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3 Commits

Author SHA1 Message Date
cosmonaut 52d4adf880 fix component remove also removing priority
continuous-integration/drone/push Build is passing Details
continuous-integration/drone/pr Build is passing Details
2021-03-12 00:20:43 -08:00
cosmonaut e5c1d7e4c4 forgot to add renderers lol
continuous-integration/drone/push Build is passing Details
2021-02-04 21:04:50 -08:00
cosmonaut 7b747aaec5 get rid of a bunch of interfaces, ordered rendering, streamlined world building, require Adds declaration
continuous-integration/drone/push Build is passing Details
2021-02-04 19:39:58 -08:00
29 changed files with 188 additions and 718 deletions

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@ -0,0 +1,16 @@
using System;
using System.Collections.Generic;
namespace Encompass
{
[AttributeUsage(AttributeTargets.Class)]
public class Adds : Attribute
{
public readonly HashSet<Type> addTypes;
public Adds(params Type[] addTypes)
{
this.addTypes = new HashSet<Type>(addTypes);
}
}
}

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@ -1,7 +1,5 @@
using System; using System;
using System.Collections.Generic; using System.Collections.Generic;
using System.Linq;
using Encompass.Exceptions;
namespace Encompass namespace Encompass
{ {
@ -12,15 +10,6 @@ namespace Encompass
public Receives(params Type[] receiveTypes) public Receives(params Type[] receiveTypes)
{ {
foreach (var receiveType in receiveTypes)
{
var isMessage = receiveType.GetInterfaces().Contains(typeof(IMessage));
if (!isMessage)
{
throw new IllegalSendTypeException("{0} must be a Message", receiveType.Name);
}
}
ReceiveTypes = new HashSet<Type>(receiveTypes); ReceiveTypes = new HashSet<Type>(receiveTypes);
} }
} }

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@ -1,7 +1,5 @@
using System; using System;
using System.Collections.Generic; using System.Collections.Generic;
using System.Linq;
using Encompass.Exceptions;
namespace Encompass namespace Encompass
{ {
@ -12,15 +10,6 @@ namespace Encompass
public Sends(params Type[] sendTypes) public Sends(params Type[] sendTypes)
{ {
foreach (var sendType in sendTypes)
{
var isMessage = sendType.GetInterfaces().Contains(typeof(IMessage));
if (!isMessage)
{
throw new IllegalSendTypeException("{0} must be a Message", sendType.Name);
}
}
this.SendTypes = new HashSet<Type>(sendTypes); this.SendTypes = new HashSet<Type>(sendTypes);
} }
} }

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@ -8,60 +8,60 @@ namespace Encompass
{ {
private readonly Dictionary<Type, TypedMessageStore> _stores = new Dictionary<Type, TypedMessageStore>(512); private readonly Dictionary<Type, TypedMessageStore> _stores = new Dictionary<Type, TypedMessageStore>(512);
private void RegisterMessageType<TMessage>() where TMessage : struct, IMessage private void RegisterMessageType<TMessage>() where TMessage : struct
{ {
_stores.Add(typeof(TMessage), new TypedMessageStore<TMessage>()); _stores.Add(typeof(TMessage), new TypedMessageStore<TMessage>());
} }
private TypedMessageStore<TMessage> Lookup<TMessage>() where TMessage : struct, IMessage private TypedMessageStore<TMessage> Lookup<TMessage>() where TMessage : struct
{ {
if (!_stores.ContainsKey(typeof(TMessage))) { RegisterMessageType<TMessage>(); } if (!_stores.ContainsKey(typeof(TMessage))) { RegisterMessageType<TMessage>(); }
return _stores[typeof(TMessage)] as TypedMessageStore<TMessage>; return _stores[typeof(TMessage)] as TypedMessageStore<TMessage>;
} }
public void AddMessage<TMessage>(in TMessage message) where TMessage : struct, IMessage public void AddMessage<TMessage>(in TMessage message) where TMessage : struct
{ {
Lookup<TMessage>().Add(message); Lookup<TMessage>().Add(message);
} }
public void AddMessage<TMessage>(in TMessage message, double time) where TMessage : struct, IMessage public void AddMessage<TMessage>(in TMessage message, double time) where TMessage : struct
{ {
Lookup<TMessage>().Add(message, time); Lookup<TMessage>().Add(message, time);
} }
public void AddMessageIgnoringTimeDilation<TMessage>(in TMessage message, double time) where TMessage : struct, IMessage public void AddMessageIgnoringTimeDilation<TMessage>(in TMessage message, double time) where TMessage : struct
{ {
Lookup<TMessage>().AddIgnoringTimeDilation(message, time); Lookup<TMessage>().AddIgnoringTimeDilation(message, time);
} }
public ref readonly TMessage First<TMessage>() where TMessage : struct, IMessage public ref readonly TMessage First<TMessage>() where TMessage : struct
{ {
if (!Any<TMessage>()) { throw new NoMessageOfTypeException("No Message of type {0} exists", typeof(TMessage).Name); } if (!Any<TMessage>()) { throw new NoMessageOfTypeException("No Message of type {0} exists", typeof(TMessage).Name); }
return ref Lookup<TMessage>().First(); return ref Lookup<TMessage>().First();
} }
public ReadOnlySpan<TMessage> All<TMessage>() where TMessage : struct, IMessage public ReadOnlySpan<TMessage> All<TMessage>() where TMessage : struct
{ {
return Lookup<TMessage>().All(); return Lookup<TMessage>().All();
} }
public bool Any<TMessage>() where TMessage : struct, IMessage public bool Any<TMessage>() where TMessage : struct
{ {
return Lookup<TMessage>().Any(); return Lookup<TMessage>().Any();
} }
public IEnumerable<TMessage> WithEntity<TMessage>(int entityID) where TMessage : struct, IMessage, IHasEntity public IEnumerable<TMessage> WithEntity<TMessage>(int entityID) where TMessage : struct, IHasEntity
{ {
return Lookup<TMessage>().WithEntity(entityID); return Lookup<TMessage>().WithEntity(entityID);
} }
public ref readonly TMessage FirstWithEntity<TMessage>(int entityID) where TMessage : struct, IMessage public ref readonly TMessage FirstWithEntity<TMessage>(int entityID) where TMessage : struct
{ {
return ref Lookup<TMessage>().FirstWithEntity(entityID); return ref Lookup<TMessage>().FirstWithEntity(entityID);
} }
public bool SomeWithEntity<TMessage>(int entityID) where TMessage : struct, IMessage, IHasEntity public bool SomeWithEntity<TMessage>(int entityID) where TMessage : struct, IHasEntity
{ {
return Lookup<TMessage>().SomeWithEntity(entityID); return Lookup<TMessage>().SomeWithEntity(entityID);
} }

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@ -78,8 +78,8 @@ namespace Encompass
{ {
if (!_priorities.ContainsKey(entityID) || priority <= _priorities[entityID]) // if priorities are equal that means it's the same engine if (!_priorities.ContainsKey(entityID) || priority <= _priorities[entityID]) // if priorities are equal that means it's the same engine
{ {
_priorities[entityID] = priority;
ForceRemove(entityID); ForceRemove(entityID);
_priorities[entityID] = priority;
return true; return true;
} }
@ -92,7 +92,6 @@ namespace Encompass
{ {
var storageIndex = _entityIDToStorageIndex[entityID]; var storageIndex = _entityIDToStorageIndex[entityID];
_entityIDToStorageIndex.Remove(entityID); _entityIDToStorageIndex.Remove(entityID);
_priorities.Remove(entityID);
// move a component into the hole to maintain contiguous memory // move a component into the hole to maintain contiguous memory
if (_nextID > 1 && storageIndex != _nextID - 1) if (_nextID > 1 && storageIndex != _nextID - 1)

View File

@ -9,7 +9,7 @@ namespace Encompass
public abstract void Clear(); public abstract void Clear();
} }
internal class TypedMessageStore<TMessage> : TypedMessageStore where TMessage : struct, IMessage internal class TypedMessageStore<TMessage> : TypedMessageStore where TMessage : struct
{ {
// messages are placed in a contiguous region // messages are placed in a contiguous region
// so we can return the collection as a Span // so we can return the collection as a Span

View File

@ -5,8 +5,6 @@ namespace Encompass
{ {
internal class ComponentManager internal class ComponentManager
{ {
private readonly DrawLayerManager _drawLayerManager;
private readonly ComponentStore _existingComponentStore; private readonly ComponentStore _existingComponentStore;
private readonly ComponentStore _immediateComponentStore; private readonly ComponentStore _immediateComponentStore;
private readonly ComponentDeltaStore _replayStore; private readonly ComponentDeltaStore _replayStore;
@ -19,9 +17,8 @@ namespace Encompass
internal ComponentBitSet ImmediateBits { get { return _immediateComponentStore.ComponentBitSet; } } internal ComponentBitSet ImmediateBits { get { return _immediateComponentStore.ComponentBitSet; } }
internal ComponentBitSet ExistingBits { get { return _existingComponentStore.ComponentBitSet; } } internal ComponentBitSet ExistingBits { get { return _existingComponentStore.ComponentBitSet; } }
public ComponentManager(DrawLayerManager drawLayerManager, Dictionary<Type, int> typeToIndex) public ComponentManager(Dictionary<Type, int> typeToIndex)
{ {
this._drawLayerManager = drawLayerManager;
_existingComponentStore = new ComponentStore(typeToIndex); _existingComponentStore = new ComponentStore(typeToIndex);
_immediateComponentStore = new ComponentStore(typeToIndex); _immediateComponentStore = new ComponentStore(typeToIndex);
_replayStore = new ComponentDeltaStore(typeToIndex); _replayStore = new ComponentDeltaStore(typeToIndex);
@ -47,11 +44,6 @@ namespace Encompass
_upToDateComponentStore.SwapWith(componentStore); _upToDateComponentStore.SwapWith(componentStore);
} }
internal void RegisterDrawableComponent<TComponent>(int entityID, int layer) where TComponent : struct
{
_drawLayerManager.RegisterComponentWithLayer<TComponent>(entityID, layer);
}
internal void WriteComponents() internal void WriteComponents()
{ {
_existingComponentStore.UpdateUsing(_replayStore); _existingComponentStore.UpdateUsing(_replayStore);
@ -264,7 +256,6 @@ namespace Encompass
_immediateComponentStore.Remove(entityID); _immediateComponentStore.Remove(entityID);
_replayStore.Remove(entityID); _replayStore.Remove(entityID);
_upToDateComponentStore.Remove(entityID); _upToDateComponentStore.Remove(entityID);
_drawLayerManager.UnRegisterEntityWithLayer(entityID);
} }
_entitiesMarkedForRemoval.Clear(); _entitiesMarkedForRemoval.Clear();
@ -276,7 +267,6 @@ namespace Encompass
{ {
_replayStore.Remove<TComponent>(entityID, priority); _replayStore.Remove<TComponent>(entityID, priority);
_upToDateComponentStore.Remove<TComponent>(entityID, priority); _upToDateComponentStore.Remove<TComponent>(entityID, priority);
_drawLayerManager.UnRegisterComponentWithLayer<TComponent>(entityID);
return true; return true;
} }
return false; return false;
@ -287,7 +277,6 @@ namespace Encompass
if (_upToDateComponentStore.Remove<TComponent>(entityID, priority)) if (_upToDateComponentStore.Remove<TComponent>(entityID, priority))
{ {
_replayStore.Remove<TComponent>(entityID, priority); _replayStore.Remove<TComponent>(entityID, priority);
_drawLayerManager.UnRegisterComponentWithLayer<TComponent>(entityID);
} }
} }

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@ -1,132 +0,0 @@
using System;
using System.Collections.Generic;
using System.Linq;
using Encompass.Exceptions;
namespace Encompass
{
internal class DrawLayerManager
{
private readonly SortedList<int, int> _layerOrder = new SortedList<int, int>();
private readonly Dictionary<int, Dictionary<Type, HashSet<int>>> _layerIndexToTypeToID = new Dictionary<int, Dictionary<Type, HashSet<int>>>();
private readonly Dictionary<int, HashSet<GeneralRenderer>> _layerIndexToGeneralRenderers = new Dictionary<int, HashSet<GeneralRenderer>>(512);
private readonly Dictionary<Type, Dictionary<int, int>> _typeToEntityToLayer = new Dictionary<Type, Dictionary<int, int>>(512);
public IEnumerable<int> LayerOrder { get { return _layerOrder.Values; } }
public DrawLayerManager()
{
RegisterDrawLayer(0);
}
public void RegisterDrawLayer(int layer)
{
if (!_layerIndexToTypeToID.ContainsKey(layer))
{
_layerOrder.Add(layer, layer);
_layerIndexToGeneralRenderers.Add(layer, new HashSet<GeneralRenderer>());
_layerIndexToTypeToID.Add(layer, new Dictionary<Type, HashSet<int>>());
}
}
public void RegisterOrderedDrawable<TComponent>() where TComponent : struct
{
if (!_typeToEntityToLayer.ContainsKey(typeof(TComponent)))
{
_typeToEntityToLayer.Add(typeof(TComponent), new Dictionary<int, int>(128));
}
foreach (var pair in _layerIndexToTypeToID)
{
if (!pair.Value.ContainsKey(typeof(TComponent)))
{
pair.Value.Add(typeof(TComponent), new HashSet<int>());
}
}
}
public void RegisterGeneralRendererWithLayer(GeneralRenderer renderer, int layer)
{
RegisterDrawLayer(layer);
var set = _layerIndexToGeneralRenderers[layer];
set.Add(renderer);
}
public void RegisterComponentWithLayer<TComponent>(int entityID, int layer) where TComponent : struct
{
if (!_layerIndexToTypeToID.ContainsKey(layer))
{
throw new UndefinedLayerException("Layer {0} is not defined. Use WorldBuilder.RegisterDrawLayer to register the layer.", layer);
}
if (_typeToEntityToLayer[typeof(TComponent)].ContainsKey(entityID))
{
if (_typeToEntityToLayer[typeof(TComponent)][entityID] != layer)
{
UnRegisterComponentWithLayer<TComponent>(entityID);
var set = _layerIndexToTypeToID[layer][typeof(TComponent)];
set.Add(entityID);
_typeToEntityToLayer[typeof(TComponent)].Add(entityID, layer);
}
}
else
{
var set = _layerIndexToTypeToID[layer][typeof(TComponent)];
set.Add(entityID);
_typeToEntityToLayer[typeof(TComponent)].Add(entityID, layer);
}
}
public void UnRegisterComponentWithLayer<TComponent>(int entityID) where TComponent : struct
{
if (!_typeToEntityToLayer.ContainsKey(typeof(TComponent))) { return; }
if (_typeToEntityToLayer[typeof(TComponent)].ContainsKey(entityID))
{
var layer = _typeToEntityToLayer[typeof(TComponent)][entityID];
_layerIndexToTypeToID[layer][typeof(TComponent)].Remove(entityID);
}
_typeToEntityToLayer[typeof(TComponent)].Remove(entityID);
}
public void UnRegisterEntityWithLayer(int entityID)
{
foreach (var store in _layerIndexToTypeToID.Values)
{
foreach (var typeToSet in store)
{
var type = typeToSet.Key;
var set = typeToSet.Value;
if (set.Contains(entityID))
{
_typeToEntityToLayer[type].Remove(entityID);
set.Remove(entityID);
}
}
}
}
public IEnumerable<GeneralRenderer> GeneralRenderersByLayer(int layer)
{
return _layerIndexToGeneralRenderers.ContainsKey(layer) ?
_layerIndexToGeneralRenderers[layer] :
Enumerable.Empty<GeneralRenderer>();
}
public IEnumerable<(int, Type)> AllInLayer(int layer)
{
foreach (var kvp in _layerIndexToTypeToID[layer])
{
foreach (var id in kvp.Value)
{
yield return (id, kvp.Key);
}
}
}
}
}

View File

@ -23,6 +23,7 @@ namespace Encompass
internal readonly HashSet<Type> WriteImmediateTypes = new HashSet<Type>(); internal readonly HashSet<Type> WriteImmediateTypes = new HashSet<Type>();
internal readonly HashSet<Type> QueryWithTypes = new HashSet<Type>(); internal readonly HashSet<Type> QueryWithTypes = new HashSet<Type>();
internal readonly HashSet<Type> QueryWithoutTypes = new HashSet<Type>(); internal readonly HashSet<Type> QueryWithoutTypes = new HashSet<Type>();
internal readonly HashSet<Type> AddTypes = new HashSet<Type>();
internal readonly Dictionary<Type, int> WritePriorities = new Dictionary<Type, int>(); internal readonly Dictionary<Type, int> WritePriorities = new Dictionary<Type, int>();
internal readonly int DefaultWritePriority = 0; internal readonly int DefaultWritePriority = 0;
@ -58,6 +59,12 @@ namespace Encompass
{ {
_id = Guid.NewGuid(); _id = Guid.NewGuid();
var addsAttribute = GetType().GetCustomAttribute<Adds>(false);
if (addsAttribute != null)
{
AddTypes = addsAttribute.addTypes;
}
var sendsAttribute = GetType().GetCustomAttribute<Sends>(false); var sendsAttribute = GetType().GetCustomAttribute<Sends>(false);
if (sendsAttribute != null) if (sendsAttribute != null)
{ {
@ -169,7 +176,7 @@ namespace Encompass
_trackingManager = trackingManager; _trackingManager = trackingManager;
} }
internal void CheckMessageRead<TMessage>() where TMessage : struct, IMessage internal void CheckMessageRead<TMessage>() where TMessage : struct
{ {
if (!ReceiveTypes.Contains(typeof(TMessage))) if (!ReceiveTypes.Contains(typeof(TMessage)))
{ {
@ -222,7 +229,7 @@ namespace Encompass
/// <summary> /// <summary>
/// Returns all Entities containing the specified Component type. /// Returns all Entities containing the specified Component type.
/// </summary> /// </summary>
protected ReadOnlySpan<Entity> ReadEntities<TComponent>() where TComponent : struct, IComponent protected ReadOnlySpan<Entity> ReadEntities<TComponent>() where TComponent : struct
{ {
var immediateRead = ReadImmediateTypes.Contains(typeof(TComponent)); var immediateRead = ReadImmediateTypes.Contains(typeof(TComponent));
var existingRead = ReadTypes.Contains(typeof(TComponent)); var existingRead = ReadTypes.Contains(typeof(TComponent));
@ -247,7 +254,7 @@ namespace Encompass
/// <summary> /// <summary>
/// Returns an Entity containing the specified Component type. /// Returns an Entity containing the specified Component type.
/// </summary> /// </summary>
protected ref readonly Entity ReadEntity<TComponent>() where TComponent : struct, IComponent protected ref readonly Entity ReadEntity<TComponent>() where TComponent : struct
{ {
var immediateRead = ReadImmediateTypes.Contains(typeof(TComponent)); var immediateRead = ReadImmediateTypes.Contains(typeof(TComponent));
var existingRead = ReadTypes.Contains(typeof(TComponent)); var existingRead = ReadTypes.Contains(typeof(TComponent));
@ -272,7 +279,7 @@ namespace Encompass
/// <summary> /// <summary>
/// Returns all of the Components with the specified Component Type. /// Returns all of the Components with the specified Component Type.
/// </summary> /// </summary>
protected ReadOnlySpan<TComponent> ReadComponents<TComponent>() where TComponent : struct, IComponent protected ReadOnlySpan<TComponent> ReadComponents<TComponent>() where TComponent : struct
{ {
var immediateRead = ReadImmediateTypes.Contains(typeof(TComponent)); var immediateRead = ReadImmediateTypes.Contains(typeof(TComponent));
var existingRead = ReadTypes.Contains(typeof(TComponent)); var existingRead = ReadTypes.Contains(typeof(TComponent));
@ -297,7 +304,7 @@ namespace Encompass
/// <summary> /// <summary>
/// Returns a Component with the specified Component Type. If multiples exist, an arbitrary Component is returned. /// Returns a Component with the specified Component Type. If multiples exist, an arbitrary Component is returned.
/// </summary> /// </summary>
protected ref readonly TComponent ReadComponent<TComponent>() where TComponent : struct, IComponent protected ref readonly TComponent ReadComponent<TComponent>() where TComponent : struct
{ {
var immediateRead = ReadImmediateTypes.Contains(typeof(TComponent)); var immediateRead = ReadImmediateTypes.Contains(typeof(TComponent));
var existingRead = ReadTypes.Contains(typeof(TComponent)); var existingRead = ReadTypes.Contains(typeof(TComponent));
@ -322,7 +329,7 @@ namespace Encompass
/// <summary> /// <summary>
/// Returns true if any Component with the specified Component Type exists. /// Returns true if any Component with the specified Component Type exists.
/// </summary> /// </summary>
protected bool SomeComponent<TComponent>() where TComponent : struct, IComponent protected bool SomeComponent<TComponent>() where TComponent : struct
{ {
var immediateRead = ReadImmediateTypes.Contains(typeof(TComponent)); var immediateRead = ReadImmediateTypes.Contains(typeof(TComponent));
var existingRead = ReadTypes.Contains(typeof(TComponent)); var existingRead = ReadTypes.Contains(typeof(TComponent));
@ -344,7 +351,7 @@ namespace Encompass
} }
} }
private ref TComponent GetComponentHelper<TComponent>(int entityID) where TComponent : struct, IComponent private ref TComponent GetComponentHelper<TComponent>(int entityID) where TComponent : struct
{ {
var immediateRead = ReadImmediateTypes.Contains(typeof(TComponent)); var immediateRead = ReadImmediateTypes.Contains(typeof(TComponent));
var existingRead = ReadTypes.Contains(typeof(TComponent)); var existingRead = ReadTypes.Contains(typeof(TComponent));
@ -375,7 +382,7 @@ namespace Encompass
/// <exception cref="Encompass.Exceptions.IllegalReadException"> /// <exception cref="Encompass.Exceptions.IllegalReadException">
/// Thrown when the Engine does not declare that it reads the given Component Type. /// Thrown when the Engine does not declare that it reads the given Component Type.
/// </exception> /// </exception>
protected ref readonly TComponent GetComponent<TComponent>(in Entity entity) where TComponent : struct, IComponent protected ref readonly TComponent GetComponent<TComponent>(in Entity entity) where TComponent : struct
{ {
return ref GetComponentHelper<TComponent>(entity.ID); return ref GetComponentHelper<TComponent>(entity.ID);
} }
@ -386,7 +393,7 @@ namespace Encompass
/// <exception cref="Encompass.Exceptions.IllegalReadException"> /// <exception cref="Encompass.Exceptions.IllegalReadException">
/// Thrown when the Engine does not declare that is Reads the given Component Type. /// Thrown when the Engine does not declare that is Reads the given Component Type.
/// </exception> /// </exception>
protected bool HasComponent<TComponent>(in Entity entity) where TComponent : struct, IComponent protected bool HasComponent<TComponent>(in Entity entity) where TComponent : struct
{ {
var immediateRead = ReadImmediateTypes.Contains(typeof(TComponent)); var immediateRead = ReadImmediateTypes.Contains(typeof(TComponent));
var existingRead = ReadTypes.Contains(typeof(TComponent)); var existingRead = ReadTypes.Contains(typeof(TComponent));
@ -444,7 +451,7 @@ namespace Encompass
/// <exception cref="Encompass.Exceptions.IllegalWriteException"> /// <exception cref="Encompass.Exceptions.IllegalWriteException">
/// Thrown when the Engine does not declare that it Writes the given Component Type. /// Thrown when the Engine does not declare that it Writes the given Component Type.
/// </exception> /// </exception>
protected void SetComponent<TComponent>(in Entity entity, in TComponent component) where TComponent : struct, IComponent protected void SetComponent<TComponent>(in Entity entity, in TComponent component) where TComponent : struct
{ {
var priority = WritePriorities.ContainsKey(typeof(TComponent)) ? WritePriorities[typeof(TComponent)] : DefaultWritePriority; var priority = WritePriorities.ContainsKey(typeof(TComponent)) ? WritePriorities[typeof(TComponent)] : DefaultWritePriority;
@ -471,11 +478,6 @@ namespace Encompass
{ {
_trackingManager.RegisterAddition(entity.ID, typeof(TComponent)); _trackingManager.RegisterAddition(entity.ID, typeof(TComponent));
} }
if (written && component is IDrawableComponent drawableComponent)
{
_componentManager.RegisterDrawableComponent<TComponent>(entity.ID, drawableComponent.Layer);
}
} }
/// <summary> /// <summary>
@ -484,8 +486,13 @@ namespace Encompass
/// <exception cref="Encompass.Exceptions.IllegalWriteException"> /// <exception cref="Encompass.Exceptions.IllegalWriteException">
/// Thrown when the Engine does not declare that it Writes the given Component Type. /// Thrown when the Engine does not declare that it Writes the given Component Type.
/// </exception> /// </exception>
protected void AddComponent<TComponent>(in Entity entity, in TComponent component) where TComponent : struct, IComponent protected void AddComponent<TComponent>(in Entity entity, in TComponent component) where TComponent : struct
{ {
if (!AddTypes.Contains(typeof(TComponent)))
{
throw new IllegalWriteException("Engine {0} tried to add undeclared Component {1}", GetType().Name, typeof(TComponent).Name);
}
if (!EntityCreatedThisFrame(entity.ID)) if (!EntityCreatedThisFrame(entity.ID))
{ {
throw new IllegalWriteException("AddComponent used on Entity that was not created in this context. Use SetComponent instead."); throw new IllegalWriteException("AddComponent used on Entity that was not created in this context. Use SetComponent instead.");
@ -502,11 +509,6 @@ namespace Encompass
} }
_trackingManager.RegisterAddition(entity.ID, typeof(TComponent)); _trackingManager.RegisterAddition(entity.ID, typeof(TComponent));
if (component is IDrawableComponent drawableComponent)
{
_componentManager.RegisterDrawableComponent<TComponent>(entity.ID, drawableComponent.Layer);
}
} }
/// <summary> /// <summary>
@ -515,7 +517,7 @@ namespace Encompass
/// <exception cref="Encompass.Exceptions.IllegalSendException"> /// <exception cref="Encompass.Exceptions.IllegalSendException">
/// Thrown when the Engine does not declare that it Sends the Message Type. /// Thrown when the Engine does not declare that it Sends the Message Type.
/// </exception> /// </exception>
protected void SendMessage<TMessage>(in TMessage message) where TMessage : struct, IMessage protected void SendMessage<TMessage>(in TMessage message) where TMessage : struct
{ {
if (!SendTypes.Contains(typeof(TMessage))) if (!SendTypes.Contains(typeof(TMessage)))
{ {
@ -529,7 +531,7 @@ namespace Encompass
/// Sends a message after the specified number of seconds, respecting time dilation. /// Sends a message after the specified number of seconds, respecting time dilation.
/// </summary> /// </summary>
/// <param name="time">The time in seconds that will elapse before the message is sent.</param> /// <param name="time">The time in seconds that will elapse before the message is sent.</param>
protected void SendMessage<TMessage>(in TMessage message, double time) where TMessage : struct, IMessage protected void SendMessage<TMessage>(in TMessage message, double time) where TMessage : struct
{ {
_messageManager.AddMessage(message, time); _messageManager.AddMessage(message, time);
} }
@ -538,7 +540,7 @@ namespace Encompass
/// Sends a message after the specified number of seconds, ignoring time dilation. /// Sends a message after the specified number of seconds, ignoring time dilation.
/// </summary> /// </summary>
/// <param name="time">The time in seconds that will elapse before the message is sent.</param> /// <param name="time">The time in seconds that will elapse before the message is sent.</param>
protected void SendMessageIgnoringTimeDilation<TMessage>(in TMessage message, double time) where TMessage : struct, IMessage protected void SendMessageIgnoringTimeDilation<TMessage>(in TMessage message, double time) where TMessage : struct
{ {
_messageManager.AddMessageIgnoringTimeDilation(message, time); _messageManager.AddMessageIgnoringTimeDilation(message, time);
} }
@ -549,7 +551,7 @@ namespace Encompass
/// <exception cref="Encompass.Exceptions.IllegalReadException"> /// <exception cref="Encompass.Exceptions.IllegalReadException">
/// Thrown when the Engine does not declare that it Receives the specified Message Type. /// Thrown when the Engine does not declare that it Receives the specified Message Type.
/// </exception> /// </exception>
protected ReadOnlySpan<TMessage> ReadMessages<TMessage>() where TMessage : struct, IMessage protected ReadOnlySpan<TMessage> ReadMessages<TMessage>() where TMessage : struct
{ {
CheckMessageRead<TMessage>(); CheckMessageRead<TMessage>();
return _messageManager.GetMessagesByType<TMessage>(); return _messageManager.GetMessagesByType<TMessage>();
@ -561,7 +563,7 @@ namespace Encompass
/// <exception cref="Encompass.Exceptions.IllegalReadException"> /// <exception cref="Encompass.Exceptions.IllegalReadException">
/// Thrown when the Engine does not declare that it Receives the specified Message Type. /// Thrown when the Engine does not declare that it Receives the specified Message Type.
/// </exception> /// </exception>
protected ref readonly TMessage ReadMessage<TMessage>() where TMessage : struct, IMessage protected ref readonly TMessage ReadMessage<TMessage>() where TMessage : struct
{ {
CheckMessageRead<TMessage>(); CheckMessageRead<TMessage>();
return ref _messageManager.First<TMessage>(); return ref _messageManager.First<TMessage>();
@ -573,7 +575,7 @@ namespace Encompass
/// <exception cref="Encompass.Exceptions.IllegalReadException"> /// <exception cref="Encompass.Exceptions.IllegalReadException">
/// Thrown when the Engine does not declare that it Receives the specified Message Type. /// Thrown when the Engine does not declare that it Receives the specified Message Type.
/// </exception> /// </exception>
protected bool SomeMessage<TMessage>() where TMessage : struct, IMessage protected bool SomeMessage<TMessage>() where TMessage : struct
{ {
CheckMessageRead<TMessage>(); CheckMessageRead<TMessage>();
return _messageManager.Any<TMessage>(); return _messageManager.Any<TMessage>();
@ -592,7 +594,7 @@ namespace Encompass
/// Destroys an arbitrary Entity containing a Component of the specified Type. /// Destroys an arbitrary Entity containing a Component of the specified Type.
/// Entity destruction takes place after all the Engines have been processed by World Update. /// Entity destruction takes place after all the Engines have been processed by World Update.
/// </summary> /// </summary>
protected void DestroyWith<TComponent>() where TComponent : struct, IComponent protected void DestroyWith<TComponent>() where TComponent : struct
{ {
Destroy(ReadEntity<TComponent>()); Destroy(ReadEntity<TComponent>());
} }
@ -601,7 +603,7 @@ namespace Encompass
/// Destroys all Entities containing a Component of the specified Type. /// Destroys all Entities containing a Component of the specified Type.
/// Entity destruction takes place after all the Engines have been processed by World Update. /// Entity destruction takes place after all the Engines have been processed by World Update.
/// </summary> /// </summary>
protected void DestroyAllWith<TComponent>() where TComponent : struct, IComponent protected void DestroyAllWith<TComponent>() where TComponent : struct
{ {
foreach (var entity in ReadEntities<TComponent>()) foreach (var entity in ReadEntities<TComponent>())
{ {
@ -614,7 +616,7 @@ namespace Encompass
/// Note that the Engine must Read the Component type that is being removed. /// Note that the Engine must Read the Component type that is being removed.
/// If a Component with the specified type does not exist on the Entity, returns false and does not mutate the Entity. /// If a Component with the specified type does not exist on the Entity, returns false and does not mutate the Entity.
/// </summary> /// </summary>
protected void RemoveComponent<TComponent>(in Entity entity) where TComponent : struct, IComponent protected void RemoveComponent<TComponent>(in Entity entity) where TComponent : struct
{ {
var priority = WritePriorities.ContainsKey(typeof(TComponent)) ? WritePriorities[typeof(TComponent)] : DefaultWritePriority; var priority = WritePriorities.ContainsKey(typeof(TComponent)) ? WritePriorities[typeof(TComponent)] : DefaultWritePriority;
@ -707,7 +709,7 @@ namespace Encompass
/// <typeparam name="TMessage">The Message subtype.</typeparam> /// <typeparam name="TMessage">The Message subtype.</typeparam>
/// <param name="entity">The entity that all messages in the IEnumerable refer to.</param> /// <param name="entity">The entity that all messages in the IEnumerable refer to.</param>
/// <returns></returns> /// <returns></returns>
protected IEnumerable<TMessage> ReadMessagesWithEntity<TMessage>(in Entity entity) where TMessage : struct, IMessage, IHasEntity protected IEnumerable<TMessage> ReadMessagesWithEntity<TMessage>(in Entity entity) where TMessage : struct, IHasEntity
{ {
CheckMessageRead<TMessage>(); CheckMessageRead<TMessage>();
return _messageManager.WithEntity<TMessage>(entity.ID); return _messageManager.WithEntity<TMessage>(entity.ID);
@ -717,7 +719,7 @@ namespace Encompass
/// Efficiently reads a single Message of a given type that references a given Entity. /// Efficiently reads a single Message of a given type that references a given Entity.
/// It is recommended to use this method in conjunction with SomeMessageWithEntity to prevent errors. /// It is recommended to use this method in conjunction with SomeMessageWithEntity to prevent errors.
/// </summary> /// </summary>
protected ref readonly TMessage ReadMessageWithEntity<TMessage>(in Entity entity) where TMessage : struct, IMessage, IHasEntity protected ref readonly TMessage ReadMessageWithEntity<TMessage>(in Entity entity) where TMessage : struct, IHasEntity
{ {
CheckMessageRead<TMessage>(); CheckMessageRead<TMessage>();
return ref _messageManager.WithEntitySingular<TMessage>(entity.ID); return ref _messageManager.WithEntitySingular<TMessage>(entity.ID);
@ -726,7 +728,7 @@ namespace Encompass
/// <summary> /// <summary>
/// Efficiently checks if any Message of a given type referencing a given Entity exists. /// Efficiently checks if any Message of a given type referencing a given Entity exists.
/// </summary> /// </summary>
protected bool SomeMessageWithEntity<TMessage>(in Entity entity) where TMessage : struct, IMessage, IHasEntity protected bool SomeMessageWithEntity<TMessage>(in Entity entity) where TMessage : struct, IHasEntity
{ {
CheckMessageRead<TMessage>(); CheckMessageRead<TMessage>();
return _messageManager.SomeWithEntity<TMessage>(entity.ID); return _messageManager.SomeWithEntity<TMessage>(entity.ID);

View File

@ -6,7 +6,7 @@ namespace Encompass
/// A Spawner is a special type of Engine that runs a Spawn method in response to each Message it receives. /// A Spawner is a special type of Engine that runs a Spawn method in response to each Message it receives.
/// Spawners are useful for organizing the building of new Entities in your game. /// Spawners are useful for organizing the building of new Entities in your game.
/// </summary> /// </summary>
public abstract class Spawner<TMessage> : Engine where TMessage : struct, IMessage public abstract class Spawner<TMessage> : Engine where TMessage : struct
{ {
protected Spawner() : base() protected Spawner() : base()
{ {

View File

@ -1,12 +0,0 @@
using System;
namespace Encompass.Exceptions
{
public class IllegalSendTypeException : Exception
{
public IllegalSendTypeException(
string format,
params object[] args
) : base(string.Format(format, args)) { }
}
}

View File

@ -1,7 +0,0 @@
namespace Encompass
{
/// <summary>
/// Structs that implement IMessage are considered to be Messages.
/// </summary>
public interface IMessage { }
}

View File

@ -1,4 +0,0 @@
namespace Encompass
{
public interface IComponent { }
}

View File

@ -1,7 +0,0 @@
namespace Encompass
{
public interface IDrawableComponent
{
int Layer { get; }
}
}

View File

@ -13,17 +13,17 @@ namespace Encompass
_timeManager = timeManager; _timeManager = timeManager;
} }
internal void AddMessage<TMessage>(in TMessage message) where TMessage : struct, IMessage internal void AddMessage<TMessage>(in TMessage message) where TMessage : struct
{ {
_messageStore.AddMessage(message); _messageStore.AddMessage(message);
} }
internal void AddMessage<TMessage>(in TMessage message, double time) where TMessage : struct, IMessage internal void AddMessage<TMessage>(in TMessage message, double time) where TMessage : struct
{ {
_messageStore.AddMessage(message, time); _messageStore.AddMessage(message, time);
} }
internal void AddMessageIgnoringTimeDilation<TMessage>(in TMessage message, double time) where TMessage : struct, IMessage internal void AddMessageIgnoringTimeDilation<TMessage>(in TMessage message, double time) where TMessage : struct
{ {
_messageStore.AddMessageIgnoringTimeDilation(message, time); _messageStore.AddMessageIgnoringTimeDilation(message, time);
} }
@ -38,32 +38,32 @@ namespace Encompass
_messageStore.ProcessDelayedMessages(dt * _timeManager.TimeDilationFactor, dt); _messageStore.ProcessDelayedMessages(dt * _timeManager.TimeDilationFactor, dt);
} }
internal ReadOnlySpan<TMessage> GetMessagesByType<TMessage>() where TMessage : struct, IMessage internal ReadOnlySpan<TMessage> GetMessagesByType<TMessage>() where TMessage : struct
{ {
return _messageStore.All<TMessage>(); return _messageStore.All<TMessage>();
} }
internal bool Any<TMessage>() where TMessage : struct, IMessage internal bool Any<TMessage>() where TMessage : struct
{ {
return _messageStore.Any<TMessage>(); return _messageStore.Any<TMessage>();
} }
internal ref readonly TMessage First<TMessage>() where TMessage : struct, IMessage internal ref readonly TMessage First<TMessage>() where TMessage : struct
{ {
return ref _messageStore.First<TMessage>(); return ref _messageStore.First<TMessage>();
} }
internal IEnumerable<TMessage> WithEntity<TMessage>(int entityID) where TMessage : struct, IMessage, IHasEntity internal IEnumerable<TMessage> WithEntity<TMessage>(int entityID) where TMessage : struct, IHasEntity
{ {
return _messageStore.WithEntity<TMessage>(entityID); return _messageStore.WithEntity<TMessage>(entityID);
} }
internal ref readonly TMessage WithEntitySingular<TMessage>(int entityID) where TMessage : struct, IMessage, IHasEntity internal ref readonly TMessage WithEntitySingular<TMessage>(int entityID) where TMessage : struct, IHasEntity
{ {
return ref _messageStore.FirstWithEntity<TMessage>(entityID); return ref _messageStore.FirstWithEntity<TMessage>(entityID);
} }
internal bool SomeWithEntity<TMessage>(int entityID) where TMessage : struct, IMessage, IHasEntity internal bool SomeWithEntity<TMessage>(int entityID) where TMessage : struct, IHasEntity
{ {
return _messageStore.SomeWithEntity<TMessage>(entityID); return _messageStore.SomeWithEntity<TMessage>(entityID);
} }

View File

@ -1,51 +1,27 @@
using System; using System.Collections.Generic;
using System.Collections.Generic;
namespace Encompass namespace Encompass
{ {
internal class RenderManager internal class RenderManager
{ {
private readonly EntityManager _entityManager; private readonly EntityManager _entityManager;
private readonly DrawLayerManager _drawLayerManager; private readonly List<Renderer> renderers = new List<Renderer>();
private readonly Dictionary<Type, Action<Entity>> _drawComponentTypeToOrderedRenderer = new Dictionary<Type, Action<Entity>>(256); public RenderManager(EntityManager entityManager)
public RenderManager(EntityManager entityManager, DrawLayerManager drawLayerManager)
{ {
_entityManager = entityManager; _entityManager = entityManager;
_drawLayerManager = drawLayerManager;
} }
public void RegisterOrderedRenderer<TComponent>(Action<Entity> renderAction) where TComponent : struct public void AddRenderer(Renderer renderer)
{ {
_drawComponentTypeToOrderedRenderer.Add(typeof(TComponent), renderAction); renderers.Add(renderer);
_drawLayerManager.RegisterOrderedDrawable<TComponent>();
}
public void RegisterGeneralRendererWithLayer(GeneralRenderer renderer, int layer)
{
_drawLayerManager.RegisterGeneralRendererWithLayer(renderer, layer);
} }
public void Draw() public void Draw()
{ {
foreach (var layer in _drawLayerManager.LayerOrder) foreach (var renderer in renderers)
{ {
var generalRendererSet = _drawLayerManager.GeneralRenderersByLayer(layer); renderer.Render();
foreach (var (entityID, componentType) in _drawLayerManager.AllInLayer(layer))
{
if (_drawComponentTypeToOrderedRenderer.ContainsKey(componentType))
{
var internalRenderAction = _drawComponentTypeToOrderedRenderer[componentType];
internalRenderAction(_entityManager.GetEntity(entityID));
}
}
foreach (var generalRenderer in generalRendererSet)
{
generalRenderer.Render();
}
} }
} }
} }

View File

@ -18,47 +18,49 @@ namespace Encompass
_componentManager = componentManager; _componentManager = componentManager;
} }
protected ReadOnlySpan<Entity> ReadEntities<TComponent>() where TComponent : struct, IComponent public abstract void Render();
protected ReadOnlySpan<Entity> ReadEntities<TComponent>() where TComponent : struct
{ {
return _componentManager.GetExistingEntities<TComponent>(); return _componentManager.GetExistingEntities<TComponent>();
} }
protected IEnumerable<Entity> ReadEntitiesAsEnumerable<TComponent>() where TComponent : struct, IComponent protected IEnumerable<Entity> ReadEntitiesAsEnumerable<TComponent>() where TComponent : struct
{ {
return _componentManager.GetExistingEntitiesAsEnumerable<TComponent>(); return _componentManager.GetExistingEntitiesAsEnumerable<TComponent>();
} }
protected ref readonly Entity ReadEntity<TComponent>() where TComponent : struct, IComponent protected ref readonly Entity ReadEntity<TComponent>() where TComponent : struct
{ {
return ref _componentManager.ExistingSingularEntity<TComponent>(); return ref _componentManager.ExistingSingularEntity<TComponent>();
} }
protected ReadOnlySpan<TComponent> ReadComponents<TComponent>() where TComponent : struct, IComponent protected ReadOnlySpan<TComponent> ReadComponents<TComponent>() where TComponent : struct
{ {
return _componentManager.GetComponentsByType<TComponent>(); return _componentManager.GetComponentsByType<TComponent>();
} }
protected IEnumerable<TComponent> ReadComponentsAsEnumerable<TComponent>() where TComponent : struct, IComponent protected IEnumerable<TComponent> ReadComponentsAsEnumerable<TComponent>() where TComponent : struct
{ {
return _componentManager.GetComponentsByTypeEnumerable<TComponent>(); return _componentManager.GetComponentsByTypeEnumerable<TComponent>();
} }
protected ref readonly TComponent ReadComponent<TComponent>() where TComponent : struct, IComponent protected ref readonly TComponent ReadComponent<TComponent>() where TComponent : struct
{ {
return ref _componentManager.ExistingSingular<TComponent>(); return ref _componentManager.ExistingSingular<TComponent>();
} }
protected ref readonly TComponent GetComponent<TComponent>(Entity entity) where TComponent : struct, IComponent protected ref readonly TComponent GetComponent<TComponent>(Entity entity) where TComponent : struct
{ {
return ref _componentManager.GetComponentByEntityAndType<TComponent>(entity.ID); return ref _componentManager.GetComponentByEntityAndType<TComponent>(entity.ID);
} }
protected bool HasComponent<TComponent>(Entity entity) where TComponent : struct, IComponent protected bool HasComponent<TComponent>(Entity entity) where TComponent : struct
{ {
return _componentManager.EntityHasComponentOfType<TComponent>(entity.ID); return _componentManager.EntityHasComponentOfType<TComponent>(entity.ID);
} }
protected bool SomeComponent<TComponent>() where TComponent : struct, IComponent protected bool SomeComponent<TComponent>() where TComponent : struct
{ {
return _componentManager.SomeExistingComponent<TComponent>(); return _componentManager.SomeExistingComponent<TComponent>();
} }

View File

@ -1,11 +0,0 @@
namespace Encompass
{
/// <summary>
/// GeneralRenderer is a Renderer which generically reads the game state in order to draw elements to the screen.
/// GeneralRenderers have a layer specified when they are added to the World.
/// </summary>
public abstract class GeneralRenderer : Renderer
{
public abstract void Render();
}
}

View File

@ -1,18 +0,0 @@
using System;
namespace Encompass
{
/// <summary>
/// OrdereredRenderer provides a structure for the common pattern of wishing to draw a specific DrawComponent at a specific layer.
/// </summary>
public abstract class OrderedRenderer<TComponent> : Renderer where TComponent : struct, IComponent, IDrawableComponent
{
public abstract void Render(Entity entity, in TComponent drawComponent);
internal void InternalRender(Entity entity)
{
ref readonly var component = ref GetComponent<TComponent>(entity);
Render(entity, component);
}
}
}

View File

@ -14,6 +14,7 @@ namespace Encompass
{ {
_componentTypes = componentTypes; _componentTypes = componentTypes;
_messageTypes = messageTypes; _messageTypes = messageTypes;
AddTypes.UnionWith(componentTypes);
ReadTypes.UnionWith(componentTypes); ReadTypes.UnionWith(componentTypes);
WriteTypes.UnionWith(componentTypes); WriteTypes.UnionWith(componentTypes);
SendTypes.UnionWith(messageTypes); SendTypes.UnionWith(messageTypes);
@ -54,7 +55,7 @@ namespace Encompass
// we can't reflect invoke on byref returns or Span returns right now... so we have non-return wrapper methods // we can't reflect invoke on byref returns or Span returns right now... so we have non-return wrapper methods
protected void CallAllComponentMethods<TComponent>() where TComponent : struct, IComponent protected void CallAllComponentMethods<TComponent>() where TComponent : struct
{ {
ReadComponent<TComponent>(); ReadComponent<TComponent>();
ReadComponents<TComponent>(); ReadComponents<TComponent>();
@ -69,7 +70,7 @@ namespace Encompass
AddComponent<TComponent>(Entity, default); AddComponent<TComponent>(Entity, default);
} }
protected void CallAllMessageMethods<TMessage>() where TMessage : struct, IMessage protected void CallAllMessageMethods<TMessage>() where TMessage : struct
{ {
SendMessageIgnoringTimeDilation<TMessage>(default, 0.1); SendMessageIgnoringTimeDilation<TMessage>(default, 0.1);
SendMessage<TMessage>(default); SendMessage<TMessage>(default);
@ -79,7 +80,7 @@ namespace Encompass
SomeMessage<TMessage>(); SomeMessage<TMessage>();
} }
protected void CallAllEntityMessageMethods<TMessage>() where TMessage : struct, IMessage, IHasEntity protected void CallAllEntityMessageMethods<TMessage>() where TMessage : struct, IHasEntity
{ {
ReadMessagesWithEntity<TMessage>(Entity); ReadMessagesWithEntity<TMessage>(Entity);
ReadMessageWithEntity<TMessage>(Entity); ReadMessageWithEntity<TMessage>(Entity);

View File

@ -20,7 +20,7 @@ namespace Encompass
} }
// can't reflect invoke on Span returns... // can't reflect invoke on Span returns...
public void Render() public override void Render()
{ {
foreach (var type in _componentTypes) foreach (var type in _componentTypes)
{ {
@ -28,7 +28,7 @@ namespace Encompass
} }
} }
protected void CallAllComponentMethods<TComponent>() where TComponent : struct, IComponent protected void CallAllComponentMethods<TComponent>() where TComponent : struct
{ {
ReadEntity<TComponent>(); ReadEntity<TComponent>();
ReadEntities<TComponent>(); ReadEntities<TComponent>();

View File

@ -26,7 +26,6 @@ namespace Encompass
private readonly EntityManager _entityManager; private readonly EntityManager _entityManager;
private readonly MessageManager _messageManager; private readonly MessageManager _messageManager;
private readonly TimeManager _timeManager; private readonly TimeManager _timeManager;
private readonly DrawLayerManager _drawLayerManager;
private readonly RenderManager _renderManager; private readonly RenderManager _renderManager;
private readonly TrackingManager _trackingManager; private readonly TrackingManager _trackingManager;
@ -36,18 +35,15 @@ namespace Encompass
private readonly HashSet<Type> _messageTypes = new HashSet<Type>(); private readonly HashSet<Type> _messageTypes = new HashSet<Type>();
private readonly Dictionary<Type, int> _typeToIndex = new Dictionary<Type, int>(); private readonly Dictionary<Type, int> _typeToIndex = new Dictionary<Type, int>();
private bool _rendererRegistered = false;
public WorldBuilder(int entityCapacity = 32768) public WorldBuilder(int entityCapacity = 32768)
{ {
_entityCapacity = entityCapacity; _entityCapacity = entityCapacity;
_drawLayerManager = new DrawLayerManager();
_timeManager = new TimeManager(); _timeManager = new TimeManager();
_trackingManager = new TrackingManager(); _trackingManager = new TrackingManager();
_componentManager = new ComponentManager(_drawLayerManager, _typeToIndex); _componentManager = new ComponentManager(_typeToIndex);
_messageManager = new MessageManager(_timeManager); _messageManager = new MessageManager(_timeManager);
_entityManager = new EntityManager(_componentManager, entityCapacity); _entityManager = new EntityManager(_componentManager, entityCapacity);
_renderManager = new RenderManager(_entityManager, _drawLayerManager); _renderManager = new RenderManager(_entityManager);
_startingExistingComponentStore = new ComponentStore(_typeToIndex); _startingExistingComponentStore = new ComponentStore(_typeToIndex);
_startingUpToDateComponentStore = new ComponentStore(_typeToIndex); _startingUpToDateComponentStore = new ComponentStore(_typeToIndex);
@ -64,7 +60,7 @@ namespace Encompass
/// <summary> /// <summary>
/// Specifies that the given Message should be sent immediately on the first World Update. /// Specifies that the given Message should be sent immediately on the first World Update.
/// </summary> /// </summary>
public void SendMessage<TMessage>(in TMessage message) where TMessage : struct, IMessage public void SendMessage<TMessage>(in TMessage message) where TMessage : struct
{ {
_messageManager.AddMessage(message); _messageManager.AddMessage(message);
} }
@ -72,7 +68,7 @@ namespace Encompass
/// <summary> /// <summary>
/// Specifies that the given Message should be sent after the specified number of seconds after the first World Update. /// Specifies that the given Message should be sent after the specified number of seconds after the first World Update.
/// </summary> /// </summary>
public void SendMessage<TMessage>(in TMessage message, double time) where TMessage : struct, IMessage public void SendMessage<TMessage>(in TMessage message, double time) where TMessage : struct
{ {
_messageManager.AddMessage<TMessage>(message, time); _messageManager.AddMessage<TMessage>(message, time);
} }
@ -80,20 +76,21 @@ namespace Encompass
/// <summary> /// <summary>
/// Sets Component data for the specified Component Type on the specified Entity. /// Sets Component data for the specified Component Type on the specified Entity.
/// </summary> /// </summary>
public void SetComponent<TComponent>(Entity entity, in TComponent component) where TComponent : struct, IComponent public void SetComponent<TComponent>(Entity entity, in TComponent component) where TComponent : struct
{ {
RegisterComponentType<TComponent>(); RegisterComponentType<TComponent>();
_startingExistingComponentStore.Set(entity.ID, component); _startingExistingComponentStore.Set(entity.ID, component);
_startingUpToDateComponentStore.Set(entity.ID, component); _startingUpToDateComponentStore.Set(entity.ID, component);
}
if (component is IDrawableComponent drawableComponent) internal void RegisterComponentTypeNonGeneric(Type type)
{ {
_componentManager.RegisterDrawableComponent<TComponent>(entity.ID, drawableComponent.Layer); var method = GetType().GetMethod("RegisterComponentType", BindingFlags.NonPublic | BindingFlags.Instance);
_drawLayerManager.RegisterOrderedDrawable<TComponent>(); var generic = method.MakeGenericMethod(type);
} generic.Invoke(this, null);
} }
internal void RegisterComponentType<TComponent>() where TComponent : struct, IComponent internal void RegisterComponentType<TComponent>() where TComponent : struct
{ {
if (!_typeToIndex.ContainsKey(typeof(TComponent))) if (!_typeToIndex.ContainsKey(typeof(TComponent)))
{ {
@ -158,6 +155,26 @@ namespace Encompass
_senders.Add(engine); _senders.Add(engine);
} }
foreach (var componentType in engine.ReadTypes)
{
RegisterComponentTypeNonGeneric(componentType);
}
foreach (var componentType in engine.AddTypes)
{
RegisterComponentTypeNonGeneric(componentType);
}
foreach (var componentType in engine.WriteTypes)
{
RegisterComponentTypeNonGeneric(componentType);
}
foreach (var componentType in engine.WriteImmediateTypes)
{
RegisterComponentTypeNonGeneric(componentType);
}
foreach (var componentType in engine.QueryWithTypes) foreach (var componentType in engine.QueryWithTypes)
{ {
_trackingManager.RegisterComponentTypeToEngine(componentType, engine); _trackingManager.RegisterComponentTypeToEngine(componentType, engine);
@ -200,44 +217,13 @@ namespace Encompass
} }
/// <summary> /// <summary>
/// Registers a draw layer. This must be done before any Renderers are registered. /// Adds the specified Renderer to the World.
/// </summary> /// </summary>
/// <param name="layer">The draw layer to register.</param> public void AddRenderer(Renderer renderer)
public void RegisterDrawLayer(int layer)
{ {
if (_rendererRegistered)
{
throw new IllegalDrawLayerException("Cannot register a draw layer after a Renderer has been registered.");
}
_drawLayerManager.RegisterDrawLayer(layer);
}
/// <summary>
/// Adds the specified OrderedRenderer to the World.
/// </summary>
public OrderedRenderer<TComponent> AddOrderedRenderer<TComponent>(OrderedRenderer<TComponent> renderer) where TComponent : struct, IComponent, IDrawableComponent
{
RegisterComponentType<TComponent>();
renderer.AssignEntityManager(_entityManager);
renderer.AssignComponentManager(_componentManager); renderer.AssignComponentManager(_componentManager);
_renderManager.RegisterOrderedRenderer<TComponent>(renderer.InternalRender);
_rendererRegistered = true;
return renderer;
}
/// <summary>
/// Adds the specified GeneralRenderer to the World at the specified layer.
/// Higher layer numbers draw on top of lower layer numbers.
/// </summary>
/// <param name="renderer">An instance of a GeneralRenderer.</param>
/// <param name="layer">The layer at which the GeneralRenderer should render. Higher numbers draw over lower numbers.</param>
public TRenderer AddGeneralRenderer<TRenderer>(TRenderer renderer, int layer) where TRenderer : GeneralRenderer
{
renderer.AssignEntityManager(_entityManager); renderer.AssignEntityManager(_entityManager);
renderer.AssignComponentManager(_componentManager); _renderManager.AddRenderer(renderer);
_renderManager.RegisterGeneralRendererWithLayer(renderer, layer);
_rendererRegistered = true;
return renderer;
} }
private void BuildEngineGraph() private void BuildEngineGraph()
@ -441,44 +427,20 @@ namespace Encompass
{ {
var dummyTimeManager = new TimeManager(); var dummyTimeManager = new TimeManager();
var dummyMessageManager = new MessageManager(dummyTimeManager); var dummyMessageManager = new MessageManager(dummyTimeManager);
var dummyDrawLayerManager = new DrawLayerManager();
var dummyTrackingManager = new TrackingManager(); var dummyTrackingManager = new TrackingManager();
var dummyComponentManager = new ComponentManager(dummyDrawLayerManager, _typeToIndex); var dummyComponentManager = new ComponentManager(_typeToIndex);
var dummyEntityManager = new EntityManager(dummyComponentManager, _entityCapacity); var dummyEntityManager = new EntityManager(dummyComponentManager, _entityCapacity);
var dummyRenderManager = new RenderManager(dummyEntityManager, dummyDrawLayerManager); var dummyRenderManager = new RenderManager(dummyEntityManager);
// doing reflection to grab all component types, because not all writes need to be declared var prepEngineOrder = new List<Engine>();
foreach (var assembly in AppDomain.CurrentDomain.GetAssemblies())
{
foreach (var componentType in assembly.GetTypes())
{
if (typeof(IComponent).IsAssignableFrom(componentType) && componentType.IsValueType && !componentType.IsEnum && !componentType.IsPrimitive)
{
var method = typeof(WorldBuilder).GetMethod("RegisterComponentType", BindingFlags.NonPublic | BindingFlags.Instance);
var generic = method.MakeGenericMethod(componentType);
generic.Invoke(this, null);
foreach (var componentType in _componentTypesToPreload)
{
var dummyRegisterMethod = typeof(ComponentManager).GetMethod("RegisterComponentType", BindingFlags.Public | BindingFlags.Instance); var dummyRegisterMethod = typeof(ComponentManager).GetMethod("RegisterComponentType", BindingFlags.Public | BindingFlags.Instance);
var dummyGeneric = dummyRegisterMethod.MakeGenericMethod(componentType); var dummyGeneric = dummyRegisterMethod.MakeGenericMethod(componentType);
dummyGeneric.Invoke(dummyComponentManager, null); dummyGeneric.Invoke(dummyComponentManager, null);
} }
if (componentType.GetInterface("IDrawableComponent") != null)
{
// register draw layer using property value
var instance = Activator.CreateInstance(componentType);
var layerPropertyInfo = componentType.GetProperty("Layer");
dummyDrawLayerManager.RegisterDrawLayer((int)layerPropertyInfo.GetValue(instance));
var drawLayerManagerRegisterMethod = typeof(DrawLayerManager).GetMethod("RegisterOrderedDrawable");
var drawLayerManagerRegisterGenericMethod = drawLayerManagerRegisterMethod.MakeGenericMethod(componentType);
drawLayerManagerRegisterGenericMethod.Invoke(dummyDrawLayerManager, null);
}
}
}
var prepEngineOrder = new List<Engine>();
var uberEngine = new UberEngine(_componentTypesToPreload, messageTypes); var uberEngine = new UberEngine(_componentTypesToPreload, messageTypes);
uberEngine.AssignEntityManager(dummyEntityManager); uberEngine.AssignEntityManager(dummyEntityManager);

View File

@ -8,12 +8,12 @@ namespace Tests
{ {
public class ComponentTests public class ComponentTests
{ {
struct MockComponent : IComponent struct MockComponent
{ {
public int myInt; public int myInt;
} }
struct EntityMessage : IMessage struct EntityMessage
{ {
public Entity entity; public Entity entity;
} }
@ -33,7 +33,7 @@ namespace Tests
} }
} }
struct AddComponentTestMessage : IMessage struct AddComponentTestMessage
{ {
public Entity entity; public Entity entity;
public MockComponent mockComponent; public MockComponent mockComponent;
@ -62,8 +62,6 @@ namespace Tests
var entity = worldBuilder.CreateEntity(); var entity = worldBuilder.CreateEntity();
const string MyString = "hello";
MockComponent mockComponent; MockComponent mockComponent;
mockComponent.myInt = 3; mockComponent.myInt = 3;
@ -174,7 +172,7 @@ namespace Tests
Assert.DoesNotThrow(() => world.Update(0.01)); Assert.DoesNotThrow(() => world.Update(0.01));
} }
struct AddMockComponentMessage : IMessage struct AddMockComponentMessage
{ {
public Entity entity; public Entity entity;
public MockComponent mockComponent; public MockComponent mockComponent;
@ -271,7 +269,7 @@ namespace Tests
Assert.AreEqual(mockComponent, gottenMockComponent); Assert.AreEqual(mockComponent, gottenMockComponent);
} }
struct HasComponentTestMessage : IMessage struct HasComponentTestMessage
{ {
public Entity entity; public Entity entity;
} }
@ -369,7 +367,7 @@ namespace Tests
Assert.IsFalse(hasComponentRuntimeTypeResult); Assert.IsFalse(hasComponentRuntimeTypeResult);
} }
struct RemoveComponentTestMessage : IMessage struct RemoveComponentTestMessage
{ {
public Entity entity; public Entity entity;
} }
@ -463,7 +461,7 @@ namespace Tests
hasComponentResult.Should().BeFalse(); hasComponentResult.Should().BeFalse();
} }
struct CheckHasMockComponentMessage : IMessage struct CheckHasMockComponentMessage
{ {
public Entity entity; public Entity entity;
public bool shouldHaveComponent; public bool shouldHaveComponent;

View File

@ -10,7 +10,7 @@ using Encompass.Exceptions;
namespace Tests namespace Tests
{ {
struct MockComponent : IComponent struct MockComponent
{ {
public int myInt; public int myInt;
} }
@ -271,7 +271,7 @@ namespace Tests
Assert.That(ex.Message, Is.EqualTo("Engine UndeclaredUpdateComponentTestEngine tried to update undeclared Component MockComponent")); Assert.That(ex.Message, Is.EqualTo("Engine UndeclaredUpdateComponentTestEngine tried to update undeclared Component MockComponent"));
} }
struct MockMessage : IMessage struct MockMessage
{ {
public string myString; public string myString;
} }
@ -435,7 +435,7 @@ namespace Tests
Assert.Throws<IllegalReadException>(() => world.Update(0.01f)); Assert.Throws<IllegalReadException>(() => world.Update(0.01f));
} }
struct EntityMessage : IMessage, IHasEntity struct EntityMessage : IHasEntity
{ {
public EntityMessage(Entity entity, int myInt) public EntityMessage(Entity entity, int myInt)
{ {
@ -650,7 +650,7 @@ namespace Tests
world.Update(0.01f); world.Update(0.01f);
} }
struct DestroyerComponent : IComponent { } struct DestroyerComponent { }
[Reads(typeof(DestroyerComponent))] [Reads(typeof(DestroyerComponent))]
class DestroyerEngine : Engine class DestroyerEngine : Engine
@ -955,7 +955,7 @@ namespace Tests
resultComponents.Should().BeEmpty(); resultComponents.Should().BeEmpty();
} }
struct DestroyComponentMessage : IMessage { public Entity entity; } struct DestroyComponentMessage { public Entity entity; }
[Reads(typeof(MockComponent))] [Reads(typeof(MockComponent))]
[Writes(typeof(MockComponent))] [Writes(typeof(MockComponent))]
@ -1007,7 +1007,7 @@ namespace Tests
Assert.Throws<NoComponentOfTypeException>(() => world.Update(0.01), "No component of type MockComponent exists"); Assert.Throws<NoComponentOfTypeException>(() => world.Update(0.01), "No component of type MockComponent exists");
} }
struct MockComponentB : IComponent struct MockComponentB
{ {
private int value; private int value;
@ -1324,6 +1324,7 @@ namespace Tests
undilatedDeltaTime.Should().Be(0.5); undilatedDeltaTime.Should().Be(0.5);
} }
[Adds(typeof(MockComponent))]
class AddComponentWithoutPriorityEngine : Engine class AddComponentWithoutPriorityEngine : Engine
{ {
public override void Update(double dt) public override void Update(double dt)
@ -1380,6 +1381,7 @@ namespace Tests
Assert.Throws<IllegalWriteException>(() => world.Update(0.01)); Assert.Throws<IllegalWriteException>(() => world.Update(0.01));
} }
[Adds(typeof(MockComponentB))]
[WritesImmediate(typeof(MockComponentB))] [WritesImmediate(typeof(MockComponentB))]
class AddImmediateComponentEngine : Engine class AddImmediateComponentEngine : Engine
{ {
@ -1450,9 +1452,9 @@ namespace Tests
public class QueryTests public class QueryTests
{ {
struct MockComponentB : IComponent { } struct MockComponentB { }
struct MockComponentC : IComponent { } struct MockComponentC { }
struct MockComponentD : IComponent { } struct MockComponentD { }
[Writes(typeof(MockComponentB))] [Writes(typeof(MockComponentB))]
[QueryWith(typeof(MockComponent), typeof(MockComponentB))] [QueryWith(typeof(MockComponent), typeof(MockComponentB))]
@ -1902,7 +1904,7 @@ namespace Tests
_components.Should().NotBeEmpty(); _components.Should().NotBeEmpty();
} }
struct MockTimerComponent : IComponent struct MockTimerComponent
{ {
public double Timer { get; } public double Timer { get; }

View File

@ -1,109 +0,0 @@
using System;
using NUnit.Framework;
using FluentAssertions;
using Encompass;
using System.Collections.Generic;
namespace Tests
{
public class OrderedRendererTest
{
struct AComponent : IComponent { }
struct BComponent : IComponent { }
struct CComponent : IComponent { }
struct TestDrawComponent : IComponent, IDrawableComponent
{
public int Layer { get; set; }
}
class TestRenderer : OrderedRenderer<TestDrawComponent>
{
public override void Render(Entity entity, in TestDrawComponent testDrawComponent) { }
}
static bool called = false;
class DeactivatedRenderer : TestRenderer
{
public override void Render(Entity entity, in TestDrawComponent testDrawComponent)
{
called = true;
}
}
static bool calledOnDraw = false;
static (TestDrawComponent, Entity) resultComponent;
class CalledRenderer : OrderedRenderer<TestDrawComponent>
{
public override void Render(Entity entity, in TestDrawComponent testDrawComponent)
{
resultComponent = (testDrawComponent, entity);
calledOnDraw = true;
}
}
[Test]
public void RenderMethodCalledOnWorldDraw()
{
var worldBuilder = new WorldBuilder();
worldBuilder.RegisterDrawLayer(2);
var renderer = worldBuilder.AddOrderedRenderer(new CalledRenderer());
AComponent aComponent;
CComponent cComponent;
var testDrawComponent = new TestDrawComponent { Layer = 2 };
var entity = worldBuilder.CreateEntity();
worldBuilder.SetComponent(entity, aComponent);
worldBuilder.SetComponent(entity, cComponent);
worldBuilder.SetComponent(entity, testDrawComponent);
var world = worldBuilder.Build();
world.Update(0.01f);
world.Draw();
Assert.IsTrue(calledOnDraw);
resultComponent.Should().BeEquivalentTo((testDrawComponent, entity));
}
[Reads(typeof(TestDrawComponent))]
class DestroyerEngine : Engine
{
public override void Update(double dt)
{
foreach (var entity in ReadEntities<TestDrawComponent>())
{
Destroy(entity);
}
}
}
[Test]
public void RenderMethodNotCalledAfterDestroy()
{
calledOnDraw = false;
var worldBuilder = new WorldBuilder();
worldBuilder.RegisterDrawLayer(1);
worldBuilder.AddEngine(new DestroyerEngine());
var renderer = worldBuilder.AddOrderedRenderer(new CalledRenderer());
TestDrawComponent testDrawComponent = new TestDrawComponent { Layer = 1 };
var entity = worldBuilder.CreateEntity();
worldBuilder.SetComponent(entity, testDrawComponent);
var world = worldBuilder.Build();
world.Update(0.01);
world.Draw();
Assert.IsFalse(calledOnDraw);
}
}
}

View File

@ -5,13 +5,13 @@ namespace Tests
{ {
public static class GeneralRendererTest public static class GeneralRendererTest
{ {
struct AComponent : IComponent { } struct AComponent { }
public class SingletonRead public class SingletonRead
{ {
static (AComponent, Entity) result; static (AComponent, Entity) result;
class TestRenderer : GeneralRenderer class TestRenderer : Renderer
{ {
public override void Render() public override void Render()
{ {
@ -24,7 +24,7 @@ namespace Tests
public void SingletonComponent() public void SingletonComponent()
{ {
var worldBuilder = new WorldBuilder(); var worldBuilder = new WorldBuilder();
worldBuilder.AddGeneralRenderer(new TestRenderer(), 1); worldBuilder.AddRenderer(new TestRenderer());
AComponent aComponent; AComponent aComponent;
@ -46,7 +46,7 @@ namespace Tests
public void MultipleComponents() public void MultipleComponents()
{ {
var worldBuilder = new WorldBuilder(); var worldBuilder = new WorldBuilder();
worldBuilder.AddGeneralRenderer(new TestRenderer(), 1); worldBuilder.AddRenderer(new TestRenderer());
AComponent aComponent; AComponent aComponent;
AComponent aComponentTwo; AComponent aComponentTwo;

View File

@ -5,8 +5,8 @@ namespace Tests
{ {
public class SpawnerTest public class SpawnerTest
{ {
struct TestComponent : IComponent { } struct TestComponent { }
struct SpawnMessageA : IMessage { } struct SpawnMessageA { }
static Entity resultEntity; static Entity resultEntity;

View File

@ -13,8 +13,8 @@ namespace Tests
{ {
public class EngineCycleSimple public class EngineCycleSimple
{ {
struct AMessage : IMessage { } struct AMessage { }
struct BMessage : IMessage { } struct BMessage { }
[Receives(typeof(AMessage))] [Receives(typeof(AMessage))]
[Sends(typeof(BMessage))] [Sends(typeof(BMessage))]
@ -51,10 +51,10 @@ namespace Tests
public class EngineCycleComplex public class EngineCycleComplex
{ {
struct AMessage : IMessage { } struct AMessage { }
struct BMessage : IMessage { } struct BMessage { }
struct CMessage : IMessage { } struct CMessage { }
struct DMessage : IMessage { } struct DMessage { }
[Receives(typeof(AMessage))] [Receives(typeof(AMessage))]
[Sends(typeof(BMessage))] [Sends(typeof(BMessage))]
@ -142,12 +142,12 @@ namespace Tests
public class MultipleEngineWriteWithPriority public class MultipleEngineWriteWithPriority
{ {
struct SetMessage : IMessage struct SetMessage
{ {
public Entity entity; public Entity entity;
} }
struct AComponent : IComponent struct AComponent
{ {
public int myInt; public int myInt;
} }
@ -211,12 +211,12 @@ namespace Tests
public class DefaultWritePriority public class DefaultWritePriority
{ {
struct SetMessage : IMessage struct SetMessage
{ {
public Entity entity; public Entity entity;
} }
struct AComponent : IComponent struct AComponent
{ {
public int myInt; public int myInt;
} }
@ -298,7 +298,7 @@ namespace Tests
public class EngineMessageSelfCycle public class EngineMessageSelfCycle
{ {
struct AMessage : IMessage { } struct AMessage { }
[Receives(typeof(AMessage))] [Receives(typeof(AMessage))]
[Sends(typeof(AMessage))] [Sends(typeof(AMessage))]
@ -319,28 +319,6 @@ namespace Tests
} }
} }
public class IllegalWriteType
{
struct ANonMessage { }
[Sends(typeof(ANonMessage))]
class MyEngine : Engine
{
public override void Update(double dt)
{
}
}
[Test]
public void ThrowsError()
{
var worldBuilder = new WorldBuilder();
Assert.Throws<IllegalSendTypeException>(() => worldBuilder.AddEngine(new MyEngine()), "ANonMessage must be a Message or Component");
}
}
public class PriorityConflict public class PriorityConflict
{ {
[Writes(typeof(MockComponent), 2)] [Writes(typeof(MockComponent), 2)]
@ -407,13 +385,13 @@ namespace Tests
{ {
static List<Engine> order = new List<Engine>(); static List<Engine> order = new List<Engine>();
struct AComponent : IComponent { } struct AComponent { }
struct BComponent : IComponent { } struct BComponent { }
struct AMessage : IMessage { } struct AMessage { }
struct BMessage : IMessage { } struct BMessage { }
struct CMessage : IMessage { } struct CMessage { }
struct DMessage : IMessage { } struct DMessage { }
[Sends(typeof(AMessage))] [Sends(typeof(AMessage))]
class AEngine : Engine class AEngine : Engine
@ -520,8 +498,8 @@ namespace Tests
{ {
static List<Engine> order = new List<Engine>(); static List<Engine> order = new List<Engine>();
struct AMessage : IMessage { } struct AMessage { }
struct BMessage : IMessage { } struct BMessage { }
[Sends(typeof(AMessage), typeof(BMessage))] [Sends(typeof(AMessage), typeof(BMessage))]
class AEngine : Engine class AEngine : Engine
@ -558,57 +536,5 @@ namespace Tests
Assert.That(order.IndexOf(engineA), Is.LessThan(order.IndexOf(engineB))); Assert.That(order.IndexOf(engineA), Is.LessThan(order.IndexOf(engineB)));
} }
} }
public class DrawLayerRegister
{
struct AComponent : IComponent, IDrawableComponent
{
public int Layer { get; }
}
struct BComponent : IComponent, IDrawableComponent
{
public int Layer { get => 3; }
}
class ARenderer : OrderedRenderer<AComponent>
{
public override void Render(Entity entity, in AComponent drawComponent) { }
}
class BRenderer : OrderedRenderer<BComponent>
{
public override void Render(Entity entity, in BComponent drawComponent) { }
}
[Test]
public void DrawLayerRegisterAfterOrderedRendererRegisterThrows()
{
var worldBuilder = new WorldBuilder();
var rendererA = worldBuilder.AddOrderedRenderer(new ARenderer());
Assert.Throws<IllegalDrawLayerException>(() => worldBuilder.RegisterDrawLayer(1));
}
[Test]
public void DrawLayerRegisterBeforeOrderedRendererDoesNotThrow()
{
var worldBuilder = new WorldBuilder();
Assert.DoesNotThrow(() => worldBuilder.RegisterDrawLayer(1));
Assert.DoesNotThrow(() => worldBuilder.AddOrderedRenderer(new ARenderer()));
}
[Test]
public void DrawLayerWithProperty()
{
var worldBuilder = new WorldBuilder();
var rendererB = worldBuilder.AddOrderedRenderer(new BRenderer());
Assert.DoesNotThrow(() => worldBuilder.Build());
}
}
} }
} }

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@ -1,81 +0,0 @@
using NUnit.Framework;
using FluentAssertions;
using System;
using System.Collections.Generic;
using System.Text;
using Encompass;
namespace Tests
{
public class WorldTest
{
struct TestComponent : IComponent { }
struct TestDrawComponent : IComponent, IDrawableComponent
{
public int Layer { get; set; }
}
static List<object> drawOrder = new List<object>();
class TestEntityRenderer : OrderedRenderer<TestDrawComponent>
{
public override void Render(Entity entity, in TestDrawComponent testDrawComponent)
{
drawOrder.Add(entity);
}
}
class TestGeneralRenderer : GeneralRenderer
{
public override void Render()
{
drawOrder.Add(this);
}
}
[Test]
public void DrawOrder()
{
var worldBuilder = new WorldBuilder();
worldBuilder.RegisterDrawLayer(1);
worldBuilder.RegisterDrawLayer(2);
worldBuilder.RegisterDrawLayer(3);
worldBuilder.RegisterDrawLayer(4);
worldBuilder.RegisterDrawLayer(7);
worldBuilder.AddOrderedRenderer(new TestEntityRenderer());
var testGeneralRenderer = worldBuilder.AddGeneralRenderer(new TestGeneralRenderer(), 7);
TestComponent testComponent;
TestDrawComponent drawComponentThree = new TestDrawComponent { Layer = 3 };
var drawComponentTwo = new TestDrawComponent { Layer = 2 };
var drawComponentOne = new TestDrawComponent { Layer = 1 };
var drawComponentFour = new TestDrawComponent { Layer = 4 };
var entity = worldBuilder.CreateEntity();
worldBuilder.SetComponent(entity, testComponent);
worldBuilder.SetComponent(entity, drawComponentThree);
var entityTwo = worldBuilder.CreateEntity();
worldBuilder.SetComponent(entityTwo, testComponent);
worldBuilder.SetComponent(entityTwo, drawComponentTwo);
var entityThree = worldBuilder.CreateEntity();
worldBuilder.SetComponent(entityThree, testComponent);
worldBuilder.SetComponent(entityThree, drawComponentThree);
var entityFour = worldBuilder.CreateEntity();
worldBuilder.SetComponent(entityFour, testComponent);
worldBuilder.SetComponent(entityFour, drawComponentFour);
var world = worldBuilder.Build();
world.Update(0.01f);
world.Draw();
drawOrder.Should().BeEquivalentTo(entityFour, entityTwo, entity, entityThree, testGeneralRenderer);
}
}
}