Evan Hemsley
|
2a62adee51
|
0.18.0-preview1
|
2019-12-05 16:01:09 -08:00 |
Evan Hemsley
|
571310e579
|
fixed world initialization and draw component removal issues
|
2019-12-05 16:00:00 -08:00 |
Evan Hemsley
|
0293263684
|
fix component updates
|
2019-12-05 15:14:28 -08:00 |
Evan Hemsley
|
5513402573
|
removed all component ID stuff
|
2019-12-05 14:59:55 -08:00 |
Evan Hemsley
|
a4c3040239
|
start removing component ID system
|
2019-12-05 12:10:33 -08:00 |
Evan Hemsley
|
506aee8c37
|
started rewriting managers to not reference interfaces
|
2019-12-04 20:50:08 -08:00 |
Evan Hemsley
|
2a7e97463e
|
forgot to rename SendMessageDelayed on WorldBuilder
|
2019-11-25 19:37:03 -08:00 |
Evan Hemsley
|
1424ae8593
|
0.17.0
|
2019-11-25 19:29:46 -08:00 |
Evan Hemsley
|
d76c991447
|
0.17.0-preview3
|
2019-11-22 16:43:31 -08:00 |
Evan Hemsley
|
1195f03fb2
|
Merge branch 'master' of github.com:thatcosmonaut/encompass-cs
|
2019-11-22 16:43:10 -08:00 |
Evan Hemsley
|
038b3aceee
|
SetComponent should not require Reads
|
2019-11-22 16:43:07 -08:00 |
thatcosmonaut
|
6275e0290c
|
todo notes
|
2019-11-22 13:26:58 -08:00 |
thatcosmonaut
|
3ca8c50e82
|
0.17.0-preview2
|
2019-11-22 13:19:00 -08:00 |
thatcosmonaut
|
dea3ad591e
|
test tweak
|
2019-11-22 13:18:43 -08:00 |
thatcosmonaut
|
f05b7f725d
|
remove time dilation priority system in favor of averaging
|
2019-11-22 13:14:36 -08:00 |
thatcosmonaut
|
71846a9a09
|
update circleCI config
|
2019-11-22 10:25:54 -08:00 |
thatcosmonaut
|
3aeb8bf252
|
0.17.0-preview1
|
2019-11-22 10:16:19 -08:00 |
thatcosmonaut
|
d45295ae87
|
messages with time dilation system
|
2019-11-21 14:22:10 -08:00 |
thatcosmonaut
|
fc50bf9b81
|
implementation of time dilation system for engines
|
2019-11-21 13:53:33 -08:00 |
Evan Hemsley
|
471117f4f4
|
TODO notes
|
2019-11-20 19:28:04 -08:00 |
Evan Hemsley
|
83b180fadb
|
system for changing drawable component layer
|
2019-11-20 19:26:44 -08:00 |
Evan Hemsley
|
d53bf043db
|
replace IDrawComponent with IDrawableComponent and remove SetDrawComponent
|
2019-11-20 19:16:44 -08:00 |
Evan Hemsley
|
62dfdb758a
|
remove exposed GUIDs from the API
|
2019-11-20 19:01:29 -08:00 |
Evan Hemsley
|
6579c706c5
|
0.16.0
|
2019-11-17 10:55:28 -08:00 |
Evan Hemsley
|
b8d66e7642
|
adds Engine.RemoveComponent<TComponent>(Entity)
|
2019-11-17 10:48:39 -08:00 |
thatcosmonaut
|
bc66012c3d
|
0.15.0
|
2019-11-14 10:57:37 -08:00 |
thatcosmonaut
|
5da8e2b71d
|
add tests for component-entity getters
|
2019-11-14 10:57:13 -08:00 |
Evan Hemsley
|
c994e9d7fe
|
add component reader methods that include entities
|
2019-11-13 20:08:11 -08:00 |
thatcosmonaut
|
3b6d473aeb
|
implement runtime type GetComponent
|
2019-11-13 13:24:20 -08:00 |
thatcosmonaut
|
591cd980d9
|
runtime type HasComponent
|
2019-11-13 13:15:43 -08:00 |
thatcosmonaut
|
0920b9a8f7
|
fix bug where multiple messages between same engines caused build crash
|
2019-11-13 13:05:31 -08:00 |
Evan Hemsley
|
1172866c9f
|
0.14.0
|
2019-10-24 13:18:05 -07:00 |
Evan Hemsley
|
36bc2fe52a
|
circleCI using .NET Core 3.0
|
2019-10-24 13:15:55 -07:00 |
Evan Hemsley
|
790e36b2d3
|
graph logic depends on MoonTools.Core.Graph
|
2019-10-24 13:13:43 -07:00 |
Evan Hemsley
|
85f99a565c
|
adds some convenience methods and doc comments
|
2019-10-24 12:48:36 -07:00 |
Evan Hemsley
|
27c3fa1058
|
explicitly require IDrawComponent interface on SetDrawComponent
|
2019-09-26 13:34:56 -07:00 |
Evan Hemsley
|
3e04e7ad03
|
0.13.0
|
2019-09-26 13:29:25 -07:00 |
Evan Hemsley
|
5f72bef256
|
DefaultWritePriority attribute for engines
|
2019-09-26 13:26:48 -07:00 |
thatcosmonaut
|
5872e916ac
|
Merge pull request #3 from thatcosmonaut/component_write_priority
Component write priority
|
2019-09-26 12:33:51 -07:00 |
Evan Hemsley
|
ddbfd492d3
|
ordered renderer now requires IDrawComponent interface
|
2019-09-26 12:29:59 -07:00 |
Evan Hemsley
|
2ff1396664
|
0.13.0-rc7
|
2019-08-22 20:11:05 -07:00 |
Evan Hemsley
|
44e01fbfc1
|
fix another related issue lol
|
2019-08-22 20:10:41 -07:00 |
Evan Hemsley
|
0873761bc7
|
0.13.0-rc6
|
2019-08-22 20:08:20 -07:00 |
Evan Hemsley
|
5bcde8bb96
|
fix crash where overwriting an existing component on the same frame as an entity was being destroyed would cause the component to not be destroyed
|
2019-08-22 20:07:41 -07:00 |
Evan Hemsley
|
f26cd48afd
|
0.13.0-rc5
|
2019-08-22 15:27:52 -07:00 |
Evan Hemsley
|
fa6958ed95
|
more helpful ID lookup error messages
|
2019-08-22 15:20:10 -07:00 |
Evan Hemsley
|
0a2cc2527a
|
0.13.0-rc4
|
2019-08-21 19:22:14 -07:00 |
Evan Hemsley
|
dd22c00072
|
fix crash on multiple write declarations
|
2019-08-21 19:21:55 -07:00 |
Evan Hemsley
|
fa9000590b
|
check off TODO
|
2019-08-21 17:54:58 -07:00 |
Evan Hemsley
|
4a7f65f2f5
|
more write conflict checks
|
2019-08-21 17:54:43 -07:00 |