@ namespace Encompass
|
|||
/// <exception cref="Encompass.Exceptions.IllegalReadException">
|
||||
/// Thrown when the Engine does not declare that it Receives the specified Message Type.
|
||||
/// </exception>
|
||||
protected ReadOnlySpan<TMessage> ReadMessages<TMessage>() where TMessage : struct
|
||||
protected Span<TMessage> ReadMessages<TMessage>() where TMessage : struct, IMessage
|
||||
{
|
||||
CheckMessageRead<TMessage>();
|
||||
return _messageManager.GetMessagesByType<TMessage>();
|
||||
|
@ -563,7 +552,7 @@ namespace Encompass
|
|||
/// <exception cref="Encompass.Exceptions.IllegalReadException">
|
||||
/// Thrown when the Engine does not declare that it Receives the specified Message Type.
|
||||
/// </exception>
|
||||
protected ref readonly TMessage ReadMessage<TMessage>() where TMessage : struct
|
||||
protected ref readonly TMessage ReadMessage<TMessage>() where TMessage : struct, IMessage
|
||||
{
|
||||
CheckMessageRead<TMessage>();
|
||||
return ref _messageManager.First<TMessage>();
|
||||
|
@ -575,7 +564,7 @@ namespace Encompass
|
|||
/// <exception cref="Encompass.Exceptions.IllegalReadException">
|
||||
/// Thrown when the Engine does not declare that it Receives the specified Message Type.
|
||||
/// </exception>
|
||||
protected bool SomeMessage<TMessage>() where TMessage : struct
|
||||
protected bool SomeMessage<TMessage>() where TMessage : struct, IMessage
|
||||
{
|
||||
CheckMessageRead<TMessage>();
|
||||
return _messageManager.Any<TMessage>();
|
||||
|
@ -594,7 +583,7 @@ namespace Encompass
|
|||
/// Destroys an arbitrary Entity containing a Component of the specified Type.
|
||||
/// Entity destruction takes place after all the Engines have been processed by World Update.
|
||||
/// </summary>
|
||||
protected void DestroyWith<TComponent>() where TComponent : struct
|
||||
protected void DestroyWith<TComponent>() where TComponent : struct, IComponent
|
||||
{
|
||||
Destroy(ReadEntity<TComponent>());
|
||||
}
|
||||
|
@ -603,7 +592,7 @@ namespace Encompass
|
|||
/// Destroys all Entities containing a Component of the specified Type.
|
||||
/// Entity destruction takes place after all the Engines have been processed by World Update.
|
||||
/// </summary>
|
||||
protected void DestroyAllWith<TComponent>() where TComponent : struct
|
||||
protected void DestroyAllWith<TComponent>() where TComponent : struct, IComponent
|
||||
{
|
||||
foreach (var entity in ReadEntities<TComponent>())
|
||||
{
|
||||
|
@ -616,7 +605,7 @@ namespace Encompass
|
|||
/// Note that the Engine must Read the Component type that is being removed.
|
||||
/// If a Component with the specified type does not exist on the Entity, returns false and does not mutate the Entity.
|
||||
/// </summary>
|
||||
protected void RemoveComponent<TComponent>(in Entity entity) where TComponent : struct
|
||||
protected void RemoveComponent<TComponent>(in Entity entity) where TComponent : struct, IComponent
|
||||
{
|
||||
var priority = WritePriorities.ContainsKey(typeof(TComponent)) ? WritePriorities[typeof(TComponent)] : DefaultWritePriority;
|
||||
|
||||
|
@ -709,7 +698,7 @@ namespace Encompass
|
|||
/// <typeparam name="TMessage">The Message subtype.</typeparam>
|
||||
/// <param name="entity">The entity that all messages in the IEnumerable refer to.</param>
|
||||
/// <returns></returns>
|
||||
protected IEnumerable<TMessage> ReadMessagesWithEntity<TMessage>(in Entity entity) where TMessage : struct, IHasEntity
|
||||
protected IEnumerable<TMessage> ReadMessagesWithEntity<TMessage>(in Entity entity) where TMessage : struct, IMessage, IHasEntity
|
||||
{
|
||||
CheckMessageRead<TMessage>();
|
||||
return _messageManager.WithEntity<TMessage>(entity.ID);
|
||||
|
@ -719,7 +708,7 @@ namespace Encompass
|
|||
/// Efficiently reads a single Message of a given type that references a given Entity.
|
||||
/// It is recommended to use this method in conjunction with SomeMessageWithEntity to prevent errors.
|
||||
/// </summary>
|
||||
protected ref readonly TMessage ReadMessageWithEntity<TMessage>(in Entity entity) where TMessage : struct, IHasEntity
|
||||
protected ref readonly TMessage ReadMessageWithEntity<TMessage>(in Entity entity) where TMessage : struct, IMessage, IHasEntity
|
||||
{
|
||||
CheckMessageRead<TMessage>();
|
||||
return ref _messageManager.WithEntitySingular<TMessage>(entity.ID);
|
||||
|
@ -728,7 +717,7 @@ namespace Encompass
|
|||
/// <summary>
|
||||
/// Efficiently checks if any Message of a given type referencing a given Entity exists.
|
||||
/// </summary>
|
||||
protected bool SomeMessageWithEntity<TMessage>(in Entity entity) where TMessage : struct, IHasEntity
|
||||
protected bool SomeMessageWithEntity<TMessage>(in Entity entity) where TMessage : struct, IMessage, IHasEntity
|
||||
{
|
||||
CheckMessageRead<TMessage>();
|
||||
return _messageManager.SomeWithEntity<TMessage>(entity.ID);
|
||||
|
|
|
@ -6,7 +6,7 @@ namespace Encompass
|
|||
/// A Spawner is a special type of Engine that runs a Spawn method in response to each Message it receives.
|
||||
/// Spawners are useful for organizing the building of new Entities in your game.
|
||||
/// </summary>
|
||||
public abstract class Spawner<TMessage> : Engine where TMessage : struct
|
||||
public abstract class Spawner<TMessage> : Engine where TMessage : struct, IMessage
|
||||
{
|
||||
protected Spawner() : base()
|
||||
{
|
||||
|
@ -21,12 +21,12 @@ namespace Encompass
|
|||
|
||||
public override void Update(double dt)
|
||||
{
|
||||
foreach (ref readonly var message in ReadMessages<TMessage>())
|
||||
foreach (var message in ReadMessages<TMessage>())
|
||||
{
|
||||
Spawn(message);
|
||||
}
|
||||
}
|
||||
|
||||
protected abstract void Spawn(in TMessage message);
|
||||
protected abstract void Spawn(TMessage message);
|
||||
}
|
||||
}
|
||||
|
|
|
@ -1,4 +1,6 @@
|
|||
namespace Encompass
|
||||
using MoonTools.FastCollections;
|
||||
|
||||
namespace Encompass
|
||||
{
|
||||
internal struct EntitySetQuery
|
||||
{
|
||||
|
|
|
@ -2,9 +2,9 @@ using System;
|
|||
|
||||
namespace Encompass.Exceptions
|
||||
{
|
||||
public class NoMessageOfTypeException : Exception
|
||||
public class IllegalSendTypeException : Exception
|
||||
{
|
||||
public NoMessageOfTypeException(
|
||||
public IllegalSendTypeException(
|
||||
string format,
|
||||
params object[] args
|
||||
) : base(string.Format(format, args)) { }
|
|
@ -1,12 +1,25 @@
|
|||
using System;
|
||||
using System.Runtime.Serialization;
|
||||
|
||||
namespace Encompass.Exceptions
|
||||
{
|
||||
public class NoComponentOfTypeException : Exception
|
||||
[Serializable]
|
||||
internal class NoComponentOfTypeException : Exception
|
||||
{
|
||||
public NoComponentOfTypeException(
|
||||
string format,
|
||||
params object[] args
|
||||
) : base(string.Format(format, args)) { }
|
||||
public NoComponentOfTypeException()
|
||||
{
|
||||
}
|
||||
|
||||
public NoComponentOfTypeException(string message) : base(message)
|
||||
{
|
||||
}
|
||||
|
||||
public NoComponentOfTypeException(string message, Exception innerException) : base(message, innerException)
|
||||
{
|
||||
}
|
||||
|
||||
protected NoComponentOfTypeException(SerializationInfo info, StreamingContext context) : base(info, context)
|
||||
{
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
|
@ -1,390 +0,0 @@
|
|||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
|
||||
namespace Encompass
|
||||
{
|
||||
internal class DirectedGraph<TNode> where TNode : IEquatable<TNode>
|
||||
{
|
||||
protected HashSet<TNode> nodes = new HashSet<TNode>();
|
||||
protected Dictionary<TNode, HashSet<TNode>> neighbors = new Dictionary<TNode, HashSet<TNode>>();
|
||||
|
||||
protected HashSet<(TNode, TNode)> edges = new HashSet<(TNode, TNode)>();
|
||||
|
||||
public IEnumerable<TNode> Nodes => nodes;
|
||||
public IEnumerable<(TNode, TNode)> Edges => edges;
|
||||
|
||||
public void AddNode(TNode node)
|
||||
{
|
||||
if (!Exists(node))
|
||||
{
|
||||
nodes.Add(node);
|
||||
neighbors.Add(node, new HashSet<TNode>());
|
||||
}
|
||||
}
|
||||
|
||||
public void AddNodes(params TNode[] nodes)
|
||||
{
|
||||
foreach (var node in nodes)
|
||||
{
|
||||
AddNode(node);
|
||||
}
|
||||
}
|
||||
|
||||
public void RemoveNode(TNode node)
|
||||
{
|
||||
CheckNodes(node);
|
||||
|
||||
var edgesToRemove = new List<(TNode, TNode)>();
|
||||
|
||||
foreach (var entry in neighbors)
|
||||
{
|
||||
if (entry.Value.Contains(node))
|
||||
{
|
||||
edgesToRemove.Add((entry.Key, node));
|
||||
}
|
||||
}
|
||||
|
||||
foreach (var edge in edgesToRemove)
|
||||
{
|
||||
RemoveEdge(edge.Item1, edge.Item2);
|
||||
}
|
||||
|
||||
nodes.Remove(node);
|
||||
neighbors.Remove(node);
|
||||
}
|
||||
|
||||
public void RemoveEdge(TNode v, TNode u)
|
||||
{
|
||||
CheckEdge(v, u);
|
||||
neighbors[v].Remove(u);
|
||||
edges.Remove((v, u));
|
||||
}
|
||||
|
||||
public void AddEdge(TNode v, TNode u)
|
||||
{
|
||||
CheckNodes(v, u);
|
||||
if (Exists(v, u)) { throw new ArgumentException($"Edge between {v} and {u} already exists in the graph"); }
|
||||
|
||||
if (v.Equals(u)) { throw new ArgumentException("Self-edges are not allowed in a simple graph. Use a multigraph instead"); }
|
||||
|
||||
neighbors[v].Add(u);
|
||||
edges.Add((v, u));
|
||||
}
|
||||
|
||||
public bool Exists(TNode node)
|
||||
{
|
||||
return nodes.Contains(node);
|
||||
}
|
||||
|
||||
public bool Exists(TNode v, TNode u)
|
||||
{
|
||||
CheckNodes(v, u);
|
||||
return edges.Contains((v, u));
|
||||
}
|
||||
|
||||
protected void CheckNodes(params TNode[] givenNodes)
|
||||
{
|
||||
foreach (var node in givenNodes)
|
||||
{
|
||||
if (!Exists(node))
|
||||
{
|
||||
throw new System.ArgumentException($"Vertex {node} does not exist in the graph");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
protected void CheckEdge(TNode v, TNode u)
|
||||
{
|
||||
CheckNodes(v, u);
|
||||
if (!Exists(v, u)) { throw new ArgumentException($"Edge between vertex {v} and vertex {u} does not exist in the graph"); }
|
||||
}
|
||||
|
||||
public IEnumerable<TNode> Neighbors(TNode node)
|
||||
{
|
||||
CheckNodes(node);
|
||||
return neighbors[node];
|
||||
}
|
||||
|
||||
public DirectedGraph<TNode> Clone()
|
||||
{
|
||||
var clone = new DirectedGraph<TNode>();
|
||||
clone.AddNodes(Nodes.ToArray());
|
||||
|
||||
foreach (var v in Nodes)
|
||||
{
|
||||
foreach (var n in Neighbors(v))
|
||||
{
|
||||
clone.AddEdge(v, n);
|
||||
}
|
||||
}
|
||||
|
||||
return clone;
|
||||
}
|
||||
|
||||
public DirectedGraph<TNode> SubGraph(params TNode[] subVertices)
|
||||
{
|
||||
var subGraph = new DirectedGraph<TNode>();
|
||||
subGraph.AddNodes(subVertices.ToArray());
|
||||
|
||||
foreach (var n in Nodes)
|
||||
{
|
||||
if (Nodes.Contains(n))
|
||||
{
|
||||
var neighbors = Neighbors(n);
|
||||
foreach (var u in neighbors)
|
||||
{
|
||||
if (subVertices.Contains(u))
|
||||
{
|
||||
subGraph.AddEdge(n, u);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return subGraph;
|
||||
}
|
||||
|
||||
private IEnumerable<TNode> PostorderNodeDFSHelper(HashSet<TNode> discovered, TNode v)
|
||||
{
|
||||
discovered.Add(v);
|
||||
|
||||
foreach (var neighbor in Neighbors(v))
|
||||
{
|
||||
if (!discovered.Contains(neighbor))
|
||||
{
|
||||
foreach (var node in PostorderNodeDFSHelper(discovered, neighbor))
|
||||
{
|
||||
yield return node;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
yield return v;
|
||||
}
|
||||
|
||||
protected IEnumerable<TNode> PostorderNodeDFS()
|
||||
{
|
||||
var dfsDiscovered = new HashSet<TNode>();
|
||||
|
||||
foreach (var node in Nodes)
|
||||
{
|
||||
if (!dfsDiscovered.Contains(node))
|
||||
{
|
||||
foreach (var thing in PostorderNodeDFSHelper(dfsDiscovered, node))
|
||||
{
|
||||
yield return thing;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public IEnumerable<TNode> TopologicalSort()
|
||||
{
|
||||
return PostorderNodeDFS().Reverse();
|
||||
}
|
||||
|
||||
public bool Cyclic()
|
||||
{
|
||||
return StronglyConnectedComponents().Any((scc) => scc.Count() > 1);
|
||||
}
|
||||
|
||||
public IEnumerable<IEnumerable<TNode>> SimpleCycles()
|
||||
{
|
||||
void unblock(TNode thisnode, HashSet<TNode> blocked, Dictionary<TNode, HashSet<TNode>> B) //refactor to remove closure
|
||||
{
|
||||
var stack = new Stack<TNode>();
|
||||
stack.Push(thisnode);
|
||||
|
||||
while (stack.Count > 0)
|
||||
{
|
||||
var node = stack.Pop();
|
||||
if (blocked.Contains(thisnode))
|
||||
{
|
||||
blocked.Remove(thisnode);
|
||||
if (B.ContainsKey(node))
|
||||
{
|
||||
foreach (var n in B[node])
|
||||
{
|
||||
if (!stack.Contains(n))
|
||||
{
|
||||
stack.Push(n);
|
||||
}
|
||||
}
|
||||
B[node].Clear();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
List<List<TNode>> result = new List<List<TNode>>();
|
||||
var subGraph = Clone();
|
||||
|
||||
var sccs = new Stack<IEnumerable<TNode>>();
|
||||
foreach (var scc in StronglyConnectedComponents())
|
||||
{
|
||||
sccs.Push(scc);
|
||||
}
|
||||
|
||||
while (sccs.Count > 0)
|
||||
{
|
||||
var scc = new Stack<TNode>(sccs.Pop());
|
||||
var startNode = scc.Pop();
|
||||
var path = new Stack<TNode>();
|
||||
path.Push(startNode);
|
||||
var blocked = new HashSet<TNode>
|
||||
{
|
||||
startNode
|
||||
};
|
||||
var closed = new HashSet<TNode>();
|
||||
var B = new Dictionary<TNode, HashSet<TNode>>();
|
||||
var stack = new Stack<(TNode, Stack<TNode>)>();
|
||||
stack.Push((startNode, new Stack<TNode>(subGraph.Neighbors(startNode))));
|
||||
|
||||
while (stack.Count > 0)
|
||||
{
|
||||
var entry = stack.Peek();
|
||||
var thisnode = entry.Item1;
|
||||
var neighbors = entry.Item2;
|
||||
|
||||
if (neighbors.Count > 0)
|
||||
{
|
||||
var nextNode = neighbors.Pop();
|
||||
|
||||
if (nextNode.Equals(startNode))
|
||||
{
|
||||
var resultPath = new List<TNode>();
|
||||
foreach (var v in path)
|
||||
{
|
||||
resultPath.Add(v);
|
||||
}
|
||||
result.Add(resultPath);
|
||||
foreach (var v in path)
|
||||
{
|
||||
closed.Add(v);
|
||||
}
|
||||
}
|
||||
else if (!blocked.Contains(nextNode))
|
||||
{
|
||||
path.Push(nextNode);
|
||||
stack.Push((nextNode, new Stack<TNode>(subGraph.Neighbors(nextNode))));
|
||||
closed.Remove(nextNode);
|
||||
blocked.Add(nextNode);
|
||||
continue;
|
||||
}
|
||||
}
|
||||
|
||||
if (neighbors.Count == 0)
|
||||
{
|
||||
if (closed.Contains(thisnode))
|
||||
{
|
||||
unblock(thisnode, blocked, B);
|
||||
}
|
||||
else
|
||||
{
|
||||
foreach (var neighbor in subGraph.Neighbors(thisnode))
|
||||
{
|
||||
if (!B.ContainsKey(neighbor))
|
||||
{
|
||||
B[neighbor] = new HashSet<TNode>();
|
||||
}
|
||||
B[neighbor].Add(thisnode);
|
||||
}
|
||||
}
|
||||
|
||||
stack.Pop();
|
||||
path.Pop();
|
||||
}
|
||||
}
|
||||
|
||||
subGraph.RemoveNode(startNode);
|
||||
var H = subGraph.SubGraph(scc.ToArray());
|
||||
var HSccs = H.StronglyConnectedComponents();
|
||||
foreach (var HScc in HSccs)
|
||||
{
|
||||
sccs.Push(HScc);
|
||||
}
|
||||
}
|
||||
|
||||
return result.Distinct(new SimpleCycleComparer<TNode>());
|
||||
}
|
||||
|
||||
protected IEnumerable<IEnumerable<TNode>> StronglyConnectedComponents()
|
||||
{
|
||||
var preorder = new Dictionary<TNode, uint>();
|
||||
var lowlink = new Dictionary<TNode, uint>();
|
||||
var sccFound = new Dictionary<TNode, bool>();
|
||||
var sccQueue = new Stack<TNode>();
|
||||
|
||||
uint preorderCounter = 0;
|
||||
|
||||
foreach (var source in Nodes)
|
||||
{
|
||||
if (!sccFound.ContainsKey(source))
|
||||
{
|
||||
var queue = new Stack<TNode>();
|
||||
queue.Push(source);
|
||||
|
||||
while (queue.Count > 0)
|
||||
{
|
||||
var v = queue.Peek();
|
||||
if (!preorder.ContainsKey(v))
|
||||
{
|
||||
preorderCounter++;
|
||||
preorder[v] = preorderCounter;
|
||||
}
|
||||
|
||||
var done = true;
|
||||
var vNeighbors = Neighbors(v);
|
||||
foreach (var w in vNeighbors)
|
||||
{
|
||||
if (!preorder.ContainsKey(w))
|
||||
{
|
||||
queue.Push(w);
|
||||
done = false;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (done)
|
||||
{
|
||||
lowlink[v] = preorder[v];
|
||||
foreach (var w in vNeighbors)
|
||||
{
|
||||
if (!sccFound.ContainsKey(w))
|
||||
{
|
||||
if (preorder[w] > preorder[v])
|
||||
{
|
||||
lowlink[v] = Math.Min(lowlink[v], lowlink[w]);
|
||||
}
|
||||
else
|
||||
{
|
||||
lowlink[v] = Math.Min(lowlink[v], preorder[w]);
|
||||
}
|
||||
}
|
||||
}
|
||||
queue.Pop();
|
||||
if (lowlink[v] == preorder[v])
|
||||
{
|
||||
sccFound[v] = true;
|
||||
var scc = new List<TNode>() { v };
|
||||
while (sccQueue.Count > 0 && preorder[sccQueue.Peek()] > preorder[v])
|
||||
{
|
||||
var k = sccQueue.Pop();
|
||||
sccFound[k] = true;
|
||||
scc.Add(k);
|
||||
}
|
||||
|
||||
yield return scc;
|
||||
}
|
||||
else
|
||||
{
|
||||
sccQueue.Push(v);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
|
@ -1,18 +0,0 @@
|
|||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
|
||||
namespace Encompass
|
||||
{
|
||||
internal class SimpleCycleComparer<TNode> : IEqualityComparer<IEnumerable<TNode>>
|
||||
{
|
||||
public bool Equals(IEnumerable<TNode> x, IEnumerable<TNode> y)
|
||||
{
|
||||
return x.SequenceEqual(y);
|
||||
}
|
||||
|
||||
public int GetHashCode(IEnumerable<TNode> obj)
|
||||
{
|
||||
return obj.Aggregate(0, (current, next) => current.GetHashCode() ^ next.GetHashCode());
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,7 @@
|
|||
namespace Encompass
|
||||
{
|
||||
/// <summary>
|
||||
/// Structs that implement IMessage are considered to be Messages.
|
||||
/// </summary>
|
||||
public interface IMessage { }
|
||||
}
|
|
@ -0,0 +1,4 @@
|
|||
namespace Encompass
|
||||
{
|
||||
public interface IComponent { }
|
||||
}
|
|
@ -0,0 +1,7 @@
|
|||
namespace Encompass
|
||||
{
|
||||
public interface IDrawableComponent
|
||||
{
|
||||
int Layer { get; }
|
||||
}
|
||||
}
|
|
@ -13,17 +13,17 @@ namespace Encompass
|
|||
_timeManager = timeManager;
|
||||
}
|
||||
|
||||
internal void AddMessage<TMessage>(in TMessage message) where TMessage : struct
|
||||
internal void AddMessage<TMessage>(in TMessage message) where TMessage : struct, IMessage
|
||||
{
|
||||
_messageStore.AddMessage(message);
|
||||
}
|
||||
|
||||
internal void AddMessage<TMessage>(in TMessage message, double time) where TMessage : struct
|
||||
internal void AddMessage<TMessage>(in TMessage message, double time) where TMessage : struct, IMessage
|
||||
{
|
||||
_messageStore.AddMessage(message, time);
|
||||
}
|
||||
|
||||
internal void AddMessageIgnoringTimeDilation<TMessage>(in TMessage message, double time) where TMessage : struct
|
||||
internal void AddMessageIgnoringTimeDilation<TMessage>(in TMessage message, double time) where TMessage : struct, IMessage
|
||||
{
|
||||
_messageStore.AddMessageIgnoringTimeDilation(message, time);
|
||||
}
|
||||
|
@ -38,32 +38,32 @@ namespace Encompass
|
|||
_messageStore.ProcessDelayedMessages(dt * _timeManager.TimeDilationFactor, dt);
|
||||
}
|
||||
|
||||
internal ReadOnlySpan<TMessage> GetMessagesByType<TMessage>() where TMessage : struct
|
||||
internal Span<TMessage> GetMessagesByType<TMessage>() where TMessage : struct, IMessage
|
||||
{
|
||||
return _messageStore.All<TMessage>();
|
||||
}
|
||||
|
||||
internal bool Any<TMessage>() where TMessage : struct
|
||||
internal bool Any<TMessage>() where TMessage : struct, IMessage
|
||||
{
|
||||
return _messageStore.Any<TMessage>();
|
||||
}
|
||||
|
||||
internal ref readonly TMessage First<TMessage>() where TMessage : struct
|
||||
internal ref readonly TMessage First<TMessage>() where TMessage : struct, IMessage
|
||||
{
|
||||
return ref _messageStore.First<TMessage>();
|
||||
}
|
||||
|
||||
internal IEnumerable<TMessage> WithEntity<TMessage>(int entityID) where TMessage : struct, IHasEntity
|
||||
internal IEnumerable<TMessage> WithEntity<TMessage>(int entityID) where TMessage : struct, IMessage, IHasEntity
|
||||
{
|
||||
return _messageStore.WithEntity<TMessage>(entityID);
|
||||
}
|
||||
|
||||
internal ref readonly TMessage WithEntitySingular<TMessage>(int entityID) where TMessage : struct, IHasEntity
|
||||
internal ref readonly TMessage WithEntitySingular<TMessage>(int entityID) where TMessage : struct, IMessage, IHasEntity
|
||||
{
|
||||
return ref _messageStore.FirstWithEntity<TMessage>(entityID);
|
||||
}
|
||||
|
||||
internal bool SomeWithEntity<TMessage>(int entityID) where TMessage : struct, IHasEntity
|
||||
internal bool SomeWithEntity<TMessage>(int entityID) where TMessage : struct, IMessage, IHasEntity
|
||||
{
|
||||
return _messageStore.SomeWithEntity<TMessage>(entityID);
|
||||
}
|
||||
|
|
|
@ -1,27 +1,51 @@
|
|||
using System.Collections.Generic;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
|
||||
namespace Encompass
|
||||
{
|
||||
internal class RenderManager
|
||||
{
|
||||
private readonly EntityManager _entityManager;
|
||||
private readonly List<Renderer> renderers = new List<Renderer>();
|
||||
private readonly DrawLayerManager _drawLayerManager;
|
||||
|
||||
public RenderManager(EntityManager entityManager)
|
||||
private readonly Dictionary<Type, Action<Entity>> _drawComponentTypeToOrderedRenderer = new Dictionary<Type, Action<Entity>>(256);
|
||||
|
||||
public RenderManager(EntityManager entityManager, DrawLayerManager drawLayerManager)
|
||||
{
|
||||
_entityManager = entityManager;
|
||||
_drawLayerManager = drawLayerManager;
|
||||
}
|
||||
|
||||
public void AddRenderer(Renderer renderer)
|
||||
public void RegisterOrderedRenderer<TComponent>(Action<Entity> renderAction) where TComponent : struct
|
||||
{
|
||||
renderers.Add(renderer);
|
||||
_drawComponentTypeToOrderedRenderer.Add(typeof(TComponent), renderAction);
|
||||
_drawLayerManager.RegisterOrderedDrawable<TComponent>();
|
||||
}
|
||||
|
||||
public void Draw(double dt, double alpha)
|
||||
public void RegisterGeneralRendererWithLayer(GeneralRenderer renderer, int layer)
|
||||
{
|
||||
foreach (var renderer in renderers)
|
||||
_drawLayerManager.RegisterGeneralRendererWithLayer(renderer, layer);
|
||||
}
|
||||
|
||||
public void Draw()
|
||||
{
|
||||
foreach (var layer in _drawLayerManager.LayerOrder)
|
||||
{
|
||||
renderer.Render(dt, alpha);
|
||||
var generalRendererSet = _drawLayerManager.GeneralRenderersByLayer(layer);
|
||||
|
||||
foreach (var (entityID, componentType) in _drawLayerManager.AllInLayer(layer))
|
||||
{
|
||||
if (_drawComponentTypeToOrderedRenderer.ContainsKey(componentType))
|
||||
{
|
||||
var internalRenderAction = _drawComponentTypeToOrderedRenderer[componentType];
|
||||
internalRenderAction(_entityManager.GetEntity(entityID));
|
||||
}
|
||||
}
|
||||
|
||||
foreach (var generalRenderer in generalRendererSet)
|
||||
{
|
||||
generalRenderer.Render();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -18,49 +18,37 @@ namespace Encompass
|
|||
_componentManager = componentManager;
|
||||
}
|
||||
|
||||
public abstract void Render(double dt, double alpha);
|
||||
|
||||
protected ReadOnlySpan<Entity> ReadEntities<TComponent>() where TComponent : struct
|
||||
protected Span<Entity> ReadEntities<TComponent>() where TComponent : struct, IComponent
|
||||
{
|
||||
return _componentManager.GetExistingEntities<TComponent>();
|
||||
}
|
||||
|
||||
protected IEnumerable<Entity> ReadEntitiesAsEnumerable<TComponent>() where TComponent : struct
|
||||
{
|
||||
return _componentManager.GetExistingEntitiesAsEnumerable<TComponent>();
|
||||
}
|
||||
|
||||
protected ref readonly Entity ReadEntity<TComponent>() where TComponent : struct
|
||||
protected ref readonly Entity ReadEntity<TComponent>() where TComponent : struct, IComponent
|
||||
{
|
||||
return ref _componentManager.ExistingSingularEntity<TComponent>();
|
||||
}
|
||||
|
||||
protected ReadOnlySpan<TComponent> ReadComponents<TComponent>() where TComponent : struct
|
||||
protected Span<TComponent> ReadComponents<TComponent>() where TComponent : struct, IComponent
|
||||
{
|
||||
return _componentManager.GetComponentsByType<TComponent>();
|
||||
}
|
||||
|
||||
protected IEnumerable<TComponent> ReadComponentsAsEnumerable<TComponent>() where TComponent : struct
|
||||
{
|
||||
return _componentManager.GetComponentsByTypeEnumerable<TComponent>();
|
||||
}
|
||||
|
||||
protected ref readonly TComponent ReadComponent<TComponent>() where TComponent : struct
|
||||
protected ref readonly TComponent ReadComponent<TComponent>() where TComponent : struct, IComponent
|
||||
{
|
||||
return ref _componentManager.ExistingSingular<TComponent>();
|
||||
}
|
||||
|
||||
protected ref readonly TComponent GetComponent<TComponent>(Entity entity) where TComponent : struct
|
||||
protected ref readonly TComponent GetComponent<TComponent>(Entity entity) where TComponent : struct, IComponent
|
||||
{
|
||||
return ref _componentManager.GetComponentByEntityAndType<TComponent>(entity.ID);
|
||||
}
|
||||
|
||||
protected bool HasComponent<TComponent>(Entity entity) where TComponent : struct
|
||||
protected bool HasComponent<TComponent>(Entity entity) where TComponent : struct, IComponent
|
||||
{
|
||||
return _componentManager.EntityHasComponentOfType<TComponent>(entity.ID);
|
||||
}
|
||||
|
||||
protected bool SomeComponent<TComponent>() where TComponent : struct
|
||||
protected bool SomeComponent<TComponent>() where TComponent : struct, IComponent
|
||||
{
|
||||
return _componentManager.SomeExistingComponent<TComponent>();
|
||||
}
|
||||
|
|
|
@ -0,0 +1,11 @@
|
|||
namespace Encompass
|
||||
{
|
||||
/// <summary>
|
||||
/// GeneralRenderer is a Renderer which generically reads the game state in order to draw elements to the screen.
|
||||
/// GeneralRenderers have a layer specified when they are added to the World.
|
||||
/// </summary>
|
||||
public abstract class GeneralRenderer : Renderer
|
||||
{
|
||||
public abstract void Render();
|
||||
}
|
||||
}
|
|
@ -0,0 +1,18 @@
|
|||
using System;
|
||||
|
||||
namespace Encompass
|
||||
{
|
||||
/// <summary>
|
||||
/// OrdereredRenderer provides a structure for the common pattern of wishing to draw a specific DrawComponent at a specific layer.
|
||||
/// </summary>
|
||||
public abstract class OrderedRenderer<TComponent> : Renderer where TComponent : struct, IComponent, IDrawableComponent
|
||||
{
|
||||
public abstract void Render(Entity entity, in TComponent drawComponent);
|
||||
|
||||
internal void InternalRender(Entity entity)
|
||||
{
|
||||
ref readonly var component = ref GetComponent<TComponent>(entity);
|
||||
Render(entity, component);
|
||||
}
|
||||
}
|
||||
}
|
|
@ -1,6 +1,8 @@
|
|||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Reflection;
|
||||
using System.Runtime.CompilerServices;
|
||||
|
||||
namespace Encompass
|
||||
{
|
||||
|
@ -14,7 +16,6 @@ namespace Encompass
|
|||
{
|
||||
_componentTypes = componentTypes;
|
||||
_messageTypes = messageTypes;
|
||||
AddTypes.UnionWith(componentTypes);
|
||||
ReadTypes.UnionWith(componentTypes);
|
||||
WriteTypes.UnionWith(componentTypes);
|
||||
SendTypes.UnionWith(messageTypes);
|
||||
|
@ -27,8 +28,7 @@ namespace Encompass
|
|||
|
||||
foreach (var type in _componentTypes)
|
||||
{
|
||||
var instance = Activator.CreateInstance(type);
|
||||
var instanceParam = new object[] { Entity, instance };
|
||||
var instanceParam = new object[] { Entity, Activator.CreateInstance(type) };
|
||||
var setComponentMethod = typeof(Engine).GetMethod("SetComponent", BindingFlags.NonPublic | BindingFlags.Instance);
|
||||
var genericSetComponentMethod = setComponentMethod.MakeGenericMethod(type);
|
||||
genericSetComponentMethod.Invoke(this, instanceParam);
|
||||
|
@ -55,7 +55,7 @@ namespace Encompass
|
|||
|
||||
// we can't reflect invoke on byref returns or Span returns right now... so we have non-return wrapper methods
|
||||
|
||||
protected void CallAllComponentMethods<TComponent>() where TComponent : struct
|
||||
protected void CallAllComponentMethods<TComponent>() where TComponent : struct, IComponent
|
||||
{
|
||||
ReadComponent<TComponent>();
|
||||
ReadComponents<TComponent>();
|
||||
|
@ -70,7 +70,7 @@ namespace Encompass
|
|||
AddComponent<TComponent>(Entity, default);
|
||||
}
|
||||
|
||||
protected void CallAllMessageMethods<TMessage>() where TMessage : struct
|
||||
protected void CallAllMessageMethods<TMessage>() where TMessage : struct, IMessage
|
||||
{
|
||||
SendMessageIgnoringTimeDilation<TMessage>(default, 0.1);
|
||||
SendMessage<TMessage>(default);
|
||||
|
@ -80,7 +80,7 @@ namespace Encompass
|
|||
SomeMessage<TMessage>();
|
||||
}
|
||||
|
||||
protected void CallAllEntityMessageMethods<TMessage>() where TMessage : struct, IHasEntity
|
||||
protected void CallAllEntityMessageMethods<TMessage>() where TMessage : struct, IMessage, IHasEntity
|
||||
{
|
||||
ReadMessagesWithEntity<TMessage>(Entity);
|
||||
ReadMessageWithEntity<TMessage>(Entity);
|
||||
|
|
|
@ -20,7 +20,7 @@ namespace Encompass
|
|||
}
|
||||
|
||||
// can't reflect invoke on Span returns...
|
||||
public override void Render(double dt, double alpha)
|
||||
public void Render()
|
||||
{
|
||||
foreach (var type in _componentTypes)
|
||||
{
|
||||
|
@ -28,7 +28,7 @@ namespace Encompass
|
|||
}
|
||||
}
|
||||
|
||||
protected void CallAllComponentMethods<TComponent>() where TComponent : struct
|
||||
protected void CallAllComponentMethods<TComponent>() where TComponent : struct, IComponent
|
||||
{
|
||||
ReadEntity<TComponent>();
|
||||
ReadEntities<TComponent>();
|
||||
|
|
|
@ -69,9 +69,9 @@ namespace Encompass
|
|||
/// <summary>
|
||||
/// Causes the Renderers to draw.
|
||||
/// </summary>
|
||||
public void Draw(double dt, double alpha)
|
||||
public void Draw()
|
||||
{
|
||||
_renderManager.Draw(dt, alpha);
|
||||
_renderManager.Draw();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -3,6 +3,8 @@ using System.Collections.Generic;
|
|||
using System.Reflection;
|
||||
using System.Linq;
|
||||
using Encompass.Exceptions;
|
||||
using MoonTools.Core.Graph;
|
||||
using MoonTools.Core.Graph.Extensions;
|
||||
|
||||
namespace Encompass
|
||||
{
|
||||
|
@ -18,7 +20,7 @@ namespace Encompass
|
|||
{
|
||||
private readonly int _entityCapacity;
|
||||
private readonly List<Engine> _engines = new List<Engine>();
|
||||
private readonly DirectedGraph<Engine> _engineGraph = new DirectedGraph<Engine>();
|
||||
private readonly DirectedGraph<Engine, Unit> _engineGraph = GraphBuilder.DirectedGraph<Engine>();
|
||||
private readonly ComponentStore _startingExistingComponentStore;
|
||||
private readonly ComponentStore _startingUpToDateComponentStore;
|
||||
|
||||
|
@ -26,6 +28,7 @@ namespace Encompass
|
|||
private readonly EntityManager _entityManager;
|
||||
private readonly MessageManager _messageManager;
|
||||
private readonly TimeManager _timeManager;
|
||||
private readonly DrawLayerManager _drawLayerManager;
|
||||
private readonly RenderManager _renderManager;
|
||||
private readonly TrackingManager _trackingManager;
|
||||
|
||||
|
@ -35,15 +38,18 @@ namespace Encompass
|
|||
private readonly HashSet<Type> _messageTypes = new HashSet<Type>();
|
||||
private readonly Dictionary<Type, int> _typeToIndex = new Dictionary<Type, int>();
|
||||
|
||||
private bool _rendererRegistered = false;
|
||||
|
||||
public WorldBuilder(int entityCapacity = 32768)
|
||||
{
|
||||
_entityCapacity = entityCapacity;
|
||||
_drawLayerManager = new DrawLayerManager();
|
||||
_timeManager = new TimeManager();
|
||||
_trackingManager = new TrackingManager();
|
||||
_componentManager = new ComponentManager(_typeToIndex);
|
||||
_componentManager = new ComponentManager(_drawLayerManager, _typeToIndex);
|
||||
_messageManager = new MessageManager(_timeManager);
|
||||
_entityManager = new EntityManager(_componentManager, entityCapacity);
|
||||
_renderManager = new RenderManager(_entityManager);
|
||||
_renderManager = new RenderManager(_entityManager, _drawLayerManager);
|
||||
|
||||
_startingExistingComponentStore = new ComponentStore(_typeToIndex);
|
||||
_startingUpToDateComponentStore = new ComponentStore(_typeToIndex);
|
||||
|
@ -60,7 +66,7 @@ namespace Encompass
|
|||
/// <summary>
|
||||
/// Specifies that the given Message should be sent immediately on the first World Update.
|
||||
/// </summary>
|
||||
public void SendMessage<TMessage>(in TMessage message) where TMessage : struct
|
||||
public void SendMessage<TMessage>(in TMessage message) where TMessage : struct, IMessage
|
||||
{
|
||||
_messageManager.AddMessage(message);
|
||||
}
|
||||
|
@ -68,7 +74,7 @@ namespace Encompass
|
|||
/// <summary>
|
||||
/// Specifies that the given Message should be sent after the specified number of seconds after the first World Update.
|
||||
/// </summary>
|
||||
public void SendMessage<TMessage>(in TMessage message, double time) where TMessage : struct
|
||||
public void SendMessage<TMessage>(in TMessage message, double time) where TMessage : struct, IMessage
|
||||
{
|
||||
_messageManager.AddMessage<TMessage>(message, time);
|
||||
}
|
||||
|
@ -81,13 +87,12 @@ namespace Encompass
|
|||
RegisterComponentType<TComponent>();
|
||||
_startingExistingComponentStore.Set(entity.ID, component);
|
||||
_startingUpToDateComponentStore.Set(entity.ID, component);
|
||||
}
|
||||
|
||||
internal void RegisterComponentTypeNonGeneric(Type type)
|
||||
{
|
||||
var method = GetType().GetMethod("RegisterComponentType", BindingFlags.NonPublic | BindingFlags.Instance);
|
||||
var generic = method.MakeGenericMethod(type);
|
||||
generic.Invoke(this, null);
|
||||
if (component is IDrawableComponent drawableComponent)
|
||||
{
|
||||
_componentManager.RegisterDrawableComponent<TComponent>(entity.ID, drawableComponent.Layer);
|
||||
_drawLayerManager.RegisterOrderedDrawable<TComponent>();
|
||||
}
|
||||
}
|
||||
|
||||
internal void RegisterComponentType<TComponent>() where TComponent : struct
|
||||
|
@ -125,29 +130,16 @@ namespace Encompass
|
|||
var messageReceiveTypes = engine.ReceiveTypes;
|
||||
var messageSendTypes = engine.SendTypes;
|
||||
|
||||
RegisterMessageTypes(engine.ReceiveTypes);
|
||||
RegisterMessageTypes(engine.SendTypes);
|
||||
RegisterMessageTypes(engine.ReceiveTypes.Union(engine.SendTypes));
|
||||
|
||||
foreach (var writeImmediateType in engine.WriteImmediateTypes)
|
||||
foreach (var writeImmediateType in engine.WriteImmediateTypes.Intersect(engine.ReadImmediateTypes))
|
||||
{
|
||||
foreach (var readImmediateType in engine.ReadImmediateTypes)
|
||||
{
|
||||
if (readImmediateType == writeImmediateType)
|
||||
{
|
||||
throw new EngineSelfCycleException("Engine {0} both writes and reads immediate Component {1}", engine.GetType().Name, writeImmediateType.Name);
|
||||
}
|
||||
}
|
||||
throw new EngineSelfCycleException("Engine {0} both writes and reads immediate Component {1}", engine.GetType().Name, writeImmediateType.Name);
|
||||
}
|
||||
|
||||
foreach (var messageReceiveType in messageReceiveTypes)
|
||||
foreach (var messageType in messageReceiveTypes.Intersect(messageSendTypes))
|
||||
{
|
||||
foreach (var messageSendType in messageSendTypes)
|
||||
{
|
||||
if (messageReceiveType == messageSendType)
|
||||
{
|
||||
throw new EngineSelfCycleException("Engine {0} both receives and sends Message {1}", engine.GetType().Name, messageReceiveType.Name);
|
||||
}
|
||||
}
|
||||
throw new EngineSelfCycleException("Engine {0} both receives and sends Message {1}", engine.GetType().Name, messageType.Name);
|
||||
}
|
||||
|
||||
if (messageSendTypes.Count > 0 || engine.WriteImmediateTypes.Count > 0)
|
||||
|
@ -155,27 +147,7 @@ namespace Encompass
|
|||
_senders.Add(engine);
|
||||
}
|
||||
|
||||
foreach (var componentType in engine.ReadTypes)
|
||||
{
|
||||
RegisterComponentTypeNonGeneric(componentType);
|
||||
}
|
||||
|
||||
foreach (var componentType in engine.AddTypes)
|
||||
{
|
||||
RegisterComponentTypeNonGeneric(componentType);
|
||||
}
|
||||
|
||||
foreach (var componentType in engine.WriteTypes)
|
||||
{
|
||||
RegisterComponentTypeNonGeneric(componentType);
|
||||
}
|
||||
|
||||
foreach (var componentType in engine.WriteImmediateTypes)
|
||||
{
|
||||
RegisterComponentTypeNonGeneric(componentType);
|
||||
}
|
||||
|
||||
foreach (var componentType in engine.QueryWithTypes)
|
||||
foreach (var componentType in engine.QueryWithTypes.Union(engine.QueryWithoutTypes))
|
||||
{
|
||||
_trackingManager.RegisterComponentTypeToEngine(componentType, engine);
|
||||
if (engine.ReadImmediateTypes.Contains(componentType))
|
||||
|
@ -184,26 +156,7 @@ namespace Encompass
|
|||
}
|
||||
}
|
||||
|
||||
foreach (var componentType in engine.QueryWithoutTypes)
|
||||
{
|
||||
_trackingManager.RegisterComponentTypeToEngine(componentType, engine);
|
||||
if (engine.ReadImmediateTypes.Contains(componentType))
|
||||
{
|
||||
_trackingManager.RegisterImmediateComponentTypeToEngine(componentType, engine);
|
||||
}
|
||||
}
|
||||
|
||||
foreach (var receiveType in engine.ReceiveTypes)
|
||||
{
|
||||
if (!_typeToReaders.ContainsKey(receiveType))
|
||||
{
|
||||
_typeToReaders.Add(receiveType, new HashSet<Engine>());
|
||||
}
|
||||
|
||||
_typeToReaders[receiveType].Add(engine);
|
||||
}
|
||||
|
||||
foreach (var receiveType in engine.ReadImmediateTypes)
|
||||
foreach (var receiveType in engine.ReceiveTypes.Union(engine.ReadImmediateTypes))
|
||||
{
|
||||
if (!_typeToReaders.ContainsKey(receiveType))
|
||||
{
|
||||
|
@ -217,37 +170,51 @@ namespace Encompass
|
|||
}
|
||||
|
||||
/// <summary>
|
||||
/// Adds the specified Renderer to the World.
|
||||
/// Registers a draw layer. This must be done before any Renderers are registered.
|
||||
/// </summary>
|
||||
public void AddRenderer(Renderer renderer)
|
||||
/// <param name="layer">The draw layer to register.</param>
|
||||
public void RegisterDrawLayer(int layer)
|
||||
{
|
||||
renderer.AssignComponentManager(_componentManager);
|
||||
if (_rendererRegistered)
|
||||
{
|
||||
throw new IllegalDrawLayerException("Cannot register a draw layer after a Renderer has been registered.");
|
||||
}
|
||||
_drawLayerManager.RegisterDrawLayer(layer);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Adds the specified OrderedRenderer to the World.
|
||||
/// </summary>
|
||||
public OrderedRenderer<TComponent> AddOrderedRenderer<TComponent>(OrderedRenderer<TComponent> renderer) where TComponent : struct, IComponent, IDrawableComponent
|
||||
{
|
||||
RegisterComponentType<TComponent>();
|
||||
renderer.AssignEntityManager(_entityManager);
|
||||
_renderManager.AddRenderer(renderer);
|
||||
renderer.AssignComponentManager(_componentManager);
|
||||
_renderManager.RegisterOrderedRenderer<TComponent>(renderer.InternalRender);
|
||||
_rendererRegistered = true;
|
||||
return renderer;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Adds the specified GeneralRenderer to the World at the specified layer.
|
||||
/// Higher layer numbers draw on top of lower layer numbers.
|
||||
/// </summary>
|
||||
/// <param name="renderer">An instance of a GeneralRenderer.</param>
|
||||
/// <param name="layer">The layer at which the GeneralRenderer should render. Higher numbers draw over lower numbers.</param>
|
||||
public TRenderer AddGeneralRenderer<TRenderer>(TRenderer renderer, int layer) where TRenderer : GeneralRenderer
|
||||
{
|
||||
renderer.AssignEntityManager(_entityManager);
|
||||
renderer.AssignComponentManager(_componentManager);
|
||||
_renderManager.RegisterGeneralRendererWithLayer(renderer, layer);
|
||||
_rendererRegistered = true;
|
||||
return renderer;
|
||||
}
|
||||
|
||||
private void BuildEngineGraph()
|
||||
{
|
||||
foreach (var senderEngine in _senders)
|
||||
{
|
||||
foreach (var messageType in senderEngine.SendTypes)
|
||||
{
|
||||
if (_typeToReaders.ContainsKey(messageType))
|
||||
{
|
||||
foreach (var readerEngine in _typeToReaders[messageType])
|
||||
{
|
||||
if (senderEngine != readerEngine)
|
||||
{
|
||||
if (!_engineGraph.Exists(senderEngine, readerEngine))
|
||||
{
|
||||
_engineGraph.AddEdge(senderEngine, readerEngine);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
foreach (var messageType in senderEngine.WriteImmediateTypes)
|
||||
foreach (var messageType in senderEngine.SendTypes.Union(senderEngine.WriteImmediateTypes))
|
||||
{
|
||||
if (_typeToReaders.ContainsKey(messageType))
|
||||
{
|
||||
|
@ -427,20 +394,39 @@ namespace Encompass
|
|||
{
|
||||
var dummyTimeManager = new TimeManager();
|
||||
var dummyMessageManager = new MessageManager(dummyTimeManager);
|
||||
var dummyDrawLayerManager = new DrawLayerManager();
|
||||
var dummyTrackingManager = new TrackingManager();
|
||||
var dummyComponentManager = new ComponentManager(_typeToIndex);
|
||||
var dummyComponentManager = new ComponentManager(dummyDrawLayerManager, _typeToIndex);
|
||||
var dummyEntityManager = new EntityManager(dummyComponentManager, _entityCapacity);
|
||||
var dummyRenderManager = new RenderManager(dummyEntityManager);
|
||||
var dummyRenderManager = new RenderManager(dummyEntityManager, dummyDrawLayerManager);
|
||||
|
||||
// doing reflection to grab all component types, because not all writes need to be declared
|
||||
foreach (var assembly in AppDomain.CurrentDomain.GetAssemblies())
|
||||
{
|
||||
foreach (var componentType in assembly.GetTypes())
|
||||
{
|
||||
if (typeof(IComponent).IsAssignableFrom(componentType) && componentType.IsValueType && !componentType.IsEnum && !componentType.IsPrimitive)
|
||||
{
|
||||
var method = typeof(WorldBuilder).GetMethod("RegisterComponentType", BindingFlags.NonPublic | BindingFlags.Instance);
|
||||
var generic = method.MakeGenericMethod(componentType);
|
||||
generic.Invoke(this, null);
|
||||
|
||||
var dummyRegisterMethod = typeof(ComponentManager).GetMethod("RegisterComponentType", BindingFlags.Public | BindingFlags.Instance);
|
||||
var dummyGeneric = dummyRegisterMethod.MakeGenericMethod(componentType);
|
||||
dummyGeneric.Invoke(dummyComponentManager, null);
|
||||
}
|
||||
|
||||
if (componentType.GetInterface("IDrawableComponent") != null)
|
||||
{
|
||||
var drawLayerManagerRegisterMethod = typeof(DrawLayerManager).GetMethod("RegisterOrderedDrawable");
|
||||
var drawLayerManagerRegisterGenericMethod = drawLayerManagerRegisterMethod.MakeGenericMethod(componentType);
|
||||
drawLayerManagerRegisterGenericMethod.Invoke(dummyDrawLayerManager, null);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
var prepEngineOrder = new List<Engine>();
|
||||
|
||||
foreach (var componentType in _componentTypesToPreload)
|
||||
{
|
||||
var dummyRegisterMethod = typeof(ComponentManager).GetMethod("RegisterComponentType", BindingFlags.Public | BindingFlags.Instance);
|
||||
var dummyGeneric = dummyRegisterMethod.MakeGenericMethod(componentType);
|
||||
dummyGeneric.Invoke(dummyComponentManager, null);
|
||||
}
|
||||
|
||||
var uberEngine = new UberEngine(_componentTypesToPreload, messageTypes);
|
||||
|
||||
uberEngine.AssignEntityManager(dummyEntityManager);
|
||||
|
@ -474,7 +460,7 @@ namespace Encompass
|
|||
dummyComponentManager.WriteComponents();
|
||||
|
||||
uberRenderer.SetEntity(uberEngine.Entity);
|
||||
uberRenderer.Render(1, 0);
|
||||
uberRenderer.Render();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -5,19 +5,18 @@
|
|||
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
|
||||
<RootNamespace>Encompass</RootNamespace>
|
||||
<PackageId>EncompassECS.Framework</PackageId>
|
||||
<Version>0.23.0</Version>
|
||||
<Version>0.21.1</Version>
|
||||
<Authors>Evan Hemsley</Authors>
|
||||
<PackageRequireLicenseAcceptance>true</PackageRequireLicenseAcceptance>
|
||||
<Company>Moonside Games</Company>
|
||||
<Product>Encompass ECS</Product>
|
||||
<PackageProjectUrl>https://github.com/encompass-ecs</PackageProjectUrl>
|
||||
<PackageLicenseUrl />
|
||||
<Copyright>Evan Hemsley 2020</Copyright>
|
||||
<Description>Encompass is an engine-agnostic MECS framework to help you code games, or other kinds of simulations.</Description>
|
||||
<Copyright>Evan Hemsley 2019</Copyright>
|
||||
<Description>Encompass is an engine-agnostic Hyper ECS framework to help you code games, or other kinds of simulations.</Description>
|
||||
<GeneratePackageOnBuild>true</GeneratePackageOnBuild>
|
||||
<AssemblyName>EncompassECS.Framework</AssemblyName>
|
||||
<PackageLicenseFile>LICENSE</PackageLicenseFile>
|
||||
<Platforms>x64;x86</Platforms>
|
||||
</PropertyGroup>
|
||||
<ItemGroup>
|
||||
<None Include="..\LICENSE">
|
||||
|
@ -26,6 +25,8 @@
|
|||
</None>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<PackageReference Include="MoonTools.Core.Graph" Version="1.0.0" />
|
||||
<PackageReference Include="MoonTools.FastCollections" Version="1.0.0" />
|
||||
<PackageReference Include="System.Collections.Immutable" Version="1.7.0" />
|
||||
<PackageReference Include="Microsoft.Bcl.HashCode" Version="1.1.0" />
|
||||
</ItemGroup>
|
||||
|
|
|
@ -8,12 +8,12 @@ namespace Tests
|
|||
{
|
||||
public class ComponentTests
|
||||
{
|
||||
struct MockComponent
|
||||
struct MockComponent : IComponent
|
||||
{
|
||||
public int myInt;
|
||||
}
|
||||
|
||||
struct EntityMessage
|
||||
struct EntityMessage : IMessage
|
||||
{
|
||||
public Entity entity;
|
||||
}
|
||||
|
@ -33,7 +33,7 @@ namespace Tests
|
|||
}
|
||||
}
|
||||
|
||||
struct AddComponentTestMessage
|
||||
struct AddComponentTestMessage : IMessage
|
||||
{
|
||||
public Entity entity;
|
||||
public MockComponent mockComponent;
|
||||
|
@ -62,6 +62,8 @@ namespace Tests
|
|||
|
||||
var entity = worldBuilder.CreateEntity();
|
||||
|
||||
const string MyString = "hello";
|
||||
|
||||
MockComponent mockComponent;
|
||||
mockComponent.myInt = 3;
|
||||
|
||||
|
@ -172,7 +174,7 @@ namespace Tests
|
|||
Assert.DoesNotThrow(() => world.Update(0.01));
|
||||
}
|
||||
|
||||
struct AddMockComponentMessage
|
||||
struct AddMockComponentMessage : IMessage
|
||||
{
|
||||
public Entity entity;
|
||||
public MockComponent mockComponent;
|
||||
|
@ -269,7 +271,7 @@ namespace Tests
|
|||
|
||||
Assert.AreEqual(mockComponent, gottenMockComponent);
|
||||
}
|
||||
struct HasComponentTestMessage
|
||||
struct HasComponentTestMessage : IMessage
|
||||
{
|
||||
public Entity entity;
|
||||
}
|
||||
|
@ -367,7 +369,7 @@ namespace Tests
|
|||
Assert.IsFalse(hasComponentRuntimeTypeResult);
|
||||
}
|
||||
|
||||
struct RemoveComponentTestMessage
|
||||
struct RemoveComponentTestMessage : IMessage
|
||||
{
|
||||
public Entity entity;
|
||||
}
|
||||
|
@ -461,7 +463,7 @@ namespace Tests
|
|||
hasComponentResult.Should().BeFalse();
|
||||
}
|
||||
|
||||
struct CheckHasMockComponentMessage
|
||||
struct CheckHasMockComponentMessage : IMessage
|
||||
{
|
||||
public Entity entity;
|
||||
public bool shouldHaveComponent;
|
||||
|
|
|
@ -10,18 +10,17 @@ using Encompass.Exceptions;
|
|||
|
||||
namespace Tests
|
||||
{
|
||||
struct MockComponent
|
||||
struct MockComponent : IComponent
|
||||
{
|
||||
public int myInt;
|
||||
}
|
||||
|
||||
public class EngineTest
|
||||
{
|
||||
static MockComponent[] resultComponents;
|
||||
static MockComponent resultComponent;
|
||||
static MockComponent[] resultComponents = new MockComponent[1];
|
||||
|
||||
static MockMessage resultMessage;
|
||||
static MockMessage[] resultMessages = new MockMessage[1];
|
||||
static MockMessage[] resultMessages;
|
||||
|
||||
[Reads(typeof(MockComponent))]
|
||||
public class ReadComponentsTestEngine : Engine
|
||||
|
@ -150,17 +149,6 @@ namespace Tests
|
|||
Assert.AreEqual(mockComponent, resultComponent);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void ReadComponentThrowsWhenNoneExist()
|
||||
{
|
||||
var worldBuilder = new WorldBuilder();
|
||||
worldBuilder.AddEngine(new ReadComponentTestEngine());
|
||||
|
||||
var world = worldBuilder.Build();
|
||||
|
||||
Assert.Throws<NoComponentOfTypeException>(() => world.Update(0.01f), "No component of type MockComponent exists");
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void ReadComponentWhenMultipleComponents()
|
||||
{
|
||||
|
@ -271,7 +259,7 @@ namespace Tests
|
|||
Assert.That(ex.Message, Is.EqualTo("Engine UndeclaredUpdateComponentTestEngine tried to update undeclared Component MockComponent"));
|
||||
}
|
||||
|
||||
struct MockMessage
|
||||
struct MockMessage : IMessage
|
||||
{
|
||||
public string myString;
|
||||
}
|
||||
|
@ -289,7 +277,7 @@ namespace Tests
|
|||
}
|
||||
|
||||
[Receives(typeof(MockMessage))]
|
||||
public class ReadMessagesEngine : Engine
|
||||
public class MessageReadEngine : Engine
|
||||
{
|
||||
public override void Update(double dt)
|
||||
{
|
||||
|
@ -297,38 +285,18 @@ namespace Tests
|
|||
}
|
||||
}
|
||||
|
||||
[Receives(typeof(MockMessage))]
|
||||
public class ReadMessageEngine : Engine
|
||||
{
|
||||
public override void Update(double dt)
|
||||
{
|
||||
resultMessage = ReadMessage<MockMessage>();
|
||||
}
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void EmitAndReadMessage()
|
||||
{
|
||||
var worldBuilder = new WorldBuilder();
|
||||
worldBuilder.AddEngine(new MessageEmitEngine());
|
||||
worldBuilder.AddEngine(new ReadMessageEngine());
|
||||
worldBuilder.AddEngine(new MessageReadEngine());
|
||||
|
||||
var world = worldBuilder.Build();
|
||||
|
||||
world.Update(0.01f);
|
||||
|
||||
Assert.AreEqual(resultMessage.myString, "howdy");
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void ReadMessageThrowsWhenNoneOfTypeExist()
|
||||
{
|
||||
var worldBuilder = new WorldBuilder();
|
||||
worldBuilder.AddEngine(new ReadMessageEngine());
|
||||
|
||||
var world = worldBuilder.Build();
|
||||
|
||||
Assert.Throws<NoMessageOfTypeException>(() => world.Update(0.01), "No Message of type MockMessage exists");
|
||||
Assert.AreEqual(resultMessages.First().myString, "howdy");
|
||||
}
|
||||
|
||||
public class UndeclaredMessageEmitEngine : Engine
|
||||
|
@ -435,7 +403,7 @@ namespace Tests
|
|||
Assert.Throws<IllegalReadException>(() => world.Update(0.01f));
|
||||
}
|
||||
|
||||
struct EntityMessage : IHasEntity
|
||||
struct EntityMessage : IMessage, IHasEntity
|
||||
{
|
||||
public EntityMessage(Entity entity, int myInt)
|
||||
{
|
||||
|
@ -650,7 +618,7 @@ namespace Tests
|
|||
world.Update(0.01f);
|
||||
}
|
||||
|
||||
struct DestroyerComponent { }
|
||||
struct DestroyerComponent : IComponent { }
|
||||
|
||||
[Reads(typeof(DestroyerComponent))]
|
||||
class DestroyerEngine : Engine
|
||||
|
@ -842,7 +810,7 @@ namespace Tests
|
|||
var worldBuilder = new WorldBuilder();
|
||||
worldBuilder.AddEngine(new ActivateTimeDilationEngine());
|
||||
worldBuilder.AddEngine(new DelayedMessageEngine());
|
||||
worldBuilder.AddEngine(new ReadMessagesEngine());
|
||||
worldBuilder.AddEngine(new MessageReadEngine());
|
||||
|
||||
var entity = worldBuilder.CreateEntity();
|
||||
worldBuilder.SetComponent(entity, new MockComponent { });
|
||||
|
@ -889,7 +857,7 @@ namespace Tests
|
|||
var worldBuilder = new WorldBuilder();
|
||||
worldBuilder.AddEngine(new ActivateTimeDilationEngine());
|
||||
worldBuilder.AddEngine(new DelayedMessageIgnoringTimeDilationEngine());
|
||||
worldBuilder.AddEngine(new ReadMessagesEngine());
|
||||
worldBuilder.AddEngine(new MessageReadEngine());
|
||||
|
||||
var entity = worldBuilder.CreateEntity();
|
||||
worldBuilder.SetComponent(entity, new MockComponent { });
|
||||
|
@ -955,7 +923,7 @@ namespace Tests
|
|||
resultComponents.Should().BeEmpty();
|
||||
}
|
||||
|
||||
struct DestroyComponentMessage { public Entity entity; }
|
||||
struct DestroyComponentMessage : IMessage { public Entity entity; }
|
||||
|
||||
[Reads(typeof(MockComponent))]
|
||||
[Writes(typeof(MockComponent))]
|
||||
|
@ -982,7 +950,7 @@ namespace Tests
|
|||
}
|
||||
|
||||
[Test]
|
||||
public void ReadEntity()
|
||||
public void GetEntityByComponentType()
|
||||
{
|
||||
var worldBuilder = new WorldBuilder();
|
||||
worldBuilder.AddEngine(new ReadEntityByComponentTypeEngine());
|
||||
|
@ -996,18 +964,7 @@ namespace Tests
|
|||
entity.Should().BeEquivalentTo(readEntity);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void ReadEntityThrowsWhenNoComponentOfTypeExists()
|
||||
{
|
||||
var worldBuilder = new WorldBuilder();
|
||||
worldBuilder.AddEngine(new ReadEntityByComponentTypeEngine());
|
||||
|
||||
var world = worldBuilder.Build();
|
||||
|
||||
Assert.Throws<NoComponentOfTypeException>(() => world.Update(0.01), "No component of type MockComponent exists");
|
||||
}
|
||||
|
||||
struct MockComponentB
|
||||
struct MockComponentB : IComponent
|
||||
{
|
||||
private int value;
|
||||
|
||||
|
@ -1324,7 +1281,6 @@ namespace Tests
|
|||
undilatedDeltaTime.Should().Be(0.5);
|
||||
}
|
||||
|
||||
[Adds(typeof(MockComponent))]
|
||||
class AddComponentWithoutPriorityEngine : Engine
|
||||
{
|
||||
public override void Update(double dt)
|
||||
|
@ -1381,7 +1337,6 @@ namespace Tests
|
|||
Assert.Throws<IllegalWriteException>(() => world.Update(0.01));
|
||||
}
|
||||
|
||||
[Adds(typeof(MockComponentB))]
|
||||
[WritesImmediate(typeof(MockComponentB))]
|
||||
class AddImmediateComponentEngine : Engine
|
||||
{
|
||||
|
@ -1452,10 +1407,11 @@ namespace Tests
|
|||
|
||||
public class QueryTests
|
||||
{
|
||||
struct MockComponentB { }
|
||||
struct MockComponentC { }
|
||||
struct MockComponentD { }
|
||||
struct MockComponentB : IComponent { }
|
||||
struct MockComponentC : IComponent { }
|
||||
struct MockComponentD : IComponent { }
|
||||
|
||||
[Reads(typeof(MockComponent), typeof(MockComponentB))]
|
||||
[Writes(typeof(MockComponentB))]
|
||||
[QueryWith(typeof(MockComponent), typeof(MockComponentB))]
|
||||
class EntityQueryWithComponentsEngine : Engine
|
||||
|
@ -1509,6 +1465,7 @@ namespace Tests
|
|||
queriedEntities.Should().BeEmpty();
|
||||
}
|
||||
|
||||
[Reads(typeof(MockComponent))]
|
||||
[Writes(typeof(MockComponent))]
|
||||
[QueryWithout(typeof(MockComponent))]
|
||||
class EntityQueryWithoutComponentsEngine : Engine
|
||||
|
@ -1562,6 +1519,7 @@ namespace Tests
|
|||
queriedEntities.Should().BeEmpty();
|
||||
}
|
||||
|
||||
[Reads(typeof(MockComponent), typeof(MockComponentB), typeof(MockComponentD))]
|
||||
[QueryWith(typeof(MockComponent), typeof(MockComponentB))]
|
||||
[QueryWithout(typeof(MockComponentD))]
|
||||
class EntityQueryWithandWithoutComponentsEngine : Engine
|
||||
|
@ -1787,6 +1745,7 @@ namespace Tests
|
|||
}
|
||||
|
||||
[ReadsImmediate(typeof(MockComponentB))]
|
||||
[Reads(typeof(MockComponent))]
|
||||
[QueryWith(typeof(MockComponent), typeof(MockComponentB))]
|
||||
class EntityQueryWithImmediateAndNonImmediateComponents : Engine
|
||||
{
|
||||
|
@ -1904,7 +1863,7 @@ namespace Tests
|
|||
_components.Should().NotBeEmpty();
|
||||
}
|
||||
|
||||
struct MockTimerComponent
|
||||
struct MockTimerComponent : IComponent
|
||||
{
|
||||
public double Timer { get; }
|
||||
|
||||
|
|
|
@ -5,15 +5,15 @@ namespace Tests
|
|||
{
|
||||
public static class GeneralRendererTest
|
||||
{
|
||||
struct AComponent { }
|
||||
struct AComponent : IComponent { }
|
||||
|
||||
public class SingletonRead
|
||||
{
|
||||
static (AComponent, Entity) result;
|
||||
|
||||
class TestRenderer : Renderer
|
||||
class TestRenderer : GeneralRenderer
|
||||
{
|
||||
public override void Render(double dt, double alpha)
|
||||
public override void Render()
|
||||
{
|
||||
ref readonly var entity = ref ReadEntity<AComponent>();
|
||||
result = (GetComponent<AComponent>(entity), entity);
|
||||
|
@ -24,7 +24,7 @@ namespace Tests
|
|||
public void SingletonComponent()
|
||||
{
|
||||
var worldBuilder = new WorldBuilder();
|
||||
worldBuilder.AddRenderer(new TestRenderer());
|
||||
worldBuilder.AddGeneralRenderer(new TestRenderer(), 1);
|
||||
|
||||
AComponent aComponent;
|
||||
|
||||
|
@ -34,10 +34,10 @@ namespace Tests
|
|||
var world = worldBuilder.Build();
|
||||
|
||||
world.Update(0.01f);
|
||||
world.Draw(0.01f, 0);
|
||||
world.Draw();
|
||||
|
||||
world.Update(0.01);
|
||||
world.Draw(0.01f, 0);
|
||||
world.Draw();
|
||||
|
||||
Assert.That(result, Is.EqualTo((aComponent, entity)));
|
||||
}
|
||||
|
@ -46,7 +46,7 @@ namespace Tests
|
|||
public void MultipleComponents()
|
||||
{
|
||||
var worldBuilder = new WorldBuilder();
|
||||
worldBuilder.AddRenderer(new TestRenderer());
|
||||
worldBuilder.AddGeneralRenderer(new TestRenderer(), 1);
|
||||
|
||||
AComponent aComponent;
|
||||
AComponent aComponentTwo;
|
||||
|
@ -59,10 +59,10 @@ namespace Tests
|
|||
var world = worldBuilder.Build();
|
||||
|
||||
world.Update(0.01f);
|
||||
world.Draw(0.01f, 0);
|
||||
world.Draw();
|
||||
|
||||
world.Update(0.01f);
|
||||
world.Draw(0.01f, 0);
|
||||
world.Draw();
|
||||
|
||||
Assert.That(result, Is.EqualTo((aComponent, entity)).Or.EqualTo((aComponentTwo, entityB)));
|
||||
}
|
|
@ -0,0 +1,109 @@
|
|||
using System;
|
||||
|
||||
using NUnit.Framework;
|
||||
using FluentAssertions;
|
||||
using Encompass;
|
||||
using System.Collections.Generic;
|
||||
|
||||
namespace Tests
|
||||
{
|
||||
public class OrderedRendererTest
|
||||
{
|
||||
struct AComponent : IComponent { }
|
||||
struct BComponent : IComponent { }
|
||||
struct CComponent : IComponent { }
|
||||
|
||||
struct TestDrawComponent : IComponent, IDrawableComponent
|
||||
{
|
||||
public int Layer { get; set; }
|
||||
}
|
||||
|
||||
class TestRenderer : OrderedRenderer<TestDrawComponent>
|
||||
{
|
||||
public override void Render(Entity entity, in TestDrawComponent testDrawComponent) { }
|
||||
}
|
||||
|
||||
static bool called = false;
|
||||
class DeactivatedRenderer : TestRenderer
|
||||
{
|
||||
public override void Render(Entity entity, in TestDrawComponent testDrawComponent)
|
||||
{
|
||||
called = true;
|
||||
}
|
||||
}
|
||||
|
||||
static bool calledOnDraw = false;
|
||||
static (TestDrawComponent, Entity) resultComponent;
|
||||
|
||||
class CalledRenderer : OrderedRenderer<TestDrawComponent>
|
||||
{
|
||||
public override void Render(Entity entity, in TestDrawComponent testDrawComponent)
|
||||
{
|
||||
resultComponent = (testDrawComponent, entity);
|
||||
calledOnDraw = true;
|
||||
}
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void RenderMethodCalledOnWorldDraw()
|
||||
{
|
||||
var worldBuilder = new WorldBuilder();
|
||||
worldBuilder.RegisterDrawLayer(2);
|
||||
|
||||
var renderer = worldBuilder.AddOrderedRenderer(new CalledRenderer());
|
||||
|
||||
AComponent aComponent;
|
||||
CComponent cComponent;
|
||||
|
||||
var testDrawComponent = new TestDrawComponent { Layer = 2 };
|
||||
|
||||
var entity = worldBuilder.CreateEntity();
|
||||
worldBuilder.SetComponent(entity, aComponent);
|
||||
worldBuilder.SetComponent(entity, cComponent);
|
||||
worldBuilder.SetComponent(entity, testDrawComponent);
|
||||
|
||||
var world = worldBuilder.Build();
|
||||
|
||||
world.Update(0.01f);
|
||||
world.Draw();
|
||||
|
||||
Assert.IsTrue(calledOnDraw);
|
||||
resultComponent.Should().BeEquivalentTo((testDrawComponent, entity));
|
||||
}
|
||||
|
||||
[Reads(typeof(TestDrawComponent))]
|
||||
class DestroyerEngine : Engine
|
||||
{
|
||||
public override void Update(double dt)
|
||||
{
|
||||
foreach (var entity in ReadEntities<TestDrawComponent>())
|
||||
{
|
||||
Destroy(entity);
|
||||
}
|
||||
}
|
||||
}
|
||||
[Test]
|
||||
public void RenderMethodNotCalledAfterDestroy()
|
||||
{
|
||||
calledOnDraw = false;
|
||||
|
||||
var worldBuilder = new WorldBuilder();
|
||||
worldBuilder.RegisterDrawLayer(1);
|
||||
|
||||
worldBuilder.AddEngine(new DestroyerEngine());
|
||||
var renderer = worldBuilder.AddOrderedRenderer(new CalledRenderer());
|
||||
|
||||
TestDrawComponent testDrawComponent = new TestDrawComponent { Layer = 1 };
|
||||
|
||||
var entity = worldBuilder.CreateEntity();
|
||||
worldBuilder.SetComponent(entity, testDrawComponent);
|
||||
|
||||
var world = worldBuilder.Build();
|
||||
|
||||
world.Update(0.01);
|
||||
world.Draw();
|
||||
|
||||
Assert.IsFalse(calledOnDraw);
|
||||
}
|
||||
}
|
||||
}
|
|
@ -5,8 +5,8 @@ namespace Tests
|
|||
{
|
||||
public class SpawnerTest
|
||||
{
|
||||
struct TestComponent { }
|
||||
struct SpawnMessageA { }
|
||||
struct TestComponent : IComponent { }
|
||||
struct SpawnMessageA : IMessage { }
|
||||
|
||||
static Entity resultEntity;
|
||||
|
||||
|
@ -23,7 +23,7 @@ namespace Tests
|
|||
[Writes(typeof(TestComponent))]
|
||||
class TestSpawner : Spawner<SpawnMessageA>
|
||||
{
|
||||
protected override void Spawn(in SpawnMessageA message)
|
||||
protected override void Spawn(SpawnMessageA message)
|
||||
{
|
||||
resultEntity = CreateEntity();
|
||||
SetComponent(resultEntity, new TestComponent());
|
||||
|
|
|
@ -13,8 +13,8 @@ namespace Tests
|
|||
{
|
||||
public class EngineCycleSimple
|
||||
{
|
||||
struct AMessage { }
|
||||
struct BMessage { }
|
||||
struct AMessage : IMessage { }
|
||||
struct BMessage : IMessage { }
|
||||
|
||||
[Receives(typeof(AMessage))]
|
||||
[Sends(typeof(BMessage))]
|
||||
|
@ -51,10 +51,10 @@ namespace Tests
|
|||
|
||||
public class EngineCycleComplex
|
||||
{
|
||||
struct AMessage { }
|
||||
struct BMessage { }
|
||||
struct CMessage { }
|
||||
struct DMessage { }
|
||||
struct AMessage : IMessage { }
|
||||
struct BMessage : IMessage { }
|
||||
struct CMessage : IMessage { }
|
||||
struct DMessage : IMessage { }
|
||||
|
||||
[Receives(typeof(AMessage))]
|
||||
[Sends(typeof(BMessage))]
|
||||
|
@ -142,12 +142,12 @@ namespace Tests
|
|||
|
||||
public class MultipleEngineWriteWithPriority
|
||||
{
|
||||
struct SetMessage
|
||||
struct SetMessage : IMessage
|
||||
{
|
||||
public Entity entity;
|
||||
}
|
||||
|
||||
struct AComponent
|
||||
struct AComponent : IComponent
|
||||
{
|
||||
public int myInt;
|
||||
}
|
||||
|
@ -211,12 +211,12 @@ namespace Tests
|
|||
|
||||
public class DefaultWritePriority
|
||||
{
|
||||
struct SetMessage
|
||||
struct SetMessage : IMessage
|
||||
{
|
||||
public Entity entity;
|
||||
}
|
||||
|
||||
struct AComponent
|
||||
struct AComponent : IComponent
|
||||
{
|
||||
public int myInt;
|
||||
}
|
||||
|
@ -298,7 +298,7 @@ namespace Tests
|
|||
|
||||
public class EngineMessageSelfCycle
|
||||
{
|
||||
struct AMessage { }
|
||||
struct AMessage : IMessage { }
|
||||
|
||||
[Receives(typeof(AMessage))]
|
||||
[Sends(typeof(AMessage))]
|
||||
|
@ -319,6 +319,28 @@ namespace Tests
|
|||
}
|
||||
}
|
||||
|
||||
public class IllegalWriteType
|
||||
{
|
||||
struct ANonMessage { }
|
||||
|
||||
[Sends(typeof(ANonMessage))]
|
||||
class MyEngine : Engine
|
||||
{
|
||||
public override void Update(double dt)
|
||||
{
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void ThrowsError()
|
||||
{
|
||||
var worldBuilder = new WorldBuilder();
|
||||
|
||||
Assert.Throws<IllegalSendTypeException>(() => worldBuilder.AddEngine(new MyEngine()), "ANonMessage must be a Message or Component");
|
||||
}
|
||||
}
|
||||
|
||||
public class PriorityConflict
|
||||
{
|
||||
[Writes(typeof(MockComponent), 2)]
|
||||
|
@ -385,13 +407,13 @@ namespace Tests
|
|||
{
|
||||
static List<Engine> order = new List<Engine>();
|
||||
|
||||
struct AComponent { }
|
||||
struct BComponent { }
|
||||
struct AComponent : IComponent { }
|
||||
struct BComponent : IComponent { }
|
||||
|
||||
struct AMessage { }
|
||||
struct BMessage { }
|
||||
struct CMessage { }
|
||||
struct DMessage { }
|
||||
struct AMessage : IMessage { }
|
||||
struct BMessage : IMessage { }
|
||||
struct CMessage : IMessage { }
|
||||
struct DMessage : IMessage { }
|
||||
|
||||
[Sends(typeof(AMessage))]
|
||||
class AEngine : Engine
|
||||
|
@ -498,8 +520,8 @@ namespace Tests
|
|||
{
|
||||
static List<Engine> order = new List<Engine>();
|
||||
|
||||
struct AMessage { }
|
||||
struct BMessage { }
|
||||
struct AMessage : IMessage { }
|
||||
struct BMessage : IMessage { }
|
||||
|
||||
[Sends(typeof(AMessage), typeof(BMessage))]
|
||||
class AEngine : Engine
|
||||
|
@ -536,5 +558,38 @@ namespace Tests
|
|||
Assert.That(order.IndexOf(engineA), Is.LessThan(order.IndexOf(engineB)));
|
||||
}
|
||||
}
|
||||
|
||||
public class DrawLayerRegister
|
||||
{
|
||||
struct AComponent : IComponent, IDrawableComponent
|
||||
{
|
||||
public int Layer { get; set; }
|
||||
}
|
||||
|
||||
class ARenderer : OrderedRenderer<AComponent>
|
||||
{
|
||||
|
||||
public override void Render(Entity entity, in AComponent drawComponent) { }
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void DrawLayerRegisterAfterOrderedRendererRegisterThrows()
|
||||
{
|
||||
var worldBuilder = new WorldBuilder();
|
||||
|
||||
var rendererA = worldBuilder.AddOrderedRenderer(new ARenderer());
|
||||
|
||||
Assert.Throws<IllegalDrawLayerException>(() => worldBuilder.RegisterDrawLayer(1));
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void DrawLayerRegisterBeforeOrderedRendererDoesNotThrow()
|
||||
{
|
||||
var worldBuilder = new WorldBuilder();
|
||||
|
||||
Assert.DoesNotThrow(() => worldBuilder.RegisterDrawLayer(1));
|
||||
Assert.DoesNotThrow(() => worldBuilder.AddOrderedRenderer(new ARenderer()));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -0,0 +1,81 @@
|
|||
using NUnit.Framework;
|
||||
using FluentAssertions;
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Text;
|
||||
|
||||
using Encompass;
|
||||
|
||||
namespace Tests
|
||||
{
|
||||
public class WorldTest
|
||||
{
|
||||
struct TestComponent : IComponent { }
|
||||
struct TestDrawComponent : IComponent, IDrawableComponent
|
||||
{
|
||||
public int Layer { get; set; }
|
||||
}
|
||||
|
||||
static List<object> drawOrder = new List<object>();
|
||||
|
||||
class TestEntityRenderer : OrderedRenderer<TestDrawComponent>
|
||||
{
|
||||
public override void Render(Entity entity, in TestDrawComponent testDrawComponent)
|
||||
{
|
||||
drawOrder.Add(entity);
|
||||
}
|
||||
}
|
||||
|
||||
class TestGeneralRenderer : GeneralRenderer
|
||||
{
|
||||
public override void Render()
|
||||
{
|
||||
drawOrder.Add(this);
|
||||
}
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void DrawOrder()
|
||||
{
|
||||
var worldBuilder = new WorldBuilder();
|
||||
worldBuilder.RegisterDrawLayer(1);
|
||||
worldBuilder.RegisterDrawLayer(2);
|
||||
worldBuilder.RegisterDrawLayer(3);
|
||||
worldBuilder.RegisterDrawLayer(4);
|
||||
worldBuilder.RegisterDrawLayer(7);
|
||||
|
||||
worldBuilder.AddOrderedRenderer(new TestEntityRenderer());
|
||||
var testGeneralRenderer = worldBuilder.AddGeneralRenderer(new TestGeneralRenderer(), 7);
|
||||
|
||||
TestComponent testComponent;
|
||||
TestDrawComponent drawComponentThree = new TestDrawComponent { Layer = 3 };
|
||||
var drawComponentTwo = new TestDrawComponent { Layer = 2 };
|
||||
var drawComponentOne = new TestDrawComponent { Layer = 1 };
|
||||
var drawComponentFour = new TestDrawComponent { Layer = 4 };
|
||||
|
||||
var entity = worldBuilder.CreateEntity();
|
||||
worldBuilder.SetComponent(entity, testComponent);
|
||||
worldBuilder.SetComponent(entity, drawComponentThree);
|
||||
|
||||
var entityTwo = worldBuilder.CreateEntity();
|
||||
worldBuilder.SetComponent(entityTwo, testComponent);
|
||||
worldBuilder.SetComponent(entityTwo, drawComponentTwo);
|
||||
|
||||
var entityThree = worldBuilder.CreateEntity();
|
||||
worldBuilder.SetComponent(entityThree, testComponent);
|
||||
worldBuilder.SetComponent(entityThree, drawComponentThree);
|
||||
|
||||
var entityFour = worldBuilder.CreateEntity();
|
||||
worldBuilder.SetComponent(entityFour, testComponent);
|
||||
worldBuilder.SetComponent(entityFour, drawComponentFour);
|
||||
|
||||
var world = worldBuilder.Build();
|
||||
|
||||
world.Update(0.01f);
|
||||
world.Draw();
|
||||
|
||||
drawOrder.Should().BeEquivalentTo(entityFour, entityTwo, entity, entityThree, testGeneralRenderer);
|
||||
}
|
||||
}
|
||||
}
|
|
@ -1,12 +1,11 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
<PropertyGroup>
|
||||
<TargetFramework>net5.0</TargetFramework>
|
||||
<TargetFramework>netcoreapp3.0</TargetFramework>
|
||||
<IsPackable>false</IsPackable>
|
||||
<RootNamespace>Tests</RootNamespace>
|
||||
<AssemblyName>EncompassECS.Framework.Tests</AssemblyName>
|
||||
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
|
||||
<Platforms>x64;x86</Platforms>
|
||||
</PropertyGroup>
|
||||
<ItemGroup>
|
||||
<PackageReference Include="FluentAssertions" Version="5.7.0" />
|
||||
|
|
Loading…
Reference in New Issue