Evan Hemsley
|
ca9c9c84a3
|
getting rid of tuple returns
continuous-integration/drone/push Build is passing
Details
|
2020-03-22 19:10:28 -07:00 |
Evan Hemsley
|
971993f605
|
update ReadMessages loops to use ref readonly
continuous-integration/drone/push Build is passing
Details
|
2020-03-22 13:45:28 -07:00 |
Evan Hemsley
|
cdc68e46e5
|
rework ReadMessages to return a Span
continuous-integration/drone/push Build is passing
Details
|
2020-03-22 13:41:55 -07:00 |
Evan Hemsley
|
002cff1c2e
|
rework typed message store
continuous-integration/drone/push Build is passing
Details
|
2020-03-22 12:12:26 -07:00 |
Evan Hemsley
|
255760a3d7
|
unmanaged component store
continuous-integration/drone/push Build is passing
Details
|
2020-03-20 18:09:24 -07:00 |
Evan Hemsley
|
408dd9bfeb
|
unmanaged structs
continuous-integration/drone/push Build is passing
Details
|
2020-03-20 15:45:58 -07:00 |
Evan Hemsley
|
3ef34d37ae
|
fix bug where priorities were not cleared at end of frame
|
2019-12-29 19:43:05 -08:00 |
Evan Hemsley
|
6f00191258
|
tightening up replay behavior
|
2019-12-29 19:08:32 -08:00 |
Evan Hemsley
|
bd17a86dec
|
rename pending to immediate
|
2019-12-23 19:04:26 -08:00 |
Evan Hemsley
|
7885c2e0f4
|
component removes are treated as priority writes
|
2019-12-23 18:01:49 -08:00 |
Evan Hemsley
|
8218ada6d1
|
fix emitters not being generated for certain component types +rename component message manager
|
2019-12-05 22:32:09 -08:00 |
Evan Hemsley
|
005405512e
|
remove component messages
|
2019-12-05 19:55:17 -08:00 |
Evan Hemsley
|
bdac3d8541
|
fix panic when using runtime HasComponent
|
2019-12-05 16:19:35 -08:00 |
Evan Hemsley
|
5513402573
|
removed all component ID stuff
|
2019-12-05 14:59:55 -08:00 |
Evan Hemsley
|
506aee8c37
|
started rewriting managers to not reference interfaces
|
2019-12-04 20:50:08 -08:00 |
Evan Hemsley
|
62dfdb758a
|
remove exposed GUIDs from the API
|
2019-11-20 19:01:29 -08:00 |
thatcosmonaut
|
3b6d473aeb
|
implement runtime type GetComponent
|
2019-11-13 13:24:20 -08:00 |
thatcosmonaut
|
591cd980d9
|
runtime type HasComponent
|
2019-11-13 13:15:43 -08:00 |
Evan Hemsley
|
971a663cf9
|
write priority system and require read declaration for entity lookups by component
|
2019-08-21 15:13:48 -07:00 |
thatcosmonaut
|
9813c260ae
|
started the component write priority system
|
2019-08-20 19:25:59 -07:00 |
Evan Hemsley
|
c1e206ef49
|
allow only one component per type per entity
|
2019-08-10 17:34:00 -07:00 |
Evan Hemsley
|
d6c84b950a
|
remove activation concept from components and entities
|
2019-07-31 10:35:17 -07:00 |
Evan Hemsley
|
c7cae0d9d1
|
bring back ReadsPending attribute
|
2019-07-23 10:17:53 -07:00 |
Evan Hemsley
|
41c81a0aa0
|
addcomponent optionally sends pending component message
|
2019-07-22 22:52:51 -07:00 |
Evan Hemsley
|
fd8a0b1b00
|
read existing or pending components automagically based on attribute declarations
|
2019-07-20 14:10:06 -07:00 |
thatcosmonaut
|
fea5c57860
|
update engine generator
|
2019-07-19 17:50:13 -07:00 |
thatcosmonaut
|
89154f21d7
|
introduce concept of pending component
|
2019-07-19 16:15:48 -07:00 |
Evan Hemsley
|
1845d5f766
|
read new and existing component system
|
2019-07-19 12:47:17 -07:00 |
Evan Hemsley
|
80effc06dc
|
fix componentmessage self-cycle and rename WorldBuilder.EmitMessage
|
2019-07-18 21:07:26 -07:00 |
Evan Hemsley
|
0639eef118
|
rename EmitMessage to SendMessage and add special case for component self-cycle
|
2019-07-18 20:31:31 -07:00 |
Evan Hemsley
|
c8c5a8c7c4
|
change attributes
|
2019-07-18 18:20:38 -07:00 |
Evan Hemsley
|
3deff94dfe
|
all component reads use ComponentMessage now
|
2019-07-18 17:50:38 -07:00 |
thatcosmonaut
|
a42123f58d
|
the big ComponentMessage rework
|
2019-07-18 14:02:57 -07:00 |
thatcosmonaut
|
f960712f57
|
component writes moved back to end of frame
|
2019-07-17 18:12:29 -07:00 |
Evan Hemsley
|
949c3aa26d
|
adds read check to HasComponent and HasComponent and SomeComponent to Renderer
|
2019-07-17 13:15:15 -07:00 |
Evan Hemsley
|
64f6e13216
|
move all methods off of Entity
|
2019-07-17 11:24:21 -07:00 |