generating stores at init time
parent
f904f566ac
commit
db8964b54c
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@ -15,13 +15,19 @@ namespace Encompass
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}
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}
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private TypedComponentStore<TComponent> Lookup<TComponent>() where TComponent : struct, IComponent
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public void RegisterComponentType<TComponent>() where TComponent : struct, IComponent
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{
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if (!Stores.ContainsKey(typeof(TComponent)))
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{
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System.Console.WriteLine("register component type in component store");
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var store = new TypedComponentStore<TComponent>();
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Stores.Add(typeof(TComponent), store);
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}
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}
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private TypedComponentStore<TComponent> Lookup<TComponent>() where TComponent : struct, IComponent
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{
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//RegisterComponentType<TComponent>();
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return Stores[typeof(TComponent)] as TypedComponentStore<TComponent>;
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}
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@ -17,6 +17,11 @@ namespace Encompass
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this.componentUpdateManager = componentUpdateManager;
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}
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public void RegisterComponentType<TComponent>() where TComponent : struct, IComponent
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{
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componentStore.RegisterComponentType<TComponent>();
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}
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internal void SetComponentStore(ComponentStore componentStore)
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{
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this.componentStore.SwapWith(componentStore);
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@ -13,6 +13,13 @@ namespace Encompass
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public ComponentStore UpToDateComponentStore { get; private set; } = new ComponentStore();
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public void RegisterComponentType<TComponent>() where TComponent : struct, IComponent
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{
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existingAndPendingComponentStore.RegisterComponentType<TComponent>();
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existingComponentStore.RegisterComponentType<TComponent>();
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pendingComponentStore.RegisterComponentType<TComponent>();
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}
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internal void Clear()
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{
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existingAndPendingComponentStore.ClearAll();
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@ -1,6 +1,7 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using Encompass.Exceptions;
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namespace Encompass
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{
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@ -15,26 +16,32 @@ namespace Encompass
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public IEnumerable<int> LayerOrder { get { return layerOrder.Values; } }
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public void RegisterGeneralRendererWithLayer(GeneralRenderer renderer, int layer)
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public void RegisterDrawLayer(int layer)
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{
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if (layerIndexToGeneralRenderers.ContainsKey(layer))
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{
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var set = layerIndexToGeneralRenderers[layer];
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set.Add(renderer);
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}
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else
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{
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var set = new HashSet<GeneralRenderer>();
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layerIndexToGeneralRenderers.Add(layer, set);
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set.Add(renderer);
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}
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if (!layerOrder.ContainsKey(layer))
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if (!layerIndexToComponentStore.ContainsKey(layer))
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{
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layerOrder.Add(layer, layer);
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layerIndexToGeneralRenderers.Add(layer, new HashSet<GeneralRenderer>());
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layerIndexToComponentStore.Add(layer, new ComponentStore());
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}
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}
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public void RegisterOrderedDrawable<TComponent>() where TComponent : struct, IComponent
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{
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typeToEntityToLayer.Add(typeof(TComponent), new Dictionary<Entity, int>(128));
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foreach (var pair in layerIndexToComponentStore)
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{
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pair.Value.RegisterComponentType<TComponent>();
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}
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}
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public void RegisterGeneralRendererWithLayer(GeneralRenderer renderer, int layer)
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{
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RegisterDrawLayer(layer);
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var set = layerIndexToGeneralRenderers[layer];
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set.Add(renderer);
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}
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public void UnregisterGeneralRendererWithLayer(GeneralRenderer renderer, int layer)
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{
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if (layerIndexToGeneralRenderers.ContainsKey(layer))
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@ -51,31 +58,17 @@ namespace Encompass
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public void RegisterComponentWithLayer<TComponent>(Entity entity, TComponent component, int layer) where TComponent : struct, IComponent
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{
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if (!typeToEntityToLayer.ContainsKey(typeof(TComponent)))
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if (!layerIndexToComponentStore.ContainsKey(layer))
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{
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typeToEntityToLayer.Add(typeof(TComponent), new Dictionary<Entity, int>());
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throw new UndefinedLayerException("Layer {0} is not defined. Use WorldBuilder.RegisterDrawLayer to register the layer.", layer);
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}
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if (typeToEntityToLayer[typeof(TComponent)].ContainsKey(entity)) { UnRegisterComponentWithLayer<TComponent>(entity); }
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if (layerIndexToComponentStore.ContainsKey(layer))
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{
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var set = layerIndexToComponentStore[layer];
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set.Set<TComponent>(entity, component);
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}
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else
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{
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var set = new ComponentStore();
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layerIndexToComponentStore.Add(layer, set);
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set.Set<TComponent>(entity, component);
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}
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var set = layerIndexToComponentStore[layer];
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set.Set<TComponent>(entity, component);
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typeToEntityToLayer[typeof(TComponent)].Add(entity, layer);
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if (!layerOrder.ContainsKey(layer))
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{
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layerOrder.Add(layer, layer);
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}
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}
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public void UnRegisterComponentWithLayer<TComponent>(Entity entity) where TComponent : struct, IComponent
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@ -0,0 +1,12 @@
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using System;
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namespace Encompass.Exceptions
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{
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public class UndefinedLayerException : Exception
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{
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public UndefinedLayerException(
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string format,
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params object[] args
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) : base(string.Format(format, args)) { }
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}
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}
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@ -17,6 +17,7 @@ namespace Encompass
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public void RegisterOrderedRenderer<TComponent>(Action<Entity, IComponent> renderAction) where TComponent : struct, IComponent
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{
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drawComponentTypeToOrderedRenderer.Add(typeof(TComponent), renderAction);
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drawLayerManager.RegisterOrderedDrawable<TComponent>();
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}
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public void RegisterGeneralRendererWithLayer(GeneralRenderer renderer, int layer)
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@ -35,7 +35,7 @@ namespace Encompass
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private readonly HashSet<Engine> senders = new HashSet<Engine>();
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private readonly HashSet<Type> registeredComponentTypes = new HashSet<Type>();
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private readonly HashSet<Type> componentTypesToRegister = new HashSet<Type>();
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public WorldBuilder()
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{
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@ -77,20 +77,28 @@ namespace Encompass
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/// </summary>
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public void SetComponent<TComponent>(Entity entity, TComponent component) where TComponent : struct, IComponent
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{
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RegisterComponentType<TComponent>();
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startingComponentStoreForComponentManager.Set(entity, component);
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startingComponentStoreForComponentUpdateManager.Set(entity, component);
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RegisterComponent(typeof(TComponent));
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if (component is IDrawableComponent drawableComponent)
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{
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componentManager.RegisterDrawableComponent(entity, component, drawableComponent.Layer);
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}
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}
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internal void RegisterComponent(Type componentType)
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internal void RegisterComponentType<TComponent>() where TComponent : struct, IComponent
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{
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registeredComponentTypes.Add(componentType);
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componentManager.RegisterComponentType<TComponent>();
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componentUpdateManager.RegisterComponentType<TComponent>();
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startingComponentStoreForComponentManager.RegisterComponentType<TComponent>();
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startingComponentStoreForComponentUpdateManager.RegisterComponentType<TComponent>();
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}
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internal void AddComponentTypeToRegister(Type componentType)
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{
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componentTypesToRegister.Add(componentType);
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}
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/// <summary>
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@ -128,7 +136,7 @@ namespace Encompass
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foreach (var componentType in engine.readTypes.Union(engine.writeTypes).Union(engine.readPendingTypes))
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{
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RegisterComponent(componentType);
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AddComponentTypeToRegister(componentType);
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}
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foreach (var receiveType in engine.receiveTypes.Union(engine.readPendingTypes))
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@ -144,6 +152,15 @@ namespace Encompass
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return engine;
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}
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/// <summary>
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/// Registers a draw layer. This must be done before any Renderers are registered.
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/// </summary>
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/// <param name="layer">The draw layer to register.</param>
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public void RegisterDrawLayer(int layer)
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{
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drawLayerManager.RegisterDrawLayer(layer);
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}
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/// <summary>
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/// Adds the specified OrderedRenderer to the World.
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/// </summary>
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@ -319,8 +336,12 @@ namespace Encompass
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var engineOrder = new List<Engine>();
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foreach (var registeredComponentType in registeredComponentTypes)
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foreach (var registeredComponentType in componentTypesToRegister)
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{
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var method = typeof(WorldBuilder).GetMethod("RegisterComponentType", BindingFlags.NonPublic | BindingFlags.Instance);
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var generic = method.MakeGenericMethod(registeredComponentType);
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generic.Invoke(this, null);
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var emitterEngine = (Engine)Activator.CreateInstance(typeof(ComponentEmitter<>).MakeGenericType(registeredComponentType));
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AddEngine(emitterEngine);
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engineOrder.Add(emitterEngine);
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