generating stores at init time
parent
f904f566ac
commit
db8964b54c
|
@ -15,13 +15,19 @@ namespace Encompass
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
private TypedComponentStore<TComponent> Lookup<TComponent>() where TComponent : struct, IComponent
|
public void RegisterComponentType<TComponent>() where TComponent : struct, IComponent
|
||||||
{
|
{
|
||||||
if (!Stores.ContainsKey(typeof(TComponent)))
|
if (!Stores.ContainsKey(typeof(TComponent)))
|
||||||
{
|
{
|
||||||
|
System.Console.WriteLine("register component type in component store");
|
||||||
var store = new TypedComponentStore<TComponent>();
|
var store = new TypedComponentStore<TComponent>();
|
||||||
Stores.Add(typeof(TComponent), store);
|
Stores.Add(typeof(TComponent), store);
|
||||||
}
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private TypedComponentStore<TComponent> Lookup<TComponent>() where TComponent : struct, IComponent
|
||||||
|
{
|
||||||
|
//RegisterComponentType<TComponent>();
|
||||||
return Stores[typeof(TComponent)] as TypedComponentStore<TComponent>;
|
return Stores[typeof(TComponent)] as TypedComponentStore<TComponent>;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -17,6 +17,11 @@ namespace Encompass
|
||||||
this.componentUpdateManager = componentUpdateManager;
|
this.componentUpdateManager = componentUpdateManager;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public void RegisterComponentType<TComponent>() where TComponent : struct, IComponent
|
||||||
|
{
|
||||||
|
componentStore.RegisterComponentType<TComponent>();
|
||||||
|
}
|
||||||
|
|
||||||
internal void SetComponentStore(ComponentStore componentStore)
|
internal void SetComponentStore(ComponentStore componentStore)
|
||||||
{
|
{
|
||||||
this.componentStore.SwapWith(componentStore);
|
this.componentStore.SwapWith(componentStore);
|
||||||
|
|
|
@ -13,6 +13,13 @@ namespace Encompass
|
||||||
|
|
||||||
public ComponentStore UpToDateComponentStore { get; private set; } = new ComponentStore();
|
public ComponentStore UpToDateComponentStore { get; private set; } = new ComponentStore();
|
||||||
|
|
||||||
|
public void RegisterComponentType<TComponent>() where TComponent : struct, IComponent
|
||||||
|
{
|
||||||
|
existingAndPendingComponentStore.RegisterComponentType<TComponent>();
|
||||||
|
existingComponentStore.RegisterComponentType<TComponent>();
|
||||||
|
pendingComponentStore.RegisterComponentType<TComponent>();
|
||||||
|
}
|
||||||
|
|
||||||
internal void Clear()
|
internal void Clear()
|
||||||
{
|
{
|
||||||
existingAndPendingComponentStore.ClearAll();
|
existingAndPendingComponentStore.ClearAll();
|
||||||
|
|
|
@ -1,6 +1,7 @@
|
||||||
using System;
|
using System;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using System.Linq;
|
using System.Linq;
|
||||||
|
using Encompass.Exceptions;
|
||||||
|
|
||||||
namespace Encompass
|
namespace Encompass
|
||||||
{
|
{
|
||||||
|
@ -15,26 +16,32 @@ namespace Encompass
|
||||||
|
|
||||||
public IEnumerable<int> LayerOrder { get { return layerOrder.Values; } }
|
public IEnumerable<int> LayerOrder { get { return layerOrder.Values; } }
|
||||||
|
|
||||||
public void RegisterGeneralRendererWithLayer(GeneralRenderer renderer, int layer)
|
public void RegisterDrawLayer(int layer)
|
||||||
{
|
{
|
||||||
if (layerIndexToGeneralRenderers.ContainsKey(layer))
|
if (!layerIndexToComponentStore.ContainsKey(layer))
|
||||||
{
|
|
||||||
var set = layerIndexToGeneralRenderers[layer];
|
|
||||||
set.Add(renderer);
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
var set = new HashSet<GeneralRenderer>();
|
|
||||||
layerIndexToGeneralRenderers.Add(layer, set);
|
|
||||||
set.Add(renderer);
|
|
||||||
}
|
|
||||||
|
|
||||||
if (!layerOrder.ContainsKey(layer))
|
|
||||||
{
|
{
|
||||||
layerOrder.Add(layer, layer);
|
layerOrder.Add(layer, layer);
|
||||||
|
layerIndexToGeneralRenderers.Add(layer, new HashSet<GeneralRenderer>());
|
||||||
|
layerIndexToComponentStore.Add(layer, new ComponentStore());
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public void RegisterOrderedDrawable<TComponent>() where TComponent : struct, IComponent
|
||||||
|
{
|
||||||
|
typeToEntityToLayer.Add(typeof(TComponent), new Dictionary<Entity, int>(128));
|
||||||
|
foreach (var pair in layerIndexToComponentStore)
|
||||||
|
{
|
||||||
|
pair.Value.RegisterComponentType<TComponent>();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public void RegisterGeneralRendererWithLayer(GeneralRenderer renderer, int layer)
|
||||||
|
{
|
||||||
|
RegisterDrawLayer(layer);
|
||||||
|
var set = layerIndexToGeneralRenderers[layer];
|
||||||
|
set.Add(renderer);
|
||||||
|
}
|
||||||
|
|
||||||
public void UnregisterGeneralRendererWithLayer(GeneralRenderer renderer, int layer)
|
public void UnregisterGeneralRendererWithLayer(GeneralRenderer renderer, int layer)
|
||||||
{
|
{
|
||||||
if (layerIndexToGeneralRenderers.ContainsKey(layer))
|
if (layerIndexToGeneralRenderers.ContainsKey(layer))
|
||||||
|
@ -51,31 +58,17 @@ namespace Encompass
|
||||||
|
|
||||||
public void RegisterComponentWithLayer<TComponent>(Entity entity, TComponent component, int layer) where TComponent : struct, IComponent
|
public void RegisterComponentWithLayer<TComponent>(Entity entity, TComponent component, int layer) where TComponent : struct, IComponent
|
||||||
{
|
{
|
||||||
if (!typeToEntityToLayer.ContainsKey(typeof(TComponent)))
|
if (!layerIndexToComponentStore.ContainsKey(layer))
|
||||||
{
|
{
|
||||||
typeToEntityToLayer.Add(typeof(TComponent), new Dictionary<Entity, int>());
|
throw new UndefinedLayerException("Layer {0} is not defined. Use WorldBuilder.RegisterDrawLayer to register the layer.", layer);
|
||||||
}
|
}
|
||||||
|
|
||||||
if (typeToEntityToLayer[typeof(TComponent)].ContainsKey(entity)) { UnRegisterComponentWithLayer<TComponent>(entity); }
|
if (typeToEntityToLayer[typeof(TComponent)].ContainsKey(entity)) { UnRegisterComponentWithLayer<TComponent>(entity); }
|
||||||
|
|
||||||
if (layerIndexToComponentStore.ContainsKey(layer))
|
|
||||||
{
|
|
||||||
var set = layerIndexToComponentStore[layer];
|
var set = layerIndexToComponentStore[layer];
|
||||||
set.Set<TComponent>(entity, component);
|
set.Set<TComponent>(entity, component);
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
var set = new ComponentStore();
|
|
||||||
layerIndexToComponentStore.Add(layer, set);
|
|
||||||
set.Set<TComponent>(entity, component);
|
|
||||||
}
|
|
||||||
|
|
||||||
typeToEntityToLayer[typeof(TComponent)].Add(entity, layer);
|
typeToEntityToLayer[typeof(TComponent)].Add(entity, layer);
|
||||||
|
|
||||||
if (!layerOrder.ContainsKey(layer))
|
|
||||||
{
|
|
||||||
layerOrder.Add(layer, layer);
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
public void UnRegisterComponentWithLayer<TComponent>(Entity entity) where TComponent : struct, IComponent
|
public void UnRegisterComponentWithLayer<TComponent>(Entity entity) where TComponent : struct, IComponent
|
||||||
|
|
|
@ -0,0 +1,12 @@
|
||||||
|
using System;
|
||||||
|
|
||||||
|
namespace Encompass.Exceptions
|
||||||
|
{
|
||||||
|
public class UndefinedLayerException : Exception
|
||||||
|
{
|
||||||
|
public UndefinedLayerException(
|
||||||
|
string format,
|
||||||
|
params object[] args
|
||||||
|
) : base(string.Format(format, args)) { }
|
||||||
|
}
|
||||||
|
}
|
|
@ -17,6 +17,7 @@ namespace Encompass
|
||||||
public void RegisterOrderedRenderer<TComponent>(Action<Entity, IComponent> renderAction) where TComponent : struct, IComponent
|
public void RegisterOrderedRenderer<TComponent>(Action<Entity, IComponent> renderAction) where TComponent : struct, IComponent
|
||||||
{
|
{
|
||||||
drawComponentTypeToOrderedRenderer.Add(typeof(TComponent), renderAction);
|
drawComponentTypeToOrderedRenderer.Add(typeof(TComponent), renderAction);
|
||||||
|
drawLayerManager.RegisterOrderedDrawable<TComponent>();
|
||||||
}
|
}
|
||||||
|
|
||||||
public void RegisterGeneralRendererWithLayer(GeneralRenderer renderer, int layer)
|
public void RegisterGeneralRendererWithLayer(GeneralRenderer renderer, int layer)
|
||||||
|
|
|
@ -35,7 +35,7 @@ namespace Encompass
|
||||||
|
|
||||||
private readonly HashSet<Engine> senders = new HashSet<Engine>();
|
private readonly HashSet<Engine> senders = new HashSet<Engine>();
|
||||||
|
|
||||||
private readonly HashSet<Type> registeredComponentTypes = new HashSet<Type>();
|
private readonly HashSet<Type> componentTypesToRegister = new HashSet<Type>();
|
||||||
|
|
||||||
public WorldBuilder()
|
public WorldBuilder()
|
||||||
{
|
{
|
||||||
|
@ -77,20 +77,28 @@ namespace Encompass
|
||||||
/// </summary>
|
/// </summary>
|
||||||
public void SetComponent<TComponent>(Entity entity, TComponent component) where TComponent : struct, IComponent
|
public void SetComponent<TComponent>(Entity entity, TComponent component) where TComponent : struct, IComponent
|
||||||
{
|
{
|
||||||
|
RegisterComponentType<TComponent>();
|
||||||
|
|
||||||
startingComponentStoreForComponentManager.Set(entity, component);
|
startingComponentStoreForComponentManager.Set(entity, component);
|
||||||
startingComponentStoreForComponentUpdateManager.Set(entity, component);
|
startingComponentStoreForComponentUpdateManager.Set(entity, component);
|
||||||
|
|
||||||
RegisterComponent(typeof(TComponent));
|
|
||||||
|
|
||||||
if (component is IDrawableComponent drawableComponent)
|
if (component is IDrawableComponent drawableComponent)
|
||||||
{
|
{
|
||||||
componentManager.RegisterDrawableComponent(entity, component, drawableComponent.Layer);
|
componentManager.RegisterDrawableComponent(entity, component, drawableComponent.Layer);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
internal void RegisterComponent(Type componentType)
|
internal void RegisterComponentType<TComponent>() where TComponent : struct, IComponent
|
||||||
{
|
{
|
||||||
registeredComponentTypes.Add(componentType);
|
componentManager.RegisterComponentType<TComponent>();
|
||||||
|
componentUpdateManager.RegisterComponentType<TComponent>();
|
||||||
|
startingComponentStoreForComponentManager.RegisterComponentType<TComponent>();
|
||||||
|
startingComponentStoreForComponentUpdateManager.RegisterComponentType<TComponent>();
|
||||||
|
}
|
||||||
|
|
||||||
|
internal void AddComponentTypeToRegister(Type componentType)
|
||||||
|
{
|
||||||
|
componentTypesToRegister.Add(componentType);
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
|
@ -128,7 +136,7 @@ namespace Encompass
|
||||||
|
|
||||||
foreach (var componentType in engine.readTypes.Union(engine.writeTypes).Union(engine.readPendingTypes))
|
foreach (var componentType in engine.readTypes.Union(engine.writeTypes).Union(engine.readPendingTypes))
|
||||||
{
|
{
|
||||||
RegisterComponent(componentType);
|
AddComponentTypeToRegister(componentType);
|
||||||
}
|
}
|
||||||
|
|
||||||
foreach (var receiveType in engine.receiveTypes.Union(engine.readPendingTypes))
|
foreach (var receiveType in engine.receiveTypes.Union(engine.readPendingTypes))
|
||||||
|
@ -144,6 +152,15 @@ namespace Encompass
|
||||||
return engine;
|
return engine;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Registers a draw layer. This must be done before any Renderers are registered.
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="layer">The draw layer to register.</param>
|
||||||
|
public void RegisterDrawLayer(int layer)
|
||||||
|
{
|
||||||
|
drawLayerManager.RegisterDrawLayer(layer);
|
||||||
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Adds the specified OrderedRenderer to the World.
|
/// Adds the specified OrderedRenderer to the World.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
|
@ -319,8 +336,12 @@ namespace Encompass
|
||||||
|
|
||||||
var engineOrder = new List<Engine>();
|
var engineOrder = new List<Engine>();
|
||||||
|
|
||||||
foreach (var registeredComponentType in registeredComponentTypes)
|
foreach (var registeredComponentType in componentTypesToRegister)
|
||||||
{
|
{
|
||||||
|
var method = typeof(WorldBuilder).GetMethod("RegisterComponentType", BindingFlags.NonPublic | BindingFlags.Instance);
|
||||||
|
var generic = method.MakeGenericMethod(registeredComponentType);
|
||||||
|
generic.Invoke(this, null);
|
||||||
|
|
||||||
var emitterEngine = (Engine)Activator.CreateInstance(typeof(ComponentEmitter<>).MakeGenericType(registeredComponentType));
|
var emitterEngine = (Engine)Activator.CreateInstance(typeof(ComponentEmitter<>).MakeGenericType(registeredComponentType));
|
||||||
AddEngine(emitterEngine);
|
AddEngine(emitterEngine);
|
||||||
engineOrder.Add(emitterEngine);
|
engineOrder.Add(emitterEngine);
|
||||||
|
|
Loading…
Reference in New Issue