Update 'encompass-cs/encompass-cs.csproj'
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<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
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<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
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<RootNamespace>Encompass</RootNamespace>
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<RootNamespace>Encompass</RootNamespace>
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<PackageId>EncompassECS.Framework</PackageId>
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<PackageId>EncompassECS.Framework</PackageId>
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<Version>0.21.3</Version>
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<Version>0.22.0</Version>
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<Authors>Evan Hemsley</Authors>
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<Authors>Evan Hemsley</Authors>
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<PackageRequireLicenseAcceptance>true</PackageRequireLicenseAcceptance>
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<PackageRequireLicenseAcceptance>true</PackageRequireLicenseAcceptance>
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<Company>Moonside Games</Company>
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<Company>Moonside Games</Company>
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<Product>Encompass ECS</Product>
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<Product>Encompass ECS</Product>
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<PackageProjectUrl>https://github.com/encompass-ecs</PackageProjectUrl>
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<PackageProjectUrl>https://github.com/encompass-ecs</PackageProjectUrl>
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<PackageLicenseUrl />
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<PackageLicenseUrl />
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<Copyright>Evan Hemsley 2019</Copyright>
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<Copyright>Evan Hemsley 2020</Copyright>
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<Description>Encompass is an engine-agnostic Hyper ECS framework to help you code games, or other kinds of simulations.</Description>
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<Description>Encompass is an engine-agnostic MECS framework to help you code games, or other kinds of simulations.</Description>
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<GeneratePackageOnBuild>true</GeneratePackageOnBuild>
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<GeneratePackageOnBuild>true</GeneratePackageOnBuild>
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<AssemblyName>EncompassECS.Framework</AssemblyName>
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<AssemblyName>EncompassECS.Framework</AssemblyName>
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<PackageLicenseFile>LICENSE</PackageLicenseFile>
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<PackageLicenseFile>LICENSE</PackageLicenseFile>
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