2019-06-15 00:03:56 +00:00
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using System.Collections.Generic;
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namespace Encompass {
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public class WorldBuilder {
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2019-06-15 00:51:06 +00:00
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private List<Engine> engines = new List<Engine>();
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2019-06-15 00:03:56 +00:00
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private ComponentManager componentManager;
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private EntityManager entityManager;
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public WorldBuilder() {
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componentManager = new ComponentManager();
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entityManager = new EntityManager(componentManager);
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}
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public Entity CreateEntity() {
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return this.entityManager.CreateEntity();
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}
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2019-06-15 00:51:06 +00:00
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public Engine AddEngine<TEngine>() where TEngine : Engine, new() {
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var engine = new TEngine();
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engine.AssignEntityManager(this.entityManager);
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engine.AssignComponentManager(this.componentManager);
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engines.Add(engine);
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return engine;
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}
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2019-06-15 00:03:56 +00:00
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public World Build() {
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2019-06-15 00:51:06 +00:00
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var world = new World(
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this.engines,
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this.entityManager,
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this.componentManager
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);
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2019-06-15 00:03:56 +00:00
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this.componentManager.ActivateComponents();
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this.componentManager.RemoveComponents();
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return world;
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}
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}
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}
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