Commit Graph

26 Commits (54e3e2b7e53f134d6aca6cd1f38f75706e4d77c7)

Author SHA1 Message Date
cosmonaut 703e088430 fix IDrawableComponent throwing if non auto property used for Layer (#9)
continuous-integration/drone/push Build is passing Details
2020-07-16 07:10:21 +00:00
Evan Hemsley a4be308f41 throw if RegisterDrawLayer called after adding renderer
continuous-integration/drone/push Build is passing Details
continuous-integration/drone/pr Build is passing Details
2020-07-10 12:37:10 -07:00
Evan Hemsley 0df0916347 update JIT preload
continuous-integration/drone/push Build is passing Details
2020-03-24 21:28:56 -07:00
Evan Hemsley 971993f605 update ReadMessages loops to use ref readonly
continuous-integration/drone/push Build is passing Details
2020-03-22 13:45:28 -07:00
Evan Hemsley cdc68e46e5 rework ReadMessages to return a Span
continuous-integration/drone/push Build is passing Details
2020-03-22 13:41:55 -07:00
Evan Hemsley 408dd9bfeb unmanaged structs
continuous-integration/drone/push Build is passing Details
2020-03-20 15:45:58 -07:00
Evan Hemsley bd17a86dec rename pending to immediate 2019-12-23 19:04:26 -08:00
Evan Hemsley 25b8dc6749 fixes various write priority related bugs 2019-12-06 00:36:54 -08:00
Evan Hemsley 2a7e97463e forgot to rename SendMessageDelayed on WorldBuilder 2019-11-25 19:37:03 -08:00
Evan Hemsley 62dfdb758a remove exposed GUIDs from the API 2019-11-20 19:01:29 -08:00
thatcosmonaut 0920b9a8f7 fix bug where multiple messages between same engines caused build crash 2019-11-13 13:05:31 -08:00
Evan Hemsley 790e36b2d3 graph logic depends on MoonTools.Core.Graph 2019-10-24 13:13:43 -07:00
Evan Hemsley 5f72bef256 DefaultWritePriority attribute for engines 2019-09-26 13:26:48 -07:00
Evan Hemsley 4a7f65f2f5 more write conflict checks 2019-08-21 17:54:43 -07:00
thatcosmonaut 9813c260ae started the component write priority system 2019-08-20 19:25:59 -07:00
thatcosmonaut d084286c83 delayed message system 2019-08-19 19:05:18 -07:00
thatcosmonaut 89154f21d7 introduce concept of pending component 2019-07-19 16:15:48 -07:00
Evan Hemsley 1845d5f766 read new and existing component system 2019-07-19 12:47:17 -07:00
Evan Hemsley 0639eef118 rename EmitMessage to SendMessage and add special case for component self-cycle 2019-07-18 20:31:31 -07:00
Evan Hemsley c8c5a8c7c4 change attributes 2019-07-18 18:20:38 -07:00
thatcosmonaut f960712f57 component writes moved back to end of frame 2019-07-17 18:12:29 -07:00
Evan Hemsley 9b58473ae8 engines must declare component reads + validation for Reads and Writes arguments 2019-07-16 11:17:07 -07:00
Evan Hemsley 7ab512e522 started reworking component mutation 2019-07-16 09:47:58 -07:00
Evan Hemsley 9bb8fbda25 change WorldBuilder.AddEngine to take an instantiated Engine 2019-06-24 12:26:19 -07:00
Evan Hemsley b4347f4085 implement Detector and change World and Engine update to use double 2019-06-24 12:14:37 -07:00
Evan Hemsley cfc5ca178f world builder structure 2019-06-16 17:56:36 -07:00