fix broken entity ID lookup on pending components
parent
ccf243ad2d
commit
162dbe52a2
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@ -43,6 +43,8 @@ namespace Encompass
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{
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var id = NextID();
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componentAddData.Add((entity, typeof(TComponent), id, component));
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IDToComponent[id] = component; // add these here so entity lookup doesnt break on pending components
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componentIDToEntityID[id] = entity.ID;
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return id;
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}
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@ -55,7 +57,6 @@ namespace Encompass
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internal void AddComponent(Entity entity, Type type, Guid componentID, IComponent component)
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{
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IDToComponent[componentID] = component;
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componentIDToType[componentID] = type;
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if (!typeToComponentIDs.ContainsKey(type))
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@ -74,8 +75,6 @@ namespace Encompass
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{
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throw new MultipleComponentOfSameTypeException("Entity {0} cannot have multiple components of type {1}", entity.ID, type.Name);
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}
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componentIDToEntityID[componentID] = entity.ID;
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}
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internal void AddMarkedComponents()
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@ -124,14 +124,7 @@ namespace Encompass
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}
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componentMessageTypeToComponentIDs[typeof(TComponent)].Add(componentID);
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if (!entityToTypeToComponentID[entity].ContainsKey(typeof(TComponent)))
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{
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entityToTypeToComponentID[entity].Add(typeof(TComponent), componentID);
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}
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else
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{
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throw new MultipleComponentOfSameTypeException("Entity {0} cannot have multiple components of type {1}", entity.ID, typeof(TComponent).Name);
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}
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entityToTypeToComponentID[entity][typeof(TComponent)] = componentID;
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}
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// general component reads by type
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@ -546,11 +546,53 @@ namespace Tests
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worldBuilder.AddComponent(entity, component);
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var world = worldBuilder.Build();
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world.Update(0.01f);
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world.Update(0.01);
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Assert.That(entity, Is.EqualTo(entityFromComponentIDResult));
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}
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[Activates(typeof(MockComponent))]
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[Reads(typeof(MockComponent))]
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class AddAndRemoveMockComponentEngine : Engine
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{
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public override void Update(double dt)
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{
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foreach (var (mockComponentID, mockComponent) in ReadComponents<MockComponent>())
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{
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var entity = GetEntityByComponentID(mockComponentID);
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RemoveComponent(mockComponentID);
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AddComponent(entity, new MockComponent());
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}
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}
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}
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[ReadsPending(typeof(MockComponent))]
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class GetEntityFromPendingComponentIDEngine : Engine
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{
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public override void Update(double dt)
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{
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foreach (var (mockComponentID, mockComponent) in ReadComponents<MockComponent>())
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{
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entityFromComponentIDResult = GetEntityByComponentID(mockComponentID);
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}
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}
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}
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[Test]
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public void GetEntityFromPendingComponentID()
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{
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var worldBuilder = new WorldBuilder();
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worldBuilder.AddEngine(new AddAndRemoveMockComponentEngine());
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worldBuilder.AddEngine(new GetEntityFromPendingComponentIDEngine());
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var entity = worldBuilder.CreateEntity();
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worldBuilder.AddComponent(entity, new MockComponent());
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var world = worldBuilder.Build();
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Assert.DoesNotThrow(() => world.Update(0.01));
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}
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static MockComponent mockComponentByIDResult;
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[Reads(typeof(MockComponent))]
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