fix componentmessage self-cycle and rename WorldBuilder.EmitMessage

pull/5/head
Evan Hemsley 2019-07-18 21:07:26 -07:00
parent 42a9934d65
commit 80effc06dc
3 changed files with 14 additions and 11 deletions

View File

@ -40,7 +40,7 @@ namespace Encompass
return entityManager.CreateEntity(); return entityManager.CreateEntity();
} }
public void EmitMessage<TMessage>(TMessage message) where TMessage : struct, IMessage public void SendMessage<TMessage>(TMessage message) where TMessage : struct, IMessage
{ {
messageManager.AddMessage(message); messageManager.AddMessage(message);
} }
@ -155,7 +155,10 @@ namespace Encompass
{ {
foreach (var readerEngine in typeToReaders[messageType]) foreach (var readerEngine in typeToReaders[messageType])
{ {
engineGraph.AddEdge(senderEngine, readerEngine); if (senderEngine != readerEngine)
{
engineGraph.AddEdge(senderEngine, readerEngine);
}
} }
} }
} }

View File

@ -72,7 +72,7 @@ namespace Tests
AddComponentTestMessage addComponentTestMessage; AddComponentTestMessage addComponentTestMessage;
addComponentTestMessage.entity = entity; addComponentTestMessage.entity = entity;
addComponentTestMessage.mockComponent = mockComponent; addComponentTestMessage.mockComponent = mockComponent;
worldBuilder.EmitMessage(addComponentTestMessage); worldBuilder.SendMessage(addComponentTestMessage);
var world = worldBuilder.Build(); var world = worldBuilder.Build();
@ -227,7 +227,7 @@ namespace Tests
EntityMessage entityMessage; EntityMessage entityMessage;
entityMessage.entity = entity; entityMessage.entity = entity;
worldBuilder.EmitMessage(entityMessage); worldBuilder.SendMessage(entityMessage);
var world = worldBuilder.Build(); var world = worldBuilder.Build();
@ -250,7 +250,7 @@ namespace Tests
EntityMessage entityMessage; EntityMessage entityMessage;
entityMessage.entity = entity; entityMessage.entity = entity;
worldBuilder.EmitMessage(entityMessage); worldBuilder.SendMessage(entityMessage);
var world = worldBuilder.Build(); var world = worldBuilder.Build();
@ -292,7 +292,7 @@ namespace Tests
HasComponentTestMessage hasComponentTestMessage; HasComponentTestMessage hasComponentTestMessage;
hasComponentTestMessage.entity = entity; hasComponentTestMessage.entity = entity;
worldBuilder.EmitMessage(hasComponentTestMessage); worldBuilder.SendMessage(hasComponentTestMessage);
var world = worldBuilder.Build(); var world = worldBuilder.Build();
@ -331,7 +331,7 @@ namespace Tests
HasComponentWhenInactiveTestMessage testMessage; HasComponentWhenInactiveTestMessage testMessage;
testMessage.entity = entity; testMessage.entity = entity;
worldBuilder.EmitMessage(testMessage); worldBuilder.SendMessage(testMessage);
worldBuilder.DeactivateComponent(componentID); worldBuilder.DeactivateComponent(componentID);
@ -407,7 +407,7 @@ namespace Tests
RemoveComponentTestMessage removeComponentMessage; RemoveComponentTestMessage removeComponentMessage;
removeComponentMessage.entity = entity; removeComponentMessage.entity = entity;
removeComponentMessage.componentID = componentID; removeComponentMessage.componentID = componentID;
worldBuilder.EmitMessage(removeComponentMessage); worldBuilder.SendMessage(removeComponentMessage);
var world = worldBuilder.Build(); var world = worldBuilder.Build();
@ -495,7 +495,7 @@ namespace Tests
ActivateComponentMessage activateMessage; ActivateComponentMessage activateMessage;
activateMessage.entity = entity; activateMessage.entity = entity;
activateMessage.componentID = componentID; activateMessage.componentID = componentID;
worldBuilder.EmitMessage(activateMessage); worldBuilder.SendMessage(activateMessage);
var world = worldBuilder.Build(); var world = worldBuilder.Build();
@ -569,7 +569,7 @@ namespace Tests
DeactivateComponentMessage deactivateComponentMessage; DeactivateComponentMessage deactivateComponentMessage;
deactivateComponentMessage.entity = entity; deactivateComponentMessage.entity = entity;
deactivateComponentMessage.componentID = componentID; deactivateComponentMessage.componentID = componentID;
worldBuilder.EmitMessage(deactivateComponentMessage); worldBuilder.SendMessage(deactivateComponentMessage);
var world = worldBuilder.Build(); var world = worldBuilder.Build();

View File

@ -697,7 +697,7 @@ namespace Tests
MockComponentUpdateMessage mockComponentUpdateMessage; MockComponentUpdateMessage mockComponentUpdateMessage;
mockComponentUpdateMessage.componentID = mockComponentID; mockComponentUpdateMessage.componentID = mockComponentID;
mockComponentUpdateMessage.mockComponent = mockComponent; mockComponentUpdateMessage.mockComponent = mockComponent;
worldBuilder.EmitMessage(mockComponentUpdateMessage); worldBuilder.SendMessage(mockComponentUpdateMessage);
var world = worldBuilder.Build(); var world = worldBuilder.Build();
Assert.Throws<RepeatUpdateComponentException>(() => world.Update(0.01)); Assert.Throws<RepeatUpdateComponentException>(() => world.Update(0.01));