fix crash when components are added to an entity that will be destroyed
parent
3e7bba1e4c
commit
0447610b23
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@ -44,16 +44,6 @@ namespace Encompass
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var id = NextID();
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componentAddData.Add((entity, typeof(TComponent), id, component));
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// add these here so entity and component lookups dont break on pending components
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IDToComponent[id] = component;
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componentIDToEntityID[id] = entity.ID;
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componentIDToType[id] = typeof(TComponent);
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if (!typeToComponentIDs.ContainsKey(typeof(TComponent)))
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{
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typeToComponentIDs.Add(typeof(TComponent), new HashSet<Guid>());
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}
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typeToComponentIDs[typeof(TComponent)].Add(id);
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entityIDToComponentIDs[entity.ID].Add(id);
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return id;
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}
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@ -66,9 +56,20 @@ namespace Encompass
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internal void AddComponent(Entity entity, Type type, Guid componentID, IComponent component)
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{
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if (!entityIDToComponentTypeToComponentID.ContainsKey(entity.ID)) { return; }
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if (!entityIDToComponentTypeToComponentID[entity.ID].ContainsKey(type))
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{
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IDToComponent[componentID] = component;
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componentIDToEntityID[componentID] = entity.ID;
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componentIDToType[componentID] = type;
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entityIDToComponentTypeToComponentID[entity.ID][type] = componentID;
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if (!typeToComponentIDs.ContainsKey(type))
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{
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typeToComponentIDs.Add(type, new HashSet<Guid>());
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}
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typeToComponentIDs[type].Add(componentID);
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entityIDToComponentIDs[entity.ID].Add(componentID);
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}
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else
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{
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@ -112,6 +112,8 @@ namespace Encompass
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return (TComponent)componentMessageManager.GetComponentByID(componentID);
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}
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// these next two are for the ComponentMessageEmitter only
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internal IEnumerable<(Guid, TComponent)> ReadComponentsFromWorld<TComponent>() where TComponent : struct, IComponent
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{
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return componentManager.GetComponentsByType<TComponent>();
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