fix pending component type and id lookups
parent
37a27ee739
commit
8fd2307fbb
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@ -43,8 +43,17 @@ namespace Encompass
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{
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{
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var id = NextID();
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var id = NextID();
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componentAddData.Add((entity, typeof(TComponent), id, component));
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componentAddData.Add((entity, typeof(TComponent), id, component));
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IDToComponent[id] = component; // add these here so entity lookup doesnt break on pending components
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// add these here so entity and component lookups dont break on pending components
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IDToComponent[id] = component;
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componentIDToEntityID[id] = entity.ID;
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componentIDToEntityID[id] = entity.ID;
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componentIDToType[id] = typeof(TComponent);
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if (!typeToComponentIDs.ContainsKey(typeof(TComponent)))
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{
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typeToComponentIDs.Add(typeof(TComponent), new HashSet<Guid>());
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}
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typeToComponentIDs[typeof(TComponent)].Add(id);
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entityIDToComponentIDs[entity.ID].Add(id);
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return id;
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return id;
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}
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}
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@ -57,16 +66,6 @@ namespace Encompass
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internal void AddComponent(Entity entity, Type type, Guid componentID, IComponent component)
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internal void AddComponent(Entity entity, Type type, Guid componentID, IComponent component)
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{
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{
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componentIDToType[componentID] = type;
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if (!typeToComponentIDs.ContainsKey(type))
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{
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typeToComponentIDs.Add(type, new HashSet<Guid>());
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}
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typeToComponentIDs[type].Add(componentID);
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entityIDToComponentIDs[entity.ID].Add(componentID);
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if (!entityIDToComponentTypeToComponentID[entity.ID].ContainsKey(type))
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if (!entityIDToComponentTypeToComponentID[entity.ID].ContainsKey(type))
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{
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{
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entityIDToComponentTypeToComponentID[entity.ID][type] = componentID;
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entityIDToComponentTypeToComponentID[entity.ID][type] = componentID;
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@ -593,6 +593,33 @@ namespace Tests
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Assert.DoesNotThrow(() => world.Update(0.01));
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Assert.DoesNotThrow(() => world.Update(0.01));
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}
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}
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[ReadsPending(typeof(MockComponent))]
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class GetPendingComponentFromIDEngine : Engine
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{
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public override void Update(double dt)
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{
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foreach (var (mockComponentID, mockComponent) in ReadComponents<MockComponent>())
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{
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GetComponentByID<MockComponent>(mockComponentID);
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}
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}
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}
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[Test]
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public void GetComponentFromID()
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{
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var worldBuilder = new WorldBuilder();
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worldBuilder.AddEngine(new AddAndRemoveMockComponentEngine());
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worldBuilder.AddEngine(new GetPendingComponentFromIDEngine());
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var entity = worldBuilder.CreateEntity();
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worldBuilder.AddComponent(entity, new MockComponent());
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var world = worldBuilder.Build();
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Assert.DoesNotThrow(() => world.Update(0.01));
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}
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static MockComponent mockComponentByIDResult;
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static MockComponent mockComponentByIDResult;
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[Reads(typeof(MockComponent))]
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[Reads(typeof(MockComponent))]
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